Originally Posted by Fourth Storm
It will come down to how the tablet is utilized by devs, of course. Combined with the HD display, the subscreen offers everything the DS did and then some as far as gameplay possibilities go. Those other tablets also don't have the advantage of a Nintendo leading the way in creating unique experiences. All it takes is one software title on the level of Wii Sports to make everyone a believer. Iwata has stated in the past that they are constantly on the lookout for the next "big hit," ala Wii Sports, Wii Fit, and Brain Age.
I agree with this, but I don't think Nintendo games are the problem. As someone stated a page ago, Nintendo making great games for their hardware has never been the issue. Wii U could end up being a Wii and a Gamecube duct taped together, and Nintendo would still make impressive games for it.
The issue for a lot of people going forward is 3rd party support. The Wii demonstrated that it doesn't matter how much your console sells, and it doesn't matter how good the 1st party games are; if you stray too far outside of what the rest of the industry is doing, you won't get the support. I'm personally anxious to see how Nintendo is going to address that, because after this gen, no one developer's
games are enough to make go in on a console at launch. 3rd Party support is going to be a big deal for me, and for a lot of people.
Also, do not underestimate the feature of freeing console gaming from the television set. Being able to seamlessly switch from tv to game has the potential to be a huge hit with families, couples, and even frat houses. One of the biggest hurdles for console gaming is the time it takes to get something started. The fact that you don't even need a tv to start up a game or check the network is a huge step forward.
I hesitate to count this as a game-changing feature because it won't be viable for all (or even most) Wii U games. For example, any game that makes even minor use of the tablet controller as a secondary screen will not be able to also use the controller to function as the main screen at the same time. Sure, they could code the game to play differently if the upad is being used as the primary screen, but then you get into the issue of Nintendo expecting devs to do too much extra to support their hardware.