MMaRsu
I need some paprika
Official moneylender of the Coalition of Muslim Drug Dealers
(07-19-2011, 11:41 PM)

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#6501

Originally Posted by Gvaz:
I'm gonna play the first game anyways.
Good for you, I enjoyed it. Just don't do all the side missions because they will get really boring after two times.

The main assassinations are still really good.
Antagon
Member
(07-24-2011, 09:28 PM)

Antagon's Avatar
#6502

Just finished this. Allright game, but still got quite a few issues. Controls are not nearly as reliable as they should be and there were some really lame artificial barriers.

Like in the end the doctor is in the truck while he sends his men to you. I ran past the men and tried to kill the doctor, but somehow couldn't climb up the two feet to get into the truck. Then you kill the men and see Desmond bitch about the guy getting away

AI is absolutely awful and at some points, especially during the DLC theres missions that don't allow you to be detected without any reason. Especially lame if you get desynchronized and during the desynchronization you kill the target.

Story was a convoluted mess as well. Also, I killed dozens of guards for just a bit of money, but when I get the chance to kill the corrupted pope that killed my family and tries to conquer the world I suddenly take the moral highroad? Really?

Biggest problem to me though is that Ezio is obviously the worst assassin of all time.

And what the hell did that horse do on the Roman city walls?
The M.O.B
important Canuck facts
(07-26-2011, 11:45 PM)

The M.O.B's Avatar
#6503

Just finished it last night. I collected everything except the statues and the feathers. Spent around 20 hours with the game. PC Version all maxed settings and fully patched.

The Good
- The upgrades and loot. Very rewarding to upgrade Enzio with new armor and weapons.

- The movement animation, it looks very realistic and weighty when Enzio is climbing something.

- Chases, felt very fun and chaotic to run after your target with guards coming from everywhere to trying and block you.

-Larger scale than the first one, each city has a large outside area this time, and those in-between areas from the first game are gone thankfully.

The Neutral
- The side-quests. I'm talking the generic assassination contracts, beat up events, races, and others things that have no barring on the main story. There were a good thing to break up the pace, usually I would do one or two between my story missions. But they are really basic, just some generic characters that tell you to do something. I wish they went deeper.

- The gadgets. The gun just wasn't very useful, several times I questioned why you can't use they gun while hanging? or when peaking over a side. The poison blade I only used it once when they first gave it to me, why poison an enemy when you can easily kill them without it? The coins I used often and the throwing blades too, the hang-glider was bad bad bad and only used for one mission.

- The story...........very hard to follow. and honestly doesn't make me want to continue this series. The characters have no life or development to them and are largely simple, the only characters that left an impression on me besides Enzio was that Queen who had her husband killed.


The Bad
- Graphics, the incredibly low draw distance was terrible. Crap was popping up in right of front of me all the time. A completely flat window would suddenly become fully 3d as soon as I run up to it, but its completely flat if I am more than 30 feet away from it. This was really disappointing since there is an incredibly amount of detail when the draw distance isn't messing things up. Also par usual the post processing effects were messy and I turned them off. And don't get me started on the low character detail.

- The hand holding. While the platforming mechanics work, it makes it a complete bore to use them as there is ZERO skill involved. Hold the trigger button and go forward and your likely to reach your destination. Couple this with the fact that it takes a insanely high fall to kill you so even running and jumping off roofs is no problem.

- The combat, It is functional but so boring. Half the enemies can be quickly grabbed and killed, the others take about 3 hits and then can be grabbed and killed, and the big guys can be easily knocked over and stabbed. I NEVER died in combat, and this was due to the fact that any time I get into danger I could use a potion which is INSTANT. Why they made potions instant is beyond me but you can immediately be put out of danger thanks to it.

- The Stealth, lol at the stealth. No corner hugging? No hiding in shadows? No crawling under wood planks to sneak into a building?. The "stealth" in this game consisted of walking in crowds, sitting on benches, slowly walking behind your target to eavesdrop on them, and hanging off edges to "stealth kill" the guards..........I'm EXTREMELY disappointed that an assassination game could have such barebones stealth mechanics, they didn't even try. And once again there is hardly any need to be stealth except for the few missions that require it for some reason while others don't. I could just as easily run up to this archer on the roof and kill him rather than slowly moving along the edges to pull him off.


FINAL SCORE

6.0

Final Thoughts - I honestly can't say I understand anybody saying this is one of the best series this generation. The story and most of the characters are forgettable, the platforming mechanics are basic, easy and boring as anything, the combat is snore worthy. The only thing that kept me motivated was the upgrades and the chase missions. But this game is a huge improvement still over the original. For comparison I would have given the first game a 4/10. Still glad I picked this one up as the experience was still worth it despite the flaws.
Gvaz
Member
(07-30-2011, 04:56 AM)

Gvaz's Avatar
#6504

Beat Assassin's Creed 1.

Good:
- City setup, the level layouts were very good, though at times it was easy enough to get lost because everything is the same colors and themes.
- The parkour was neat
- at times the graphics were neat
- at times the sound design was good

Bad:
- Combat. There was too much of a dichotomy between "one hit ko" and "whack em with your sword until you can button mash on an opening, also good luck winning any battles where you're fighting more than 3 dudes because they love to gangrape you"
- story was so fucking obvious and predictable, they hit you over the head with a hammer half the time, and frankly that's what it felt like playing this game
- If I hear "PLEASE SIR I NEED SOME MONEY IM POOR IM SICK AND IM HUNGRY >:(" one more time I think I might just kill someone. Not to mention they literally get in your way is annoying as shit.
- he can't swim, oops you fell in the water, restart
- needs better autosaves, since you can't quicksave. Consoles!!!!
- performance is absolutely terrible for the age of the game.
- the parkour mechanics were rather buggy. Sometimes I couldn't shuffle on the ledge to a viewpoint, had to shuffle around until it "took". Also with climbing seemed clunky because of this. Frustrating is when you're trying to get away from a group and nope, one little hit causes you to lose your footing.
- aw yeah time attack challenges and assassination challenges on a time limit can fuck right off. I just love failing because one dude saw me for half a second too long before I killed him
- walking around with desmond is tedious. No run button? What the fuck. He controls like a fucking trailer truck
- controlling desmond or Altair sometimes was frustrating. Walking around his actions feel too sluggish, while running at top speed on housetops feels fluid and responsive.
- lockon was frustrating and clunky entering and leaving lock.

Personal score:
1/5

Comments:

While I see where they were going with this, I simply did not enjoy the game as a whole. The only thing I liked the most was the setting and the parkour. The combat was probably the highest offender of making me upset, because it was either too easy or too difficult at first (because you can't dodge or counter or anything of value, you can't even fucking circle strafe properly) and being too frustrating when the game throws large groups at you to fight. Usually even when doing my best in those situations the game goes "okay these four people are going to sandwich him and slash him 8 times in the span of 3 seconds. Thanks."
If I had to sum this game up, I'd say pretty much it's "extremely frustrating, boring, and repetitive"
NotTheGuyYouKill
Member
(07-30-2011, 05:56 AM)

NotTheGuyYouKill's Avatar
#6505

Originally Posted by Gvaz:
Beat Assassin's Creed 1.

Good:
- City setup, the level layouts were very good, though at times it was easy enough to get lost because everything is the same colors and themes.
- The parkour was neat
- at times the graphics were neat
- at times the sound design was good

Bad:
- Combat. There was too much of a dichotomy between "one hit ko" and "whack em with your sword until you can button mash on an opening, also good luck winning any battles where you're fighting more than 3 dudes because they love to gangrape you"
- story was so fucking obvious and predictable, they hit you over the head with a hammer half the time, and frankly that's what it felt like playing this game
- If I hear "PLEASE SIR I NEED SOME MONEY IM POOR IM SICK AND IM HUNGRY >:(" one more time I think I might just kill someone. Not to mention they literally get in your way is annoying as shit.
- he can't swim, oops you fell in the water, restart
- needs better autosaves, since you can't quicksave. Consoles!!!!
- performance is absolutely terrible for the age of the game.
- the parkour mechanics were rather buggy. Sometimes I couldn't shuffle on the ledge to a viewpoint, had to shuffle around until it "took". Also with climbing seemed clunky because of this. Frustrating is when you're trying to get away from a group and nope, one little hit causes you to lose your footing.
- aw yeah time attack challenges and assassination challenges on a time limit can fuck right off. I just love failing because one dude saw me for half a second too long before I killed him
- walking around with desmond is tedious. No run button? What the fuck. He controls like a fucking trailer truck
- controlling desmond or Altair sometimes was frustrating. Walking around his actions feel too sluggish, while running at top speed on housetops feels fluid and responsive.
- lockon was frustrating and clunky entering and leaving lock.

Personal score:
1/5

Comments:

While I see where they were going with this, I simply did not enjoy the game as a whole. The only thing I liked the most was the setting and the parkour. The combat was probably the highest offender of making me upset, because it was either too easy or too difficult at first (because you can't dodge or counter or anything of value, you can't even fucking circle strafe properly) and being too frustrating when the game throws large groups at you to fight. Usually even when doing my best in those situations the game goes "okay these four people are going to sandwich him and slash him 8 times in the span of 3 seconds. Thanks."
If I had to sum this game up, I'd say pretty much it's "extremely frustrating, boring, and repetitive"
And... did you try Assassin's Creed II?

Cause that's the topic you're in. AC2 is a superior game. Cause it fixes all the problems you have. And ACB then goes even further and makes it more awesome.
Gvaz
Member
(07-30-2011, 06:00 AM)

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#6506

There's no topic for Assassin's Creed 1, so it goes in here.

That being said, I'll probbably take a break from the creed series because of how bad this is.

And I don't have the money to spend on Brotherhood. I'll probably wait till that's sub $10 like when I bought AC2.
CoffeeJanitor
Member
(07-30-2011, 06:08 AM)

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#6507

Originally Posted by BigJiantRobut:
"I mean besides vaginas"

Love the game but oh god the writing
That line still sticks out to me as the worst in the game. So bad.
Luigi87
Member
(07-30-2011, 06:11 AM)

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#6508

Originally Posted by Gvaz:
There's no topic for Assassin's Creed 1, so it goes in here.

That being said, I'll probbably take a break from the creed series because of how bad this is.

And I don't have the money to spend on Brotherhood. I'll probably wait till that's sub $10 like when I bought AC2.
Once you've recovered, definitely play AC2... it is by far a much, much better game.

I played half of AC2 first and loved it, then stopped to play AC1 as I never had before, got through it hating its repetition, got back to AC2 and continued loving it.
The Dutch Slayer
Member
(07-30-2011, 06:11 AM)

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#6509

Originally Posted by Gvaz:
There's no topic for Assassin's Creed 1, so it goes in here.

That being said, I'll probbably take a break from the creed series because of how bad this is.

And I don't have the money to spend on Brotherhood. I'll probably wait till that's sub $10 like when I bought AC2.
Seriously if you try AC2 for about 1 hour you will understand why everyone says its so amazing and it so much of an improofment!

I'm a BIG AC1 hater myself and I LOVE part 2 and I LOVE BH.
I played AC1 about 4 hours and never played it again, I have finished AC2 and AC: BH both games I spend over 40 HOURS doing everything their is to do in these games.
It never gets old and I love the series now.
a Master Ninja
for whom the Bell trolls
(07-30-2011, 06:13 AM)

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#6510

Originally Posted by CoffeeJanitor:
That line still sticks out to me as the worst in the game. So bad.
"It's-a-me, Mario!" is the best.

I'm working through Brotherhood as I type this, but I still don't understand Ezio actions at the end of ACII. Why didn't he go through with it? Bullshit!
Ranger X
Kohler: 1, Ranger X: 0

PS: Itoi > Kojima by a good green country mile
(07-30-2011, 06:15 AM)

Ranger X's Avatar
#6511

Is that GAF that advised you to play AC1 first?

NEVER listen to GAF man. You should have known better and skipped that turd.
AC2 rocks and Brotherhood is the better game. Like unconceivably better than AC1.
NotTheGuyYouKill
Member
(07-30-2011, 06:16 AM)

NotTheGuyYouKill's Avatar
#6512

Originally Posted by Gvaz:
There's no topic for Assassin's Creed 1, so it goes in here.

That being said, I'll probbably take a break from the creed series because of how bad this is.

And I don't have the money to spend on Brotherhood. I'll probably wait till that's sub $10 like when I bought AC2.
I could have sworn there was an OT for the first one. Maybe I mixed it up with an LTTP thread.

You need to try AC2 though. It's great.
SamuraiX-
Member
(07-30-2011, 06:20 AM)

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#6513

I love how this thread doubles as an AC1 bashing headquarters.
Fimbulvetr
Member
(07-30-2011, 06:29 AM)

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#6514

Originally Posted by Gvaz:
There's no topic for Assassin's Creed 1, so it goes in here.
You can just make a LTTP thread right?
Gvaz
Member
(07-30-2011, 06:29 AM)

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#6515

I'm not making a new thread for one post.
Relax.MX
Member
(08-08-2011, 09:49 PM)

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#6516

Help :(

I have the PC Steam version, and i have a bug with Town Crier mission, my objective that I have to kill never appears...
The Antitype
Member
(08-13-2011, 09:06 PM)

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#6517

Already posted this in a convo going on in the LTTP Brotherhood thread, but then I remembered that this entire thread was basically a conversation about the differences between part 1 and 2.

So I figured it might be worth posting here as well:


So I was definitely up till 6am last night playing through a good chunk of Assassin's Creed 2. I should have stopped for the night after I completed AC, but what can I say, AC games are my crack this generation.

The quick jump from AC to AC2 without the two-year wait between definitely highlighted just how much changed.

The core assassination missions in AC were so well developed, and could be approached in so many ways, they really felt like events in of themselves. By comparison, all the major hits in AC2 are pretty flat, quick and kind of boring. It's actually a good thing that Ubisoft added so much new content around the story assassinations, cause they aren't interesting or flexible enough to carry a game like they were in the first.

Still, hard to complain about a game that keeps you up till 6am playing... even when you're going back to it after having 100% beaten it the first time. :D
slade
Member
(08-18-2011, 04:37 PM)
#6518

Assassin's Creed 1 was so boring, I couldn't finish it. I'd decided to give up on the series but then after hearing about how good AC2 was and how Brotherhood improves on that and the fact that they're downloadable on PSN, I decided to give AC2 a shot.

I should have kept my money.

There's still so much wrong with this game. The controls aren't as precise as I would like, the story is flat and terrible, the fighting is even more mind numbingly boring then the first game. Also, having to go to a trillion different viewpoints just to open up the map is stupid especially since it requires traversing the city rooftops and with the somewhat imprecise controls, the platforming feels like a chore most times. I want to climb quickly but ever since I learned this jumping skill in Venice, I end up doing that more often then not.

The game is flawed to hell which reminds me why I don't generally play Ubisoft titles. Zero chance I would get Brotherhood or Revelations after this.
conman
Member
(08-18-2011, 09:00 PM)

conman's Avatar
#6519

Originally Posted by The Antitype:
The core assassination missions in AC were so well developed, and could be approached in so many ways, they really felt like events in of themselves. By comparison, all the major hits in AC2 are pretty flat, quick and kind of boring. It's actually a good thing that Ubisoft added so much new content around the story assassinations, cause they aren't interesting or flexible enough to carry a game like they were in the first.
Despite the haters floating around in this thread, there are plenty of people around that absolutely loved AC1. You're not alone.

I was disappointed by a lot of the changes in AC2.

The mission structure is a meandering mess in AC2. In AC1, there was much more of a "chapter" structure that takes you through recon, strategy, and into execution, all while keeping your tactics open-ended. Loved it.

The story in AC2 leans more toward the nonsense of a Dan Brown novel. But his books are bestsellers, so plenty of people like that sort of mental junkfood. In AC1, the influences were much more unique and unusual: Umberto Eco, Vladimir Bartol, Philip K. Dick, and so on. All the masters of paranoid fiction.

And the game mechanics aren't suited to the tasks in AC2. You're asked to do these tight chases and turns and jumps, but the parkour mechanics don't work at high speed or at sharp angles. In AC1, the more deliberate and much slower paced reconnaissance approach worked. That and the post-assassination moments where you just run away and hide as fast as you can. No sharp turns or chasing necessary.

I'll leave it there, though. I've defended AC1 ad nauseum for years now in various AC threads. Just know that you're right in thinking AC1 is the superior game!
SamuraiX-
Member
(08-18-2011, 09:02 PM)

SamuraiX-'s Avatar
#6520

Antitype always fighting the good fight.

AC1 supporters unite! :D

Originally Posted by conman:
Despite the haters floating around in this thread, there are plenty of people around that absolutely loved AC1. You're not alone.

I was disappointed by a lot of the changes in AC2.

The mission structure is a meandering mess in AC2. In AC1, there was much more of a "chapter" structure that takes you through recon, strategy, and into execution, all while keeping your tactics open-ended. Loved it.

The story in AC2 leans more toward the nonsense of a Dan Brown novel. But his books are bestsellers, so plenty of people like that sort of mental junkfood. In AC1, the influences were much more unique and unusual: Umberto Eco, Vladimir Bartol, Philip K. Dick, and so on. All the masters of paranoid fiction.

And the game mechanics aren't suited to the tasks in AC2. You're asked to do these tight chases and turns and jumps, but the parkour mechanics don't work at high speed or at sharp angles. In AC1, the more deliberate and much slower paced reconnaissance approach worked. That and the post-assassination moments where you just run away and hide as fast as you can. No sharp turns or chasing necessary.

I'll leave it there, though. I've defended AC1 ad nauseum for years now in various AC threads. Just know that you're right in thinking AC1 is the superior game!
Holy shit, this post is brilliant!

*applause*
BobsRevenge
I do not avoid women, GAF, but I do deny them my essence.
(08-18-2011, 09:06 PM)

BobsRevenge's Avatar
#6521

Originally Posted by conman:
Despite the haters floating around in this thread, there are plenty of people around that absolutely loved AC1. You're not alone.

I was disappointed by a lot of the changes in AC2.

The mission structure is a meandering mess in AC2. In AC1, there was much more of a "chapter" structure that takes you through recon, strategy, and into execution, all while keeping your tactics open-ended. Loved it.

The story in AC2 leans more toward the nonsense of a Dan Brown novel. But his books are bestsellers, so plenty of people like that sort of mental junkfood. In AC1, the influences were much more unique and unusual: Umberto Eco, Vladimir Bartol, Philip K. Dick, and so on. All the masters of paranoid fiction.

And the game mechanics aren't suited to the tasks in AC2. You're asked to do these tight chases and turns and jumps, but the parkour mechanics don't work at high speed or at sharp angles. In AC1, the more deliberate and much slower paced reconnaissance approach worked. That and the post-assassination moments where you just run away and hide as fast as you can. No sharp turns or chasing necessary.

I'll leave it there, though. I've defended AC1 ad nauseum for years now in various AC threads. Just know that you're right in thinking AC1 is the superior game!
I like both games about the same amount, but for different reasons. You highlighted why I appreciated the first so much. The structure of it worked for me and the hits tended to be way more rewarding. I like that it didn't feel so guided.
Gvaz
Member
(08-21-2011, 04:33 PM)

Gvaz's Avatar
#6522

So I finished Assassin's Creed 2 the other week while probated :|

How did this happen? I've never played a game before that was so improved from one game to the next.

I hated AC1 and I went into AC2 going "Ugh fuck all this, It's going to be another shit game", yet even after like three hours I was impressed.

Things I liked:

- Controls are improved, you have tons more options to dispatch your foes
- counters are much easier to implement although hidden blade counters are hard as hell
- the mission structure. I love how open ended it is, I hated the linearity of AC1, how repetitive it was. I loved how I could just run around and choose to do whatever the fuck I wanted, which is what I wanted to do in AC1 all the time. I didn't like being bossed around.
- I loved upgrading the villa and buying new weapon/armors and all that. Glorious.

Things I didn't like:

- too long towards the end I was like "Okay I've had enough"
- the controls still could be improved, and aren't suited to running and tight turns, not enough options to lose your foes although it's much better now because they stop chasing you to the ends of the earth.
- graphics. Holy shit at the low shadow LOD and once a second shadow updating, and texture issues on the PC. It made all the long distance shots ugly as shit.
- ezio is kind of a dumbass

Overall I'd have to say this is a 3.5/5 for me.
iNvid02
Member
(08-21-2011, 04:41 PM)

iNvid02's Avatar
#6523

move onto brotherhood now

ezio is older and doesn't act like a douche 24/7 and it looks great on PC maxed out.
its still a long game and controls haven't changed though, but all in all its pretty darn good
Ether_Snake
安安安安安安安安安安安安安安安
(08-21-2011, 04:50 PM)

Ether_Snake's Avatar
#6524

Originally Posted by Gvaz:
So I finished Assassin's Creed 2 the other week while probated :|

How did this happen? I've never played a game before that was so improved from one game to the next.

I hated AC1 and I went into AC2 going "Ugh fuck all this, It's going to be another shit game", yet even after like three hours I was impressed.

Things I liked:

- Controls are improved, you have tons more options to dispatch your foes
- counters are much easier to implement although hidden blade counters are hard as hell
- the mission structure. I love how open ended it is, I hated the linearity of AC1, how repetitive it was. I loved how I could just run around and choose to do whatever the fuck I wanted, which is what I wanted to do in AC1 all the time. I didn't like being bossed around.
- I loved upgrading the villa and buying new weapon/armors and all that. Glorious.

Things I didn't like:

- too long towards the end I was like "Okay I've had enough"
- the controls still could be improved, and aren't suited to running and tight turns, not enough options to lose your foes although it's much better now because they stop chasing you to the ends of the earth.
- graphics. Holy shit at the low shadow LOD and once a second shadow updating, and texture issues on the PC. It made all the long distance shots ugly as shit.
- ezio is kind of a dumbass

Overall I'd have to say this is a 3.5/5 for me.
Yeah looking back it's so horrible. This was significantly improved in ACB.
VICTORsaurio
Member
(08-22-2011, 12:13 AM)

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#6525

This is currently 20$ on the PSN... is it worth it??? I haven't played any AC game yet...
Or should I skip and go with Brotherhood (which is 39$)???
Irish
Member
(08-22-2011, 12:23 AM)

Irish's Avatar
#6526

Originally Posted by victormartin:
This is currently 20$ on the PSN... is it worth it??? I haven't played any AC game yet...
Or should I skip and go with Brotherhood (which is 39$)???
Definitely don't skip 2 and go straight to Brohood since that picks up the exact second that ACII ends.
amdnv
Member
(09-08-2011, 09:40 PM)

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#6527

Question: Do I have to discover those glyphs? I find playing with eagle vision engaged extremely, frustratingly, unspeakably ANNOYING, and since it's required to find the darn glyphs I'd prefer to not bother at all.

There also doesn't seem to be a good way to tell which areas those glyphs are in. I know that the database has the eye symbols, but how do I know where those buildings are on the map?
slit
Member
(10-05-2011, 09:07 AM)

slit's Avatar
#6528

Quick question: Is there no trophy for collecting all the treasures? I believe I did and got no trophy. :(

What about all the side missions? I think I've done all the races, contracts, beat-ups, and mail deliveries but nada unless I'm missing something but I've scoured all the maps. The only thing I haven't done yet is collect all feathers. Ubisoft is mean!
shuyin_
Banned
(10-05-2011, 09:12 AM)
#6529

Originally Posted by amdnv:
Question: Do I have to discover those glyphs? I find playing with eagle vision engaged extremely, frustratingly, unspeakably ANNOYING, and since it's required to find the darn glyphs I'd prefer to not bother at all.
I recommend you discover them as you'll get a nice little FMV and an explanation as to the origin of the assassins and Those Who Came Before

Originally Posted by amdnv:
There also doesn't seem to be a good way to tell which areas those glyphs are in. I know that the database has the eye symbols, but how do I know where those buildings are on the map?
I personally looked for them in the game. I wached the picture of the building in the database and most of the time looked for it in-game. You'll recognized it... well, i did. The game can be a very good touristic guide :D
Roto13
Member
(10-05-2011, 02:01 PM)

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#6530

Originally Posted by slit:
Quick question: Is there no trophy for collecting all the treasures? I believe I did and got no trophy. :(

What about all the side missions? I think I've done all the races, contracts, beat-ups, and mail deliveries but nada unless I'm missing something but I've scoured all the maps. The only thing I haven't done yet is collect all feathers. Ubisoft is mean!
Why don't you just look at the trophy list and see? >_>
slit
Member
(10-05-2011, 03:16 PM)

slit's Avatar
#6531

Originally Posted by Roto13:
Why don't you just look at the trophy list and see? >_>
Yeah, I did and there isn't damn it! Argh

Anyway, I loved the game but something that stood out to me and I don't know why, kind of silly I guess but At the end when Desmond is running away with Lucy trying to get out of the hideout and they run into Abstergo and Warren Vidic, why wouldn't they bring guns to capture Desmond instead of trying to fight him hidden blades? :lol
Barrow Roll
Member
(10-18-2011, 12:11 PM)

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#6532

I know I'm ridiculously LTTP, but is Uplay ever going to be fixed? It seems to forever be in technical difficulties limbo.

I know I can go to Uplay.com but is there any way I can get my Units that I earned in game onto the account I created on the site?

God what a stupid system. Great game, by the way.
iNvid02
Member
(10-18-2011, 12:32 PM)

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#6533

Originally Posted by Barrow Roll:
I know I'm ridiculously LTTP, but is Uplay ever going to be fixed? It seems to forever be in technical difficulties limbo.

I know I can go to Uplay.com but is there any way I can get my Units that I earned in game onto the account I created on the site?

God what a stupid system. Great game, by the way.
uplay is working for me, has been for all games i've tried.

i login to the game window with my account and it shows my points etc, and then
going to the website i login with the same info and everything is there.

do you have a different account or something? what message are you getting

i see this for ac2

Barrow Roll
Member
(10-18-2011, 01:05 PM)

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#6534

Here's the full run down of my Uplay experience:

-Boot up AC2 on 360. Every time, I get a message at the bottom of the main menu that says "We are experiencing some technical issues with Uplay and are working to resolve them."
-If I press Y to try to access it anyways, I get an error message that says "Error loading information from the Uplay service. Returning to game."

So today I created an account on Uplay.com using the same email address as my Xbox Live account. I have 10U in there listed under 'Uplay' as the game and 'Welcome to Uplay' as the activity. From here I have no idea how to get the units I've earned in AC2 into my Uplay account since I can never seem to access it from my 360.
iNvid02
Member
(10-18-2011, 01:08 PM)

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#6535

Originally Posted by Barrow Roll:
Here's the full run down of my Uplay experience:

-Boot up AC2 on 360. Every time, I get a message at the bottom of the main menu that says "We are experiencing some technical issues with Uplay and are working to resolve them."
-If I press Y to try to access it anyways, I get an error message that says "Error loading information from the Uplay service. Returning to game."

So today I created an account on Uplay.com using the same email address as my Xbox Live account. I have 10U in there listed under 'Uplay' as the game and 'Welcome to Uplay' as the activity. From here I have no idea how to get the units I've earned in AC2 into my Uplay account since I can never seem to access it from my 360.
oh i thought you were on PC, anyway uplay is working fine but its just a problem
with your account, read this thread on how to fix it

http://forums.ubi.com/eve/forums/a/t...5661017508/p/3
PooBone
Member
(10-18-2011, 01:15 PM)

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#6536

Seems like a lot of hate recently in this thread. For what it's worth, AC2 is still my favorite game in the series. The music is fuckin awesome, and the story is paced very well. Has some issues here and there, but nothing that is a deal breaker.

5/5

Brotherhood is also good and I like the features they added. The main reason I would say it's not as good is because the character of Ezio doesn't develop that much during the game like he does in 2, and there's nothing quite as awesome as the festival in Venice with all the fireworks.
infinityBCRT
Member
(10-18-2011, 01:23 PM)
#6537

Originally Posted by Antagon:
Story was a convoluted mess as well. Also, I killed dozens of guards for just a bit of money, but when I get the chance to kill the corrupted pope that killed my family and tries to conquer the world I suddenly take the moral highroad? Really?
Bigger picture: killing him could've destabilized the whole region. That wasn't Ezio's ultimate goal.
Barrow Roll
Member
(10-18-2011, 07:44 PM)

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#6538

Originally Posted by iNvidious01:
oh i thought you were on PC, anyway uplay is working fine but its just a problem
with your account, read this thread on how to fix it

http://forums.ubi.com/eve/forums/a/t...5661017508/p/3
Thanks for the help.

I just figured out that apparently I already had a Ubisoft account from when I redeemed the Altair skin in Prince of Persia 2008, but it's under an old email address that I no longer use. It is however still linked to my Xbox Live account and all my Uplay points from AC2 are in there. But I just created a new account with my current email address so I can't change it over. What a pain in the ass...
Zaraki_Kenpachi
Member
(10-21-2011, 10:49 PM)

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#6539

Is there some quick way to get back to the villa? I'm in Venice and the Villa is in Florence I think? The chest there is full again but it's always such a hassle to run all the way back.
jett
Member
(10-21-2011, 10:55 PM)

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#6540

Originally Posted by Zaraki_Kenpachi:
Is there some quick way to get back to the villa? I'm in Venice and the Villa is in Florence I think? The chest there is full again but it's always such a hassle to run all the way back.
The Villa is in Monterigonni. There are caravan "stands" on the entrances of the cities that serve as quick travel
Zaraki_Kenpachi
Member
(10-21-2011, 10:59 PM)

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#6541

Originally Posted by jett:
The Villa is in Monterigonni. There are caravan "stands" on the entrances of the cities that serve as quick travel
Heh, I can't read. It says clearly on the map Monterigonni/Villa. :P

Are the stands by where you take the boat to get to venice by any chance or only actual "land" town entrances?

Edit: Double dumb, you just have to pay. I was hitting the wrong button and just getting info not the ability to warp.
jett
Member
(10-21-2011, 11:05 PM)

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#6542

Originally Posted by Zaraki_Kenpachi:
Heh, I can't read. It says clearly on the map Monterigonni/Villa. :P

Are the stands by where you take the boat to get to venice by any chance or only actual "land" town entrances?

Edit: Double dumb, you just have to pay. I was hitting the wrong button and just getting info not the ability to warp.
Yeah there are quick travel places on land too. :P I think they have a unique icon on the map.
Zaraki_Kenpachi
Member
(10-21-2011, 11:08 PM)

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#6543

Originally Posted by jett:
Yeah there are quick travel places on land too. :P I think they have a unique icon on the map.
Ya, they have a double arrow icon. I'm just blind apparently. -_-
I've literally been sprinting back there when it's full... So annoying that my chest has been full for a while. Is there a point to it after a while? I've got everything maxed out in the town now so it seems like I'm just getting more money then I'll ever use at this point.
jett
Member
(10-21-2011, 11:49 PM)

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#6544

Originally Posted by Zaraki_Kenpachi:
Ya, they have a double arrow icon. I'm just blind apparently. -_-
I've literally been sprinting back there when it's full... So annoying that my chest has been full for a while. Is there a point to it after a while? I've got everything maxed out in the town now so it seems like I'm just getting more money then I'll ever use at this point.
I guess for armor and weapons if you don't have them all yet.
iNvid02
Member
(10-23-2011, 07:52 PM)

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#6545

a good read about AC1 and AC2
http://www.gamasutra.com/blogs/Matth..._Aftermath.php
Barrow Roll
Member
(10-23-2011, 09:24 PM)

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#6546

Originally Posted by iNvidious01:
A good read indeed. I agree with some of his points but I'll take a fun video game over a 100% Hashshashin simulator. AC1 had a lot going for it that was simply bogged down by repetitive tasks and little to do in such a huge world. I loved the idea of investigating to prepare for the epic and grand main assassinations but the means to which you acquired that information was mind numbing no matter how historically accurate it is.

AC2 is just a different beast that doesn't try to be a Hashshashin simulator. Ezio has his own reasons for wearing the Assassin garb and his own motives for the killings. Even though I didn't find the main assassinations as riveting as in the first game, the whole package just succeeds in being a far more enjoyable experience due to the multitude of things to do and the larger array of abilities at your disposal.

I was actually thinking to myself the other day that it'd be nice to get an AC1 remake in the future that incorporated a lot of improvements from AC2 but still kept the story and main assassinations in tact. The improvements to the freerunning and climbing like the fast climb and leap climb. All the combat refinements and new assassination techniques. A money system with merchants. You always hear merchants yelling about their wares in the streets but can't interact with them. You could use money earned from doing tasks and assassinations to repair Masyaf after the Templar attack at the beginning of the game much like you would fix up Monteriggioni and the Villa. Having new weapons, armor and pouches to upgrade. A larger variety of ways to gather information about your targets. Adding some things to do in the Kingdom would be nice. Either get rid of flags or have some reward for gathering all of them besides achievements (which are only available in the 360 version anyways!). If they're kept then for the love of god either mark off the ones I've gotten on the Animus map or let me purchase a map that reveals their locations from a merchant.

Oh, and change Altair's voice. I hear they're doing that for Revelations. I hope it sounds good.

This post in the comment section from that link has some good ideas too.

Originally Posted by Jared Stewart:
If I was to "cover" (for lack of a better word) Assassin's Creed I would do a couple of things way differently.

1. I would expand the weapons available - as Matt mentioned the crossbow being shown in intro CG but not being in the game was a big letdown.

2. I would include an outfitting type stage at the brotherhood hideouts. Weapons could be acquired, swapped, stored there. Weapons would have weight, and costs. The more weapons Altair carried the more encumbered he would be and the slower he would run/climb etc. Also carrying a lot of weapons could be a tip off to the guards and make it more difficult for the player to escape.

3. Continuing with the concept that weapons cost the player something. The player would be rewarded for carrying out an assassination. More money would be rewarded for having a more public, more prominent assassination. Money could also be deducted from the payment in the event that an innocent was killed, or for medical treatment, or for destruction of property.

4. The money earned wouldn't just be used to buy weapons, but training for those weapons as well. Rather than have Altair start with all the skills and weapons and then almost immediately lose them (a source of great frustration for me). Altair should start with some bare minimal skills and weapons (say a knife and a simple attack). As the game progresses the player can have Altair acquire better weapons, and improved attacks and finishing moves (there should be a lot of these) for those weapons.

5. The game should incorporate some aspect of time, the life of the city would go on regardless of how the player played. Stores would close, gates would be shut, guards would be changed etc. The target would follow a path throughout the day, the path could change in the event of a threat or because of some scheduling on the part of the target (say the target is going to speak at the forum tomorrow and adjusts the path accordingly). The research that Altair performs would be to determine who the guards are, if there is a change in shifts, what the target's schedule is, a rough idea of the path that the guard takes, where any hiding places are, if there are any shortcuts and so on.

6. So that the player can better use the information Altair would jot it down in a notebook along with sketches of the areas that the target will traverse. The player could open up the notebook and plan the assassination. Where he will come from, what weapon he will use, how he will escape.

7. I would set the game up so that if the player fails to successfully assassinate the target (the actual event shouldn't be protracted into a lengthy fight but rather should be over in under 5 seconds ideally). Then the player would need to uncover more information and bypass some extended security.

8. The assassination target should never try and fight Altair (I completed so many assassinations only because they did), the assassination target should always run away.

9. The hiding places would be improved from the rooftop garden shacks, and occasional hay bales. Rather than having this fairly monotonous hiding place (which is also rather obvious), Altair could hide in other locations (say on the bottom side of the bridge) or in a concealed doorway.

10. Boost the guards strength and AI. I could understand Altair sneaking up and killing one or two guards. I could even understand Altair winning in a sword fight against one. But to survive in a sword fight against three or four is too incredible.

11. Incorporate some sort of fatigue measure. As Altair stays up the amount of endurance available to him is reduced (and even more greatly reduced when he physically exerts himself). The idea here is to prevent the player from doing two things. 1) Staying up through 1 day or more of game time, 2) fighting for an extended period of time.

12. There is should be no way all the guards in the city should go into a hostile status just because one or two guards have been disturbed. This would more than make up for the improved guard toughness.

13. Cash rewards for finding flags and killing Templars.

14. Improve the surface story and make those segments more playable. Also let the player continue to play after he has beaten the game.
Last edited by Barrow Roll; 10-23-2011 at 09:59 PM.
Teknoman
Little Big NeoContra
(10-30-2011, 04:17 AM)

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#6547

Yeah thats one thing I never understood about AC1, why does Altair have no accent whatsoever?

Hopefully Brotherhood will be on sale again for Christmas...since i'll probably go into that before Revelations. Still playing through II PC.
Gvaz
Member
(10-30-2011, 04:49 AM)

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#6548

I liked altair's voice tbqh
BadWolf
Member
(02-24-2012, 09:40 AM)

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#6549

I'm up to sequence 8 in ACII and am really not liking this game.

- characters suck and look so ugly in cutscenes
- story is boring and bad
- free running is cool for a second until you realize its about as automatic as platforming can get
- stealth feels very poorly implemented and lacks any satisfaction
- missions are extremely repetitive and boring, didn't even bother with side missions.
- Combat is bad, block and counter kill all day.

Unless someone tells me it gets amazing starting from sequence 8 I think I'm going to stop playing this, very disappointed.
Last edited by BadWolf; 02-24-2012 at 09:53 AM.
MBison
Member
(09-30-2012, 07:13 AM)

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#6550

Very late to the party: was going to start AC2 in anticipation for AC3. I have it on 360 but was considering getting the PC version since I have a high end rig but a lot of the recent posts suggest the PC version is kinda fugly. I believe I can play on max if it matters.

Thoughts?

Also does AC2 steam version support a pc 360 controller?

Thanks!

Any help appreciated.