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Emitan
Member
(02-18-2012, 06:12 AM)
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Originally Posted by Anth0ny

Can they port Sonic Colors stages over?

Maybe but Sonic can't double jump or use Wisps...
Andrex
ὁ αἴσχιστος παῖς εἶ
(02-18-2012, 06:24 AM)

Originally Posted by Billychu

Maybe but Sonic can't double jump or use Wisps...

He could use one Wisp.

Only one...
Sega1991
Member
(02-18-2012, 07:11 AM)
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Originally Posted by Anth0ny

Can they port Sonic Colors stages over?

Once they figure out the formats for everything, more than likely.

But the only reason they're doing Sonic Unleashed ports right now is because it's the same engine. A lot of the data formats are similar that it's just a matter of cleaning up/converting the Unleashed stuff.

Porting over levels from Colors (or any other game) will probably require a lot more work. New lighting data will have to be generated, scripts for camera controls and such will probably have to be re-written, and a lot of level objects will probably have to be replaced.

The lighting data will probably be the hardest part. Baked Global Illumination lighting (as used by Hedgehog Engine, Unreal Engine 3, etc.) is massively processor intensive; most companies calculate GI lighting data using networked render farms (like the ones used to render Pixar movies), and going by what Sonic Team said, it took days to render GI for a single Sonic Unleashed level, and their render farm was apparently 100 PCs strong.

Since Sonic Colors doesn't use GI, new GI data will have to be generated if it's to be used in the Sonic Generations engine. That time may be reduced depending on the format; assuming Hedgehog Engine's GI data functions like a normal lightmap, you could skip full GI baking and just do more simple colored lighting (the kind Sonic Colors already uses), which would bring rendering times down to something more manageable.

If this is all going over your head, I'll explain it to the best of my knowledge, though the last time I did this I got yelled at for getting it wrong (even though I haven't actually seen any evidence since then to suggest I'm incorrect):

Starting with Half-Life or Quake 2 or so, the concept of "lightmaps" have been employed to apply lighting to a 3D environment. Imagine a 3D model with a transparent texture overlapped across it; this texture is black and white, and represents areas of light and areas of shadow, giving the 3D model the appearance of having lighting. Here's a comparison I found on Google Image Search that shows a scene progress through wireframe, textures, lightmapping, etc.

Hedgehog Engine's GI data is like a big lightmap, but the way the lightmap is created is far more complex; rather than simply having black-or-white shadows, Hedgehog Engine looks at all the colors in a scene and simulates light bouncing off of objects realistically. So, light shown on a blue surface will reflect blue light on surrounding objects. Here's an example given at the initial technology presentation. And here's an image showing the whole thing as rendered by Sonic Unleashed:



Games like Sonic Colors for the most part only render basic lighting, or use some other less-complex method of lighting.

tldr: Yeah probably, eventually.
Anth0ny
Member
(02-18-2012, 07:54 PM)
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I think I got the gist of it.

Nevertheless, those Retro guys are fucking geniuses. I'm sure they'll get the job done eventually.

I'm also sure they'll find a way to program double jump/multiple wisps in there too. If not, slightly modify the stages so it's not a problem.
Andrex
ὁ αἴσχιστος παῖς εἶ
(02-18-2012, 09:09 PM)
I really wish Sega would go the UDK route with the Hedgehog Engine. Would love to mess around with it.
Skidd
Member
(02-18-2012, 10:44 PM)
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So, I wanna Platinum this game but apparently there's a bug with the Time Attacker trophy/achievement.

No fix for it I presume?
Professor Beef
holds a doctorate in beef
(02-18-2012, 10:45 PM)
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Originally Posted by Skidd

So, I wanna Platinum this game but apparently there's a bug with the Time Attacker trophy/achievement.

No fix for it I presume?

I didn't know there was a bug. Is it rare? Because I was able to get Platinum no problem.
Skidd
Member
(02-18-2012, 11:00 PM)
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Originally Posted by Professor Beef

I didn't know there was a bug. Is it rare? Because I was able to get Platinum no problem.

I've done the necessary requirements almost twice by now, still no trophy.
Dark Schala
Eloquent Princess
(02-18-2012, 11:09 PM)
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Originally Posted by Skidd

I've done the necessary requirements almost twice by now, still no trophy.

I think the temp only fix suggested by SEGA was to delete your friends list and try it again.

That sucks. I didn't encounter this issue, but :/

Originally Posted by Sciz

And large amounts of them are live. They recorded an actual erhu for Chun-Nan Night, and the two Adabat tracks feature an honest-to-god gamelan. I can only wonder at what the sound budget for the game was.

<3

I love the amount of thought put into the soundtrack in general. We're no stranger to live orchestration in game soundtracks, but for a Sonic game in terms of instrumentals, it was very refreshing.
Hot Coldman
Member
(02-19-2012, 02:44 AM)
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Beat the game. It's pretty great. Planet Wisp suffers from length issues- mainly the fact that your actions are being repeated too much too justify 8 minute stages- and both Egg Dragoon and Time Eater add to that to make for a slightly weak ending- but I was expecting that anyway, seeing as all nostalgia is gone by time you beat Rooftop Run Act 1. (Rooftop Run Act 2 is amazing, but it's not for reasons that have anything to do with memories of Unleashed- that game is too recent). But overall, it's a load of fun. The classic Sonic levels are close enough to the originals with enough of a splash of modern flash to excite and work, and the modern Sonic levels are twitchy 'you-are-awesome' things that aren't exactly deep, but hey, they work. The fanservice is spot on, with each game being portrayed pretty accurately (the Silver battle is a good showcase of how dumb its physics hoo-ha was, for instance), although the lack of levels from 3 or CD was a shame. Same for Rush, but at least that makes sense (fuck the 3DS version though, I both lack the console and the willingness to buy that shitty looking game).

Definitely not done with it- there's still Red Rings to grab and S-Ranks to earn. Plus Trophies and all that. Just thought I'd let Sonic-GAF know what I thought of it. I sit here writing this as the Silver white space theme blasts out of my telly- amazingly, yet another amazing thing to have come out of Sonic 06. 8/10
volturnus
Banned
(02-19-2012, 06:50 PM)
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Is there a thread for posting times and such? Like a competition or something similar..
Pietepiet
Member
(02-19-2012, 10:08 PM)
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Finally finished all challenges and got all Red Rings. Three more achievements to go! :)
Professor Beef
holds a doctorate in beef
(02-19-2012, 10:10 PM)
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Originally Posted by volturnus

Is there a thread for posting times and such? Like a competition or something similar..

You're better off posting your times in this thread. A thread for time trials probably would be DOA.
Sega1991
Member
(02-21-2012, 02:09 AM)
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http://www.youtube.com/watch?v=8vKRGZc8uic

Well now he's just showing off
Emitan
Member
(02-21-2012, 02:11 AM)
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Originally Posted by Sega1991

http://www.youtube.com/watch?v=8vKRGZc8uic

Well now he's just showing off

I was just about to post that!


How does he get infinite boost?
Sega1991
Member
(02-21-2012, 02:31 AM)
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Originally Posted by Billychu

I was just about to post that!


How does he get infinite boost?

One of the challenge missions gives it to you, I think.
TheOGB
Shots Shots Shots
(02-21-2012, 02:39 AM)
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Motherfucker

(╯□)╯︵ ┻━┻

OT: Semi-related
PeakPointMatrix
Banned
(02-21-2012, 06:32 AM)
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Originally Posted by Sega1991

http://www.youtube.com/watch?v=8vKRGZc8uic

Well now he's just showing off

*watches video*

Originally Posted by top youtube comment

Seaside hill wasn't prepared for this much rape

Azure Dream
Member
(02-21-2012, 08:48 AM)
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Originally Posted by Sega1991

http://www.youtube.com/watch?v=8vKRGZc8uic

Well now he's just showing off

http://www.youtube.com/watch?feature...Z8xwXE5UY#t=5s

Poor Seaside Hill.
Lijik
Member
(02-22-2012, 01:54 AM)
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Originally Posted by Sega1991

One of the challenge missions gives it to you, I think.

Its a rooftop run mission. I remember it giving me trouble (granted it was 3 am when I played it)
remz
Member
(02-22-2012, 02:05 AM)
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Originally Posted by Sega1991

http://www.youtube.com/watch?v=8vKRGZc8uic

Well now he's just showing off

what is this i don't even that's amazing
nintendoman58
Member
(02-22-2012, 03:13 AM)
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Part 9 of the let's play is up.

http://www.youtube.com/watch?v=jEGtg...el_video_title
Crub
Member
(02-22-2012, 10:26 PM)
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I play the game on PC and even thoguh I have gotten achievemnts for 6 and 12 S ranks the achievment for 3 S ranks still haven't got unlocked.

Is this a known issue?
Piano
Foie Gras For Free!
(02-23-2012, 07:25 PM)
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Just passed 10 hours put into the Steam version.

It's certainly not perfect but man I'm loving the shit out of this game. Despite the shortcomings of the gameplay the levels are FUN!

Except for Seaside Hill and Planet Wisp. They're trash.

I know this has been covered but allow me to add to the chorus: WHERE THE FUCK IS THE DLC FOR THIS GAME?! I'd pay at least $5 a level for some more remakes that match the quality of the main game (i.e. not Casino Night Zone).

I want more!
Oreoleo
Member
(02-24-2012, 04:16 PM)
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Originally Posted by Crub

I play the game on PC and even thoguh I have gotten achievemnts for 6 and 12 S ranks the achievment for 3 S ranks still haven't got unlocked.

Is this a known issue?

Yes, I've seen a couple people mention on the steam forums that this can happen. Unfortunately the only way you can get the achievement is to make a new save files and do it again.
TimmiT
Member
(02-25-2012, 11:07 AM)
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This just happened: http://www.youtube.com/watch?v=L9zyaYRM_iM
Hot Coldman
Member
(02-25-2012, 01:26 PM)
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Perfect Chaos next plz
nintendoman58
Member
(02-25-2012, 02:03 PM)
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Originally Posted by TimmiT

This just happened: http://www.youtube.com/watch?v=L9zyaYRM_iM

Oh good lord. That's hilarious.
Juicy Bob
Member
(02-25-2012, 11:04 PM)
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I hope they do the GUN truck next. Purely to see the GUN truck being chased by another GUN truck.
Hot Coldman
Member
(02-26-2012, 03:46 PM)
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SONG UNLOCKED: "SONIC HEROES"

Oh, gee, er... thanks game. Thanks.
Skidd
Member
(02-26-2012, 04:27 PM)
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Originally Posted by Green Scar

SONG UNLOCKED: "SONIC HEROES"

Oh, gee, er... thanks game. Thanks.

Really, the only way to play Seaside Hill. For me at least.
Hot Coldman
Member
(02-26-2012, 04:31 PM)
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Originally Posted by Skidd

Really, the only way to play Seaside Hill. For me at least.

It's all good now, I just unlocked Right There Ride On. :D
qq more
Member
(02-26-2012, 07:43 PM)

Originally Posted by Green Scar

SONG UNLOCKED: "SONIC HEROES"

Oh, gee, er... thanks game. Thanks.

In Brawl, the only time I ever got Mew out of the Pokeball, I caught one of his CDs he dropped.


And yeah uh...


Fuck you, Mew. FUCK YOU
Hot Coldman
Member
(02-27-2012, 04:23 AM)
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Originally Posted by Anth0ny

The fixing of Classic Sonic has begun!

Fuck that shit! They nerfed the spindash. :/
nintendoman58
Member
(02-27-2012, 04:36 AM)
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Originally Posted by Billychu

I just love this guy's videos

da fuq?
Hot Coldman
Member
(02-27-2012, 04:48 AM)
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His Speed Highway one is bonkers.
TheOGB
Shots Shots Shots
(02-27-2012, 04:56 AM)
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Originally Posted by Billychu

I just love this guy's videos

0:52-0:59 stylin, goddamn
Hot Coldman
Member
(03-04-2012, 09:17 PM)
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I got 100%. I want more. :( :( :(
Dark Schala
Eloquent Princess
(03-04-2012, 11:28 PM)
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Originally Posted by Green Scar

I got 100%. I want more. :( :( :(

DLC for this game should have been a given. This is one of the very few instances where I would purchase DLC levels.
PeakPointMatrix
Banned
(03-04-2012, 11:39 PM)
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You mean pinball wasn't enough?!?!
Professor Beef
holds a doctorate in beef
(03-04-2012, 11:48 PM)
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I didn't buy the Pinball DLC. That doesn't mean I don't want ANY DLC, Sega!!!
SpikedGunner
Member
(03-05-2012, 12:44 AM)
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speaking of the pinball DLC, will it ever be available on US PSN? if I'm not mistaken Europe and Japan seem to have gotten it, yet we don't, if that's the case then what gives.
Emitan
Member
(03-05-2012, 02:11 AM)
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Originally Posted by Professor Beef

I didn't buy the Pinball DLC. That doesn't mean I don't want ANY DLC, Sega!!!

It should have been like Spinball.
R_thanatos
Member
(03-05-2012, 01:53 PM)
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Originally Posted by Professor Beef

I didn't buy the Pinball DLC. That doesn't mean I don't want ANY DLC, Sega!!!

Well more "levels" should have been Dlc ..i want a real version of emerald coast ( the 3ds version doesn't count ) or windy valley.
Hot Coldman
Member
(03-06-2012, 04:30 PM)
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Er, what's the benefit of Super Modern Sonic exactly? never mind D:
Last edited by Hot Coldman; 03-06-2012 at 04:43 PM.
racerx77
Banned
(03-07-2012, 01:56 AM)
Perhaps they are holding back DLC until after sonic 4 episode 2 is released? Speculative, of course, but we shall see. Biggest letdown for potential DLC EVER if nothing is done..
Dark Schala
Eloquent Princess
(03-07-2012, 05:03 AM)
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If Unleashed and 2006 got DLC, Generations should too. There's no reason why not...

At least, that's what I think.
Slermy
Member
(03-07-2012, 03:17 PM)
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Originally Posted by SpikedGunner

speaking of the pinball DLC, will it ever be available on US PSN? if I'm not mistaken Europe and Japan seem to have gotten it, yet we don't, if that's the case then what gives.

It's not up on the US Xbox Marketplace either. I think this one may stay a GameStop exclusive. :(

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