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Member
(03-05-2012, 02:11 PM)
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#253
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Member
(03-05-2012, 02:11 PM)
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#254
Thank fucking God that they aren't forcibly pulling from Campaign for the multiplayer maps, that was probably the main fuckup of the Reach MP maps. Indifferent on BR but I know that makes most people happy. Also looks like no bloom?
Also thank God that there's some sort of customization/perks or something to that extent; already saw the purists bitching from a mile away which is fair enough. However Halo needs to evolve; there has to be some sort of progression/incentive and the armor unlocks in Reach were overall done poorly. Almost all shooters have some sort of overall progression and unlocks, but they can probably do something that doesn't totally mess up the balance, or at the very least completely separate the two in Matchmaking. The complaints about Call of Duty being "so unbalanced" due to unlocks is and has always been bullshit; I'm not a huge CoD fan and I'm not going to defend it, but at a level 1 with default calsses after just prestiging I can go 30 and 5 against a team of 10th Prestige Level 80s. Skill matters, CoD mostly gets fucked balance wise due to weapon balancing issues, not perk balancing. I think the bitching should be saved until we know what the perks are, or if they say that they're going to have a weapon/functionality unlock system. |
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Junior Member
(03-05-2012, 02:12 PM)
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#255
Game footage only, no interview: http://www.g4tv.com/videos/57578/the...ss/?quality=hd
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Member
(03-05-2012, 02:12 PM)
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#257
"the 2 maps we're going to be showing are warhouse and wraparound" If he is talking about E3 then that is cruel as it's 3+ months away. |
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NeoGAF's smiling token!
(03-05-2012, 02:12 PM)
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#258
Just incase ya missed it.
And an extra: ![]() Peep the filename for Note: .gif was slowed down. |
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DancingJesus
(03-05-2012, 02:14 PM)
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#262
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Member
(03-05-2012, 02:14 PM)
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#263
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sober, clothed, willing
(03-05-2012, 02:14 PM)
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#265
It shares no engine tech with Anniversary. Almost every single system, audio, rendering, lighting, you name it, has been either radically overhauled or rewritten from the ground up. At this point saying it's based on a previous version of the engine basically speaks to a few pieces of code.
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(03-05-2012, 02:15 PM)
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#267
Is it a 30FPS cap like the previous Halos? |
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Member
(03-05-2012, 02:15 PM)
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#269
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Member
(03-05-2012, 02:16 PM)
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#272
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ah can't conversate
(03-05-2012, 02:16 PM)
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#275
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Member
(03-05-2012, 02:17 PM)
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#276
I honestly thought I was done with the Halo franchise. I still haven't played Reach and I wasn't really interested in playing it. But after watching this, I can definitely say I'm excited about a new halo game. I was worried that it wouldn't live up to what Bungie did with the first few games but everything shown really impressed me. Looking forward to seeing more footage. So glad the BR is back!
Last edited by PaleFolklore; 03-05-2012 at 02:34 PM.
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Member
(03-05-2012, 02:22 PM)
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#295
The way your even "interacting" with the devs is disgracefull. |
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(03-05-2012, 02:22 PM)
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#296
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