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lil' bit tasty
(03-05-2012, 05:26 PM)
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Before Reach came out it told myself to finally get into Halo multiplayer because it seems to have some neat ideas - I failed miserably.
After watching the reveal now, I am telling myself to get into Halo multiplayer with Halo 4 because it seems to have fresh ideas... let's see how it turns out :( (I suck at fast-reaction shooting on consoles) |
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Member
(03-05-2012, 05:27 PM)
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Member
(03-05-2012, 05:30 PM)
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I'm worried about a few things:
Mainly about the "grenadier" loadout-esque screenshot. Does 343 think they can make it work like Bungie couldn't? (If that's a jetpack, can we please make sure it's a burst not a "Fly up and LOL your cover is useless now! Grenade! AR! Needler! Hah!"??) Also the fact that armour can change characteristics... Kinda keen at the same time. It really depends on how it is done. Small passive changes I can deal with, but because it reduces/negates the "start equally" philosphy. How will I know if I can kill him in 4 shots, or if he is faster than me... etc? The fact that they showed TWO sprint-melee combos scares me. However, the fact that they showed the BR and BR gameplay only is a huge excite point. I'm very positive, but I am a tad nervous. So, when is the next blowout? :D |
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NeoGAF's smiling token!
(03-05-2012, 05:30 PM)
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![]() ![]() ![]() And for concept art analyzers: ![]() Spartan IV's under the helmet I'm guessing? And no idea: ![]()
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Member
(03-05-2012, 05:33 PM)
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This thought process makes me grrrrrrrrrr. Except for the part where you say you may hate it when you get your hands on it. Randomness belongs in a specific game type for grins, not overall game play. |
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tagged by Blackace
(03-05-2012, 05:35 PM)
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Fallen Xbot (cannot continue gaining levels in this class)
(03-05-2012, 05:36 PM)
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http://www.metacafe.com/watch/818535..._shocase_2012/ |
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Member
(03-05-2012, 05:37 PM)
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Yeah, wow, the SP stuff looks quite simply amazing.
The MP looks good, but its really hard to judge its visuals and animations from the snippets we saw. It certainly doesn't look bad, but its hard to see how good it may look. I hope Wraparound looks pretty, but has a very typical forerunner look, which can be a bit bland over time. I hope the textures have some decent detail to make it look more interesting and varied. Im bummed we didn't see more footage. |
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Member
(03-05-2012, 05:37 PM)
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Quote:
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Member
(03-05-2012, 05:38 PM)
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That Venturebeat article, specifically the first page, has me scared shitless.
Honestly the footage gets me so excited but the things we're hearing in addition to that are doing the opposite. Same. And the idea of different base traits based on armour pieces is chilling also. |
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Member
(03-05-2012, 05:38 PM)
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I don't have a problem with that idea tbh. Shadowrun made it work (not armour pieces, but different races). It all depends on the amount of thought that goes into it and the direction they want to take it in. It can end up very great, or very bad. There's a big risk in going that way, so we'll just have to wait and see.
Last edited by KidA Seven; 03-05-2012 at 05:47 PM.
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Member
(03-05-2012, 05:40 PM)
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Randomness cannot be in competition... by it's very nature it hands wins and losses out by luck. I wasn't getting personal ivy... was just saying the idea that it could be a good thing, particularly in core game play, makes me growl because it simply can't be competitive. I completely get some might find it fun and exciting stumbling upon a power weapon at a random place and time... but again, it would in no way be balanced or competitive, nor would it make me a happy camper. |
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Member
(03-05-2012, 05:41 PM)
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Okay, I slowed down the juicy footage so I could analyse the gameplay better and I figured I'd upload it since it helped me see a lot more.
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Fallen Xbot (cannot continue gaining levels in this class)
(03-05-2012, 05:46 PM)
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looks like burial mounds to me |
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lil' bit tasty
(03-05-2012, 05:46 PM)
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Dirty tag dodger
(03-05-2012, 05:46 PM)
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It's certainly possible that 343's affinity for working with other developers may result in something exciting for Halo 4 in future. =)
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Member
(03-05-2012, 05:47 PM)
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knows his self-worth.
(03-05-2012, 05:48 PM)
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It really does feel like the reveal is intentionally focused on the conventional basics: a demo of a Slayer on a couple of arena maps, showing the familiar elements of the game first. Sounds like there is much more afoot (I'm assuming beyond even Firefight). |
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Member
(03-05-2012, 05:49 PM)
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Member
(03-05-2012, 05:49 PM)
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But like I said, it's a big risk going in that direction. You can end up with Shadowrun, or Halo Reach. |
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Member
(03-05-2012, 05:51 PM)
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Is there going to be an option for DOF in theater mode?
I love photography in real life, but the lack of creative control in theater mode has always held back my enjoyment of the screenshot functionality (a little bit). But knowing that i could explore the forerunner environments with a great DSLR...now THAT is pretty exciting to me. |