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would totally do this old lady if his wife were guaranteed not to find out.
(03-18-2012, 05:16 PM)
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#4952
(first word: 1 syllable, etc etc..) |
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would totally do this old lady if his wife were guaranteed not to find out.
(03-18-2012, 05:22 PM)
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#4956
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To hell with Bono,
here's a worthy cause. (03-18-2012, 05:26 PM)
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#4960
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Banned
(03-18-2012, 05:37 PM)
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#4961
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PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 XBOX PS4 PS4
(03-18-2012, 05:38 PM)
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#4962
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Banned
(03-18-2012, 05:39 PM)
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#4963
He might know the basics about the specs, but nothing in detail. |
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Member
(03-18-2012, 05:43 PM)
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#4966
I don't expect it to be so powerful as current GPUs for PC, but I hope it's way faster than the Xbox 360. Great console for sure, but almost seven years old.
But Wii was only as powerful as the Xbox 1, so perhaps WiiU is only as powerful als Xbox 360. |
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would totally do this old lady if his wife were guaranteed not to find out.
(03-18-2012, 05:46 PM)
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#4967
(I might've missed this tidbit..) |
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Member
(03-18-2012, 06:02 PM)
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#4968
For some others: i'm currently writing what i wanted to share today. Just be patient guys and talk about something else :( |
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would totally do this old lady if his wife were guaranteed not to find out.
(03-18-2012, 06:04 PM)
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#4970
(we can always find something else goofy to talk about around here.. I plan on re-starting the Nintendo Juicy™ rumor!) |
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(03-18-2012, 06:06 PM)
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#4971
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(03-18-2012, 06:08 PM)
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#4973
Guys, if I knew all the information about the system, I'd share it with you.
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would totally do this old lady if his wife were guaranteed not to find out.
(03-18-2012, 06:08 PM)
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#4974
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Member
(03-18-2012, 06:16 PM)
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#4978
Iherre and him have spoken via PM and Iherre has stated that he knows quite a bit about the system. That's the best we can do to believe him aside from mod confirmation (since idea man isn't a developer).
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(03-18-2012, 06:16 PM)
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#4980
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Member
(03-18-2012, 06:25 PM)
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#4985
But everytime this tracks starts I switch into beast mode. Such a perfect choice for those mini bosses. Xenoblade's soundtrack eats almost every other RPG soundtrack for lunch. Incredible. |
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Member
(03-18-2012, 06:31 PM)
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#4986
I doubt anything new will surface from it, but the Embedded Systems Conference 2012 takes place between 27th of March - 29th of March, and AMD will be exhibiting. It's at the The San Jose McEnery Convention Center in San Jose. I don't know if "anyone" can attend or if you need to be a developer of some sort, but an Expo Pass is free and provides access to 250+ exhibitors, sponsored sessions, show floor theater events, keynotes and more. If anyone can get there AMD could be asked about the Wii U GPU; now, they exhibited at GDC as well but that's not as techy as this event. Do we have anyone in this thread that lives in San Jose or nearby?
IBM's Systems and Technology Group has its 2012 IBM Power Systems Technical Symposium on the 16th of April. It mainly concerns deep computing and features keynotes on recent developments in this area, but seeing as Wii U's CPU is based on a POWER system (said to be similar in design to what IBM Watson uses, which is an IBM Power 750 system), perhaps a tiny note on it will be mentioned. IBM 1Q 2012 Earnings Announcement will happen on the 17th of April. It's very lengthy but always comes with a Q&A, from where questions about Wii U's CPU may come. It's of course a long shot and I expect absolutely nothing from this, but chance is that some investor may be requested to ask. I don't know if they will offer questions through phone sessions (it's usually standard), but if they do some bold fella could certainly call and ask about this hardware ordeal and what IBM is currently doing in relation to the processor. Sources: http://www.ubmdesign.com/pricing-and-packages, http://www.ibm.com/investor/events/ Just small talk while IdeaMan readies his reveal. |
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Banned
(03-18-2012, 06:36 PM)
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#4988
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Member
(03-18-2012, 06:44 PM)
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#4991
About the resolution of the games from which my second-hand knowledge come. This may precise a tad more the Wii U power, in a specific context, how third-parties handle the system. It’s related to everything I’ve said before.
The games concerned run ALL in 720p on the main screen. For now, from the mouths of my sources, it's not a console that looks to manage software with complex engines with such ease that their resolution might be 1080p, even at 30 fps. The 720p resolution is best suited for these titles to have a smooth framerate, in addition of the subscreen. Now let’s talk about the context, which is as important as the information itself: - Both games have an intensive use of the padlet. More concretely, 3D scenes, different angle of what is on the TV (bird eye view for example). The system is therefore capable of displaying a main screen of AT LEAST comparable quality than current gen versions in 720p (with I guess, a certain amount of AA, etc.) AND another 480p content on the tablet. - The titles are ports that will be available on actual HD platforms, or more “exclusive” ones but build on inhouse engines already deployed in previous softs. They aren’t tailored from A to Z for the Wii U particularities. And everything is still in development, + dependent of the evolution of dev kits that are changing regularly (at least until now). So it can only improve, and the situation may be different for Nintendo and first-party titles. - The dev kit involved are the V4 ones. The “V5” is a little more powerful, but apparently not to a point to push these games from 720p to 1080p. - My sources added that the resolution is the one chosen for now, but a hypothetical other power boost that may occurring post V5 need to be important to allow the system to run these games properly in 1080p. - These titles will change in the visual department as, like I said, some effects will be applied more in the “end” of the development, with perhaps graphical features not handled by current gen, thanks to the more modern Wii U GPU. So the end result on the main screen will be prettier than on PS360, with a higher resolution (many current gen content are not in true 720p) and especially in conjunction with a heavy use of the tablet. We might expect that games leaving it for simple things will be even more impressive on the TV. From these informations, several speculations can be derived as: - The possibility that games with simple engines, such as family titles, Mii-based ones, etc, will be in 1080p. - Maybe other developers, with a simplistic use of the padlet + after all the optimizations and hardware boosts/tweaking until the dev kit finalization (if they are only moderate and not extensive to a point that it will change this situation completely), will release games in 1080p (with less AA than on 720p, less FPS, etc.), but it doesn’t seem possible at the moment, if they want their titles to reach a certain level of sophistication and quality in visuals on the TV + intricate use of the subscreen. - I guess we can speculate further on the power and the amount of some components with this, such as memory / buffer, the GPU… All these infos are related to my previous posts (it’s the same context) about the hardware power scale, the impressions of my sources, the tablet usage, the memory, the surprising amount of RAM occupation from the OS/Background (it will surely be better and therefore have a positive impact on the general performances, etc.). Nothing revolutionary as I warned you, but it can help narrowing a little more the Wii U capacities in this particular context, what you can expect from third parties ports/not exclusive games (because having followed each page of these threads, I saw many gafers who are anticipating these titles to be the 1080p versions of their current gen counterparts, but for now, it’s not the case). This does not necessarily mean that the Wii U is underpowered EITHER: manage a visually ambitious game in a solid 720p & framerate, at the minimum a bit prettier than on Xbox 360 + an additional 480p screen with a complex scene rendered on it, is not a small thing.
Last edited by IdeaMan; 03-18-2012 at 09:23 PM.
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Banned
(03-18-2012, 06:48 PM)
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#4993
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Member
(03-18-2012, 06:48 PM)
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#4995
The 360, iirc, only uses 32 MB for OS, and its a pretty functional OS |
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Banned
(03-18-2012, 06:49 PM)
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#4996
The Wii U versions would look a bit better and run at a higher resolution even with using the controller screen. |
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PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 PS4 XBOX PS4 PS4
(03-18-2012, 06:52 PM)
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#4998
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