|
Member
(03-30-2012, 07:06 AM)
|
#8802
Is there more to get?
Oh. Well yeah, I didn't really understand what it meant until I saw the ending and just now came back in here for my post and realized the title. Before I had beaten the game I just kinda brushed it off as the titles of many JRPG OTs (for example) that I don't understand. |
|
Member
(03-30-2012, 07:12 AM)
|
#8804
Bungie knew the ending of mass effect 3 would be this color scheme:
![]() This happened on my first playthrough of Halo 3 -- Just found it when digging through an old photobucket. Made me lol. (notice the pure horror of the grunt -- and yes, i'm flying through the air in a transport hog up top) |
|
Member
(03-30-2012, 07:29 AM)
|
#8806
Remember they don't turn them all into husks/marauders/etc, they round most people up to turn them into people juice. So they want those people to be freaked out and submissive so they don't have to kill them all before they get to the giant blender. |
|
Member
(03-30-2012, 07:38 AM)
|
#8807
The Catalyst is some kind of super advanced AI/VI/whatever that controls the reapers and for some reason has been on the Citadel this whole time (LOL Sovereign what are you doing). He's not omnipotent seeing as he can't just end this imaginary war with organics and synthetics by himself, but he is apparently capable of reading minds (appearing as the child to Shepard). He's capable of destroying, controlling and some how fusing organics and synthetics together when the crucible is around. He's also an idiot. |
|
Member
(03-30-2012, 07:39 AM)
|
#8808
|
|
Member
(03-30-2012, 07:54 AM)
|
#8810
Yeah, I'm just going to accept everything at face value, but I do have to say that the Star Child and his "solutions" are nonsensical. BioWare really screwed this up. And I took 10 minutes to read this:
https://docs.google.com/document/d/1...ilebasic?pli=1 Very interesting. |
|
Member
(03-30-2012, 07:57 AM)
|
#8811
|
|
Member
(03-30-2012, 08:09 AM)
|
#8812
The exact same child he dreams of. The exact same child he watched die. Is Star Child psychic? Omnipotent? |
|
Member
(03-30-2012, 08:10 AM)
|
#8813
Reapers have the ability to seep into people's minds. It wouldn't be too hard to assume that the Catalyst has the same abilities.
Last edited by hateradio; 03-30-2012 at 08:15 AM.
|
|
People called Romanes they go the house?
(03-30-2012, 08:12 AM)
|
#8814
Take a look at this if you haven't seen it yet. It's a redletter style video of the thematic problems. http://www.youtube.com/watch?v=7MlatxLP-xs
Quote:
Or Bioware could just be re-using the one kid model it ever made throughout the series to set the player at ease. Lots of speculation for everyone. |
|
Member
(03-30-2012, 08:24 AM)
|
#8815
|
|
Member
(03-30-2012, 08:25 AM)
|
#8816
|
|
(03-30-2012, 09:13 AM)
|
#8820
|
|
Member
(03-30-2012, 09:35 AM)
|
#8823
This basically explains why the beginning and end are so fucking atrocious. Doing the start and ending of a multi-million game in November 3 months before gold release? Holy fucking shit.
|
|
Member
(03-30-2012, 10:26 AM)
|
#8829
Man, I really am bugged about the Child. What bugs me is that BioWare decided to introduce a new major character at the very final act of this trilogy. I've never seen that happen in any form of media that is a trilogy. And the kicker is that the Child spouts nonsensical crap, after your conversations with the Reapers in the previous games. "Our existence and purpose is beyond human comprehension. We have no beginning, we have no end."
Then the Child just completely craps all over that and goes, "Oh hai there Shep, I made the Reapers to destroy civilization every 50,000 years, but I'm bored now so you can destroy us or synthesize us." I'm still lol'ing about all this. Sheesh. |
|
(03-30-2012, 10:37 AM)
|
#8831
People like being indignant towards things they feel are bad. They actively seek out justification for their feelings.
Last edited by HP_Wuvcraft; 03-30-2012 at 10:45 AM.
|
|
Member
(03-30-2012, 10:41 AM)
|
#8832
They probably changed it for the dudebros who would be like "what is this shit! i dont wanna play phoenix wright!" |
|
(03-30-2012, 10:47 AM)
|
#8833
|
|
Member
(03-30-2012, 10:48 AM)
|
#8834
Then they skipped it and you're there on earth, already stripped of your alliance military ranking (guess the trial didn't go so well?), hanging out with some dude name James you're supposed to already know. |
|
Will Suck Cock While GDGF Watches
(03-30-2012, 10:49 AM)
|
#8835
To be fair, the intro probably was tailored to an action heavy premise that spent less time dawdling over semantics and slow burn thematics and instead just got to the point. I assume it's a product of EA's goal to make ME3 the best 'entry point' to the series.
|
|
Will Suck Cock While GDGF Watches
(03-30-2012, 11:06 AM)
|
#8838
ME3 is pretty much "surprise Reapers!" with shitty vent kid thrown in for good measure. I whined about it at length in the demo thread, but BioWare's flaw was trying to make me give a shit about something I've never visited in the game, and spent all of five minutes on at the start of ME3. Earth is a nothing. I care more about the Normandy blowing up at the start of ME2, because I've actually grown an attachment to it. |
|
Member
(03-30-2012, 11:17 AM)
|
#8839
The intro is really the dumbest thing ever, how are new players supposed to know why Shepard is on Earth? If you played Arrival Anderson mentions that's the reason, if you didn't play it, he just says "With the shit you pulled" What shit?
Smudboy did a great analysis what's wrong with the intro, can't wait until he covers the ending. |
|
Member
(03-30-2012, 11:21 AM)
|
#8841
Are you denying they would say that? They don't care about story. They just wanna shoot shit. I used to be a "dudebro" myself so there's nothing wrong with that. |
|
Member
(03-30-2012, 11:59 AM)
|
#8842
Yeah, the intro isn't very good. As a scene where the Reapers invade and you leave earth, it is fine, but it's just not a good intro.
Shepard should start on the Normandy, (like she does in the last 2 games) get a call from Hackett telling her to come in for the trial. So maybe you stop at the Citadel to drop off people who don't want to go to earth, (anyone working for Cerberus might not want to go near the alliance.) and hit the Relay for earth. This would be a nice galaxy map tutorial for all those new players they were trying to get. Once on earth, you have a small hub that lasts about 30 minutes, you meet Vega, maybe go to the firing range, (another tutorial opportunity) and do some small quests. If Bioware really wanted to shove the kid down our throat, maybe we help him find his mom or something. Then we hit the trial, just a 5-10 minute cutscene with lots of dialogue choices. No matter what happens, you are stripped of your rank and you lose the Normandy. Fade to black and "Five months later" appears on the screen, and it fades back up to the intro we got. A slow intro can go a long way to set up a "shit hits the fan" scene later on. But I'm sure you guys don't want my fanfiction. |
|
Member
(03-30-2012, 12:01 PM)
|
#8843
|
|
Member
(03-30-2012, 01:33 PM)
|
#8845
It's like the ending somehow manages to get worse as more holes are revealed! |
|
Member
(03-30-2012, 01:38 PM)
|
#8846
Last edited by Ultimadrago; 03-30-2012 at 01:56 PM.
|
|
Banned
(03-30-2012, 01:38 PM)
|
#8847
|
|
Member
(03-30-2012, 02:05 PM)
|
#8848
Seriously, why are people dragging Gerstmann into this? To give it more cred?
That's an actual Twitter convo, but it was some random guy and not Jeff Gerstmann. Gerstmann has even said that he has issues with the ending, but it's more to do with the fact that he hated Vent Kid than with the choices and all that. Plus, doing shit like that just totally undermines the credibility of those with complaints. As for links and the OP, I put the stuff that's important in there. It gives people a good idea of what the controversy is, and there's some stuff I found funny. There's no reason to put every single YouTube video in because otherwise it just becomes a mess of links. |
|
Member
(03-30-2012, 02:15 PM)
|
#8849
Yes. I think the mods on BSN said that the trial was cut due to design reasons. I still think Bioware should go the expansion pack route with the indoc ending and than just beef up the rest of the game. They could than add the trial back into the game and give the player some time to explore Earth (maybe you could meet/talk to James Vega, talk to various other Alliance figures, do some basic ME1 Citadel-esque quests) so that when the current intro actually happens, there is at least SOME sort of emotional connection to seeing Earth fall to the Reapers.
Last edited by Bowdz; 03-30-2012 at 02:23 PM.
|
|
Member
(03-30-2012, 02:19 PM)
|
#8850
Agree. ME2 and ME3 feel like entirely different games than ME1. They aren't bad, but it's obvious they were made to cater to the action loving Gears of War type playerbase. It's sad, because ME1 FEELS like an RPG, where as 2/3 feel like choose-your-own adventure action games. Once again, they aren't bad games and they continue the Mass Effect vibe nicely. They just play like entirely different games. If it wasn't obvious with DA2 and ME2, ME3 shows Bioware has made the full transition from deep PC RPG developer to story-based choice-driven action game developer. Also, SWTOR does nothing new and is a boring WoW clone. So sad. I'll still play their games, though, but just not with as much blind enthusiasm.
|