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(04-02-2012, 09:50 PM)
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#6501
I take back what I said about being able to play the game regularly; it's taking a toll on me. I find that I'm completely tired after playing a few multiplayer sessions of this game. Is it the drag of the constant gameplay over and over again? Too much on screen going that's making my head hurt? Do I need more sleep?
A little bit of everything probably. Edit: Man I am the king of first post on new page. |
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(04-02-2012, 09:51 PM)
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#6502
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Member
(04-02-2012, 09:52 PM)
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#6503
Operation Raptor was successful.
http://blog.bioware.com/2012/04/02/o...raptor-update/
Quote:
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Member
(04-02-2012, 10:06 PM)
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#6505
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xbot xbot xbot xbot xbot
(04-02-2012, 10:20 PM)
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#6508
Was sitting on on four Level 20's and two 19's and promoted the four so I did my part. I'll be ready for next week as well. |
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(04-02-2012, 11:11 PM)
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#6509
2 Adepts (Asari/Drell)
2 Vanguards (Asari/Drell(me)) Glacier + Reapers Comedy. I've never been around more warp explosions. I had Adrenaline 3 on my Drell Vanguard anticipating a bigger map. I'm running out of weird builds. I think I'm going to try something with the pistol stunner next. Messing around with the Krogan on silver. Geth Plasma Shotgun devastates Phantoms. He does a better job killing Phantoms than an Asari Adept.
Last edited by Mindlog; 04-02-2012 at 11:15 PM.
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(04-02-2012, 11:22 PM)
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#6511
14 minutes? Damn.gif
Firebase White is so easy if you camp the room. |
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Member
(04-02-2012, 11:30 PM)
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#6514
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(04-02-2012, 11:36 PM)
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#6515
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Member
(04-02-2012, 11:42 PM)
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#6516
Running around with a Korgan, hitting people with a Pistol stunner feels really... Asari compared to a Claymore with a bayonet on it. Just sayin'...
They didn't told us. Either money hat or Bioware having no clue about how to get/give things through PSN besides getting money from packs. It's pretty scandalous to me
Last edited by UnluckyKate; 04-02-2012 at 11:45 PM.
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Member
(04-02-2012, 11:46 PM)
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#6517
I need more tips for this Firebase White on Gold strategy...
I assume Geth is easiest enemy for this. Should all four people be in the room, or is it ok for a couple to be outside sniping? Does the enemy ever spawn behind you? Would this group work well: Asari Adept (Stasis + Warp), Quarian Eng (Flame Turrent), Human Eng (Overload + Combat Drone), Salarian Eng (Energy Drain + Decoy) = one big room cluster fuck??? |
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(04-02-2012, 11:52 PM)
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#6519
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Member
(04-02-2012, 11:55 PM)
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#6520
So what do you think will be the next pack to replace the current "Jumbo Equipment Pack?"
I'm hoping for a SUPER Spectre pack that costs a little more (maybe like 70K) and contains one extra rare item more than a normal Spectre pack (similar to the special Veteran packs a couple of weeks ago). Either that or a pack that guarantees you only receive rare or uncommon weapons. |
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Member
(04-03-2012, 12:01 AM)
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#6521
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Member
(04-03-2012, 12:02 AM)
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#6522
I have it done with engies, infiltrators and even a Turian Sentinel that beat my score at the end. But no soldier, adept or vanguard. I always go Salarian Engineer because I'm very confortable with him and a set up that keep me 200% recharge rate. Power are more important than weapon because both Energy Drain and Incinerate are more powerful than any of my weapons. The trick is to chain overload / energy drain + tech burst the shit out of the wave of geth coming. Salarian Engineers shoud spam Decoy every 20 to 30 seconds to crowd control the flow and draw fire away. People should stay in the room. Some tend to go in the back (to snipe safely and avoid rumble from the chaos : it's okay. Some go of the right, outside : it's not okay because it's hard to get them is they die. Enemy very rarely spawning behind you. I don't say never because, once in a while (twice a match ?) I got flank by a geth. Did he spawn behind or just moved around ? No idea. Hard part are when Geth Prime really get into the room (two can be a problem) and start to flank. Other than that abuse cover, spam energy drain/overload/incinerate, refill in the back if needed, and don't forget that a pyro charging you is dangerous but if you're in cover, you'll grab him before he can really hurt you. It's really easy, really. Just stick together and unleash tech hell. Even for wave 11. Don't move out until it looks clear (between the last minute and the last 30 seconds) so you have time to clean a bit if the way isn't clear but not too soon to not get overrun.
Last edited by UnluckyKate; 04-03-2012 at 12:07 AM.
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Member
(04-03-2012, 12:12 AM)
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#6525
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(04-03-2012, 12:12 AM)
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#6526
Free online and no disc swap is why I opted for the PS3 version. I don't regret it, but this does suck.
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Banned
(04-03-2012, 12:27 AM)
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#6529
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tagged by Blackace
(04-03-2012, 12:44 AM)
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#6530
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Member
(04-03-2012, 12:57 AM)
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#6532
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#partoftheproblem
(04-03-2012, 02:48 AM)
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#6542
Cryo Blast isn't bad. Its just.... I don't know. I like the movement reduction it provides. Just wish it would do something with Phantoms. I don't expect it to be Stasis, but I do want that movement reduction to kick in. I haven't thrown on too many heavy weapon types yet in my runs with this build so far. Carnifex seems like the answer, but Phantoms... holy fuck, this class can't do shit against them. |
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Member
(04-03-2012, 02:48 AM)
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#6543
She's not the strongest but believe me you cado really well as support with an engineer, the turret is better then it looks on first glance, I will post about it more tomorrow it's late here.
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(04-03-2012, 03:15 AM)
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#6546
Hypothetically. If I fired 3 cobras in a row and they all misfired... That would be pretty irritating.
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Member
(04-03-2012, 03:17 AM)
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#6547
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Member
(04-03-2012, 04:24 AM)
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#6550
And I got the Carnifex 1 today (N7 rating 160 something), honestly, I was disappointed. I prefer the Phalanx. |