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Member
(04-07-2012, 04:12 PM)
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Did you play the same Reach the rest of us did? That soured the Halo MP experience enough to put 343i under a microscope for what they should do with Halo 4. I think there's enough reason with the information that is currently given to be extremely cynical of what they do.
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The Tree of Liberty
(04-07-2012, 04:13 PM)
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I dunno, they're probably used to the fanbase flipping out by now, but it still seems like people are way too eager to assume the worst. It's just a game, after all.
Last edited by Retro; 04-07-2012 at 04:18 PM.
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Member
(04-07-2012, 04:14 PM)
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Bahhahah HaloGAF getting it.
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knows his self-worth.
(04-07-2012, 04:14 PM)
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The only things that worry me so far are:
'Forerunner vision' - seriously wat Drop-in added to matchmaking. I hope and assume I can opt-out or avoid playlists that feature it. Random moving weapons. Though, I want context on this. Is it for specific game types? Other than that, I don't really follow the uproar. I'm certainly not mourning the loss of my beloved Firefight, as it sounds like it's been replaced, not removed; from an earlier summary:
What I love about Firefight is the strong weapon feedback system, surviving a challenge, and playing alongside friends. It sounds like those things are embodied in Spartan Ops, while also adding the variety we've all been lamenting is missing from Reach's Firefight. As such it's officially my most anticipated element of the game, and I really want more details.
Last edited by GhaleonEB; 04-07-2012 at 04:16 PM.
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Member
(04-07-2012, 04:14 PM)
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Full scans are out there. There were no drastic clarifications. People are drawing conclusions from the information they put out there, and that is okay. Are people overreacting? Yeah, maybe. But that's to be expected when a list like that is dumped out with no context.
Last edited by Havok; 04-07-2012 at 04:17 PM.
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Member
(04-07-2012, 04:14 PM)
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Ghal, what if FF type of games are available in customs? You know, we can set up "bots" on MP maps currently available to us and run through game settings like we can now in customs and FF customs settings. Spartan Ops sounds great and all, but doesn't sound a lot like a survival type of FF. Especially the objective parts...
Last edited by Homeboyd; 04-07-2012 at 04:17 PM.
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Member
(04-07-2012, 04:16 PM)
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As much as I've been raging, I love Halo. And I think Spartan Ops and the campaign will be amazing, I'm just really highly concerned for the multiplayer that i've logged close to or over 20k games of.. it's nerve-wracking to see your favorite series go through such extreme changes with such little detail.
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Member
(04-07-2012, 04:16 PM)
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Ok, Im trying to catch up with this thread since I went to sleep before all the info hit. Just read everything, and I have to say that I am pleased. Well, mostly. Also, I wont lie, for a long article it was lacking in details and content.. I wish they would have elaborated on things more, it was awfully vague compared to past cover stories. I hope they post more detailed weapon and sandbox descriptions online.
Also, I would not be surprised if in a few months another magazine gets a true blowout of Halo 4 info including weapons, vehicles etc. This article read like it should have been released last year, but I appreciate they aren't giving away everything. |
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Fallen Xbot (cannot continue gaining levels in this class)
(04-07-2012, 04:18 PM)
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its not DLC and its included on the disc, unlocked weekly and with a CG cutscene opening it up. they say there is enough content for months. MONTHS. crazy. sounds like halo 4 will have at the very least a shit ton of content.
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sober, clothed, willing
(04-07-2012, 04:19 PM)
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Some of the other features, abilities, are also being discussed with no context (not your guys' fault, obviously) and frankly, a video of TS would probably allay many of the especially hysterical reactions, but we're not there yet. We haven't seen a single reaction we didn't expect (apart from the Dax love story) and we will clarify a lot of this stuff 100% in the coming weeks and months. SOME of the things in here won't be properly understood outside of a holistic experience (modes, progress, fictional setting, etc) but I am going to say one thing and leave it at that: It feels like Halo, it does NOT feel or act like the other game(s) it's being compared to. Again, without playing it, you can't be blamed for jumping to certain conclusions. |
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Fallen Xbot (cannot continue gaining levels in this class)
(04-07-2012, 04:20 PM)
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specifically says not dlc, part of the experience you get when you purchase halo 4. though i suppose it could be extended latter through dlc... |
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Member
(04-07-2012, 04:21 PM)
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Ohh shit, the Killzone guy? AWESOME. I must have missed that nugget. |
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Member
(04-07-2012, 04:21 PM)
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edit: On an unrelated note, I just got my copy of Xenoblade in the mail! AWW YEAH |
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Member
(04-07-2012, 04:21 PM)
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Is this going to be content that is continually produced on a weekly basis (with some sort of a procedural system to ensure that content will always be possible while doing occasional full-blown creations) or is it all pre-planned and ready before release?
Last edited by MrBig; 04-07-2012 at 04:24 PM.
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Member
(04-07-2012, 04:23 PM)
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My preferred nomenclature
is Hobo-American (04-07-2012, 04:25 PM)
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"...says lead Spartan Ops designer Chris Haluke." (edit: too slow) |
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NeoGAF's smiling token!
(04-07-2012, 04:26 PM)
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(04-07-2012, 04:26 PM)
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EDIT: Just saw OWV's post. Look forward to hearing more.
Last edited by Deputy Moonman; 04-07-2012 at 04:29 PM.
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Member
(04-07-2012, 04:27 PM)
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This is really what a lot of us needed to hear from someone we trust deeply with this franchise. I appreciate you not being defensive about this as I know if I was in your position it would be very hard not to lash out and call us all idiots for jumping to such large conclusions. I'm definitely guilty of doing this, and I look forward to the podcast, and the summer of information which will hopefully bring a lot of people (myself included) back to the hyped up excited level I was on Thursday. |
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Member
(04-07-2012, 04:30 PM)
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My preferred nomenclature
is Hobo-American (04-07-2012, 04:30 PM)
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I sure hope it's pretty far. Despite Firefight's utter lack of updates, being able to play it online at any given (extremely drunk) time is a huge incentive for me. I sincerely hope it is received well enough by the community that it gets lots of post-launch love.
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Member
(04-07-2012, 04:32 PM)
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Wow catching up on this thread was a real treat. People dying for scans like its Christmas, bannings, conclusion jumping. Good stuff. I understand why people are upset, I myself am disappointed until clarification comes, it's just hilarious to see some of it. Everything we have is out of context and the words of GI not so much 343, and we all know how great game journalists are. ;)
OWV's statement is what I expected and I'll be excited to learn more. I don't really feel damage control needs to be done though as the game is still a ways out, we don't know much, and things are still changing. What if some of it is as simple to explain as instant respawn is in social playlists only, or only up to level 15, or it's just in right now for testing in development? Halo is dead. Lolz
Last edited by senador; 04-07-2012 at 04:34 PM.
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