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Member
(04-07-2012, 11:02 PM)
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#751
I'd feel a lot more comfortable about these changes if there was a beta. |
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Member
(04-07-2012, 11:03 PM)
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#752
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Member
(04-07-2012, 11:03 PM)
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#753
Does Halo 4 have killstreaks? Does COD have jetpacks, active camo, holograms, etc? Does it take a 3 bullet spray to kill in Halo 4? Do you traverse your environments in a similar way? |
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Member
(04-07-2012, 11:03 PM)
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#754
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Banned
(04-07-2012, 11:03 PM)
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#755
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Member
(04-07-2012, 11:04 PM)
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#756
That's good to hear. I've been interested in it, but haven't tried it. But I imagine it's easier for a quality FPS to get an audience on the PC than consoles. I don't think there's been a quality console shooter that hasn't aped CoD in some time.
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tagged by Blackace
(04-07-2012, 11:09 PM)
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#760
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Member
(04-07-2012, 11:11 PM)
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#762
If they wanted to emulate CoD, they would just make weapon pickups from fallen soldiers. |
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Favorite Poster on the Citadel
(04-07-2012, 11:12 PM)
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#763
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Member
(04-07-2012, 11:15 PM)
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#769
It's just my idea about it though, just linking it up with the whole perk thing they have been talking about. |
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Member
(04-07-2012, 11:27 PM)
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#781
I will just call it a perk rather than Kill Streak.
I forget who said it but I would be fine with the AAs if you have to find a power core on the map like Equipment to use the AAs and you have to find another one to use it again rather than have it be a constant thing. |
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Banned
(04-07-2012, 11:28 PM)
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#783
- Quit the game. That's why they need to get rid of that quit penalty ban. - No. |
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Member
(04-07-2012, 11:36 PM)
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#788
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(04-07-2012, 11:38 PM)
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#790
Where does he get the scope from? Is it in his backpack all the time? Couldn't he just pull it out earlier?
I see all kinds of serious problems with the suspension of disbelief here. |
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Member
(04-07-2012, 11:42 PM)
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#795
The way it worked in Halo 2 was players on a team with a higher player count would be in a queue until someone died. Not exactly fun, but it's a better solution than a 8 on 5 or whatever beatdown.
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got struck
(04-07-2012, 11:45 PM)
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#796
Also really curious on the melee (strength) and vehicle front. That's a big combat changer for me in these types of games. That's party splitting. There was a setting they called "force even teams" in each game but they never seemed to enable it for online games, unless it was in some party games like some SWAT elimination, or something similar. |