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(04-16-2012, 02:03 AM)
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#201
If it's really a CoD fangame, they can't put it on Kickstarter.
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Member
(04-16-2012, 02:10 AM)
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#202
I don't see why not. The origin was they were pitching it so like on I'm assuming some forum that they should make a Call of Duty like xxx or maybe they even pitched it to Activision and got rejected. But that was never actually produced and they decided to make their own game with its own fiction that should be perfectly legal.
As long as they aren't using Call of Duty assets without clearing it or signed a contract with Acti to produce a game and then never did or what have you OR the really big one is if they didn't actually make the pitch and also didn't ask the original pitchman if it was ok, it shouldn't move over into legal trouble territory. Far as I can tell from what they said, it's no longer a CoD fangame so what would the issue be?
Last edited by Aselith; 04-16-2012 at 02:12 AM.
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(04-16-2012, 02:42 AM)
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#203
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Member
(04-16-2012, 03:49 AM)
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#204
I was thinking, how big a deal is to launch in kickstarter instead of some other platform?
I mean, does anyone actually find the project through that site? Most of the visitors seem to come from direct links to a certain project Does launching in kickstarter give you any advantages? |
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(04-16-2012, 03:52 AM)
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#205
Personally, it's a lot better than having to set up a physical fundraiser. Yes, it's still work. You need to manage it like a political campaign. You can't just let it go on by, which was Takedown's problem. But you get to talk to EVERYONE as oppose to one at a time. EVERYONE sees your idea, can ask questions. |
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Member
(04-16-2012, 09:04 AM)
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#207
Can we please make a separate "Begging For Money" sub-forum, and stop cluttering the main forum with this shit?
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Banned
(04-16-2012, 09:09 AM)
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#208
Can we please make a separate "LTTP" sub-forum, and stop cluttering the main forum with this shit? Can we please make a separate "Game out next week" sub-forum, and stop cluttering the main forum with this shit? Can we please make a separate "IGN is a joke" sub-forum, and stop cluttering the main forum with this shit? Can we please make a separate "New VG Cats comic" sub-forum, and stop cluttering the main forum with this shit? Can we please make a separate "Moaning about what people want to talk about" sub-forum, and stop cluttering the main forum with this shit? |
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Member
(04-16-2012, 09:10 AM)
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#209
If you want to complain, complain in that CoD ripoff Kickstarter thread. This thread is great for collecting all the projects in one location minimizing thread spamming and presenting them in a concise way.
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Banned
(04-16-2012, 09:18 AM)
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#210
to be fair, its the guys who insist on posting every single KS game project on the front page that's cluttering it. I feel like all i seem to read on gaming these days is KS this that this that. Its getting a bit tiresome. But yeah; I guess its sort of interesting to see the sort of snake oil that is being peddled out post DFA+WL2's massive success.
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I've done nothing with my life except eat and fap
(04-16-2012, 09:21 AM)
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#211
guys, I have a solution for you - if you are not interested in a thread, don't open it.
Some projects need attention to get funded, some need attention because they are hilarious. |
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Banned
(04-16-2012, 09:24 AM)
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#212
btw:
http://www.kickstarter.com/projects/...ar?ref=history saw this the other day; I think its neat but the fact its for st louis means; well, only people from the area will really get to experience it. Going to bomb out. That said; this is the sort of shit; you go to the bank with a business plan with. Not Kickstarter. |
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Member
(04-16-2012, 09:37 AM)
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#213
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Member
(04-16-2012, 09:37 AM)
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#214
I actually think the OP has gotten kind of bloated with so many projects, a lot of them getting little to no attention both here and on kickstarter. I think it would work best as a highlight/best of thread with only the most interesting and high-potential ones in the OP and anything else can come and go in the course of general discussion. Or divide the list in the OP between highlights with all the kickstarters getting lots of attention and money, and then "others." Then again, I guess it is a "list of gaming kickstarters" so maybe I just have the wrong idea. |
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Member
(04-16-2012, 09:43 AM)
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#215
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Banned
(04-16-2012, 09:46 AM)
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#216
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Member
(04-16-2012, 09:47 AM)
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#217
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Junior Member
(04-16-2012, 10:00 AM)
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#218
In reality, I don't think it's that bad (I live in the St. Louis area) but virtually every major project and revitalization attempt has failed. (The most recent try? Becoming an airline hub for China) |
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(04-16-2012, 10:01 AM)
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#219
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Member
(04-16-2012, 10:05 AM)
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#220
You forgot this one: http://www.kickstarter.com/projects/...amouflaj-logan And Police Warfare: http://www.kickstarter.com/projects/...police-warfare
Last edited by MrCunningham; 04-16-2012 at 10:08 AM.
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(04-16-2012, 10:09 AM)
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#221
The Takedown crew did that, and then made an update saying "we just realized that we can't just sit on our asses". |
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Member
(04-16-2012, 10:26 AM)
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#222
Is this the correct thread to mention upcoming Kickstarters?
http://www.kickstarter.com/projects/...token=e2d626b8 Grim Dawn, from the creators of Titan Quest. Still under review from Kickstarter management though, but it should go live soon. |
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Member
(04-16-2012, 10:33 AM)
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#223
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Banned
(04-16-2012, 01:19 PM)
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#224
The Grim Dawn one... take my money.jpg
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Member
(04-16-2012, 01:25 PM)
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#225
Blackfoot studios are going to have a kickstarter for Ground Branch soon. Tactical FPS game with planning, gear choices, team setups etc a la Rainbow Six & Ghost Recon (older ones, not vegas/adv warfighter). Relaunched their whole site along with it. Details on the kickstarter to come soon.
www.blackfootstudios.com & www.groundbranch.com |
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Member
(04-16-2012, 02:41 PM)
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#226
Or rolling your own? what would be the difference? what do I get from them than I can't get with a website with crowdfunding plugins and tools? Their TOS says clearly that its up to devs to find backers |
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Member
(04-16-2012, 05:28 PM)
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#227
People are paying money to open a bar and what they get is a pdf and a party at the bar. If you think that would cost $68,000, you're delusional.
That's not a criticism. It's GOOD that people can use it to get money to do things without having a huge debt. |
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Member
(04-16-2012, 05:58 PM)
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#228
Grim Dawn one is broken, weird since it worked a little while ago.
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Member
(04-16-2012, 06:00 PM)
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#229
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Member
(04-16-2012, 06:10 PM)
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#230
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Member
(04-16-2012, 06:14 PM)
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#231
Quote:
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Member
(04-16-2012, 06:15 PM)
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#232
Curious to see what all the Grim Dawn rewards will be. I was going to buy it, anyway, when it's finally released but I'd love some cool shit to go with it. :-P
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Member
(04-16-2012, 06:23 PM)
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#233
I didn't pay a lot of attention, and since they're still being adjusted these might not be accurate, but the game was at $18 for a digital DRM-free version (didn't see anything about a Steam option). $100 for a physical deluxe of the game. I think $36 got you the soundtrack download along with the game. There was another tier between the game+OST and the physical copy of the game, but I don't remember what it was, or what the rewards beyond $100 were.
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Member
(04-16-2012, 06:31 PM)
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#234
Looks like it
Some people aren't very smart about it though
Quote:
I don't think I'd personally ever donate on something like this, but if good games actually ever get made from this thing then I'm glad. Speaking of which have there been any kickstarter success stories yet(Games actually produced and distributed) or is it too new? |
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Member
(04-16-2012, 06:31 PM)
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#235
It would be good if there was a way for backers to increase (but not decrease) their donations after the deadline, as the project progressed. I can't see how it would actually work, as it would probably result in lots of people paying the lowest tier and then just upping their pledge later in the project. But sometimes a project might make progress or add a feature where people think it's worthy of additional donations. As I said though, as good as it would be to be able to donate after the deadline, I can't imagine how it would work well.
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Member
(04-16-2012, 06:33 PM)
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#236
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Member
(04-16-2012, 06:35 PM)
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#237
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Member
(04-16-2012, 06:42 PM)
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#239
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Member
(04-16-2012, 06:47 PM)
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#240
Right now, I think the whole point of Kickstarter is cool.
But I am worried about the future. I can think that maybe some big publishers could use this to fund projects of them, which they think could be too risky. If its funded, game developed and it sells shit, its okay, since they did not invest their money in it. If its funded, game developed and it sells like hot okay, its a win-win situation for the publisher. They did not invest in it themselves (financially) and they sell to new customers. Right now it is used for some "Indie"-titles or Games, that would never see the light of day, but what could happen in the future? "Hey Fans! You want some new downloadable Content. Donate for it on kickstarter!" The other point is, there is no guarantee that the Game will be great. Just a question. Do the developers on Kickstarter need to make something like a diary? Like people pledge 500.000$ on the Game and the developer has to make some list like "100.000$ salary, 100.000$ Engine, etc."? |
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Member
(04-16-2012, 06:51 PM)
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#241
Quote:
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Member
(04-16-2012, 06:55 PM)
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#242
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(04-16-2012, 07:12 PM)
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#244
Like I said, it's up to you.
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Member
(04-16-2012, 07:37 PM)
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#245
It's intended and works best for small companies that don't need a ton of money to do what they want to do. The multimillion kickstarters like Double Fine's game, Wasteland 2, and Shadowrun are way out of the ordinary. Even games hitting $100 grand or more don't exactly seem typical. Less than half the ones in the OP have hit $50 grand. For a major developer/publisher, that's not even enough to pay one person for their work on the project, so it's not really worth the effort come up with reward tiers and send stuff out for this. Even if something hit a million, that's not even enough for the marketing budget for major releases. |
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Member
(04-16-2012, 07:39 PM)
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#246
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Member
(04-16-2012, 07:49 PM)
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#247
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Member
(04-16-2012, 07:50 PM)
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#248
The quality argument isn't new either, really, that's why every donation carries some element of risk, but so does any game purchase you make.
Last edited by gabbo; 04-16-2012 at 07:52 PM.
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Member
(04-16-2012, 08:39 PM)
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#249
Hm...
Good points. Maybe I am just too worried in which way the industry moves. I also see some good projects there, but kinda put off by the fact, that I do not even know how some Games in the end will be. |
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(04-16-2012, 11:01 PM)
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#250
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