Jacksonlee
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(04-16-2012, 02:51 PM)

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#151

personally i didn't know it was effected by WOW, but now i know, i hate it even more ;P

i just watched the monk video.... uuuuuulllllllllg
Valnen
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(04-16-2012, 04:06 PM)

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#152

Originally Posted by ThoseDeafMutes: View Post
They released an update called Titan Quest. A new update is coming out this year called Diablo 3.
Titan Quest is more like a downgrade from Diablo 2.
Gvaz
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(04-16-2012, 04:08 PM)

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#153

Originally Posted by zoukka: View Post
Honestly now, this game has zero unique things going on there. It could be any generic fantasy demo. Everything is lifeless in the videos.
That's the art style though.
KKRT00
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(04-16-2012, 07:58 PM)

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#154

Originally Posted by zoukka: View Post
Honestly now, this game has zero unique things going on there. It could be any generic fantasy demo. Everything is lifeless in the videos.
Its only animation showcase. What is funny/strange that environments in PoE, especially outdoors have more small details and living things than in D3 beta.

Some more 'life' can be see here - http://i.minus.com/illGQ6swNPpKl.gif

BTW diablo 3 animations



Where is an arrow he is trying to pull?
Last edited by KKRT00; 04-16-2012 at 08:02 PM.
Perkel
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(04-16-2012, 08:14 PM)

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#155

Originally Posted by KKRT00: View Post
Its only animation showcase. What is funny/strange that environments in PoE, especially outdoors have more small details and living things than in D3 beta.

Some more 'life' can be see here - http://i.minus.com/illGQ6swNPpKl.gif

BTW diablo 3 animations



Where is an arrow he is trying to pull?
not looking good..
inky
Member
(04-16-2012, 08:18 PM)

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#156

Hey at least they have bowstrings, unlike some other modern games *cough cough* Dragon Age 2 *cough cough*
zoukka
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(04-16-2012, 08:21 PM)

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#157

Originally Posted by KKRT00: View Post
Some more 'life' can be see here - http://i.minus.com/illGQ6swNPpKl.gif
Did someone just vomit on my screen? They have exactly one shade of green going on in that enviroment :D

Also nothing wrong with those D3 animations except the arrow sync obviously, which I have never encountered myself. It could very well be due to lag.
Mitama
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(04-16-2012, 08:24 PM)

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#158

Originally Posted by KKRT00: View Post
Its only animation showcase. What is funny/strange that environments in PoE, especially outdoors have more small details and living things than in D3 beta.

Some more 'life' can be see here - http://i.minus.com/illGQ6swNPpKl.gif

BTW diablo 3 animations



Where is an arrow he is trying to pull?
Don't worry, still beta.

Right?!
Yoshichan
Rage Apologist
(04-16-2012, 08:25 PM)

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#159

Pathetic.
FieryBalrog
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(04-16-2012, 08:26 PM)

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#160

Oh look, another thread devolves into D3 art style complaining/defending.
fizzelopeguss
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(04-16-2012, 08:27 PM)

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#161

good art ™
FieryBalrog
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(04-16-2012, 08:32 PM)

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#162

It's really surreal seeing people hold up D2's visuals as some sort of paragon. D2's visuals were widely and rightfully panned at release. Act 1 & 3 especially look terrible. It launched in 640x480, a resolution that was already completely outdated in 2000. For a contemporary example of 2D isometric gorgeousness, look at Baldur's Gate 2 or any Infinity Engine game. D2 looks like crap in comparison

E.g. most of Act 1 of Diablo is a greyish green field with next to no landscaping, laid out in randomized grids and some generic doodads strewn about it. It looks like something you could make in Starcraft 1's map editor.

Originally Posted by Lime: View Post
If Blizzard really wanted to go with the art style currently displayed in Diablo 3, I would claim that they should have done what Valve did with DOTA 2.
Uh, they did. And before DotA 2 was even announced. The styles are very similar.

Originally Posted by Lime: View Post
While also being somewhat related to contemporary Blizzard art, DOTA2 looks much more visually appealing and impressive than the current weird amalgamation of saturated colours with a small amount of lighting we're seeing in D3.
They both look very visually appealing. Not seeing this made-up chasm in quality.
Last edited by FieryBalrog; 04-16-2012 at 08:43 PM.
V_Arnold
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(04-16-2012, 08:34 PM)

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#163

Originally Posted by fizzelopeguss: View Post
good art ™
It is more than good art. It is amazing art.

Originally Posted by zoukka: View Post
Also nothing wrong with those D3 animations except the arrow sync obviously, which I have never encountered myself. It could very well be due to lag.
Of course. It would not be good ol' KKRT00 if it was not some zoomed-in stuff with a weird agle, showcasing a laggy moment. Perfect representation of what Diablo III has to offer! :D
Fallout-NL
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(04-16-2012, 08:38 PM)

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#164

Originally Posted by Teknoman: View Post


Nothing can beat the Diablo series when it comes to enemy impact in an isometric action RPG. I will say I still need to play Nox though.

And yes, Grim Dawn does have a nice soundtrack so far.
Yeah, Nox is really damn good.
MoonLightWave
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(04-16-2012, 08:39 PM)

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#165

I definitely expected better graphics(art) and animation etc for Diablo 3.
KKRT00
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(04-16-2012, 09:34 PM)

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#166

Originally Posted by V_Arnold: View Post
It is more than good art. It is amazing art.
Yep, that dark gothic Demon Hunter looks so amazing in yellow jacket and sky blue shoes :)

Originally Posted by V_Arnold: View Post
Of course. It would not be good ol' KKRT00 if it was not some zoomed-in stuff with a weird agle, showcasing a laggy moment. Perfect representation of what Diablo III has to offer! :D
What weird angles? Its front and back with a little side of a model to show better character movement.
Its zoomed in to show animations better, even Blizzard did that when they showed skill animations for runes, dont You remember?

Lag and streaming issues arent my fault, but Blizzard's and they still arent fixed You know.
As You can see, i tried to include as many animation cycles as possible to catch some fluid transitions and movement.
ZealousD
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(04-16-2012, 09:58 PM)

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#167

Originally Posted by KKRT00: View Post
Where is an arrow he is trying to pull?
Really? You're going to complain about a game where arrows appear out of thin air? Like what happens in pretty much every single game that involves infinite ammo bow weapons?

The game has dual-wielding crossbows FFS. I've never heard of a more unrealistic and unpractical weapon in my life.
piratepwnsninja
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(04-16-2012, 10:31 PM)

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#168

Originally Posted by ZealousD: View Post
Really? You're going to complain about a game where arrows appear out of thin air? Like what happens in pretty much every single game that involves infinite ammo bow weapons?

The game has dual-wielding crossbows FFS. I've never heard of a more unrealistic and unpractical weapon in my life.
Not to mention things like FIREBALLS. Sheesh. Why would they have those?
Fallout-NL
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(04-16-2012, 10:45 PM)

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#169

Originally Posted by piratepwnsninja: View Post
Not to mention things like FIREBALLS. Sheesh. Why would they have those?
Yeah, that argument doesn't work. If a particular universe has fireballs, that doesn't mean it's okay to negate the way arrows usually work.
blackflag
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(04-16-2012, 10:46 PM)

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#170

Originally Posted by ThoseDeafMutes: View Post
They released an update called Titan Quest. A new update is coming out this year called Diablo 3.
LOL, I've tried to play Titan's quest like 4 times. I can't get past like 2 hours without getting bored to death.
godelsmetric
sputum-flecked apoplexy
(04-16-2012, 10:47 PM)

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#171

Still infinity lols that think PoE is better looking. Never change, the internet.
ZealousD
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(04-16-2012, 10:49 PM)

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#172

Originally Posted by Fallout-NL: View Post
Yeah, that argument doesn't work. If a particular universe has fireballs, that doesn't mean it's okay to negate the way arrows usually work.
This particular universe does have infinite ammo and dual-wielding crossbows, though.

Seriously though, when you're in the heat of battle this is not something you will really notice.
Artadius
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(04-16-2012, 10:56 PM)

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#173

PoE looks like someone painted everything in a different shade of turd.
IceMarker
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(04-16-2012, 10:58 PM)

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#174

Diablo 2 is one of many games that still hold up today as fantastic looking.

Diablo 3 with it's canvas art style looks to last another 12 years.

Originally Posted by Artadius: View Post
PoE looks like someone painted everything in a different shade of turd.
I mentioned this in the PoE thread, Diablo has better art style, PoE has more technical effects.

Originally Posted by Fallout-NL: View Post
Yeah, Nox is really damn good.
God I miss Nox, only played it very briefly as a kid and it was damn amazing.
Last edited by IceMarker; 04-16-2012 at 11:00 PM.
Fallout-NL
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(04-16-2012, 11:00 PM)

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#175

Originally Posted by ZealousD: View Post
This particular universe does have infinite ammo and dual-wielding crossbows, though.

Seriously though, when you're in the heat of battle this is not something you will really notice.

Yeah about that, I think the dual wielding crossbow thing is equally dumb. Not that I care enough to go on a crusade over it. But yeah... I think it's not unreasonable to expect logically functioning mechanical constructions in a fictional world that has magic as well.

Again, I don't care that much personally, but I don't think it's weird that some people here point out those flaws. It goes with an attention to detail that I appreciate when devs make time for it.
The M.O.B
important Canuck facts
(04-16-2012, 11:04 PM)

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#176

We really need a garbage thread for Diablo vs Torchlight vs Path of Exile vs Grimdawn.

Every thread involving one of the above games inevitably comes down to comparisons to other games(Yes they are all ARPG coming out this year), this thread is about Diablo so keep it mostly about Diablo.
Yoshichan
Rage Apologist
(04-16-2012, 11:05 PM)

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#177

Originally Posted by The M.O.B: View Post
We really need a garbage thread for Diablo vs Torchlight vs Path of Exile vs Grimdawn.
You have no idea how much I would appreciate such a thread. Can someone PM Duckroll or someone and ask for permission?
IceMarker
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(04-16-2012, 11:08 PM)

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#178

Originally Posted by The M.O.B: View Post
We really need a garbage thread for Diablo vs Torchlight vs Path of Exile vs Grimdawn.
LET'S GET IT ON

Goldmund
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(04-16-2012, 11:14 PM)

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#179

I've come to accept the doll house look of Diablo III. That's really not what should be bothering fans of Diablo II. Every other major change to the game's design has a sheen of maliciousness and contempt, guide your outrage thither.

Anyway, answering the OP: yes, Diablo II still looks terrible and always will, now go play it.
Fugu
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(04-16-2012, 11:15 PM)

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#180

Originally Posted by FieryBalrog: View Post
It's really surreal seeing people hold up D2's visuals as some sort of paragon. D2's visuals were widely and rightfully panned at release. Act 1 & 3 especially look terrible. It launched in 640x480, a resolution that was already completely outdated in 2000. For a contemporary example of 2D isometric gorgeousness, look at Baldur's Gate 2 or any Infinity Engine game. D2 looks like crap in comparison.
This disingenuous. When the game came out, there were numerous complaints about the resolution and the quality of the backgrounds. But discussion about the graphics as a whole were mostly focused on just how much could be on-screen. Compare to other releases at the time, particularly Darkstone and Nox: Darkstone arguably had a more impressive engine but it couldn't handle nearly as much information onscreen as Diablo 2. The sheer number of enemies and spell effects is several orders of magnitude greater than anything else in the genre at the time, and you have to factor that in when you consider discussions of Diablo 2's graphics.

For the record, I thought the game was gorgeous (if unimpressive) then and I still think so now.
fizzelopeguss
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(04-16-2012, 11:16 PM)

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#181

Originally Posted by Yoshichan: View Post
You have no idea how much I would appreciate such a thread. Can someone PM Duckroll or someone and ask for permission?

You're such a man child, the official beta threads are clean, and the OP was answered in post #5
Yoshichan
Rage Apologist
(04-16-2012, 11:17 PM)

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#182

Originally Posted by fizzelopeguss: View Post
You're such a man child, the official beta threads are clean, and the OP was answered in post #5
I'm no man, so you're wrong already from the start of your post!
Suairyu
Member
(04-17-2012, 06:45 AM)
#183

So I decided to ultra old-school it and play Diablo first instead. The atmosphere is so thick you could cut it with a knife. Glorious. Movement speed is indeed a little slow and the inventory is really small. I miss my dog from Torchlight - having him go sell things was just the best. But otherwise the game is really solid and still fun. The sense of dread is very real.

My sole complaint about it is that I hate how the quests are randomised. I was looking forward to fighting the Butcher, but I realised four hours in that I wasn't going to be getting his quest. Huge disappointment. I guess that's what replaying is for.

Playing it on my HDTV. It looks okay, but I have a good-quality PC CRT monitor stored away somewhere. I'm tempted to break that out for this game, as it uses a dithered artstyle for shadows which doesn't look so great on LCD. The superior black levels will probably also be a boon for this game.
TheYanger
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(04-17-2012, 07:02 AM)

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#184

Originally Posted by Suairyu: View Post
So I decided to ultra old-school it and play Diablo first instead. The atmosphere is so thick you could cut it with a knife. Glorious. Movement speed is indeed a little slow and the inventory is really small. I miss my dog from Torchlight - having him go sell things was just the best. But otherwise the game is really solid and still fun. The sense of dread is very real.

My sole complaint about it is that I hate how the quests are randomised. I was looking forward to fighting the Butcher, but I realised four hours in that I wasn't going to be getting his quest. Huge disappointment. I guess that's what replaying is for.

Playing it on my HDTV. It looks okay, but I have a good-quality PC CRT monitor stored away somewhere. I'm tempted to break that out for this game, as it uses a dithered artstyle for shadows which doesn't look so great on LCD. The superior black levels will probably also be a boon for this game.
I envy you. I just find D1 nigh unplayable after playing 2 so much. But it ate up so many hours as a teenager... The random quest thing was always a little weird. If you go online you will ALWAYS fight the butcher if you really want to (It always gives you the first 2 and last two quests but like nothing in the middle iirc). I actually forgot that you could potentially NOT get the butcher in single player. I guess you get the poisoned water supply and stuff instead.
Suairyu
Member
(04-17-2012, 07:24 AM)
#185

Originally Posted by TheYanger: View Post
I envy you. I just find D1 nigh unplayable after playing 2 so much. But it ate up so many hours as a teenager...
I think it's as solid as ever. I miss some modern elements like auto-pickup of gold, a faster run and, like I said, the Torchlight pet mechanic has spoilt me. Otherwise, it's really enjoyable. The music and art is fantastic and everything has a good weighty feel to it. As a bonus, unlike many classic cRPGs of the era I don't feel like I'm playing a guessing game in regards to what stats I should be improving etc. It all seems fairly obvious.

Quote:
The random quest thing was always a little weird. If you go online you will ALWAYS fight the butcher if you really want to (It always gives you the first 2 and last two quests but like nothing in the middle iirc). I actually forgot that you could potentially NOT get the butcher in single player. I guess you get the poisoned water supply and stuff instead.
Naw, won't be getting poisoned water either, I think. My understanding is that - apart from Diablo himself - the quests are split into four groups of three, and the game randomly decides which two in each group of three you can do. I believe both the Butcher and poisoned water are unobtainable for me now. Oh well. I'm enjoying this game so much though that I might do a replay as a different class and get those quests anyway.

I went as Warrior for my first as that's usually the easiest when first starting out in these sort of games. Have maxed my dexterity out so I'm reigning death down on people and dodging nearly every attack thrown at me. Gave myself enough magic to cast town portal; now just upping my strength to absolute dick on everything. Have not felt the need to up my vitality at all so far.
Teknoman
Little Big NeoContra
(04-17-2012, 08:12 AM)

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#186

Speaking of Butcher, better make some sort of resurrected cameo in 3.


Originally Posted by MrMister: View Post


God I miss Nox, only played it very briefly as a kid and it was damn amazing.
Originally Posted by Fallout-NL: View Post
Yeah, Nox is really damn good.
I know what I must do.