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Member
(04-16-2012, 09:28 PM)
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#1653
Gameinformer: Halo 4's Changes To Competitive Multiplayer.
Credit to TS x Massacre for pointing it out.
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If my BP falls below 1000 Lord Sirlin will kill my family
(04-16-2012, 09:36 PM)
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#1654
If not, then call dibs on that blue spartan as my new avatar finally! |
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If my BP falls below 1000 Lord Sirlin will kill my family
(04-16-2012, 09:41 PM)
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#1656
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tagged by Blackace
(04-16-2012, 10:00 PM)
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#1658
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Member
(04-16-2012, 10:14 PM)
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#1659
Not exactly the clarification I was expecting ;P
Last edited by NullPointer; 04-16-2012 at 10:16 PM.
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Member
(04-16-2012, 10:29 PM)
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#1669
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Member
(04-16-2012, 10:29 PM)
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#1670
From the sounds of it that Game Informer stuff is outdated, I cant see things changing radically but im hoping when 343 finally get to show gameplay that they set things right. |
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Member
(04-16-2012, 10:29 PM)
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#1671
I'm gonna hold on to this post. :) |
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Member
(04-16-2012, 10:31 PM)
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#1674
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Member
(04-16-2012, 10:42 PM)
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#1685
Regardless, I'm still excited for Halo 4's campaign. Haven't heard a single thing that got me excited for the multiplayer, though.
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Member
(04-16-2012, 10:44 PM)
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#1686
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Member
(04-16-2012, 10:59 PM)
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#1693
I like how running is standard now, you are a Spartan after all. Reach really got me used to the running perk and i kinda prefer the faster pace that it brings. I like the spartan points thing, but if its implemented well. That, IMO, is the most important part that can make or break this games longevity with the casuals, but longtime fans might actually prefer. Reachs armor and unlock progress was very dull, long and just felt pointless to me. I enjoy customizing my character, but it took so long and the fact that it was purely cosmetic just made me lose interest in the armor real fast. I also love that you can get points for other things like being a distraction, etc.. and not just kills. Weapon drops is still too unknown to say anything other than, well see. But im open to the idea. And the custom load-outs is a big hell yes. Now i can put my stickies right away and avoid vehicle raping and it also helps make my spartan, MY spartan. Overall, i love Halo but i was growing tired of it and this is bringing the breath a fresh air that i needed. The only thing that isnt mentioned is Forge. The problem i have with that in Reach is that all the maps feel the same. The fact that the time of day, weather and textures didn't change really hurt it IMO. I never knew which community map was which until the game started. Also playlist should be by game-type. I like assault, i like king of the hill, i never ever get them. Oh and Rocket worthhog?!? What garbage. Overall those are my issues and some were addressed. Now all i need a deeper forge and i think were set. Edit: Oh and also, i think they should seriously consider doing away with voting in MP games but keep it for spec ops and campaign. I don't like playing the same maps over and over and over and voting just seems too complicated for society in general. Do like Gears3 and just put every map one after the other like that, we get a little variety god damn it! But the voting in competitive MP needs to go ASAP. Its a serious problem when i play Hemorrhage 3 times in a row...
Last edited by Silly.Mikey; 04-16-2012 at 11:08 PM.
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Member
(04-16-2012, 11:08 PM)
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#1694
They could do whatever the hell they want with Halo as long as they put it on the map and make people earn them instead of letting them spawn with it. Loadouts were a feature in Reach that harmed the core Halo gameplay and 343 decided to build on top of that. It's quite baffling to say the least. |
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Member
(04-16-2012, 11:11 PM)
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#1695
Competitive multiplayer = play most win most. gg. |
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Member
(04-16-2012, 11:12 PM)
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#1696
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Member
(04-16-2012, 11:14 PM)
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#1697
Last edited by AllIsOneIsNone; 04-16-2012 at 11:16 PM.
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Member
(04-16-2012, 11:16 PM)
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#1698
Last edited by Overdoziz; 04-16-2012 at 11:18 PM.
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Member
(04-16-2012, 11:18 PM)
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#1699
Halo Reach, you spawn with DMR and Sprint, Enemy with Shotgun and Armor Lock. Not the same conditions, one of them has the advantage. An advantage he didn't earn. |