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Member
(04-17-2012, 08:23 AM)
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#203
Setpiece
Mostly because I don't understand what the reviewer is describing and it's often used as a positive description without elaborating: The set piece is epic, creative, and it's one hell of a set piece, the set piece is MASSIVE, and epic, and great, it features some of the best set piece you can find in a video game. They seem to be always epic, you could pretty much see the word being used in almost every video game review/preview outside of sports and racing game reviews, good or bad, and it's tugged onto everything too, epic boss set pieces. As soon as it's used I feel that you're just telling me nothing with that paragraph... First set piece moment was stunning, then there are cinematic set pieces, and you will find full blown set pieces to have a great story behind them, set pieces/10
Last edited by Anteater; 04-17-2012 at 08:29 AM.
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Junior Member
(04-17-2012, 08:26 AM)
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#205
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Member
(04-17-2012, 08:27 AM)
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#207
Franchise isn't a gaming word but I hate it anyway.
When it's used it's like the industry isn't even trying to hide that they have no artistic ambitions and their prime aim is to extract as much money as possible from people. I know that's always their aim from the beginning, but they can at least have the decency to act like they care what they're putting out. Putting what you create on the same level as McDonalds isn't a good thing. Also 1 game in a series doesn't count as a franchise. |
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Member
(04-17-2012, 08:28 AM)
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#208
Visceral, cinematic and to a minor degree
Just a way to tell that you've spent more time layering your games with effects and cinuuhmateec scenes instead of focusing on balancing or gameplay mechanics. These two words put me off instantly. Entitled Some people have a hard time understanding that not everybody likes to fill their favourite publisher's ass with their hard-earned money. If you use this word the chances are you're an idiot. Makes it hard for people who use it when it's appropriate. Pre-order bonus/Day-one DLC If it's cosmetic or irrelevant: Eh, whatever. If it's something big and substantial: Fuck you. Fuck you, fuck your shitty game and fuck the content you're withholding. Conversely I like bomba and dudebro, the latter only when it's used in a light-hearted manner though. |
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Member
(04-17-2012, 08:32 AM)
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#209
Like any other word people are bringing up in this thread, it's not that the word isn't sometimes appropriate, it's just overused to the point where if someone says it, it carries essentially no meaning anymore anyway. Plus I remember Robert Ashley addressing 'pretentious' on an old episode of the brodeo, and he mentioned that he'd rather have game makers sound pretentious than have them sound like used car salesmen- a sentiment with which I agree. If I have to choose between Jonathan Blow and Bobby Kotick, I'll choose Blow every time.
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Member
(04-17-2012, 08:46 AM)
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#213
"Hand-holding".
It seems that people whine about it at the slightest bit of hint-giving. With the amount it's being used nowadays, you'd think they'd want to be tossed out into the wilderness with nothing but a stick and given absolutely no direction whatsoever. "Charm" for runner-up. Pretty much a substitute for a "BACK IN MY DAY" speech. |
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Member
(04-17-2012, 08:51 AM)
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#214
'mature'.
Often when it's used to say that something with showers of blood, a script full of swearing and hordes of zombies/space marines is particularly aimed at grown adults rather than teenagers. Film enthusiasts usually don't claim that 'Freddy returns and chops up cheerleaders XIV' is a mature piece of thoughtful cinematography just because it has an '18' certificate. 'rig'. This doesn't really annoy me, i just find it amusing, as if a PC gamer is somehow a mechanic for plugging in half a dozen off-the-shelf pieces. I play games on a PC myself, but just find the term funny. 'Freemium' or 'Free-to-play' . When the 'game' is anything but, and usually a glorified 'pay money to avoid the soul-sucking monotony' timesink.
Last edited by redcrayon; 04-17-2012 at 08:57 AM.
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Member
(04-17-2012, 09:24 AM)
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#220
"Arcane" when used to describe a mechanic.
And "Entitled" of course, because people are stupid. "Games Journalist" 2 words, but fuck anyone who thinks of themselves as a games journalist. You're a writer. It works better in that context and doesn't over-inflate your importance to the industry, which is close to nil. |
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Member
(04-17-2012, 09:27 AM)
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#221
I was thinking this one too. Although I admit some games would be ruined if they included elaborate tutorials. (Or any, for example: Myst. The game is like, "You're on an island! :D") It's only that booklets have been replaced with in-game tutorials. As much as I like booklets, I don't see it a a bad thing for many games. Especially for people who learn by doing, it can make it easier to understand the mechanics of a game.
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Member
(04-17-2012, 09:34 AM)
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#223
So in short you people hate every single term commonly used in videogames.
And yes, hand-holding is a real, consistently present issue in many games today. Sorry if pointing that bothers you.
It's not a problem the tutorials (even if they can become annoying, too). It's about games that don't let you figure out nothing, cause they play pretty much themselves and are little more than (barely) interactive movies. |
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XisBannedTier
(04-17-2012, 09:36 AM)
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#224
"broken/overpowerd"
To many people these days are lazy as fuck and don't make effort to figure out how to counter things or figure out how other things work before bitching about how broken/overpowered they are. This leads to 1. said thing being nerfed for no reason most of the time. 2. Things that are actually stupid in the game being over looked because of everyone flocking to the "best" whatever |
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Member
(04-17-2012, 09:53 AM)
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#228
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Member
(04-17-2012, 09:56 AM)
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#229
I don't get the complaints over separating the consoles into different generations. That's how everything works, humans are separated into different generations to make it easier to analyse society. Unless you all mean shorting it to 'gen' is annoying, but that's silly.
This thread is just about 'words you see a lot and are now irrationally annoyed when you see them'. |
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Member
(04-17-2012, 10:06 AM)
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#233
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Member
(04-17-2012, 10:09 AM)
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#234
"Experience."
Whenever someone thinks that his game is "deep and meaningful" he uses this word.As if other games are not experiences. "Cinematic." I don't have a problem with "cinematic" games even if i don't particularly like them.But it really annoys me when i see developers using the words "cinematic experience" as the pinacle of gaming.It's like they think that the best gaming as a medium could achieve is to copy hollywood.*sigh* |
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Member
(04-17-2012, 10:20 AM)
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#238
"Mature" would be mine, simply because of how it's a self-contradiction.
Mature video games are anything but. It's blood, gore, tits, swearing, chainsaws, guns, and usually all of those at the same time. That's not "mature" that's "adolescent power fantasy". Now, don't get me wrong, I think there should be room for gory guns and chainsaw games, too, they're good fun, and I'll happily admit to finding the over-the-top violence games amusing sometimes, but don't fool yourself thinking that it's mature. A truly mature game handles mature themes, the amount of blood isn't what matters here. |
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Member
(04-17-2012, 10:24 AM)
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#241
An example of which is Morrowind, where the main quest is steeped in moral ambiguity which the game does not offer to resolve, leaving it to the player to actually 'role-play' his response to it.
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Member
(04-17-2012, 10:26 AM)
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#242
"Modern"
This too. |