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Member
(04-18-2012, 02:42 AM)
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#401
just out of curiosity ...could hacking the .exe in order to increase the framerate, etc., be similar to using a cracked .exe ? ...where if that was the case, you probably wouldn't be able to play the multiplayer portion of the game.
which would suck. i really don't want to have to rely on community hacks to get this thing running properly. |
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Member
(04-18-2012, 02:42 AM)
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#402
Hell, a Demon's Souls PC port isn't completely out of the question since Sony does publish PC games. |
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Member
(04-18-2012, 02:44 AM)
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#403
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Member
(04-18-2012, 02:46 AM)
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#404
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Member
(04-18-2012, 02:48 AM)
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#405
What's wrong with 30FPS? Granted I like 60FPS+ if I can run it on high intensity games like FPSs, but Dark Souls played just fine at 30. Would it be nice to go higher? Sure. But if it's a constant 30FPS and doesn't dip at all (and there is no screen tearing), I don't see the problem.
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Member
(04-18-2012, 02:49 AM)
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#406
Locked 30 fps is a lot better than the 6 fps we got in blight town. Just saying.
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Member
(04-18-2012, 02:49 AM)
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#407
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Member
(04-18-2012, 02:49 AM)
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#408
This game is a timing based action game. Those benefit a lot from 60fps. |
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Member
(04-18-2012, 02:51 AM)
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#409
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Member
(04-18-2012, 02:51 AM)
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#410
I'm being optimistic. Have the PS3 version so not worried if its meh, but will be extremely sad for the potential PC experience I would have had. |
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Member
(04-18-2012, 02:52 AM)
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#411
Well that's more of a delay on the responce of the controls than FPS. If it's always constant 30, then tht shouldn't matter unless they fuck up the timing of your character's reactions when you press a button.
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Member
(04-18-2012, 02:52 AM)
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#412
there's a pretty huge difference between a locked 30fps and locked 60fps.
60fps is way smoother and fluid looking. once you get used to that, you really have a hard time readjusting to 30 again. i do anyway.
Last edited by Zimbardo; 04-18-2012 at 02:55 AM.
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Member
(04-18-2012, 02:53 AM)
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#413
Someone needs to do an interview with Scamco, since they've got to know more than he does.
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Member
(04-18-2012, 02:54 AM)
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#414
The pace of the action is pretty deliberate, so ordinarily I'd argue 60fps isn't very important. However, DS on consoles (PS3 at least) suffered from some wonky input detection, and if they could fix that, it would be a big improvement. If 60fps is the way to fix it, then they should do that. If they can fix it at 30fps, I'd say that's acceptable. (Putting aside that no PC game should have an artificially limited frame rate.)
Last edited by hey_it's_that_dog; 04-18-2012 at 02:57 AM.
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Member
(04-18-2012, 02:55 AM)
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#415
Would co-op and PvP have anything to do with it? People that could run at 60fps would have an advantage over people running at a lower fps ... wouldn't a locked fps level the playing field?
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Member
(04-18-2012, 02:56 AM)
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#416
I see PC gamers are now getting to experience the joys of dealing with Scamco (ignore avatar).
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Member
(04-18-2012, 02:57 AM)
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#417
PC's aren't equal. That's one of the reasons why PC games have graphics settings, so that you can reduce your graphics to get better performance, particularly when playing online. |
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Member
(04-18-2012, 02:59 AM)
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#418
I don't think that is his reasoning. It would also be craziness to cripple performance for everyone because someone you run into online might may not have a machine capable of maintaining a higher framerate.
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Member
(04-18-2012, 02:59 AM)
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#419
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Member
(04-18-2012, 03:00 AM)
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#420
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Member
(04-18-2012, 03:00 AM)
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#421
I'm ok with 30FPS I guess, as long as they optimize it to run locked up and down for a large variety of computers. 60+ would obviously be miles better but seeing blighttown at a locked 30 would definitely be an "improvement".
Though I won't buy it if I can't change the resolution. It will look horrible on my monitor :( |
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Member
(04-18-2012, 03:03 AM)
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#422
The 30fps thing isn't a deal-breaker for me, honestly. I play The Witcher 2 locked at 30 to keep it from stuttering, and it's fine, but the resolution had best be adjustable.
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Member
(04-18-2012, 03:05 AM)
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#423
Yep.
30fps sucks, but can be lived with 720p locked resolution is an absolute deal breaker for anyone with a monitor that has a native resolution above 1280x800 (so basically everyone with a gaming PC) |
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Member
(04-18-2012, 03:07 AM)
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#424
They're really doing a great job with this PC announcement. People are hoping locked resolution/framerate is a mistranslation / wrong information / is going to be changed, hoping that they will change their mind about GFWL, and hoping they will bring the content to consoles. Only about 10% of the posts are discussing the new content or excitement around a PC release.
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Member
(04-18-2012, 03:09 AM)
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#425
Horrible ports on the other hand are always a hot topic for discussion :) Also because all of this PC port stuff is a complete buzzkill. People will talk about the content more once the rage has burned off. |
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Member
(04-18-2012, 03:10 AM)
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#426
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Member
(04-18-2012, 03:10 AM)
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#427
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Member
(04-18-2012, 03:16 AM)
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#428
Welp, this is certainly disappointing. I was expecting a pretty basic port, but this (if true) is even less effort than I expected.
Is there any precedent for resolution-locked PC games? I can't say I've ever seen that outside of a few indie games (usually with 2D art targeted at a single resolution). Maybe it just means the interface/HUD won't be scaled up for higher resolutions. I'm going to remain cautiously optimistic, since I still really want to play this damn game. I was planning to day-one this, but if the worst case turns out to be true I'll probably wait for a sale. Yep. I'm still really impressed that they're doing the port at all, but everything else has been really poorly handled.
Last edited by rohlfinator; 04-18-2012 at 03:19 AM.
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Member
(04-18-2012, 03:31 AM)
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#429
Yeah. This has GOT to be the worst handling of a release like this I've seen in quite some time...
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Member
(04-18-2012, 03:33 AM)
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#430
I haven't been this elated regarding gaming news since October. Just seeing the concept art alone brings back the chills. And I always enjoy when there are new reasons to interview Miyazaki and keeping up with all of the new FROM-related info. drops like the great links posted in this/the other thread. Though the fact that no news has really been great news beyond the release itself is going to be a downer. The rumored presentation definitely does not complement the marvel at the core of it all. That said, I have no PvP game and fear I never will and it is too late now to turn that around on consoles. Maybe the PC will allow me to make a decent run for it from scratch? |
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Member
(04-18-2012, 03:34 AM)
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#431
Sounds like they need GFWL for the online/matchmaking. That does make it seem like a straight 360 port. Probably cheaper and easier then plugging in new stuff.
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And then the LORD David Bowie saith to his Son, Jonny Depp: 'Go, and spread my image amongst the cosmos. For every living thing is in anguish and only the LIGHT shall give them reprieve.'
(04-18-2012, 03:45 AM)
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#432
Rock solid 30 I am down with. I can deal with GFWL. But the resolution comment has to be a misunderstanding, I bet it all on that. I've never seen a pc game that didn't come with those options, even the worst shovelports have this.
This is absolutely a misunderstanding. |
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Member
(04-18-2012, 03:49 AM)
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#433
No buy then. I was really looking forward to it tho :(
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Member
(04-18-2012, 03:49 AM)
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#434
Has any recent major pc game been released without resolution controls?
Now, fixed FPS may be forced upon the game (but even that could be fixed by a hack) but I kind of doubt someone will have the balls to get the game out without configurable resolution. |
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Member
(04-18-2012, 03:53 AM)
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#435
Sounds awful. If all this stuff is really true I'll just get the DLC for the console version I already own. I'd love to play this game at 60 FPS to the point that I'd be willing to sacrifice the multiplayer aspect of it in order to do so if it's really going to come down to people having to hack the game just to get it to run properly.
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Member
(04-18-2012, 03:59 AM)
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#436
Good sweet lord!
Locked resolution, locked framerate too? And this is on top of being a GFWL release. Self sabotage at it's finest. |
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An blind dancing ho
(04-18-2012, 04:06 AM)
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#437
Wooha that is horrible GFWL need to die
Everyone else who used it in the past jumped out and went Steamworks ( Take Two/2k/Rockstar, SEGA,THQ,Bethesda,even Codemasters and many other)GFWL is shit and publishers know that. |
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Member
(04-18-2012, 04:07 AM)
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#438
Also, Steamworks is completely free but GFWL charges money for patching.
It actually just makes no sense to use GFWL at all. |
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Billiechu
(04-18-2012, 04:08 AM)
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#439
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Banned
(04-18-2012, 04:09 AM)
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#440
I don't agree with it but it's very obvious why they chose GFWL. Cheapest port possible. Everything is ported directly including the online services. I also doubt they care about the patching prices cause they probably won't be patching shit.
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Lit himself on fire to get
a mod to tag him (04-18-2012, 04:10 AM)
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#441
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Member
(04-18-2012, 04:16 AM)
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#442
I wish we could get a dev comment on integrating Steamworks and MP.
My best guess is that From Software want to "cut corners" where they can. And really, it makes little sense to integrate a new platform when you have code that can easily ported into a familiar platform. Zero commitment to the PC platform. :( |
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Banned
(04-18-2012, 04:20 AM)
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#443
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Member
(04-18-2012, 04:26 AM)
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#444
I'm sure some people will be able to remove the 30 FPS cap like they did with Bully and Earth Defense Force: Insect Armageddon if it comes to it.
Also, I really hope the resolution comment is mistranslated/a misunderstanding. Isn't the game's res some weird number? I remember reading an article on it. |
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Member
(04-18-2012, 04:31 AM)
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#445
DF did a full face-off of the console versions, http://www.eurogamer.net/articles/di...souls-face-off |
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Member
(04-18-2012, 04:32 AM)
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#446
After reading the interview, From sounds a bit like a fish out of water when it comes to PC games, in this instance, i wish they would outsource the porting to someone with experience on the platform, although since all of this comes from Bamco, being cheap-ass publishers, it would end up being even worst, probably; they would outsource it to some highschool kids in their garage or something.
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Member
(04-18-2012, 04:34 AM)
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#447
I think this is the ultimate answer for that Cold shower gaming news thread haha. What a load of shit.
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An blind dancing ho
(04-18-2012, 04:35 AM)
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#448
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Billiechu
(04-18-2012, 04:35 AM)
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#449
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Member
(04-18-2012, 04:36 AM)
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#450
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