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2+2=5
The Amiga Brotherhood
(04-18-2012, 11:35 AM)
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Damn, i realy hope for an open world rpg, not a monster hunter clone :(
DangerousDave
Member
(04-18-2012, 11:37 AM)
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Originally Posted by jump_button

sony really no idea what makes a good handhold game

Except that the most sold PSP game in east is a game with missions that are from 30 minutes to 2 hours, and the most sold PSP game in west is a sandbox that you can only save in your hideout.

And one of the most sold DS games is a platform game where you not only you can't save inside a level... you are not able to save the game at all, between levels, if you don't have a special coin that allow to save, or finish a world.
Huff
Member
(04-18-2012, 11:37 AM)
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Originally Posted by jump_button

sony really no idea what makes a good handhold game

yeah, people definitely won't like this game
gkryhewy
Member
(04-18-2012, 11:41 AM)
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This probably confirms that there will be no actual MH game on vita for the foreseeable fuure.
darkside31337
Tomodachi wa Mahou
(04-18-2012, 11:44 AM)
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Originally Posted by gkryhewy

This probably confirms that there will be no actual MH game on vita for the foreseeable fuure.

Or you know, this game could have been in the works for a while while under wraps and has no relationship with the status of a MH game one way or another.
gkryhewy
Member
(04-18-2012, 11:45 AM)
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Originally Posted by darkside31337

Or you know, this game could have been in the works for a while while under wraps and has no relationship with the status of a MH game one way or another.

I think my scenario is much more likely.
bigtroyjon
Member
(04-18-2012, 11:46 AM)
6 page ad for an announcement? Seems like this is going to be a big deal and Sony is throwing a ton of resources behind it, good to see.
EhrgeizVII
Member
(04-18-2012, 11:49 AM)
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Originally Posted by Impeccable

Patapon is crying.

So is Gravity Daze. :(
Ratrat
Member
(04-18-2012, 11:50 AM)
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Originally Posted by DangerousDave

Except that the most sold PSP game in east is a game with missions that are from 30 minutes to 2 hours, and the most sold PSP game in west is a sandbox that you can only save in your hideout.

And one of the most sold DS games is a platform game where you not only you can't save inside a level... you are not able to save the game at all, between levels, if you don't have a special coin that allow to save, or finish a world.

What mission lasts two hours? Isn't there a 45 minute time limit?
gogogow
Member
(04-18-2012, 11:54 AM)
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Originally Posted by Ratrat

What mission lasts two hours? Isn't there a 45 minute time limit?

50 min.
7threst
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(04-18-2012, 11:58 AM)
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Originally Posted by gkryhewy

This probably confirms that there will be no actual MH game on vita for the foreseeable fuure.

I don't see how you got to that conclusion....
LiquidSolid
Member
(04-18-2012, 12:01 PM)
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Originally Posted by jump_button

sony really no idea what makes a good handhold game

You really have no idea what you're talking about. Patapon, Locoroco, Jeanne d'Arc, Badman/No Heroes Allowed, Patchwork Heroes and Gravity Daze are bad? Rubbish. SCEI were never the weak link when it came to the PSP, that was SCEA.
DangerousDave
Member
(04-18-2012, 12:01 PM)
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Originally Posted by Ratrat

What mission lasts two hours? Isn't there a 45 minute time limit?

Yep, my bad, 50 minute missions.
gogogow
Member
(04-18-2012, 12:08 PM)
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Originally Posted by LiquidSolid

You really have no idea what you're talking about. Patapon, Locoroco, Jeanne d'Arc, Badman/No Heroes Allowed, Patchwork Heroes and Gravity Daze are bad? Rubbish. SCEI were never the weak link when it came to the PSP, that was SCEA.

Huh? Resistance, Daxter, Jak & Daxter Frontier, Syphon Filters, God of Wars, SOCOM's, MotorStorm, Pursuit Force etc.

Jeanne d'Arc is Level 5, Badman is Acquire.

Japan is more oriented towards smaller budget portable game experiences, while SCEA/SCEE are more focused on bigger budget console experiences. Seems to be a nice combination. But I wished SCEJ would make a couple ofb igger games, like AAA RPGs.
Last edited by gogogow; 04-18-2012 at 12:11 PM.
gkryhewy
Member
(04-18-2012, 12:12 PM)
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Originally Posted by 7threst

I don't see how you got to that conclusion....

MH clone (if that turns out to be what it is), internally developed, HEAVILY promoted. This isn't ragnarok odyssey; this is to fill a gap.
Ryuuga
Member
(04-18-2012, 12:16 PM)
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Originally Posted by 7threst

I don't see how you got to that conclusion....

It crossed my mind last night, but it's such a simplistic point of view that I didn't give it any further thought. Essentially, since this may be a first-party effort by Sony which is heavily marketed to stand toe-to-toe with Monster Hunter it'll make up for it's absence on the platform for the foreseeable future. A view completely ignorant to the fact that multiple developers have already tried their hand at capturing the success of the MH franchise.


^ Yup
dyergram
Member
(04-18-2012, 12:26 PM)
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Originally Posted by gkryhewy

This probably confirms that there will be no actual MH game on vita for the foreseeable fuure.

Fair assumption from a game we know next to nothing about...
Smiles and Cries
To hell with Bono,
here's a worthy cause.
(04-18-2012, 12:30 PM)
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now people can stop saying Sony is ignoring the Vita problem
Corto
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(04-18-2012, 12:43 PM)
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Originally Posted by Smiles and Cries

now people can stop saying Sony is ignoring the Vita problem

Let's not get carried away now.
James Sawyer Ford
Member
(04-18-2012, 12:44 PM)
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Artwork looks fantastic.

Assuming the game has high production values, could be pretty stunning. Looking forward to the announcement.
Kyoufu
(04-18-2012, 12:47 PM)
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Originally Posted by James Sawyer Ford

Artwork looks fantastic.

Assuming the game has high production values, could be pretty stunning. Looking forward to the announcement.

Yep, that's what I'm thinking too. High spec first party MH clone? Om nom nom.
Zulithe
Member
(04-18-2012, 12:47 PM)
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I hope the actual anouncement shows us some gameplay. That's when I'll know if it's for me. But I do like the look of the artwork. Question is... will the Japanese? Looks a bit macabre for their taste.
Kyoufu
(04-18-2012, 12:49 PM)
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Originally Posted by Zulithe

I hope the actual anouncement shows us some gameplay. That's when I'll know if it's for me. But I do like the look of the artwork. Question is... will the Japanese? Looks a bit macabre for their taste.

Something tells me they didn't make this game to go after the 5 million MHP3 crowd. Not when it's called "Soul Sacrifice" anyway. I think if they wanted a mainstream game they would have went something a little less dark.

But that's just an assumption from me. We'll see what it looks and plays like in May.
DiscoJer
Junior Member
(04-18-2012, 12:52 PM)
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Originally Posted by Kyoufu

Yep, that's what I'm thinking too. High spec first party MH clone? Om nom nom.

That's what it should be.

The question is, with Sony, what will it actually be? And will Japan care? They didn't seem too much for Gravity Daze, Sony's last big Vita title in Japan.

Sony has tried and tried and tried and tried to make appealing software for Japan for the last several years and have they had any real success, on either the PSP, PS3, or Vita? When was the last million selling game they had besides Gran Turismo?
BadWolf
Member
(04-18-2012, 12:52 PM)
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I hope its a good game and does well, Sony needs a strong IP of their own like this.

If this turns out to be the portable Demon Souls game we all wanted then that would be pretty damn sweet and way better than an MH game for me personally.
Last edited by BadWolf; 04-18-2012 at 12:54 PM.
Mondriaan
Member
(04-18-2012, 01:05 PM)

Originally Posted by BadWolf

I hope its a good game and does well, Sony needs a strong IP of their own like this.

If this turns out to be the portable Demon Souls game we all wanted then that would be pretty damn sweet and way better than an MH game for me personally.

The only thing wrong with Demon's Souls is that you can't choose to join up with friends without jumping through a bunch of hoops. It made perfect sense for DS given its theme of isolation, but I think this portable game needs to let people play with their friends in order to succeed.

Other than that, DS is a great starting point because it has pretty good PvP and co-op.
tusken77
Member
(04-18-2012, 01:09 PM)
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The name sounds badass. The artwork looks badass. I have high hopes for this.
7threst
Member
(04-18-2012, 01:12 PM)
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Originally Posted by Mondriaan

The only thing wrong with Demon's Souls is that you can't choose to join up with friends without jumping through a bunch of hoops. It made perfect sense for DS given its theme of isolation, but I think this portable game needs to let people play with their friends in order to succeed.

Other than that, DS is a great starting point because it has pretty good PvP and co-op.

I was thinking, what if this is like a MH/DS hybrid, where soul signs are used to summon or invite other people through Near or through local co-op? Something like that could work.
BadWolf
Member
(04-18-2012, 01:13 PM)
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Originally Posted by Mondriaan

The only thing wrong with Demon's Souls is that you can't choose to join up with friends without jumping through a bunch of hoops. It made perfect sense for DS given its theme of isolation, but I think this portable game needs to let people play with their friends in order to succeed.

Other than that, DS is a great starting point because it has pretty good PvP and co-op.

Judging by the artwork and 4 player thing they seem to be doing just that.
jump_button
Banned
(04-18-2012, 01:22 PM)
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Originally Posted by BroHuffman

yeah, people definitely won't like this game

Don't get me wrong Ian saying its not the right type of game iam not picking on this one but they line up there to many game you play at home. They low on fun little play games you can replay easily
Maedhros
Member
(04-18-2012, 01:25 PM)
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Originally Posted by jump_button

Don't get me wrong Ian saying its not the right type of game iam not picking on this one but they line up there to many game you play at home. They low on fun little play games you can replay easily

...

what?
SykoTech
Member
(04-18-2012, 01:28 PM)
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Meh. I wish they'd focus more on making unique and awesome games like Gravity Daze/Rush then cloning popular, mediocre franchises like Monster Hunter. Assuming that it actually is a clone and people aren't just jumping to conclusions.

Still, it's not impossible for clones to be better than the originals (ie. CTR >>>> any Mario Kart). Guess I'll at least wait for gameplay before writing it off.
Callibretto
Member
(04-18-2012, 01:31 PM)
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Originally Posted by SykoTech

Meh. I wish they'd focus more on making unique and awesome games like Gravity Daze/Rush then cloning popular, mediocre franchises like Monster Hunter. Assuming that it actually is a clone and people aren't just jumping to conclusions.

Still, it's not impossible for clones to be better than the originals (ie. CTR >>>> any Mario Kart). Guess I'll at least wait for gameplay before writing it off.

basically it'll follow MH game structure, mission based co-op, probably a story as well like in God Eater, but I think it'll have it's own unique combat.

this is just my guess obviously
DMPrince
Member
(04-18-2012, 01:33 PM)

Originally Posted by Maedhros

...

what?

he never makes sense.
Maedhros
Member
(04-18-2012, 01:36 PM)
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Originally Posted by SykoTech

(ie. CTR >>>> any Mario Kart).

I like how you think, seriously.
Akainu
Member
(04-18-2012, 01:38 PM)
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Originally Posted by Maedhros

I like how you think, seriously.

This isn't common knowledge?
Acquiescence
Member
(04-18-2012, 01:39 PM)
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I've really got to get Crash Team Racing sometime.
kerrak
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(04-18-2012, 01:43 PM)
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Originally Posted by jump_button

Don't get me wrong Ian saying its not the right type of game iam not picking on this one but they line up there to many game you play at home. They low on fun little play games you can replay easily

http://watchout4snakes.com/Creativit...mWordPlus.aspx
Maedhros
Member
(04-18-2012, 01:45 PM)
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Originally Posted by Akainu

This isn't common knowledge?

Unfortunately, no. =(

So... any chance of this being related to Demons/Dark Souls universe? Anyway, it's nice to see Sony doing... something. They need to get more japanese-centric titles in Vita.
Mpl90
Two copies sold? That's not a bomb guys, stop trolling!!!
(04-18-2012, 01:46 PM)
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Originally Posted by Acquiescence

I've really got to get Crash Team Racing sometime.

You must get it, it's awesome.
Hyuga
Banned
(04-18-2012, 02:07 PM)
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Originally Posted by DiscoJer

Sony has tried and tried and tried and tried to make appealing software for Japan for the last several years and have they had any real success, on either the PSP, PS3, or Vita? When was the last million selling game they had besides Gran Turismo?

lulz wut?
Making appealing software for japan? Tried and tried and tried?
What do you mean? "Small" games like Patapon and Locoroco?
Boring RPG's from LEVEL "the main hero is a 12 year old boy in a radom generated dungeon" 5? Half-assed Wild Arms/Legaia games on the PS2 (not developed by Sony either)?
No, they haven't tried to make appealing software for japan.
They got Gran Turismo. That's it!

So I will say it again:
They need a BIG (J)RPG studio for the japanese market.
Or at least another AAA studio at SCEJ!
I don't know who the developer of Soul Sacrifice is.
But if it is a SCEJ-internal studio -> it's a good start!
(Yoshida already talked about it)
pseudocaesar
Member
(04-18-2012, 02:09 PM)

Originally Posted by Akainu

This isn't common knowledge?

Where I come from it sure as hell is!
Kenshin001
Member
(04-18-2012, 02:11 PM)
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Not liking those images from Famitsu. They look awful. Doesn't look anything like a Souls game so my interest in the Vita has returned to zero.
SolidSnakex
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(04-18-2012, 02:12 PM)
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Sony Japan really aren't known for developing a lot of games in house, so it'll be interesting to see which developer they chose for this project. Getting the Souls team to develop a MH-style game would be very interesting. Specifically because it would have a chance of breaking into the Western markets.
Chuck Norris
Member
(04-18-2012, 02:13 PM)
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So sick of announcements of announcements

Can't even recall the last time a game was just ANNOUNCED, no stupid build up
Glorious Ownage
Member
(04-18-2012, 02:19 PM)
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Could be pretty neat. I'm really interested in seeing how potentially graphical impressive a first party game can look on the vita when the hardware is pushed.

Is anything known about this May 10th conference? Is it a Vita centric conference or just a reveal for this one game?
darkwing
Member
(04-18-2012, 02:21 PM)
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Originally Posted by Kenshin001

Not liking those images from Famitsu. They look awful. Doesn't look anything like a Souls game so my interest in the Vita has returned to zero.

yes it's better they do nothing
ShinUltramanJ
Member
(04-18-2012, 02:22 PM)
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Originally Posted by GDGF

This is exactly the kind of thing Sony should be doing.

I agree. If you can't get Monster Hunter than make your own. Hopefully it'll have improvements over MH and maybe create a following of it's own.
LiquidMetal14
hide your water-based mammals
(04-18-2012, 02:24 PM)
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I'm interested
Pai Pai Master
Member
(04-18-2012, 02:32 PM)
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So this is a new Sony IP made for Vita? But probably not developed in-house?

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