NEO0MJ
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(04-21-2012, 06:26 PM)

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#201

Originally Posted by Help Me!: View Post
Thanks, man. So the Mario/Flame Red bundle is a "fixed" model?
It should be semi-impossible to find a red 3DS with that problem, and I would expect that most of the early shipments of blue/black have been sold by now so no worry about those, either.
Graphics Horse
graphics horse
graphics horse
does whatever a
graphics horse does
(04-21-2012, 06:29 PM)

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#202

Originally Posted by Like the hat?: View Post
I currently have 81 icons on my home screen
Is it possible to run out of slots? I never felt like buying enough things to try.
thomaser
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(04-21-2012, 06:31 PM)

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#203

Originally Posted by Spiffy_1st: View Post
I can't wait to put the health warnings into a folder, it has no place on my main menu. I've already moved it to the far right so I don't have to see it, but I know it's there.
You should make a folder just for the health warnings.
EloquentM
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(04-21-2012, 06:31 PM)

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#204

Originally Posted by SquiddyBiscuit: View Post
Pretty sweet, and indicative of what the Wii U OS will have.
The grape vine has said that the current wii u OS memory footprint is less than or equal to 512 MB so it better be good.
iamaustrian
(04-21-2012, 06:31 PM)

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#205

Originally Posted by Graphics Horse: View Post
Is it possible to run out of slots? I never felt like buying enough things to try.
I think you get more automatically if you run out of slots
AceBandage
Banned
(04-21-2012, 06:33 PM)

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#206

Originally Posted by iamaustrian: View Post
I think you get more automatically if you run out of slots
You get more long before you run out, actually.
As long as you have room on your SD card, you'll get more slots.
EvilMario
Will QA for food.
(04-21-2012, 06:36 PM)

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#207

Originally Posted by iamaustrian: View Post
I think you get more automatically if you run out of slots
Yes. As you reach specific numbers of icons on the menu, the total number of spaces will increase. I don't know the limits, or specific numbers, but it happens.

Originally Posted by AceBandage: View Post
You get more long before you run out, actually.
As long as you have room on your SD card, you'll get more slots.
Neat, I didn't know the SD card had an impact. If you have a larger card, does it give you more spaces?
AceBandage
Banned
(04-21-2012, 06:37 PM)

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#208

Originally Posted by EvilMario: View Post
Yes. As you reach specific numbers of icons on the menu, the total number of spaces will increase. I don't know the limits, or specific numbers, but it happens.



Neat, I didn't know the SD card had an impact. If you have a larger card, does it give you more space?
Only total space.
It won't add more slots just for the heck of it.
You still have to have X number of icons to reach a new limit.
Graphics Horse
graphics horse
graphics horse
does whatever a
graphics horse does
(04-21-2012, 06:37 PM)

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#209

Originally Posted by EvilMario: View Post
Yes. As you reach specific numbers of icons on the menu, the total number of spaces will increase. I don't know the limits, or specific numbers, but it happens.
I see, I did wonder if something like that happened. Thanks for the answers.
EvilMario
Will QA for food.
(04-21-2012, 06:41 PM)

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#210

Originally Posted by AceBandage: View Post
Only total space.
It won't add more slots just for the heck of it.
You still have to have X number of icons to reach a new limit.
Ah, I see. I'm only at 6 vertical right now max. I need to get to at least 8, so that I can make some sprites with my icons.
donny2112
(04-21-2012, 07:08 PM)
#211

Originally Posted by M3d10n: View Post
That's Japan's implementation. We still need to see how it works in the US and European 3DS.
Yeah, in the Japanese context, it's the first sound of the word. Something like "Zelda" being shortened to "Zel." Hopefully, they'd let us choose an icon of one of the items in the folder to display on the front, though. Picture is worth 1000 words and all that. :)

Edit:
Originally Posted by Gospel: View Post
Going by the NoE video, it works the same way for the other regions as well.
http://www.youtube.com/watch?feature...&v=pRXYHHaklvc
Oh. Well, it shows you the full name in the top screen when you click on it, but allowing a picture from one of the apps in it would still be very useful, if they add it later.
Last edited by donny2112; 04-21-2012 at 07:11 PM.
ScreenSplitter
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(04-21-2012, 07:15 PM)

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#212

Oh thank god, they actually are listening! This is no small feature, my home screen is so cluttered ):

I have to say, why get a guy who can barely speak English to do the NoE feed though?
BGBW
Maturity, bitches.
(04-21-2012, 07:17 PM)

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#213

Originally Posted by ScreenSplitter: View Post
I have to say, why get a guy who can barely speak English to do the NoE feed though?
Because it is nice that someone is charge takes the time to do this. Any old company can hire a bimbo with a mic.

I kind of hope the colour of the folder can be changed. They've only shown blue so far.
BooJoh
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(04-21-2012, 08:31 PM)

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#214

Originally Posted by Gameboy415: View Post
-14 DSiWare games (I would have more if I could copy & play them off the damn SD card)
THIS. This really is one of the biggest missing features on the firmware still. There's plenty of DSiWare I might consider if there were an SD menu that worked like the Wii where you choose a game from your SD card and it copies, then plays it. But as it is, I can't even fit all the DSiWare I already have on my 3DS's internal memory, so the only time I even consider a DSiWare purchase is if it's an absolute must-have, and on DSiWare those are few and far between.

Originally Posted by Graphics Horse: View Post
Is it possible to run out of slots? I never felt like buying enough things to try.
Upon reaching 100 icons, the menu expands from 120 to 180. I don't remember what the lower milestones are, but I'm thinking it goes from 60 to 120 when you reach 50 or something.
Help Me!
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(04-21-2012, 09:44 PM)

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#215

Originally Posted by Data Elemental: View Post
It's a Li-ion battery:



No reason it shouldn't be possible in theory. I don't think it's very likely though.
Okay...so what I got from this is to never fully charge or let the charge die.
M3d10n
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(04-21-2012, 10:24 PM)

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#216

Originally Posted by BooJoh: View Post
THIS. This really is one of the biggest missing features on the firmware still. There's plenty of DSiWare I might consider if there were an SD menu that worked like the Wii where you choose a game from your SD card and it copies, then plays it. But as it is, I can't even fit all the DSiWare I already have on my 3DS's internal memory, so the only time I even consider a DSiWare purchase is if it's an absolute must-have, and on DSiWare those are few and far between.
There's not much Nintendo can do about this, I'm afraid. DSiWare games probably access the internal flash in a very low-level way and making them load from SD card would involve making all data-access calls go though a wrapper that does FAT access. Also, the 3DS shuts off several of it's features while running in DSi mode to prevent exploits and the CPU's decryption module, which does the real-time decryption of SD-card 3DS software, is probably among them.
BooJoh
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(04-21-2012, 10:50 PM)

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#217

Originally Posted by M3d10n: View Post
There's not much Nintendo can do about this, I'm afraid. DSiWare games probably access the internal flash in a very low-level way and making them load from SD card would involve making all data-access calls go though a wrapper that does FAT access. Also, the 3DS shuts off several of it's features while running in DSi mode to prevent exploits and the CPU's decryption module, which does the real-time decryption of SD-card 3DS software, is probably among them.
Wouldn't it be possible for the system to reserve a portion of internal memory for a DSiWare app, then when you launch something from the SD menu, it copies the entire game from SD to that internal memory and runs it from there? Then next time you launch that or a different DSiWare app from the SD menu, it would first reencrypt and update the previous title back to the SD card from the temp internal memory slot (to update save data on the SD version) and then clear the temp memory and reload (or if you launched the same app again it would simply update the save back to SD and then launch from the temp store.)
Data Elemental
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(04-21-2012, 10:57 PM)

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#218

Originally Posted by Help Me!: View Post
Okay...so what I got from this is to never fully charge or let the charge die.
Fully charging it is okay, but it if you start using it, it would be best to do so for a longer while, so it discharges a bit more. Though, personally, I just put the 3DS on the cradle whenever I'm not using it, and so far I haven't really noticed any degradation of the battery (launch unit).

Originally Posted by BooJoh: View Post
Wouldn't it be possible for the system to reserve a portion of internal memory for a DSiWare app, then when you launch something from the SD menu, it copies the entire game from SD to that internal memory and runs it from there? Then next time you launch that or a different DSiWare app from the SD menu, it would first reencrypt and update the previous title back to the SD card from the temp internal memory slot (to update save data on the SD version) and then clear the temp memory and reload (or if you launched the same app again it would simply update the save back to SD and then launch from the temp store.)
Maybe that would use up the internal flash's write cycles too quickly.
Metroid Hunter
Banned
(04-21-2012, 11:00 PM)
#219

Nintendo is clearly copying Apple with folders!!!














(lol)
Galactic Fork
A little fluff between the ears never did any harm...
(04-21-2012, 11:15 PM)

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#220

Finally! In every club nintendo survey I took, I asked for folders!

Was I reading that above correctly? DSi games aren't saved at all to the sd card? Only to the 3ds internal memory? How is that useful?
massoluk
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(04-21-2012, 11:18 PM)

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#221

Originally Posted by jonny_boi: View Post
Nintendo is clearly copying Apple with folders!!!

(lol)
Wii came out before iPhone, so Apple copied Wii OS.
RobotHaus
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(04-21-2012, 11:20 PM)

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#222

Hey! New puzzle on Puzzle Swap, could be something with the update?
Shaheed79
dabbled in the jelly
(04-21-2012, 11:24 PM)
#223

Wii Folder must be flipping out at this news.

Slowly but surely Nintendo is modernizing their online protocols. I am fairly optimistic about everything they've implemented in the eShop, and more, being available on Wii U within launch window. Patching games is a must for HD gaming.
MatthewB92
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(04-21-2012, 11:24 PM)

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#224

Originally Posted by RobotHaus: View Post
Hey! New puzzle on Puzzle Swap, could be something with the update?
No we will get puzzle pieces everytime a new game comes out is my guess.
BooJoh
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(04-21-2012, 11:25 PM)

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#225

Originally Posted by Galactic Fork: View Post
Finally! In every club nintendo survey I took, I asked for folders!

Was I reading that above correctly? DSi games aren't saved at all to the sd card? Only to the 3ds internal memory? How is that useful?
They can be saved to the SD card for storage purposes and copied back and forth, but they can't be launched from the SD card, presumably for security and anti-piracy reasons. So if you have more DSiWare than can fit on your internal memory, you have to keep some on SD and when you want to use those you have to copy one from internal meory to SD, delete it from internal memory, then copy the one you want to play from SD to internal memory.
Inferno313
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(04-21-2012, 11:31 PM)

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#226

Originally Posted by Galactic Fork: View Post
Finally! In every club nintendo survey I took, I asked for folders!

Was I reading that above correctly? DSi games aren't saved at all to the sd card? Only to the 3ds internal memory? How is that useful?
I always assumed it was because the DSi games only ran off of internal memory on the DSi and thus weren't optimized to run from an SD card.
RobotHaus
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(04-21-2012, 11:34 PM)

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#227

Originally Posted by MatthewB92: View Post
No we will get puzzle pieces everytime a new game comes out is my guess.
Probably so, but I wonder what others are on it right now? Maybe an Animal Crossing puzzle or NSMB2? Any way for anyone to find out?
Help Me!
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(04-21-2012, 11:36 PM)

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#228

Originally Posted by Data Elemental: View Post
Fully charging it is okay, but it if you start using it, it would be best to do so for a longer while, so it discharges a bit more. Though, personally, I just put the 3DS on the cradle whenever I'm not using it, and so far I haven't really noticed any degradation of the battery (launch unit).
Leave it there for hours? overnight? No problems?

Thanks for the previous info and answers.
MatthewB92
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(04-21-2012, 11:38 PM)

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#229

Originally Posted by RobotHaus: View Post
Probably so, but I wonder what others are on it right now? Maybe an Animal Crossing puzzle or NSMB2? Any way for anyone to find out?
Japan got a Fire Emblem one. We will get a NSMB 2 and AC one but closer to the release date not anytime soon.
BGBW
Maturity, bitches.
(04-21-2012, 11:39 PM)

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#230

Originally Posted by jonny_boi: View Post
Nintendo is clearly copying Apple with folders!!!
And they are blue just like OS X. OH EM GEE it's a conspiracy!
Data Elemental
Junior Member
(04-21-2012, 11:47 PM)

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#231

Originally Posted by Help Me!: View Post
Leave it there for hours? overnight? No problems?

Thanks for the previous info and answers.
Yep. It has probably sat there for a couple of days once or twice. I think it just stops charging when full and does its standby things (SpotPass etc.) with power from the power supply, so it doesn't wastefully discharge while it's on the cradle either.
Galactic Fork
A little fluff between the ears never did any harm...
(04-21-2012, 11:52 PM)

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#232

Originally Posted by BooJoh: View Post
They can be saved to the SD card for storage purposes and copied back and forth, but they can't be launched from the SD card, presumably for security and anti-piracy reasons. So if you have more DSiWare than can fit on your internal memory, you have to keep some on SD and when you want to use those you have to copy one from internal meory to SD, delete it from internal memory, then copy the one you want to play from SD to internal memory.
How do you transfer them from internal to sd card?
sfried
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(04-21-2012, 11:54 PM)

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#233

Originally Posted by Galactic Fork: View Post
How do you transfer them from internal to sd card?
Go to Settings. From there, you can manage your memory and copy stuff to the SD card, then delete the stuff you copied from in your system memory.
M3d10n
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(04-22-2012, 02:09 AM)

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#234

Originally Posted by BooJoh: View Post
Wouldn't it be possible for the system to reserve a portion of internal memory for a DSiWare app, then when you launch something from the SD menu, it copies the entire game from SD to that internal memory and runs it from there? Then next time you launch that or a different DSiWare app from the SD menu, it would first reencrypt and update the previous title back to the SD card from the temp internal memory slot (to update save data on the SD version) and then clear the temp memory and reload (or if you launched the same app again it would simply update the save back to SD and then launch from the temp store.)
That's basically how the Wii does it. It could be possible, with two drawbacks: you'd need to add the time it takes to copy the DSiWare from SD card to the boot process (I never did this since I have few DSiWare games, I don't know how long it takes) and it would reduce the lifetime of the internal flash memory (since it would need to be written everytime you play a DSiWare game from SD card).

Another option would be to allow DSiWare games to be moved to/from the SD card directly in the menu. Now that the system can support folders, a differently colored folder could be used to list "archived" DSiWare titles and management could be done by simply moving them from/to it.
Luigiv
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(04-22-2012, 02:43 AM)

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#235

Speaking of file management directly from the home screen, Nintendo needs to add a way to delete apps without digging into the settings menu.

In fact it would be stupidly simple to pull off if you think about it. Notice how the bottom task bar disappears when you've gripped an icon? Nintendo could just make a drop bin pop up there instead. As for the built in, non deletable apps, the bin could simply not appear at all when gripping them. There we go Nintendo, the perfect solution. Take it, it's yours.
Mr_Miyamoto
Junior Member
(04-22-2012, 03:01 AM)

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#236

Now we need the ability to delete apps from the main screen and easily access and store more than 3 WiFi networks at once.
Javier
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(04-22-2012, 03:07 AM)

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#237

Originally Posted by Graphics Horse: View Post
Is it possible to run out of slots? I never felt like buying enough things to try.
There's a limit on 300 slots according to the 3DS manual.
Luigiv
Member
(04-22-2012, 03:37 AM)

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#238

Originally Posted by Javier: View Post
There's a limit on 300 slots according to the 3DS manual.
300?


Not Bad.

Guess after the folder update it'll be 18,000 then.
Mailenstein
Member
(04-24-2012, 06:33 PM)

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#239

Hmm, the japanese eShop is in maintenance at the moment..
Disguises
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(04-24-2012, 06:36 PM)

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#240

Originally Posted by Mailenstein: View Post
Hmm, the japanese eShop is in maintenance at the moment..
EU too...
ffdgh
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(04-24-2012, 06:36 PM)

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#241

Ditto for NA.
BocoDragon
or, How I Learned to Stop Worrying and Realize This Assgrab is Delicious
(04-24-2012, 06:37 PM)

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#242

OMG I can't wait!!

folders folders folders folders .. !!
massoluk
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(04-24-2012, 06:39 PM)

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#243

Originally Posted by Mr_Miyamoto: View Post
Now we need the ability to delete apps from the main screen and easily access and store more than 3 WiFi networks at once.
THAT.

How hard can it possibly be? Just a string in text file somewhere right? 3 connections only, what gives?
weird
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(04-24-2012, 06:43 PM)

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#244

GET ON THE SUPER SHORT MINI HYPE TRAIN!
CHO!CHO!

can't wait! Gonna sty up till it hits and sort the shit out of ma screen!

next update: icons for the folders.
DeVeAn
Member
(04-24-2012, 06:47 PM)

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#245

Blue folder with one letter? I know it's a miracle that they are even addressing the home screen but, wtf! Let us change the icon to a console or picture of a character.
ffdgh
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(04-24-2012, 06:48 PM)

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#246

next update could use...

themes.
more image formats.
wallpapers.
custom music for the home screen.
Tabs for internet browser.
flip note.
A.M/P.M time display.
Daylight savings button.
MP4 playback

ect ect
EvilMario
Will QA for food.
(04-24-2012, 06:50 PM)

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#247

Originally Posted by ffdgh: View Post
next update could use...

themes.
more image formats.
wallpapers.
custom music for the home screen.
Tabs for internet browser.
flip note.
A.M/P.M time display.
Daylight savings button.
MP4 playback

ect ect


Let's not lose our heads though!

weird
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(04-24-2012, 06:50 PM)

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#248

Originally Posted by DeVeAn: View Post
Blue folder with one letter? I know it's a miracle that they are even addressing the home screen but, wtf! Let us change the icon to a console or picture of a character.

I hear you. At first i thought: WTF? Nintendo..again? Going the right way and halfass it then?
but i guess it makes more sense in japanese.

let's just pray they add icons later on.
sakipon
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(04-24-2012, 06:51 PM)

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#249

Originally Posted by DeVeAn: View Post
Blue folder with one letter? I know it's a miracle that they are even addressing the home screen but, wtf! Let us change the icon to a console or picture of a character.
Waluigi time!
Wiggler
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(04-24-2012, 06:52 PM)

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#250

A friend of mine pointed out how silly it will be to have separate folders for GB, GBA, GBC and GG games. That's a lot of "G" folders.