mickcenary
Member
(04-25-2012, 01:12 AM)

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#401

Originally Posted by Neuromancer: View Post
Yeah I noticed. =/

I'm hoping it's just because it's early days and they'll make some alternate animations between now and then,
I hope you're right, but they didn't seem to care for that stuff going from C1 to C2. Considering that stealth is such a huge part of the game, we really need some damn variation.
injurai
Banned
(04-25-2012, 01:15 AM)
#402

Okay debunk time...

1. How the hell!!! did they build a truman show like dome around all of NYC while it was invested with insanely strong aliens!?!?!

2. Also why retake a city that is nothing but ruin???

3. Why not nuke it if it's its imperative to save man kinda to kill them all.

Most importantly, I usually get hyped about a ton of games only to find out how the big bad publishers got their claws in the devs. I don't trust this will be good, Day 365+
BlackJace
Member
(04-25-2012, 02:14 AM)

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#403

I've got to say, I'm digging that boxart. Sets the tone quite nicely.

The creators of that abomination known as the Arkham City GOTY box should take notes.
Metroid-Squadron
Member
(04-25-2012, 02:42 AM)

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#404

This game is getting a lot of hate.
purple cobra
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(04-25-2012, 02:42 AM)

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#405

Originally Posted by les papillons sexuels: View Post
you can only fire the bow while cloaked, and only specific arrow heads. (the exploding arrow heads will de-cloak you)
Yeah, somehow I missed that the first time I watched the video. At least it's cool that using it doesn't drain suit energy.

Originally Posted by Eppy Thatcher: View Post
not really that impressive to me. If NanosuitNinja doesn't dig it then i'm definitely not sold. But i'll watch his Iron Man playthrough cause that guy channels god through his keyboard when he plays these games.
I love watching his videos! The way he plays these games is an art. I've watched his playthroughs of both Crysis 1 and 2. Picked up a couple little tips also.

Sometimes I try to pull off some of the stuff he does when I play but on console it's hard. For one, when things get hectic and the framerate dips and second trying to do some stuff with a controller is not easy.
Kaako
Felium Defensor
(04-25-2012, 02:50 AM)

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#406

Originally Posted by Metroid-Squadron: View Post
This game is getting a lot of hate.
I have this gut feeling that we haven't see the worst of it yet...
IF it turns out to be a cash-in then shit will hit the fan. I'm still waiting on more gameplay/walk-throughs though.
NullPointer
Member
(04-25-2012, 03:01 AM)

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#407

Originally Posted by Metroid-Squadron: View Post
This game is getting a lot of hate.
Maybe love just isn't as loud.
MrTroubleMaker
(04-25-2012, 03:07 AM)

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#408

Nice to see some jungle like elements, but I would have preferred not to go back to NY.
Uncharted Waves
Banned
(04-25-2012, 03:17 AM)
#409

Originally Posted by dark10x: View Post
I still don't see what is mediocre about the art direction. It looks fantastic and features a lot of interesting designs.

Both Crysis and Crysis 2 have excellent art direction.
Different strokes for different folks I guess because I agree 100%. Crysis 2 has both the excellent technical graphics and NYC never looked better. Not sure I understand why people are complaining about the art. The game looks fanatastic technically AND artistically and Crysis 3 is actually, in my opinion, going to have even better art because now you're adding more greenery and foliage on top of a city, urban landscape. What more could you ask for? It's the perfect mix!
RoboPlato
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(04-25-2012, 03:17 AM)

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#410

Originally Posted by Metroid-Squadron: View Post
This game is getting a lot of hate.
It's the same people that decided that Crysis 2 was terrible before playing it. The turnaround of positivity in that thread was crazy. Kind of the opposite of what happens in most OTs actually. Crytek did a bad job showing the more open bits of 2 before release and it looks like that's going to be the same case here. We need to wait for the game to really speak for itself.
scitek
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(04-25-2012, 03:32 AM)

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#411

Originally Posted by Metroid-Squadron: View Post
This game is getting a lot of hate.
There are a few vocal people.


Originally Posted by RoboPlato: View Post
It's the same people that decided that Crysis 2 was terrible before playing it. The turnaround of positivity in that thread was crazy. Kind of the opposite of what happens in most OTs actually. Crytek did a bad job showing the more open bits of 2 before release and it looks like that's going to be the same case here. We need to wait for the game to really speak for itself.
I remember the unfinished version leaking and it ended up getting positive word of mouth as a result.


Originally Posted by injurai: View Post
Okay debunk time...

1. How the hell!!! did they build a truman show like dome around all of NYC while it was invested with insanely strong aliens!?!?!

2. Also why retake a city that is nothing but ruin???

3. Why not nuke it if it's its imperative to save man kinda to kill them all.

Most importantly, I usually get hyped about a ton of games only to find out how the big bad publishers got their claws in the devs. I don't trust this will be good, Day 365+
Don't do this. I just watched The Fifth Element, and while I love that movie, it has such a stupid nonsensical backstory to it that my nose would bleed if I tried to dissect it. Just roll with some things.
Last edited by scitek; 04-25-2012 at 03:35 AM.
NullPointer
Member
(04-25-2012, 03:46 AM)

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#412

Originally Posted by RoboPlato: View Post
It's the same people that decided that Crysis 2 was terrible before playing it. The turnaround of positivity in that thread was crazy. Kind of the opposite of what happens in most OTs actually. Crytek did a bad job showing the more open bits of 2 before release and it looks like that's going to be the same case here. We need to wait for the game to really speak for itself.
All I need is a more tuned Crysis 2 with much better enemy AI and I'm in for whatever they Crytek has in mind.
I H8 Memes
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(04-25-2012, 03:58 AM)

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#413

Originally Posted by RoboPlato: View Post
It's the same people that decided that Crysis 2 was terrible before playing it. The turnaround of positivity in that thread was crazy. Kind of the opposite of what happens in most OTs actually. Crytek did a bad job showing the more open bits of 2 before release and it looks like that's going to be the same case here. We need to wait for the game to really speak for itself.

It is terrible compared to Crysis 1. Did I miss the thread where everybody took back that opinion?

The levels are small and cramped compared to C1, the story that was barely there in C1 is in your face all the time in C2, as in your face as the story is most people still wouldn't be able to tell you wtf was going or name more than 2 characters, GIANT GUNS ALL UP IN YOUR FACE, worst A.I. in a modern game.

Doesn't mean it's still not a AAA shooter. And the best looking one out there. I still enjoy it. But that doesn't mean anything that people were complaining about didnt turn out to be true.

Again, the writing in Crysis 2 reminded me of this video from The Onion.
Neuromancer
The Mayuh of f'n Bawston
(04-25-2012, 04:06 AM)

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#414

Originally Posted by NullPointer: View Post
Maybe love just isn't as loud.
That's pretty deep. (And true.)
G_Berry
somebody pls touch my gf
(04-25-2012, 04:49 AM)

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#415

Originally Posted by dark10x: View Post
I can't believe all of the bad reactions.

Crysis 2 was one of the best shooters of last year and set a new benchmark for visuals on the PC (top notch visuals + super quick performance). Loved the hell out of it just as I did the original Crysis.

I feel as if people were far too quick to slam it simply because it appeared on consoles.
I agree. I think because most people played it on console (where it looked and ran like shit) their experience was tainted.

Oh well, their loss.

(trailer is a bit fail though)
dragonelite
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(04-25-2012, 04:59 AM)

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#416

Originally Posted by injurai: View Post
Okay debunk time...

1. How the hell!!! did they build a truman show like dome around all of NYC while it was invested with insanely strong aliens!?!?!

2. Also why retake a city that is nothing but ruin???

3. Why not nuke it if it's its imperative to save man kinda to kill them all.

Most importantly, I usually get hyped about a ton of games only to find out how the big bad publishers got their claws in the devs. I don't trust this will be good, Day 365+
1)Dude easy mang...... Nano machines!!!!

2)Better Nano machines!!

3)Destroys nano machines!!
Metroid-Squadron
Member
(04-25-2012, 05:06 AM)

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#417

Also:

1. What's the matter with being set in NY again? Considering it's now all rubble filled with vegetation and what not the levels will be completely different than those in C2.

2. About recycling content, was Majora's Mask considered just an expansion of OoT? And even if it was, was it a bad game?

Some people are just crazy.
purple cobra
Member
(04-25-2012, 05:08 AM)

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#418

Originally Posted by G_Berry: View Post
I agree. I think because most people played it on console (where it looked and ran like shit) their experience was tainted.

Oh well, their loss.

(trailer is a bit fail though)
The opposite for me. My first time with the franchise was on console and I fell in love with it. At a time where more scripted shooters are the norm, the more open approach to taking on enemies was pretty refreshing to me. The suit powers, verticality, on the fly gun modding was all great to me.

The res was low and the hud was weirdly stretched on PS3, and the framerate wasn't always the greatest. But the core gameplay was there for me.
Smokey
Just ordered 2 Laker car flags on Amazon.com
(04-25-2012, 05:10 AM)

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#419

Originally Posted by Metroid-Squadron: View Post
This game is getting a lot of hate.
5 pages deep for a trailer of a game that won't be out until 2013.

people are talking about it, good or bad. and when it launches dudes will still put parts in their machines to try and max this game out on PC. even though it got toned down for consoles crysis is a hardware mover on the pc side.
Izayoi
(04-25-2012, 05:19 AM)

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#420

To be totally honest, it doesn't really seem like there's much of a city left to "take back".

Maybe it's just me...
NullPointer
Member
(04-25-2012, 05:28 AM)

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#421

Originally Posted by Izayoi: View Post
To be totally honest, it doesn't really seem like there's much of a city left to "take back".

Maybe it's just me...
Yeah, that part's going to need a little splaining.
Smokey
Just ordered 2 Laker car flags on Amazon.com
(04-25-2012, 05:29 AM)

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#422

Originally Posted by Izayoi: View Post
To be totally honest, it doesn't really seem like there's much of a city left to "take back".

Maybe it's just me...
Don't think about it too hard..just an excuse to play around in a jungle again with CE3
squidyj
Member
(04-25-2012, 05:43 AM)

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#423

Originally Posted by injurai: View Post
Okay debunk time...

1. How the hell!!! did they build a truman show like dome around all of NYC while it was invested with insanely strong aliens!?!?!

2. Also why retake a city that is nothing but ruin???

3. Why not nuke it if it's its imperative to save man kinda to kill them all.

Most importantly, I usually get hyped about a ton of games only to find out how the big bad publishers got their claws in the devs. I don't trust this will be good, Day 365+
1. NFC
2. I don't know, tech?
3. Seems like Crynet sold humanity on the idea that this shit is good for them and Prophet is acting as a rogue agent. I don't think the nanosuit has nukes installed :l
derFeef
lil' bit tasty
(04-25-2012, 06:46 AM)

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#424

Originally Posted by Pazuzu9: View Post
http://i.minus.com/iWRQ2pzFBpvqo.png

If that's not console footage, they're certainly not maxing it out on PC are they?
I meant that you think they cut it so fast on purpose so you can't see the aliasing.
They can't win anway. Hiqh quality PC footage: "yeah right that's not how it looks". Realtime footage: "man they should have used the PC version".

Originally Posted by injurai: View Post
Okay debunk time...

1. How the hell!!! did they build a truman show like dome around all of NYC while it was invested with insanely strong aliens!?!?!

2. Also why retake a city that is nothing but ruin???

3. Why not nuke it if it's its imperative to save man kinda to kill them all.

Most importantly, I usually get hyped about a ton of games only to find out how the big bad publishers got their claws in the devs. I don't trust this will be good, Day 365+
1. 50 years went by, so who knows. Aslso scifi plot/game/movie/excuse
2. It's not ruins.
3. Kinda hard with Cell on the trigger.
Last edited by derFeef; 04-25-2012 at 06:51 AM.
Saty
Member
(04-25-2012, 07:33 AM)

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#425

Wii U version 'highly unlikely'.

Quote:
Speaking with Destructoid, Højengaard stated that there is “not a fat chance” the game will appear on Nintendo’s next home console.

“I don’t think it’s possible. Right now the launch platforms are PC, PlayStation 3 and Xbox 360. I don’t think it’s on the cards to do a Wii U version,” he clarified.
Quote:
I would say that our game is less reliant on technical capabilities this time around because of the setting,” Højengaard explained. “You could remove a lot of the fancy render tech and still it’d look great… we want to ensure that the experience of playing the game is not going to differ from platform to platform, only the fidelity of the visuals.”
http://www.vg247.com/2012/04/25/crys...ing-to-crytek/
http://www.destructoid.com/-fat-chan...u-226413.phtml
SamuraiX-
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(04-25-2012, 07:59 AM)

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#426

DAT BOXART



Now that's how it's fucking done.
Discotheque
Member
(04-25-2012, 08:01 AM)

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#427

I'm not excited for this game at all, but that is some really good boxart.

Okay I'll be a little excited if it doesn't resemble the second game much.
mescalineeyes
Banned
(04-25-2012, 08:04 AM)

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#428

Originally Posted by SamuraiX-: View Post
DAT BOXART

Now that's how it's fucking done.
No, no it's not.
I could slap together a better box art with those assets in my sleep, starting with not putting the main focus of the image into the top right while using up half of the space with the face of the liberty statue which is almost impossible to tell.
derFeef
lil' bit tasty
(04-25-2012, 08:16 AM)

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#429

Originally Posted by mescalineeyes: View Post
No, no it's not.
I could slap together a better box art with those assets in my sleep, starting with not putting the main focus of the image into the top right while using up half of the space with the face of the liberty statue which is almost impossible to tell.
.
Gustav
Member
(04-25-2012, 08:33 AM)

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#430

Originally Posted by Violater: View Post
Holy boring alien designs batman.
these guys have the tech but so inspiration whatsoever.
The lead character artist on Uncharted 3 just moved on to Crytek. Maybe things will get better now?
CaVaYeRo
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(04-25-2012, 12:28 PM)

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#431

Originally Posted by SamuraiX-: View Post
DAT BOXART



Now that's how it's fucking done.
Artwork is really elegant this time IMO. Layout and the urban jungle thingie give a pretty unique style to the imagery atm.

We just launched our latest iPad mag. I'm loving the double-cover already:



I think it's less violent & generic, like more natural.
shinobi602
(04-25-2012, 04:14 PM)

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#432

Quote:
Crysis 3 return to New York: "It wasn't to cut corners"

Creative director Rasmus Hoejengaard said it wasn't to "cut corners or reuse assets", but to create a stronger emotional impact for both returning players and Americans.

"Actually the reason we wanted to do this was because when you know an area and feel at home in it, and you come back and see that it's completely not what you know it for, it's actually emotionally more powerful than if you come back to a location that you haven't seen before and see that it's overgrown," he told Digital Spy at an EA press event.

"A good example is if there's a war going on and your home city gets bombed, then that'll make a bigger impact on you if you return than if it's a city that you have never been in before.

"Because we wanted to take such a leap visually from Crysis 2 to Crysis 3, we thought doing this within the same setting would be more empowering than if we'd done it in a difference place. Which we could have done because it's not more work, it would have been the same thing."

Hoejengaard added: "Also New York obviously is such a known location, and because Americans feel strongly towards New York, seeing this thing happen to the NASDAQ or Empire State Building is going to resonate very strongly with a lot of people."

Announced last week, Crysis 3 sees Prophet discovering that the city has been encased in a 'Nanodome' by the Cell Corporation.

The dome has created a natural environment within the city, adding a rainforest, swamplands and rivers, as well as seven distinct locations named the Seven Wonders.

http://www.digitalspy.com/gaming/new...t-corners.html
.
derFeef
lil' bit tasty
(04-25-2012, 04:17 PM)

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#433

I have no real problems with the game being set in New York, but

Quote:
Also New York obviously is such a known location, and because Americans feel strongly towards New York, seeing this thing happen to the NASDAQ or Empire State Building is going to resonate very strongly with a lot of people
is exactly why people are sick of it I guess.
Neuromancer
The Mayuh of f'n Bawston
(04-25-2012, 04:20 PM)

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#434

Originally Posted by shinobi602: View Post
.
Someday there will be an open world game set in Baltimore and I will be so happy.
NullPointer
Member
(04-25-2012, 04:37 PM)

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#435

Originally Posted by Neuromancer: View Post
Someday there will be an open world game set in Baltimore and I will be so happy.
Rockstar Games presents: The Wire: Revengeance: 'Money be Green' edition.

('Where's Wallace?' DLC sold separately)
SapientWolf
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(04-25-2012, 04:53 PM)

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#436

Originally Posted by Vulcano's assistant: View Post
To say that Youtube compression hides aliasing is one thing. But if one is still able to see aliasing despite youtube, it favors his point.
I think those are video compression artifacts being blown up in size rather than regular aliasing. I say that because streaming "1080p" video isn't actually 1080p. If you watch it at in the window those artifacts aren't as noticeable and it looks a good deal sharper than 360 footage of Cry 2. The aliasing isn't uniform either. The plants in the foreground, which are usually the worst for aliasing, look sharp and defined. The motion blur and particle effects also look quite a bit better than console Cry 2, and the framerate is better.

So either the console port had massive improvements or that's PC footage.
Pazuzu9
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(04-25-2012, 05:08 PM)

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#437

Originally Posted by SapientWolf: View Post
I think those are video compression artifacts being blown up in size rather than regular aliasing. I say that because streaming "1080p" video isn't actually 1080p. If you watch it at in the window those artifacts aren't as noticeable and it looks a good deal sharper than 360 footage of Cry 2. The aliasing isn't uniform either. The plants in the foreground, which are usually the worst for aliasing, look sharp and defined. The motion blur and particle effects also look quite a bit better than console Cry 2, and the framerate is better.

So either the console port had massive improvements or that's PC footage.
Disagree, stuff in the background tends to have more aliasing because the objects are rendered with far less pixels.

The screen I took from the Gamersyde MP4 quite clearly shows aliasing on the barriers in the background. It's absolutely regular aliasing, and absolutely not compression artifacts. I would estimate that the majority of the gameplay footage is 720p. It could still be PC, running console res to simulate what they hope to achieve on 360/PS3 by launch.
SapientWolf
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(04-25-2012, 05:32 PM)

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#438

Originally Posted by Pazuzu9: View Post
Disagree, stuff in the background tends to have more aliasing because the objects are rendered with far less pixels.

The screen I took from the Gamersyde MP4 quite clearly shows aliasing on the barriers in the background. It's absolutely regular aliasing, and absolutely not compression artifacts. I would estimate that the majority of the gameplay footage is 720p. It could still be PC, running console res to simulate what they hope to achieve on 360/PS3 by launch.
Anything thin and angular is a good candidate for tons of aliasing.

It almost looks like banded metal with specular highlights. Note that the metal posts in the background have no aliasing whatsoever, despite being just as far away.

http://i.minus.com/iWRQ2pzFBpvqo.png
Pazuzu9
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(04-25-2012, 05:40 PM)

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#439

The barriers are near horizontal, that's why the stepping shows up more. Look at the fallen platform just above the weapon sight. That wouldn't have specular highlights... same aliasing.
Easy_D
never left the stone age
(04-25-2012, 05:45 PM)

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#440

Originally Posted by mr_nothin: View Post
Not much of a graphical upgrade from Crysis 2. Actually looks like a jungle expansion for Crysis 2
That's a step in the right direction. The jungles of Crysis 1/Warhead made the game. (Also amazingly beautiful beaches!"
nelsonroyale
Member
(04-25-2012, 05:46 PM)
#441

Not that excited that the game is set in New York again... Sure it is an iconic city, but so are many, many other cities...
Bullza2o
Member
(04-25-2012, 06:22 PM)

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#442

Looks good, though I've never played any Crysis game.
theignoramus
Junior Member
(04-25-2012, 06:51 PM)

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#443

Originally Posted by AllIsOneIsNone: View Post
So that means the graphics shown here are inferior to Crysis vanilla. dude, just no.
why on earth did you take that from my post? I said C2 was not as good a game as C1 and Warhead. Of course the graphics were better. The gameplay was not.
dragonelite
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(04-25-2012, 06:57 PM)

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#444

Originally Posted by nelsonroyale: View Post
Not that excited that the game is set in New York again... Sure it is an iconic city, but so are many, many other cities...
Not sure if you can still call it new york.
AllIsOneIsNone
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(04-25-2012, 06:59 PM)

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#445

Originally Posted by theignoramus: View Post
why on earth did you take that from my post? I said C2 was not as good a game as C1 and Warhead. Of course the graphics were better. The gameplay was not.
Oh, my bad. When you said "vanilla crysis" i automatically thought you were talking about non-modded Crysis, therefore graphics. I even wondered if you meant gameplay after I responded.

edit: plus the fact that you mentioned dx11 crysis 2 looking just as good as this trailer right before the sentence in question.
Last edited by AllIsOneIsNone; 04-25-2012 at 07:04 PM.
Fezan
Member
(04-26-2012, 03:22 PM)

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#446

http://www.youtube.com/watch?v=fOwF6D9KBtM&sns=fb

is this legit ?
Corky
Nine out of ten orphans can't tell the difference.
(04-26-2012, 03:27 PM)

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#447

Originally Posted by Fezan: View Post
No.
dark10x
60 fps 60 fps 60 fps 60 fps 30 fps 60 fps 60 fps
(04-26-2012, 03:28 PM)

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#448

Originally Posted by Fezan: View Post
Looks like a Crysis 2 mod to me.

No new music (or music at all), no dialog, overly tropical environment, etc. That being said, I would like to FIND this mod for Crysis 2 if it is indeed that as it looks fantastic.
Corky
Nine out of ten orphans can't tell the difference.
(04-26-2012, 03:30 PM)

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#449

Originally Posted by dark10x: View Post
Looks like a Crysis 2 mod to me.

No new music (or music at all), no dialog, overly tropical environment, etc. That being said, I would like to FIND this mod for Crysis 2 if it is indeed that as it looks fantastic.
I fairly certain that's the Crysis Revival mod for C2.
dragonelite
Member
(04-26-2012, 03:30 PM)

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#450

Originally Posted by dark10x: View Post
Looks like a Crysis 2 mod to me.

No new music (or music at all), no dialog, overly tropical environment, etc. That being said, I would like to FIND this mod for Crysis 2 if it is indeed that as it looks fantastic.
No Nano Dome unless it simulate or the dome projects the atmosphere.