OverHeat
Banned
(04-26-2012, 07:50 PM)
#9051

Originally Posted by CyReN: View Post
New Halo 4 premium theme is premium quality.
No its not 240 point down the toilet :(
squidhands
My preferred nomenclature
is Hobo-American
(04-26-2012, 07:52 PM)

squidhands's Avatar
#9052

Originally Posted by daedalius: View Post
I've spent a lot of time just walking around looking at Halo maps and their textures, the latest maps make me want to work at Certain Affinity even more.
You should definitely work there; they need someone to slap them upside the head and tell them to not put so many fucking power weapons on a map.
ElzarTheBam
Member
(04-26-2012, 07:52 PM)

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#9053

Xand has a 'weekend' plan ready, may or may not involve Frankie.
Letters
Member
(04-26-2012, 07:54 PM)

Letters's Avatar
#9054

Originally Posted by OverHeat: View Post
No its not 240 point down the toilet :(
oh, guess I will wait for a giveaway

what don't you like about it
daedalius
Member
(04-26-2012, 07:54 PM)

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#9055

Originally Posted by squidhands: View Post
You should definitely work there; they need someone to slap them upside the head and tell them to not put so many fucking power weapons on a map.
I'd gladly tell them, but I'd probably just be building the map rather than designing it :p
Trey
Member
(04-26-2012, 07:57 PM)
#9056

Originally Posted by Demoncarnotaur: View Post
I never liked FF in Reach as much as I did ODST.
Ah, this only means that you are sane. Because ODST FF > Reach FF goes without saying, I thought a more urgent situation was at hand when I read your post.

Originally Posted by thee henery: View Post
but when you start to individuate players based on fundamental mechanics such as shield regen time, mechanics which should be immutable, fixed and predictable, then it really is a labrynthine formless bonanza and increasingly only Halo in name.

The DMR sounds exciting though!
Yes to both.
Plywood
NeoGAF's smiling token!
(04-26-2012, 07:59 PM)

Plywood's Avatar
#9057

I entered the weird part of OT again.

I NEED AN ADULT!
OverHeat
Banned
(04-26-2012, 07:59 PM)
#9058

Originally Posted by Letters: View Post
oh, guess I will wait for a giveaway

what don't you like about it
Most of the background dont have enough contrast they almost look washout on my kuro.
Last edited by OverHeat; 04-26-2012 at 08:11 PM.
Demoncarnotaur
Member
(04-26-2012, 07:59 PM)

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#9059

Originally Posted by Homeboyd: View Post
.

DAAAAAAAAAAAAAAAAAAAAAAAAAAAMN YOU DEMON!!!!!!!!!!!!!!!!!!!!!!
;)
Originally Posted by ViewtifulJC: View Post
...

Perks....



PEEEEEEEEEEEEEEEEEEEEEEEERKS!!!!!!!!!
Sounds more like certain gamemodes have unique weapon spawning styles..sounds perkish, but I think it will feel different..still..

Originally Posted by daedalius: View Post
I've spent a lot of time just walking around looking at Halo maps and their textures, the latest maps make me want to work at Certain Affinity even more.
Im so glad Im not the only one who does that.. I really love taking in the art, which is why I pray Halo 4 will have more atmosphere and evident visual effects. Bring the epicness of Halos skyboxes into the actual sandbox please.

Originally Posted by blamite: View Post
When 343 says we'll explore the galaxy in Spartan Ops, I really hope that means getting to explore more environments like that. :D
Thats what Im hoping, it really presents a unique opportunity to gives us a wide variety of play spaces.

Originally Posted by Letters: View Post
oh, guess I will wait for a giveaway

what don't you like about it
Im not a fan of it since the art doesnt really stand out very much and is basically completely covered by all of the xbox's menus and UI.
Gazzawa
Member
(04-26-2012, 08:02 PM)

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#9060

Originally Posted by ElzarTheBam: View Post
Xand has a 'weekend' plan ready, may or may not involve Frankie.
Damn whore
squidhands
My preferred nomenclature
is Hobo-American
(04-26-2012, 08:04 PM)

squidhands's Avatar
#9061

Originally Posted by daedalius: View Post
I'd gladly tell them, but I'd probably just be building the map rather than designing it :p
I have faith in you. :-)

Originally Posted by Plywood: View Post
I entered weird part of OT again.

I NEED AN ADULT!
Fixed, and, speaking as an adult, I'm scared too.
Last edited by squidhands; 04-26-2012 at 08:07 PM.
Demoncarnotaur
Member
(04-26-2012, 08:07 PM)

Demoncarnotaur's Avatar
#9062

So I made a tiny bit of progress on my re-imagining of the Jackal drawing:



Should I bother to finish it, or should I just start a new one that looks less like a dinosaur and more like an alien. I'm not very happy with how scaly it is, nor do I like the proportions and how it basically doesn't look like a Jackal.. I definitely took the shark mixed with an iguana bit too far, haha. Once again, I really welcome some criticism, Im not a great artist, but I do want to get better.
Tunavi
Member
(04-26-2012, 08:07 PM)

Tunavi's Avatar
#9063

Originally Posted by squidhands: View Post
I have faith in you. :-)

Fixed, and, speaking as an adult, I'm scared too.
this just made me lose it in class
squidhands
My preferred nomenclature
is Hobo-American
(04-26-2012, 08:13 PM)

squidhands's Avatar
#9064

Originally Posted by Tunavi: View Post
this just made me lose it in class
From the user tag to the post itself, pure d awesomeness.
StalkerUKCG
Member
(04-26-2012, 08:13 PM)

StalkerUKCG's Avatar
#9065

Originally Posted by Demoncarnotaur: View Post
So I made a tiny bit of progress on my re-imagining of the Jackal drawing:



Should I bother to finish it, or should I just start a new one that looks less like a dinosaur and more like an alien. I'm not very happy with how scaly it is, nor do I like the proportions and how it basically doesn't look like a Jackal.. I definitely took the shark mixed with an iguana bit too far, haha. Once again, I really welcome some criticism, Im not a great artist, but I do want to get better.
Did you see my criticism a few pages back?
Tashi
Member
(04-26-2012, 08:16 PM)

Tashi's Avatar
#9066

Everytime I feel like I'm a little weird I go into OT. Helps a lot
GhaleonEB
knows his self-worth.
(04-26-2012, 08:17 PM)

GhaleonEB's Avatar
#9067

Originally Posted by Tunavi: View Post
this just made me lose it in class
Oh boy. Now there's a classic, soon-to-be locked thread in the making.

Edit: on second thought...
Last edited by GhaleonEB; 04-26-2012 at 08:20 PM.
ViewtifulJC
Banned
(04-26-2012, 08:21 PM)

ViewtifulJC's Avatar
#9068

*needs to read something different because HaloGAF is weird, goes to OT, Sensation of Pentration, Bronies, TransGAF, rough sex life of American spiders*

Ok, internet.

Ok.
CyReN
Member
(04-26-2012, 08:32 PM)

CyReN's Avatar
#9069

Killa KC (MLG Gametester) talks Halo 4

Quote:
Before I talk about Halo 4, it's very important for everyone to understand this. The developer bashing that happens in our community has to stop. Every time Halo 4 details are released, the competitive community is there to rip apart every detail and publicly blast 343 about their decisions. If this continues, I would not be surprised if the majority of developers walk away from the competitive audience and consider them a community that simply cannot be satisfied. When you see new information on an upcoming game, think about the positives it could bring to the game first. If you're certain it's something that will simply not work, come together with positive feedback on how to improve it or tweak it. Blasting employee Twitter accounts and bashing the game hurts everyone.

---

I was invited by Frankie to get my hands on Halo 4 last night in NYC. Microsoft was holding a very exclusive party with some football players that were here for the NFL draft and some press (tv shows and magazine mostly it seemed). There were a couple of community guys there as well.

The multiplayer was setup for 4v4 and 8-player FFA. We played 2 Maps back and forth. Wraparound and Warhouse. Both of these Maps have been seen in the various videos and images on the web. Wraparound had an center platform that was connected via bridges and air lifts with a circular exterior. Warhouse was a multi-level structure with a few outer rooms and hallways. Both Maps were fairly small in size and played TS and FFA very well.

We were allowed to select from some different pre-set loadouts, but could not customize them. Loadouts were selected very similar to the way they were in Reach with armor abilities. Select at the start of the game or press X when you die to change your loadout. In the menu, you can edit the loadouts (we were not able to in this build). The loadouts had a mixture of the following things (anything not listed here I was not able to play with):

BR
DMR
AR
Plasma Pistol
Magnum
Frag Grenades
Plasma Grenades
Hologram
Promethean Vision

There were no power weapons on the Maps and I didn't see the weapon drop pods. Can't answer any questions about anything other than what is listed above.

I played with default controls that had Sprint mapped to clicking in the left joystick and crouch bring the B button. It made crouching difficult, but using sprint, abilities, and everything else really easy. I didn’t take any time to flip through the different controls. Sprint felt less clunky than Halo Reach’s sprint, but overall was similar. You do run out of sprint in which felt about the same amount of time you’d run out of sprint in Reach.

I was explicitly told that weapon tuning is still being refined. This is a very very early build of the game and all the weapons are still being tuned. I'm only writing about what I actually played with.

On Twitter, a ton of people asked BR or DMR. I started playing with the BR for a while. There is no bloom and all 3 bullets are very accurate, but there was some small bullet spread. Also, there is some recoil. After shooting a clip at the wall to test the bullet spread, my reticule was fairly higher than where I started shooting. The DMR was single shot with bloom. However, the bloom reset much faster than the DMR in Halo Reach. I didn't have to pace my shots much at all. Both the DMR and BR were 5-shot weapons in this build. At the end of the night, I preferred the DMR. It shot faster than the BR, took the same amount of shots to kill, and I didn't feel like the bloom made me miss shots all that often.

Promethean Vision is the new see-through-walls ability. When you hit it, a wave of heat-mapping goes out across the screen and shows you nearby enemies. It does not show you all the way across the Map, just fairly close proximity. The enemies are also alerted when you do it. It reminded me a bit of Enhanced Vision from Shadowrun, but not as powerful. Offensively, I would ping the vision before entering a room and then charge in knowing which person to pick off first or whether I should not charge in.

Hologram was very similar to the hologram from Halo Reach. Not much to say here.

Magnum also had bloom and was very similar to Halo Reach. It could be shot very fast, but the bloom would make it very inaccurate. It had 8 bullets in the clip and was a 6-shot kill. The Plasma Pistol shoots a little bit slower now when rapidly pressing the trigger, but each shot seemed to do more damage. The homing mechanism on a charged shot seemed to be toned down quite a bit.

Press X to spawn was in the games I played. However, since they were FFA and TS game types, I didn't notice it much. Not sure if that feature will appear in objective game modes or not.

In the end, the game looks and sounds amazing. At its core, it's the Halo everyone knows and loves. Movement felt great and I had a really great time playing it for the short amount of time I had. Hopefully 343 will invite us to a longer test session with more features available where we can provide feedback.
Last edited by CyReN; 04-26-2012 at 08:43 PM.
Gazzawa
Member
(04-26-2012, 08:33 PM)

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#9070

Originally Posted by ViewtifulJC: View Post
*needs to read something different because HaloGAF is weird, goes to OT, Sensation of Pentration, Bronies, TransGAF, rough sex life of American spiders*

Ok, internet.

Ok.
E3 cannot get here soon enough!
It will be all downhill from there till Halo 4. In which case we will have a two week break before resuming Halo 5 discussion.
Sai-kun
Member
(04-26-2012, 08:34 PM)

Sai-kun's Avatar
#9071

I'm crying at that OT thread. Oh my god :lol
Blueblur1
Member
(04-26-2012, 08:35 PM)

Blueblur1's Avatar
#9072

Who is this Xand person?
ElzarTheBam
Member
(04-26-2012, 08:35 PM)

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#9073

Originally Posted by CyReN: View Post
KC talks Halo 4
Very nice, thanks!
Reagan's BR
Member
(04-26-2012, 08:35 PM)

Reagan's BR's Avatar
#9074

Originally Posted by CyReN: View Post
KC talks Halo 4
Bloom?
ElzarTheBam
Member
(04-26-2012, 08:37 PM)

ElzarTheBam's Avatar
#9075

Originally Posted by Blueblur1: View Post
Who is this Xand person?
Some backyard gangsta wannabe.
Computron
Member
(04-26-2012, 08:37 PM)

Computron's Avatar
#9076

Originally Posted by CyReN: View Post
KC talks Halo 4
Promethean vision? Bloom? Does not seem accurate. KC is a narrator for MLG right?
Tashi
Member
(04-26-2012, 08:38 PM)

Tashi's Avatar
#9077

KC is the gametype creator
ViewtifulJC
Banned
(04-26-2012, 08:38 PM)

ViewtifulJC's Avatar
#9078

Bloom

There it is, ladies and gentlemen.
Gazzawa
Member
(04-26-2012, 08:39 PM)

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#9079

Originally Posted by ElzarTheBam: View Post
Some backyard gangsta wannabe.
you shouldn't talk about your mum like that!
Tha Robbertster
Member
(04-26-2012, 08:39 PM)

Tha Robbertster's Avatar
#9080

Originally Posted by CyReN: View Post
KC talks Halo 4
Some things I noticed:
-BR is 5-shot
-DMR has bloom, 5 shot kill
-Pistol has bloom, 6 shots kill

Hopefully, things will change from this build but it doesn't sound all to bad.
Letters
Member
(04-26-2012, 08:39 PM)

Letters's Avatar
#9081

bloom is back... not enough laughing gifs in the world
Blueblur1
Member
(04-26-2012, 08:40 PM)

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#9082

Originally Posted by ElzarTheBam: View Post
Some backyard gangsta wannabe.
Okay?
Poker Face
Member
(04-26-2012, 08:41 PM)

Poker Face's Avatar
#9083

at least he said the bloom wasn't noticeable...
Overdoziz
Member
(04-26-2012, 08:41 PM)

Overdoziz's Avatar
#9084

Bloom on the pistol and DMR? Oh dear.
kylej
Member
(04-26-2012, 08:41 PM)

kylej's Avatar
#9085

Originally Posted by Louis Wu: View Post

Ordinance drops are pretty cool. When you earn one (I don't know what I did to earn them), you get a little thingy in your UI that pops up - three choices, mapped to three buttons on your D-Pad. Pick your drop, and it'll appear in the default location for that power weapon soon after. That is: Let's say we're talking about Powerhouse. When the game starts, there are no Rockets in the outlet under the station... but as soon as someone earns a drop, and picks Rockets, they'll pop in there. Everyone gets notified that they're about to drop - but the dropper obviously knows a little sooner. So you can either get there first, and snag 'em... or get there and set up a trap. :)
WJD
Member
(04-26-2012, 08:42 PM)

WJD's Avatar
#9086

Very happy to hear that the movement speed and "feel" are back. Shame about BR being a 5-shot and if the bloom on the DMR is like TU bloom then I think I'll be able to cope with it. Not so sure whether Pistol bloom is entirely necessary though.
Tashi
Member
(04-26-2012, 08:42 PM)

Tashi's Avatar
#9087

Lol majority of MLG's community is probably flipping out hahaha
Deputy Moonman
(04-26-2012, 08:43 PM)

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#9088

Originally Posted by Tha Robbertster: View Post
Some things I noticed:
-BR is 5-shot
-DMR has bloom, 5 shot kill
-Pistol has bloom, 6 shots kill

Hopefully, things will change from this build but it doesn't sound all to bad.
Pistol is a 6 shot kill with only an 8 bullet clip and bloom to boot? Wow. I was really hoping we'd get away from the 5 shot or more kill nonsense. It sounds like things could still be changed, but why do I get the feeling that's not going to happen?
ViewtifulJC
Banned
(04-26-2012, 08:43 PM)

ViewtifulJC's Avatar
#9089

Originally Posted by Tashi0106: View Post
Lol majority of MLG's community is probably flipping out hahaha
"Everybody, shut up about 343 studios, positive feedback only"

"So anyway, bloom is back and you have to earn power weapon drops, lulz"
VivaciousJazzy
Member
(04-26-2012, 08:43 PM)

VivaciousJazzy's Avatar
#9090

Well I was debating between using a DMR and BR but now its BR for sure.
Overdoziz
Member
(04-26-2012, 08:43 PM)

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#9091

Unlocks, AAs, Sprint, Killstreaks, Perks, Bloom

Reach 2.0
Computron
Member
(04-26-2012, 08:43 PM)

Computron's Avatar
#9092

He's totally right about this:

Quote:
The developer bashing that happens in our community has to stop. Every time Halo 4 details are released, the competitive community is there to rip apart every detail and publicly blast 343 about their decisions.
TheOddOne
Member
(04-26-2012, 08:44 PM)

TheOddOne's Avatar
#9093

So I was right that it was kind of like Shadowrun's see through walls perk!
GrimBrother One
Member
(04-26-2012, 08:44 PM)

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#9094

Walk-off for the Rays. HELL YEAH.
Recarpo
Member
(04-26-2012, 08:44 PM)

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#9095

Originally Posted by Tha Robbertster: View Post
Some things I noticed:
-BR is 5-shot
-DMR has bloom, 5 shot kill
-Pistol has bloom, 6 shots kill

Hopefully, things will change from this build but it doesn't sound all to bad.
That's what I noticed too, but considering he was explicitly told that they were still fine tuning the weapons, I'm sure that will change one way or another a few times before the game launches.
Tashi
Member
(04-26-2012, 08:45 PM)

Tashi's Avatar
#9096

Originally Posted by GrimBrother One: View Post
Walk-off for the Rays. HELL YEAH.
Mets too. Not a homer but I'll take it. I think my bro was at the game
The Henery
Member
(04-26-2012, 08:45 PM)

The Henery's Avatar
#9097

Surely he's mistaken when he said the DMR shoots faster than the BR?

How can bloom be relevant when the DMR's ROF has been lowered from the Reach version?

BLOOM!??!!?!>!(4857437372w8q18^%$£%"&"*"*
Computron
Member
(04-26-2012, 08:45 PM)

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#9098

Originally Posted by Overdoz1z: View Post
Bloom

Reach 2.0
DMR and pistols, and toned down. I am perfectly happy with that. Appeals to everyone one way or another.
Blueblur1
Member
(04-26-2012, 08:46 PM)

Blueblur1's Avatar
#9099

Bloom. I am disappointed.
kylej
Member
(04-26-2012, 08:47 PM)

kylej's Avatar
#9100

I'm also glad we got news today that bloom is back and the BR is 5-shot. Halo 4 honestly could not possibly sound any worse right now. Every single bit of information that gets released is not just abysmal, it's so hilariously creatively bankrupt. It's COD in space. Seriously.

They have completely destroyed just about every fundamental part of Halo multiplayer in favor of chasing after COD money - which they won't get. I do not understand.