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Member
(04-27-2012, 10:42 AM)
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#601
Ha, I was in the minority of all the tracked decisions except the last one. Though I more lied to Hershel on accident than on purpose. Thought the line I was choosing was honest. Then he was all "you'd better become a better liar!"
Spoiler stats Poor Doug never stands a chance.
Last edited by HadesGigas; 04-27-2012 at 10:50 AM.
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Member
(04-27-2012, 11:24 AM)
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#603
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Member
(04-27-2012, 11:39 AM)
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#604
Arrival at the drug store was quite well executed. Good on you Famous Videogames. Tense situation with unclear, potentially immediate and impactful consequences requiring quick, instinctive decisions. More of that sort of thing please. Really enjoyed the episode overall. It does the one thing about zombie fiction that's properly interesting and hasn't been done to death in this media. Due to Tellltale being typecast I was positively blindsided by that.
If I were to leave less positive feedback (beyond the botched audio); it tends to feel contrived when you're essentially searching for the one solution the designers constructed. I've never liked the stilted design around puzzles in adventure games. Like, the only items in the world are ones which are used to solve a puzzle. You're not really figuring it out, you're just trying to find the breadcrumb trail basically. If the puzzles somehow were more like the dialog system that'd be cool. Still need one? |
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Member
(04-27-2012, 01:27 PM)
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#608
Out of curiosity, what happened? Any link to a news story or something that would explain it?
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Member
(04-27-2012, 02:43 PM)
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#610
nerd guy vs good-looking woman with gun. He never had a chance. I suppose his appeal is helping you with tech stuff as opposed to Carley (putting the batteries in the wrong way) Also, Carley knows your secret, but on a meta level you know your secret is going to come out one way or another, so that wasn't really a deciding factor for me either.
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Member
(04-27-2012, 03:02 PM)
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#611
I haven't finished it, but already this episode has been great. I just wish they had avoided the blackout during the viral outbreak cliche. I've already seen it in a dozen movies in this genre.
Also, Clementine is pretty cute and I don't find any of the characters annoying. It feels very authentic to comic. I'm honestly curious to see how much crossover will occur later. |
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Member
(04-27-2012, 03:03 PM)
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#612
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Member
(04-27-2012, 04:43 PM)
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#613
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Member
(04-27-2012, 05:05 PM)
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#614
Finished it last night, and tis a shame such a good game is riddled with so many bugs. For example: It hangs and stalls form upwards of 30 seconds at a time. I sorta fixed it by playing in windowed mode, but the game still hitches from time to time resulting in missed dialog and hilariously out of sync VA.
oh and...
Quote:
Storywise I'm really amped for e2, but damn they need to patch this game >.> |
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Member
(04-27-2012, 05:30 PM)
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#615
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Member
(04-27-2012, 05:51 PM)
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#617
But in the end I chose Carley because I figured having a good shot is probably more important than a tech dude in the long run. |
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Member
(04-27-2012, 06:25 PM)
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#622
Wow i loved it, just finished it on 360 without any issues. Really hit hard some of the choices i had to make, love the style it plays so well i love that second stick with the big action cross over it with different things you can do mapped to buttons works so well. Roll on episode 2, strange 100 point achievos mind wonder if each one is going to be 100 each?.
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Member
(04-27-2012, 06:33 PM)
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#623
Yea. The only people I've seen complain are those who can't handle shadows or are forcing AA through their graphics card. |
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Junior Member
(04-27-2012, 06:44 PM)
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#624
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Member
(04-27-2012, 06:50 PM)
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#627
And I'm not forcing AA either. |
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Member
(04-27-2012, 08:47 PM)
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#634
Well, it's only been one episode so far. Who knows how he'll develop in the later ones? But, yeah, they didn't really include him at all in conversations with the other characters, so when it came down to making the choice, it was real easy--for most--on who to pick.
Besides, who doesn't like a cute, nerdy basement dweller? :D |
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Member
(04-27-2012, 09:19 PM)
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#635
There's a developer diary about the choices on Gametrailers. Don't watch it unless you've played through the first episode, contains lots of spoilers
I thought most interesting is that one developer mentions that you might save a character you're then stuck with for multiple episodes. So I hope that it actually matters which one we saved at the end of episode 1 |
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Member
(04-27-2012, 09:27 PM)
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#636
It wasn't worth posting, it was about Walking Dead being on Xbox after a few years of Telltale not having content there. The big takeaway was: our earlier games were published through Microsoft first party, in a similar manner to a lot of the indie games you see on XBLA (as opposed to XBLIG), whereas as of Walking Dead, Telltale is a licensed Xbox 360 third party developer, so we can publish our own content to XBLA without going through Microsoft as a publishing partner (we now go the same route as an AAA publisher, as opposed to an indie, which makes it less complicated to get a game onto XBLA, basically). Long story short, it wasn't a falling out as proposed earlier in the thread.
I don't know if it's been specifically pointed out, but Doug is actually based on our friend Doug Tabacco, who was Telltale's original web developer and IT guy. Getting that dude into the game is my proudest moment. We had all the other survivors worked out but felt like we needed one more in there to get the dynamic right. The conversation went along the lines of "maybe if it were someone like Doug?" "Yeah, someone kind of like Doug would be pretty great." "... what if it was just actually Doug? Would we be okay with that?" "Yes." "Okay, it's Doug." "Yep, it's Doug." Then Doug signed a release form clearing his name and likeness. His main objection to his depiction in the game is that he would, in real life, never actually wear socks with sandals. You can see a glimpse of actual Doug in this trailer.
Last edited by Jake; 04-27-2012 at 09:32 PM.
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Member
(04-27-2012, 09:39 PM)
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#639
How does the walking dead compare to back to the future when it comes to system requirements? Does it have a lot of graphical options to turn down? I'm able to run the Back to the Future games on my laptop, but only because you can turn it down to like 800 x 600 windowed and turn all the effects off... Do you think I can achieve the same thing with Walking Dead?
On a side note, does running games in windowed mode typically help with performance? |
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Member
(04-27-2012, 09:48 PM)
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#641
Not sure it'd work on your laptop, but I am sure the system requirements they've posted for it are pretty overblown. I think it'd mostly depend on your video card. |
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Member
(04-27-2012, 09:51 PM)
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#642
Last edited by PsychoRaven; 04-27-2012 at 09:58 PM.
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(04-27-2012, 10:08 PM)
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#644
haha, poor Doug. Carley is so much more developed. I would have thought she was going to be a key character moving forward based on how important she seems in this episode. Doug's character is just kind of... there. I was actually a little bit disappointed that Carley was a potential death, it implies that she won't have that much more to do moving forward.
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lil' bit tasty
(04-27-2012, 10:09 PM)
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#645
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(04-27-2012, 10:11 PM)
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#646
then he should have had more to do!
also, where I come from, we call Doug Tobacco a "Thumbs guy" |
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(04-27-2012, 10:39 PM)
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#647
Here's a Steam code for a full season pass (Mac/PC). The three code chunks are not in the correct order, first person to type them into Steam in the correct order gets the win! GLHF!
PGZMR-XP8VG-GEQWQ |
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(04-27-2012, 10:41 PM)
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#648
And here's one for PSN, similarly out of order:
L5T3-P6GH-A5NJ |
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Member
(04-27-2012, 10:48 PM)
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#650
Either way, Doug or Carley survives, so they can more or less fill the same character spot. As long as they're a bit more suble about it as Mass Effect. (Oh, character X is dead in your game? Well, here's a very similar looking character to basically tell you the same thing.) it shouldn't be that noticable. For example Doug could fix some sort of tech problem for you while Carley could have some sort of alternative solution. It requires them to make some extra content, but I feel the episodes are short enough that it's probably doable. |