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Member
(04-27-2012, 11:35 PM)
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Banned
(04-27-2012, 11:38 PM)
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Member
(04-27-2012, 11:38 PM)
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Currently, they haven't said anything officially, so we don't know. I'm going to personally guess that there'll be an option for the analog directionals, but they may really like just using the accels/gyros on account of how similar the form factor of the controller is to a steering wheel for a race car. |
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To hell with Bono,
here's a worthy cause. (04-27-2012, 11:39 PM)
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Member
(04-27-2012, 11:39 PM)
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Member
(04-27-2012, 11:41 PM)
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Hopefully we won't be getting any more leaks, especially 1st party games. I want all new info at E3. I am really looking forward to this year's E3.
This was the perfect leak (although a little early) and I think it is enough until E3. The trailer didn't really show anything new, it basically showed what we already knew about the Wii-U but this time in an actual game. And it makes you think about other different uses for the Wii-U. If another leak happens, I will probably stay away from gaming websites until E3.
Last edited by Smellycat; 04-27-2012 at 11:44 PM.
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Member
(04-27-2012, 11:43 PM)
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Quote:
Quote:
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Member
(04-27-2012, 11:43 PM)
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All those uses are too obvious! Where's the rally track instructions for a crazy co-driver to read out! (whether local or online)
![]() ...not that it's saying much considering how much an engine could likely scale up and down, but at least it's the same engine, which hopefully is a (slightly more confirmed) sign that the system should be ok with cross platform stuff as far as capability and ease of porting.
(wmdportal being the Project CARS site) |
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Banned
(04-27-2012, 11:43 PM)
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Probably not. Thread worthy? |
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Member
(04-27-2012, 11:43 PM)
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EDIT: Pork, DON'T! Down, boy! No thread for you! |
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Member
(04-27-2012, 11:45 PM)
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Quote:
this is old stuff referring to ds and wii communications |
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Member
(04-27-2012, 11:50 PM)
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It could be the video encoder then. But even if it's the case, let's say for a multiplayer FPS, you use the main screen for a simple ranking board, and render 4 480p or even sub480p (but upscaled) not too intricate 3D content on the padlets, like a 4 players spit-screen mode but dispatched on 4 padlets rather than displayed on the TV. The system is clearly capable of generating that. And the video encoder work depend on the quantity of data to handle. In this situation, it would be rather limited, so why the encoder would forbid that ? Current soft/algorithms that may be used by Nintendo have so much difficulty to manage the encoding/compressing/capturing/converting/whatever operations to multiple receivers ? Maybe Nintendo forces a security thing on the transmission that constitute an hindrance for the support of many padlets ? An interesting topic.
Last edited by IdeaMan; 04-27-2012 at 11:59 PM.
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Member
(04-27-2012, 11:51 PM)
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Maybe.... I almost don't want to get him into trouble... :) he has a lot of suggestive comments throughout the podcast, including talking about streaming 60 FPS to the Wii U pad towards the end... which to me suggests Aliens: Colonial Marines could be running at 60FPS on Wii U. Has a frames per second for the PS360 versions been mentioned before by Gearbox?
Last edited by Discomurf; 04-28-2012 at 12:06 AM.
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(04-27-2012, 11:52 PM)
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"Ni-Fi" is just what the homebrew community calls Nintendos proprietary wireless protocol. Nintendo uses standard 802.11b/g WLAN adapters, but for communication between Nintendo devices, they use a custom transport protocol. That custom protocol requires special firmware on the WLAN adapters, which is why there are no tunnels like Xlink for Nintendo handhelds (someone was working on something years ago, and even got somewhere, but it required a specific WLAN adapter and was never finished). Ni-Fi has a lower latency compared to standard WLAN protocols, which makes it ideal for local multiplayer - or the Wii U pad.
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Banned
(04-27-2012, 11:53 PM)
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No, but we can wait. I'm curious as to how he'll discredit it, though. Hopefully he would just take the high road and say that it's at least on-par, but knowing him...
I do have to admit that it's ridiculous and sad that we need proof that it's not weaker than current-gen. >_>; I know, but it's better than the "weaker than current gen" idiocy. On-par is subjective, so to some people it'll be considered on par either way. |
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Banned
(04-27-2012, 11:56 PM)
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Not sure the Wii U not being less powerful than this gen consoles is something to rub in someone's face. |
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Banned
(04-27-2012, 11:58 PM)
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http://nintendoeverything.com/87167/...king-a-sequel/ |
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(04-27-2012, 11:58 PM)
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Last edited by wsippel; 04-28-2012 at 12:01 AM.
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Member
(04-28-2012, 12:04 AM)
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We don't know the final controller designs. |
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XP-39C²
(04-28-2012, 12:04 AM)
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Member
(04-28-2012, 12:04 AM)
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For the video encoder, it's a valid point for the additional ones that would be useless most of the time, but is it so expansive in size and cost ? And Nintendo could have designed a specific one with an increased number of streams supported also (well, it could be the case).
Last edited by IdeaMan; 04-28-2012 at 12:08 AM.
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To hell with Bono,
here's a worthy cause. (04-28-2012, 12:09 AM)
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I give up my dream of more than 1 pad I'll settle for next room streaming and online co-op
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Member
(04-28-2012, 12:12 AM)
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