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An blind dancing ho
(04-27-2012, 09:31 PM)
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#301
I blame Risen 1 reviews/reviewers here. |
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Banned
(04-27-2012, 09:50 PM)
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#304
Well the thing is if the game doesn't have a good story and writing in general then it better have good gameplay, and Risen 1 had terrible combat that made doing everything a chore and it just wasn't fun to explore or do anything in the villages I came across. I've tried to force myself through all of that but I burn out within a few hours every time.
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Member
(04-27-2012, 09:51 PM)
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#305
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I've done nothing with my life except eat and fap
(04-27-2012, 09:54 PM)
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#306
And exploration is what the series is about. Exploration is still good. |
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Member
(04-27-2012, 10:05 PM)
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#308
I liked the first Risen but peoples' impressions about this game makes me much less enthusiastic than I used to be when we knew less about it.
So apparently there are no factions and the combat is much worse than the first Risen. Both were important parts of what I liked about the first Risen. Did they at least improve anything? (other than the graphics).
Last edited by Reuenthal; 04-27-2012 at 10:08 PM.
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Member
(04-27-2012, 10:31 PM)
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#310
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Member
(04-27-2012, 11:06 PM)
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#311
Same. Exploration is what Piranha Bytes' games do at best, and they are pretty much unmatched in that aspect. I can't think of many modern RPGs that can stand the comparison. The combat was simple but somehow tactical, challenging and engaging. The "villages" (the three main quest hubs: Harbor City, The Monastery and the Swamp camp) were also filled with interesting quests and NPC interactions, where every choice you made put you in a better position with some faction, and in a worse one with the opposite. Even both the writing and the story weren't that bad, actually. At least until the anti-climatic ending. Simplistic, sure, but not terrible. Even clever at moments. Of course, as production value goes it was hit and miss, like any low budget production, but I can honestly deal pretty fine with that, when at least a developer gives me a game that doesn't play by itself and where the only thing you have to do is clicking when the cursor changes shape (see: Bioware). I like the new focus on the pirate setting (they even explain in some pretty convincing way why magic is gone, where fireweapons come from, etc) and there are some clever ideas in the game, but pretty much everything they changed from the first feels like a step back, to me (once again, I'm talking for what I saw in the beta). They even removed the possibility to climb everywhere, and now you can climb just where there are specific "interactive hotspots"
Last edited by TucoBenedictoPacifico; 04-27-2012 at 11:21 PM.
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Member
(04-27-2012, 11:50 PM)
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#315
Risen's combat is a poor-man's Demon's Souls, which would be a lot more excusable if Demon's Souls didn't come out 7 months prior. The comparison isn't the best as DkS is a lot more sculpted in enemy placement but it's certainly less excusable than in almost every other RPG on the market.
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You're clearly dead-set on blaming consoles for PB's failings but Gothic 3 showed a clear move towards streamlining from G2 and Risen again from that. Risen did some things excellently and was praised for it; there's no need to pretend that everything else was equally good. |
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Member
(04-28-2012, 12:30 AM)
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#318
The impressions of this game have been a real bummer, this was one of my most anticipated games after the first Risen.
Is the exploration at least as good as the first? That was my favorite part of the first, just stumbling upon some non-quest related cave or ruin or something and getting through it and finding some cool gear or something. |
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Member
(04-28-2012, 12:32 AM)
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#320
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Member
(04-28-2012, 01:15 AM)
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#321
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Plus, all the individual characters who could become ally or enemies according to your behavior with them.
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Stealth, social, brawler, and when you burned a bridge, there was always another option somewhere. No one in Risen told you how to achieve results, pepole asked for tasks or items and then was up to you to deliver. For almost any objective you could bribe, fight, persuade, pickpocket, steal from the target's home and so on. It's easy to claim those were "fetch quests" but at this point you should tell me what other RPG in recent years had better quests, cause I can't think of a single game offering at the same time decent degrees of interaction and freedom, at least in recent times.
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Last edited by TucoBenedictoPacifico; 04-28-2012 at 01:21 AM.
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Member
(04-28-2012, 01:21 AM)
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#322
Gothic 3 had such a massive and cool world, though. Too bad about all of the technical issues and broken-ass combat.
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Member
(04-28-2012, 01:24 AM)
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#323
Too bad it was also awful pretty much in every way. Somehow, despise their efforts to show some technical muscles, even uglier to look at than their previous products. In the end Gothic 2 plus Night of the Raven still is their "masterpiece".
Last edited by TucoBenedictoPacifico; 04-28-2012 at 01:28 AM.
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I wish I could hat you to death
(04-28-2012, 01:46 AM)
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#325
Im loving it so far. Concentrating all my glory into Cunning. I want all that phat loot as early as possible. A Rifle is a must for most of the monsters as all your sword abilities means nothing to them. About to leave the Second Island
Last edited by Orin GA; 04-28-2012 at 01:51 AM.
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(04-28-2012, 01:58 AM)
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#326
Couldn't load this until I turned my sound card from 8 channels to 6 channels. It's absolutely thrashing my gpu too, constantly at 99%.
Enjoying what I've seen so far though. |
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(04-28-2012, 04:07 AM)
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#330
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Member
(04-28-2012, 04:17 AM)
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#331
I don't get the reviews sometimes. I'm still early, but I'm enjoying it so far. It's a sort of abbreviated take on the usual rise from nothing scenario that's common to all PB games, but it's still enjoyable. And being able to wear pieces of armor for all parts of the body is neat.
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Cock Encumbered
(04-28-2012, 04:58 AM)
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#334
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Member
(04-28-2012, 05:57 AM)
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#335
Not to say there's not some funny English here and there, but are you sure that's not the message you get when you lack the skill to learn an ability: "Not good enough!"?
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Member
(04-28-2012, 06:50 AM)
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#337
^ Boring video of this game's wonderful jank. |
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I've done nothing with my life except eat and fap
(04-28-2012, 07:00 AM)
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#338
what really irritates me is how shadows are moving in this game during the day. They don't move gradually like in Rockstar games and not jerky like in Skyrim, they just SWITCH. It's SO IRRITATING. Does anyone know how to fix this?
As for the game I don't find it jarring as people here claim it is. I found myself constantly comparing it to the previous game I finished - ME3. Yeah, dialogue animations aren't as cinematic but they were the same in Divinity II and I enjoyed it. Also the character doesn't look like a passing drunkard who is constantly rolling his eyeballs like my Shepard did in like 30% of conversations. As for the game I enjoy it much more than Mass Effect 3 and I don't see that much junk comparing to this AAAA 90+ metacritic title. Running animations in Mass Effect look much worse for example. As for the game itself it's hard to compare them because Mass Effect 3 is a corridor shooter and this is an RPG but as a game I enjoy Risen 2 much more. |
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Member
(04-28-2012, 07:00 AM)
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#339
I'm enjoying it, despite the extremely rough edges. It really needs better combat though.
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Member
(04-28-2012, 07:40 AM)
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#342
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Member
(04-28-2012, 07:43 AM)
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#343
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I've done nothing with my life except eat and fap
(04-28-2012, 07:53 AM)
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#345
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Member
(04-28-2012, 07:59 AM)
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#346
Exactly. WRPG´s are by definition so complex, that there will always be some kind of bugs. If you really love the genre, you learn to live with them. And I personally do enjoy them, as long as they are not game breaking.
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Member
(04-28-2012, 08:19 AM)
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#348
And just to be clear, keep in mind that I fucking love a game with all these little bits of jank. They make experiences memorable! I think STALKER and Witcher are two of the greatest video games ever made, so ain't no way I think buggy games are a bad thing.
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I've done nothing with my life except eat and fap
(04-28-2012, 08:25 AM)
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#349
yeah, I understand this but a lot of people lack your love for this kind of games and consider them just euro-janky. What I find strange is that all other WRPGs are equally janky but they don't get this rep. A power of marketing, I guess.
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Trust no one!
Keep your laser handy! (04-28-2012, 08:27 AM)
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#350
so the game is awful? was so looking forward to a cool pirates themed rpg |