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Member
(04-29-2012, 05:45 PM)
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#201
If the Steam Box thing is true, they might as well do it if Canonical and others don't keep up with their needs. They might also be looking into DirectX wrappers to offer to developers to make porting their games easier. I forgot the name, but there are some companies that offer such libraries (for Windows->OSX porting, at least).
Last edited by M3d10n; 04-29-2012 at 05:48 PM.
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Faster, stronger, smarter and has a wife who plays more games than you
(04-29-2012, 06:47 PM)
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#202
What would that really accomplish, though? How would that be more beneficial than working directly with the maintainers of the most prominent consumer distros (which would be, what, Ubuntu and Mint these days?) to build compatibility-oriented tools and cross-test new drivers?
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(04-29-2012, 07:07 PM)
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#203
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Member
(04-29-2012, 07:13 PM)
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#204
It's worth mentioning that anything they do to make Steam on Linux work better (drivers, Windows dll emulators or wrappers, etc) could very easily be incorporated upstream and work on any distribution. |
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Faster, stronger, smarter and has a wife who plays more games than you
(04-29-2012, 10:42 PM)
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#205
Right, that's kind of my point though: unless the managers of other distros are completely intransigent about it, no benefit to localizing changes in a single distro environment rather than pushing for improvements to spread out into the broader Linux ecosystem.
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Member
(04-29-2012, 11:06 PM)
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#206
There's some politics in even major libraries that everybody uses that surprised even me. Recently, someone managing glib made a change to malloc for a minor, questionable speed improvement on newer Intels that broke Flash (among other programs). It took Linus Torvalds ripping the maintainer a new one for a while before it got changed back. Stuff like that happens all the time, as much as I like Linux it can be a royal pain some times. So yes, I expect the managers of many (not all, granted, but many) to be completely intransigent. Intransigency is one of the founding principles of many distros, I'm pretty sure. :) On the other hand, the one distro most likely to care is Ubuntu, which would be a pretty major victory by itself. |
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Faster, stronger, smarter and has a wife who plays more games than you
(04-29-2012, 11:09 PM)
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#207
If they can't get major consumer distros and hardware makers on board to at least work with them then the whole thing is a massive waste of time and they should all move their desks back to working on something more practical, like modeling DOTA2 hats.
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Member
(04-29-2012, 11:49 PM)
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#209
But if Valve did want to eventually sell hardware, then having their own OS would be incredibly important. And it would be easier if they start with their own distro first. |
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Member
(04-30-2012, 12:20 AM)
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#210
Quote:
Quote:
Last edited by thcsquad; 04-30-2012 at 12:23 AM.
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Faster, stronger, smarter and has a wife who plays more games than you
(04-30-2012, 12:35 AM)
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#212
The goal of Linux Steam would be to sell games to people who already use Linux for productivity purposes, much like Mac Steam is serving a semi-captive market moreso than trying to create absolute parity between PC and Mac gaming. That's best served by coming to people where they already are, i.e. running Ubuntu, Mint, Fedora, etc. Anyway, I don't see any reason that Ubuntu (who are already actively promoting and selling proprietary software, including games, in the Ubuntu Software Center) would be opposed to working with Valve on this.
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Member
(04-30-2012, 01:07 AM)
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#213
Indeed. I suspect that most of the "user friendly" mainstream distros will embrace Steam for Linux. I'm sure Canonical will add it to their "partners" repository for download on the Software Center. The same thing will probably go for Mint as well, and a few other distros.
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Member
(04-30-2012, 04:56 AM)
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#214
My point is that even proprietary friendly distributions like Ubuntu have many interests to consider, and even working with Valve problems are likely to come up. Handling their own distro is more work, but gives them more control. Most of the libraries they'd be working with would be GPL, so it'd still benefit the rest of the community.
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It'll make a lot of people very happy, myself included, so if that's Valve's main goal then that's great. I just don't think it'll make Valve a lot of new customers. |
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Member
(04-30-2012, 05:25 AM)
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#217
I don't see why Valve would want to work with any Linux distribution at all when they can simply target any Linux/glibc system and build a user friendly platform on top of that.
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Member
(04-30-2012, 06:27 AM)
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#219
Honest question: Does anyone know how well newer games like those work in Wine, if at all?
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Member
(04-30-2012, 07:03 AM)
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#220
But you can look up what games are running and how good at http://appdb.winehq.org/ |
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Member
(04-30-2012, 07:09 AM)
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#221
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Member
(04-30-2012, 01:35 PM)
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#223
And at this point, you can safely say Valve does things that aren't motivated by money. I bet you that the developers on this project are doing it because they simply want to. It changes from release to release, but the amount of supported software tends upward. It's a lot better than when I was fooling with it years ago. |
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Member
(04-30-2012, 01:40 PM)
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#224
All Valve would need to do to get people to install their OS is offer an exclusive TF2 hat.
Not that I think Valve is working on their own OS or anything. There's nothing they could do by themselves that they can't do easier working with Ubuntu, especially if the rumors of Canonical signing deals and pushing hard for games on their storefront is true. |
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Member
(04-30-2012, 05:49 PM)
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#229
Now, Paradox's games work pretty splendidly. Everything except for updating through the launcher, haha. |
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Faster, stronger, smarter and has a wife who plays more games than you
(05-01-2012, 03:01 AM)
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#230
I definitely agree a generic target at the lowest level would be the way to go though. |
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Member
(05-01-2012, 03:21 AM)
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#231
1. Relying on brand loyalty to sell your product in spite of your customers' wishes, is not sustainable. Many companies do it, but Valve has made a lot of money by going the opposite way and bending over backwards to please their fans. 2. Valve knows that there is a market for this, and they probably know that their presence will make said market grow, and position them as that market's undisputed leader. |
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4chan's Official Representative
(06-01-2012, 06:56 AM)
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#232
An update:
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4chan's Official Representative
(07-02-2012, 10:53 PM)
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#233
Valve was with their Steam business partners discussing Linux and why Valve is supporting it:
http://www.pressfire.no/spesialer/e3...-sjefen-ler-av |
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Member
(07-02-2012, 10:59 PM)
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#234
I tried ubuntu once and then hurried back to windows haven because of many limitations and technicalities. (WTF do you mean I don't have exe to install drivers? Wait, there is no drivers? WTF?)
Seriously you guys are excited because of semi-geek in your spirit, but majority of consumers are not very fond of linux. if at all. |
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Junior Member
(07-02-2012, 11:05 PM)
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#235
This is brand new information, how dare they! |
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Member
(07-02-2012, 11:10 PM)
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#236
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ὁ αἴσχιστος παῖς εἶ
(07-02-2012, 11:11 PM)
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#237
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Member
(07-02-2012, 11:33 PM)
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#238
There's something I'm wondering about. I use Linux exclusively, but despite that my Steam account has somehow ended up with 39 Windows games. When I use the Windows version of Steam with Wine, all games are there and can be downloaded and launched just as if I was using Windows. And a few of them are even playable! But what will it be like in the native client? Will it only display the games that have a Linux version, or will it display all games? And if all games are there, can you launch them through Wine via the client?
I assume it'll work in Linux like it currently works on Mac. How do they handle the problem of users being able to own games for a different OS than they're currently using? |
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Billiechu
(07-02-2012, 11:34 PM)
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#239
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Member
(07-02-2012, 11:37 PM)
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#240
So, you would probably have to install two steam clients (one Linux and the other windows) in different places. And LOL@kuroshiki. I'm pretty sure he's joking. No one is that dumb... |
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Member
(07-03-2012, 12:51 AM)
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#241
About the Steam Box, Steam OS thing... I can't really see Valve making either. However, I can see Valve working with Ubuntu, Mint and Fedora and various PC Hardware makers to make Linux Machines that are advertised in conjunction with Big Picture Mode as being akin to a Steam Console.
Why should Valve waste money making hardware and software outside of their skill set when they can just let others make the OS and PCs that will advertise their service? |
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Junior Member
(07-03-2012, 01:19 PM)
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#243
My instinct says that it'll filter out Linux natives. However, if they are really smart, they'll license Crossover from Codeweavers and have an api layer that will "support" a key set of Windows games and display these in the list, possibly with a disclaimer that they may not work 100% perfect yadda yadda yadda. I doubt that will happen though, particularly since developers are really prissy about things like that. |
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4chan's Official Representative
(07-11-2012, 10:34 PM)
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#244
Another update about Valve's work with Linux:
Quote:
The Kernel update: https://lkml.org/lkml/2012/6/22/338
Last edited by crimsonheadGCN; 07-11-2012 at 10:38 PM.
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Member
(12-07-2012, 05:52 PM)
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#249
Mock if old.
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