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Member
(03-06-2012, 07:18 AM)
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#403
Between Kinect, retail and XBLA they actually seem to have quite a big line up. Haven't got a full list for Microsoft Studios published games in 2012, but I think the amount would surprise a lot of people. So much potentially good stuff on XBLA.
Last edited by bede-x; 03-06-2012 at 07:22 AM.
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lil' bit tasty
(03-06-2012, 07:26 AM)
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#405
seems to be geared towards Lionhead and nothing more, which is really shortsighted and a little silly. |
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PayPal bishoptl for tags
(03-06-2012, 08:22 AM)
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#407
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Member
(03-06-2012, 08:25 AM)
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#408
http://www.youtube.com/watch?feature...&v=81rm0j1YJsg |
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Member
(03-06-2012, 08:48 AM)
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#409
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Member
(03-06-2012, 09:21 AM)
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#410
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Member
(03-06-2012, 09:27 AM)
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#411
I would definatly want to see Journey creation/spell system in Fable 4 for example, would make the boring one button combat a lot more interesting Heroes seems very good too gameplay wise, i was negative at first glance, but after the video and hands on i think i will buy this game, love the boss battles option too |
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Junior Member
(04-30-2012, 05:09 PM)
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#413
Here's some gameplay I recorded over the weekend. I set the vids to 'Public' after the embargo lifted this morning.
http://youtu.be/wMfY5mtdjm0?hd=1 http://youtu.be/XlK5DfzcHaY?hd=1 |
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(04-30-2012, 06:57 PM)
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#414
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Member
(04-30-2012, 07:00 PM)
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#415
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Member
(04-30-2012, 07:00 PM)
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#416
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Member
(04-30-2012, 07:29 PM)
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#417
It's nice to look at this game as more of a follow-up to Gauntlet series, rather than Castle Crashers, or more combo-oriented brawlers like Street of Rage or Battle Circuit. I can see this game being fun in that Gauntlet Legends style. The mini-games seem like a great counter to the traditional "this is too repeatitive!" complaint. It allows them to keep the combat engine straight-forward, without trying to make things "fresh" by bogging it down with a bunch of over-complex fillers. Having said that, the extra they did add in seems to be fun stuff. Big head modes, shrinking or giant characters, disguising as one of your enemies, and even moral choices. It seems to hit on all that Fable holds dear, but in a whimsical way (that is thankfully more in depth than "teehee, fart jokes!") Looks like one of the freshest things from Lionhead in a good while, well worth giving a chance. |
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Member
(04-30-2012, 07:52 PM)
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#418
That said, I would like to see Lionhead exploring a new franchise.
Last edited by MrGreencastle; 04-30-2012 at 07:55 PM.
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Member
(04-30-2012, 08:25 PM)
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#421
Might as well post my review roundup from the XBLA thread:
6/10 - Eurogamer 5.5/10 - RipTen 3.5/10 - Destructoid 6/10 - EDGE 3/5 - Digital Spy 3.5/5 - Pocketlint 8/10 - CraveOnline <- Maybe they're the only ones that "get" it? MeGreencastle, tinfoilhatman, think we're in for an interesting XBLA Wednesday demo session! I do like how the 8/10 reviewer mentioned they had more fun with this game than any of the Lego games, haha. Looking forward to getting some personal hands-on time with the game. |
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Member
(04-30-2012, 08:37 PM)
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#423
Didn't realize it was coming out so soon, I thought this was supposed to be a supplemental game for Fable: The Journey. |
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Sonic handles my blue balls
(04-30-2012, 08:56 PM)
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#424
I legit bought a 360 to play this. It is coming in today. The idea of a beat'em with online and Mario Party with online...together...has me excited. ...what is wrong with me? |
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Member
(04-30-2012, 09:52 PM)
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#425
I've never been a fan of 3D brawlers in general (unless they were made by Sega!), and I burnt out on Fable 2 so much I got tired of listening to all the samey accents, and seeing all the samey people... yet I still have some hype for this game. Unless the underlying controls and game system is bad, I can see this game having it's fans, and being a good game to play for gaming families, or anyone who just likes FUN in their games, and isn't too insanely critical. |
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Banned
(04-30-2012, 09:56 PM)
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#426
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Sonic handles my blue balls
(04-30-2012, 10:13 PM)
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#427
Haha Fez did catch my eye as I was looking up "XBLA to buy". Is there a newer version of Trials out or can I just get the physical Trials/Limbo/Splosion Man combo disc? |
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Member
(04-30-2012, 10:36 PM)
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#429
Since the NDA seems to have been lifted:
I've been playing it over the weekend. Cant really say its a good game. The movement is really awkward, more so because of the camera, and the challenge level is very low. The game is closer to an old beat-em-up than to a dungeon crawler, being focussed on walking through a straight path, but in that case you'd expect more than mashing the attack button and perhaps an evasion move every once in a while. Half way through, it does not impress me yet, though Im hoping it will open up in the second half. Also, might be more fun when playing with friends instead of AI. Style is charming though. |
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Member
(05-01-2012, 01:30 AM)
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#430
"If you hate your kids : Make them play Fable Heroes"
http://www.giantbomb.com/quick-look-...eroes/17-5928/
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Banned
(05-01-2012, 01:47 AM)
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#431
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Member
(05-02-2012, 08:13 PM)
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#433
You know its bad when the people playing it go off the path and start talking about another game for a while. |
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Member
(05-04-2012, 12:26 AM)
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#436
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Member
(05-04-2012, 01:51 AM)
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#437
Really weak game with a combat system with a massive 3 - yes, three! - attacks and dull level design that is exclusively left-to-right... But it's still kinda fun. I think it's fun because it's just so damn easy. Stomping on enemies that can't do anything to hurt you is always fun to me, even if it's mindless and stupid.
I have to say, whoever is the lead designer is one of the worst in the business. The actual programming and the small things the rest of his team did are good to fantastic, but pretty much all of his overarching design choices are fucking terrible. Combat feels pretty good despite the simplicity, it's not very glitchy and the graphics are nice...but the board game idea is one of the worst I've ever seen in 25 years of gaming. To clarify: you level up your character by rolling dice and moving around a board, which is fun the first five times. Not quite so much when you only have two things left to unlock to make your guy a badass and you need to replay levels 30 times in a row to land on the right board tile so you can buy the upgrade. You can only access the board game after beating a level. Oh, and if you want to complete the game and get all the gold medals, you have to play a board game before every single level, and you need to land on two specific tiles before each attempt. Meaning you get to "play" the board game (it's not an actual game because it has no rules, you just roll dice and move) 20 times before each level you attempt gold on. Like I said; one of the worst ideas in the history of gaming. |
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Sonic handles my blue balls
(05-04-2012, 04:53 PM)
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#438
I kinda like the game. It's certainly charming, is easy (although not as ridiculously easy as Fable 2 was), and is fun to play with three other people. Wish the game didn't look sub-HD, on par with the Xbox Dashboard when you press the center button.
The dice roll mini-game to purchase ability upgrades is a concept that would work wonderfully if abilities purchased didn't save to your character. (i.e. if this was like Mario Party and characters started off with 0 coin at the beginning of each game they play) But because of the long-term RPG nature of it, the system is more annoying than Mass Effect 3's booster pack purchase for weapon unlocks. |