Dabanton
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(04-30-2012, 11:59 PM)

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Skyrim Kinect Voice Commands #1

Major Nelson posted these earlier. Can't wait to give them a try.




BHK3
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(05-01-2012, 12:00 AM)

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#2

FUS RO DAH

*game pauses, equips magic staff, casts heal*

DAMN IT
Impeccable
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(05-01-2012, 12:02 AM)

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#3

This will end up being a hilarious series of Youtube videos.
nintendoman58
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(05-01-2012, 12:04 AM)

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#4

Skyrim is about to become very noisy.
Derrick01
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(05-01-2012, 12:06 AM)

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#5

An impressive number of commands but I still fail to see the point of it all. By the time you do the commands to get all the way from the game to a specific skill, including the lag time of kinect, I could probably do it manually twice.
Papercuts
fired zero bullets in the orphanage.
(05-01-2012, 12:08 AM)

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#6

Mass Effect 3 kinect stuff was actually done really well, so it's nice to see an extensive amount of voice commands added here.
Arklite
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(05-01-2012, 12:10 AM)

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#7

Interesting but superfluous, and the shouts should have basic mic support without the need for a Kinect (if that isn't the case already.)
Schmitty
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(05-01-2012, 12:11 AM)

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#8

I want to try this

FUS RO DAHHHHHHH
Raonak
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(05-01-2012, 12:19 AM)

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#9

One thing i dont get;
kinect has no processors or anything in it iirc-

then why are the voice commands limited to kinect? couldn't you just do the same with a standard mic? surely it's all just software implementation
CountAntonius
Banned
(05-01-2012, 12:22 AM)

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#10

Hate the fact that they don't let you use a headset mic for this.
jambo
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(05-01-2012, 12:25 AM)

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#11

Originally Posted by Raonak: View Post
then why are the voice commands limited to kinect? couldn't you just do the same with a standard mic? surely it's all just software implementation
MS like money.

Plus the mic in the Kinect is probably a lot better than the headset or wireless mics.
Takuya
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(05-01-2012, 12:28 AM)

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#12

Originally Posted by jambo: View Post
MS like money.

Plus the mic in the Kinect is probably a lot better than the headset or wireless mics.
What? lol
bigtroyjon
Member
(05-01-2012, 12:28 AM)
#13

Originally Posted by Raonak: View Post
One thing i dont get;
kinect has no processors or anything in it iirc-
you don't recall correctly.
ronito
got my tag in the OT
(05-01-2012, 12:30 AM)

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#14

do we know the details of the deal?
Did Microsoft front the dev costs for this?
CountAntonius
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(05-01-2012, 12:32 AM)

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#15

Originally Posted by jambo: View Post
MS like money.

Plus the mic in the Kinect is probably a lot better than the headset or wireless mics.
Yeah I know it's a selling point for Kinect but it just angers me cause I was using voice commands back on the original xbox for Ranbow Six 3.

Also I remember in that game when you talked online your players mouth moved. Pretty amazing how that stuff isn't being done anymore.
bigtroyjon
Member
(05-01-2012, 12:33 AM)
#16

Originally Posted by ronito: View Post
do we know the details of the deal?
Did Microsoft front the dev costs for this?
There is no deal. Some guy working on the game did it for a gamejam type thing, they liked it and decided to put it in the game. Costs would be really small for something like this due to the Kinect.
Raoh
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(05-01-2012, 12:34 AM)

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#17

Originally Posted by CountAntonius: View Post
Yeah I know it's a selling point for Kinect but it just angers me cause I was using voice commands back on the original xbox for Ranbow Six 3.

Also I remember in that game when you talked online your players mouth moved. Pretty amazing how that stuff isn't being done anymore.
Socom as well, nothing new just not pushed.

I do recall no one being interested in voice commands for RUSE, which you know a RUSE clone is most likely in the works for kinect.
Unregistered007
Banned
(05-01-2012, 12:35 AM)
#18

This is pretty stupid.

Should have thought about it before shipping it and should have included in the game manual.

At this time they can kiss my dragon.
Trunchisholm
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(05-01-2012, 12:37 AM)

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#19

Originally Posted by Raonak: View Post
One thing i dont get;
kinect has no processors or anything in it iirc-

then why are the voice commands limited to kinect? couldn't you just do the same with a standard mic? surely it's all just software implementation
It does have a processor:

http://www.eetimes.com/electronics-n...ssor-after-all

This question has been answered a million times in a million different threads. MS has a really good speech recognition API tied to Kinect, which works well with the hardware's mic array. Developers don't need to spend time implementing other systems that might just not be nearly as good (Binary Domain is a clear an example). Bethesda implemented voice commands in Skyrim because it is really straightforward with the Kinect API, otherwise they would not have bothered.

Sure, MS could just adapt the API to work with headsets, for better or worse, but that would also cripple one of Kinect's major selling points.
Last edited by Trunchisholm; 05-01-2012 at 12:49 AM.
The Albatross
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(05-01-2012, 12:49 AM)

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#20

Originally Posted by CountAntonius: View Post
Yeah I know it's a selling point for Kinect but it just angers me cause I was using voice commands back on the original xbox for Ranbow Six 3.

Also I remember in that game when you talked online your players mouth moved. Pretty amazing how that stuff isn't being done anymore.
Same with CS... and the face importer from R6 games, jesus, it used to be so hilarious. I don't know why they've removed all of that from games, it was pretty great.
BigDug13
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(05-01-2012, 01:28 AM)

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#21

Originally Posted by Derrick01: View Post
An impressive number of commands but I still fail to see the point of it all. By the time you do the commands to get all the way from the game to a specific skill, including the lag time of kinect, I could probably do it manually twice.
Are you not seeing the big picture of the additions? You're able to assign voice hotkeys to a ton of different things. No more fishing through magic menus or scrolling through your extensive "quick select" list for specific spells or items.

Example:

"Equip Summon", your dremora lord spell appears in your right hand, then you cast. Then say "Equip Bound Weapon", your bound bow spell appears in your right hand, then you cast and start shooting. Oh crap, I'm taking a ton of damage from something. say "Become Etherial", (even if that shout was not equipped), now you have just activated the Become Etherial shout.

Then say "Equip Shield", shield equips, then say "equip healing spell", your heal equips in right hand, then cast to refill health, then say "equip soul trap", your soul trap spell appears, you cast it on the enemy that crept up on you, then say "equip sword", start swinging to kill whatever crept up on you.

So without opening a single menu, you just performed all of those functions in real time. How many menus would you have to open to accomplish this same series of functions currently?

Basically instead of only having 2 direct hotkeys with the left and right digital pad, you how have a TON of direct hotkeys, as well as every shout constantly equipped.

Is this patch going to make it usable on PC with a regular mic?
Last edited by BigDug13; 05-01-2012 at 01:54 AM.
hayguyz
Member
(05-01-2012, 01:36 AM)
#22

nerds yelling at teevees
Derrick01
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(05-01-2012, 01:38 AM)

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#23

Originally Posted by BigDug13: View Post
Are you not seeing the big picture of the additions? You're able to assign voice hotkeys to a ton of different things. No more fishing through magic menus or scrolling through your extensive "quick select" list for specific spells or items.

Example:

"Equip Summon", your dremora lord spell appears in your right hand, then you cast. Then say "Equip Bound Weapon", your bound bow spell appears in your right hand, then you cast and start shooting. Oh crap, I'm taking a ton of damage from something. say "Become Etherial", (even if that shout was not equipped), now you have just activated the Become Etherial shout.

Then say "Equip Shield", shield equips, then say "equip healing spell", your heal equips in right hand, then cast to refill health, then say "equip soul trap", your soul trap spell appears, you cast it on the enemy that crept up on you, then say "equip sword", start swinging to kill whatever crept up on you.

So without opening a single menu, you just performed all of those functions in real time. How many menus would you have to open to accomplish this same series of functions currently?

Basically instead of only having 2 direct hotkeys with the left and right digital pad, you how have a TON of direct hotkeys, as well as every shout constantly equipped.

I'm sure there will be inevitable mod on PC to use the kinect to do the same on there.
The number of menus doesn't matter if I can still do it quicker than it takes for you to say all of that stuff and for kinect to register it (which may or may not be the case. Kinect has a tendency of being slooooow though). Some of these commands have you going in a line of 3+ commands.
LiquidMetal14
hide your water-based mammals
(05-01-2012, 01:40 AM)

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#24

Originally Posted by CountAntonius: View Post
Hate the fact that they don't let you use a headset mic for this.
Yep, another BS gimmick use. I don't even want to try this on PC but it will be funny for the videos.
DSN2K
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(05-01-2012, 01:42 AM)

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#25

was doing this shit on xbox with Rainbow Six, embarrassing that you now apparently need Kinect for basic voice command.
Y2Kev
Favorite Poster on the Citadel
(05-01-2012, 01:44 AM)

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#26

Do you have to shout? Or can you just talk?
bryehn
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(05-01-2012, 01:49 AM)

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#27

Menu sorting! Sold, I'll dive back into Skyrim.
BigDug13
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(05-01-2012, 01:53 AM)

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#28

Originally Posted by Derrick01: View Post
The number of menus doesn't matter if I can still do it quicker than it takes for you to say all of that stuff and for kinect to register it (which may or may not be the case. Kinect has a tendency of being slooooow though). Some of these commands have you going in a line of 3+ commands.
I think you seriously underestimate the average amount of time you spend sifting through menus on a regular basis in Skyrim. "Equip summon spell" to make my right hand have my pet summon is going to be faster than opening up my quick select menu and scrolling through to find the summon spell, then pressing the right trigger to equip it, even with a little lag. You can equip and cast 5 different schools of magic within a matter of a few seconds. Sorry, but you're not sifting through your quick select menu that fast for 5 different spells. Instant access to CAST any shout in your arsenal. (not just equip)

Ignore any of the command lists that say "only available in X menu" and look at all the commands you can instantly use from in-game.
Last edited by BigDug13; 05-01-2012 at 02:22 AM.
OatmealMu
I will pee on you and
your undead cousin
(05-01-2012, 01:57 AM)

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#29

FUS RO DAH!


"Okay!"

http://youtu.be/56Yc-4ERsV8?t=2m50s
GhaleonEB
knows his self-worth.
(05-01-2012, 01:57 AM)

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#30

Originally Posted by Y2Kev: View Post
Do you have to shout? Or can you just talk?
Bethesda has a demo video here. Sounds like you can just say the shouts.

http://www.elderscrolls.com/

Though, there's exactly one I will ever know how to say on the fly.
BigDug13
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(05-01-2012, 02:01 AM)

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#31

Oh! I glossed over this part and didn't realize the impact:

You can now tell your follower what to do without having to click on them. That's a huge benefit in the middle of running around.

You look at an NPC, "Ally Attack", your follower will attack your target. Current way you do that is hold down the button on your follower till the reticule changes, then target the enemy and click. Way faster the new way.

Also, the voice commands to bring up menus and navigate menus is the part that is pointless IMO. The best benefit of this entire patch is to perform more functions in real time to AVOID menus. Once I have to bring up a menu, my controller will work just fine, thanks.

http://www.youtube.com/watch?v=WyaEZG3pg_E

Here it is in action and it doesn't look like much lag. It's also cool how you assign the hotkeys. edit - OK, I take back my point about useless in menus. Sorting is enabled now? Damn...now I need to buy a kinect.
Last edited by BigDug13; 05-01-2012 at 02:12 AM.
BigDug13
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(05-01-2012, 02:03 AM)

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#32

Originally Posted by GhaleonEB: View Post
Bethesda has a demo video here. Sounds like you can just say the shouts.

http://www.elderscrolls.com/

Though, there's exactly one I will ever know how to say on the fly.
Hahaha, it's either/or. You don't have to memorize the dragon tongue version, you can just say "unrelenting force" or "become ethereal".
cheststrongwell
my cake, fuck off
(05-01-2012, 02:09 AM)

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#33

Hell no. My roommates would think I'm insane.
BigDug13
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(05-01-2012, 02:18 AM)

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#34

Patch is tomorrow:

Blog entry with trailer:

http://www.bethblog.com/2012/04/30/s...ives-tomorrow/
Gowans
(05-01-2012, 07:44 AM)

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#35

That's a big list of commands.
subversus
I've done nothing with my life except eat and fap
(05-01-2012, 07:55 AM)

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#36

fucking finally. the lack of hot keys on consoles is replaced by hot commands.
GrandHarrier
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(05-01-2012, 08:06 AM)

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#37

Xbox, my body is ready.
kinoki
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(05-01-2012, 08:08 AM)

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#38

I actually think the shouts are a nice gimmick. That's good game design. Inspired, even. The rest... not so much.
Franklinator
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(05-01-2012, 08:10 AM)

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#39

I'll probably play Skyrim for the first time in a while after this patch is live.
saunderez
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(05-01-2012, 08:13 AM)

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#40

Originally Posted by kinoki: View Post
I actually think the shouts are a nice gimmick. That's good game design. Inspired, even. The rest... not so much.
I dunno about that, voice shortcuts for weapons and spells is pretty damn handy.
REMEMBER CITADEL
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(05-01-2012, 08:42 AM)

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#41

Originally Posted by Trunchisholm: View Post
Sure, MS could just adapt the API to work with headsets, for better or worse, but that would also cripple one of Kinect's major selling points.
For worse, if Kinect's voice recognition could work just as well with a simple mic, then it wouldn't have that bulky array.
Alx
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(05-01-2012, 08:49 AM)

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#42

Originally Posted by REMEMBER CITADEL: View Post
For worse, if Kinect's voice recognition could work just as well with a simple mic, then it wouldn't have that bulky array.
The array is used to filter ambient noise and localise the user... It would be less of a problem with a microphone held right in front of the user's mouth.
There is still a debate about how much of speech recognition is embedded in the kinect, but in theory you could indeed do everything with a microphone. The fact that the developer decided to go with kinect for the gamejam is only a sign that it's much easier to do it with its API/SDK. That's not a surprise either, the big strength of Microsoft has always been on the quality of its development tools.
REMEMBER CITADEL
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(05-01-2012, 09:14 AM)

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#43

Originally Posted by Alx: View Post
The array is used to filter ambient noise and localise the user... It would be less of a problem with a microphone held right in front of the user's mouth.
Yeah, you're probably right.
mclem
Member
(05-01-2012, 09:18 AM)
#44

BRICKA BRACKA, FIRECRACKER

Originally Posted by BHK3: View Post
FUS RO DAH
BUGS BUNNY, BUGS BUNNY

RAH RAH RAH!
Guerrillas in the Mist
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(05-01-2012, 09:21 AM)

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#45

Originally Posted by BigDug13: View Post
Patch is tomorrow:

Blog entry with trailer:

http://www.bethblog.com/2012/04/30/s...ives-tomorrow/
So can PC users get some of the extra sorting commands (by weight etc) in button form?
BigDug13
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(05-01-2012, 09:28 AM)

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#46

Originally Posted by Guerrillas in the Mist: View Post
So can PC users get some of the extra sorting commands (by weight etc) in button form?
Does the PC patch include any of this scripting? Can modders utilize this code to create their own vocal hotkeys?
MrTroubleMaker
(05-01-2012, 09:43 AM)

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#47

Originally Posted by BigDug13: View Post
Does the PC patch include any of this scripting? Can modders utilize this code to create their own vocal hotkeys?
modders did it already without the code

ThuuMic v1 - Real Life Dragon Shouts
http://skyrim.nexusmods.com/downloads/file.php?id=5626
MrGreencastle
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(05-01-2012, 09:56 AM)

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#48

Originally Posted by Alx: View Post
The array is used to filter ambient noise and localise the user... It would be less of a problem with a microphone held right in front of the user's mouth.
There is still a debate about how much of speech recognition is embedded in the kinect, but in theory you could indeed do everything with a microphone. The fact that the developer decided to go with kinect for the gamejam is only a sign that it's much easier to do it with its API/SDK. That's not a surprise either, the big strength of Microsoft has always been on the quality of its development tools.
People are so quick to bash them, but this really is a ridiculously true statement. Developers, developers, developers, indeed.
Psychotext
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(05-01-2012, 03:22 PM)

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#49

Originally Posted by Trunchisholm: View Post
This question has been answered a million times in a million different threads. MS has a really good speech recognition API tied to Kinect, which works well with the hardware's mic array. Developers don't need to spend time implementing other systems that might just not be nearly as good (Binary Domain is a clear an example). Bethesda implemented voice commands in Skyrim because it is really straightforward with the Kinect API, otherwise they would not have bothered.

Sure, MS could just adapt the API to work with headsets, for better or worse, but that would also cripple one of Kinect's major selling points.
Obviously with headsets you'd have additional processor overhead for actually handling processing the voice. With Kinect the onboard processor (it has an audio processor) handles it so there's virtually no impact.
BigDug13
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(05-02-2012, 05:03 AM)

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#50

Originally Posted by MrTroubleMaker: View Post
modders did it already without the code

ThuuMic v1 - Real Life Dragon Shouts
http://skyrim.nexusmods.com/downloads/file.php?id=5626
That's not even close to the functionality that this patch provided. It's a nice start though.