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Member
(05-01-2012, 12:25 AM)
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#11
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Banned
(05-01-2012, 12:32 AM)
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#15
Also I remember in that game when you talked online your players mouth moved. Pretty amazing how that stuff isn't being done anymore. |
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Member
(05-01-2012, 12:33 AM)
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#16
There is no deal. Some guy working on the game did it for a gamejam type thing, they liked it and decided to put it in the game. Costs would be really small for something like this due to the Kinect.
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Member
(05-01-2012, 12:34 AM)
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#17
I do recall no one being interested in voice commands for RUSE, which you know a RUSE clone is most likely in the works for kinect. |
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Member
(05-01-2012, 12:37 AM)
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#19
http://www.eetimes.com/electronics-n...ssor-after-all This question has been answered a million times in a million different threads. MS has a really good speech recognition API tied to Kinect, which works well with the hardware's mic array. Developers don't need to spend time implementing other systems that might just not be nearly as good (Binary Domain is a clear an example). Bethesda implemented voice commands in Skyrim because it is really straightforward with the Kinect API, otherwise they would not have bothered. Sure, MS could just adapt the API to work with headsets, for better or worse, but that would also cripple one of Kinect's major selling points.
Last edited by Trunchisholm; 05-01-2012 at 12:49 AM.
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Member
(05-01-2012, 12:49 AM)
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#20
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Member
(05-01-2012, 01:28 AM)
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#21
Example: "Equip Summon", your dremora lord spell appears in your right hand, then you cast. Then say "Equip Bound Weapon", your bound bow spell appears in your right hand, then you cast and start shooting. Oh crap, I'm taking a ton of damage from something. say "Become Etherial", (even if that shout was not equipped), now you have just activated the Become Etherial shout. Then say "Equip Shield", shield equips, then say "equip healing spell", your heal equips in right hand, then cast to refill health, then say "equip soul trap", your soul trap spell appears, you cast it on the enemy that crept up on you, then say "equip sword", start swinging to kill whatever crept up on you. So without opening a single menu, you just performed all of those functions in real time. How many menus would you have to open to accomplish this same series of functions currently? Basically instead of only having 2 direct hotkeys with the left and right digital pad, you how have a TON of direct hotkeys, as well as every shout constantly equipped. Is this patch going to make it usable on PC with a regular mic?
Last edited by BigDug13; 05-01-2012 at 01:54 AM.
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Banned
(05-01-2012, 01:38 AM)
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#23
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Member
(05-01-2012, 01:53 AM)
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#28
Ignore any of the command lists that say "only available in X menu" and look at all the commands you can instantly use from in-game.
Last edited by BigDug13; 05-01-2012 at 02:22 AM.
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I will pee on you and
your undead cousin (05-01-2012, 01:57 AM)
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#29
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knows his self-worth.
(05-01-2012, 01:57 AM)
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#30
Bethesda has a demo video here. Sounds like you can just say the shouts.
http://www.elderscrolls.com/ Though, there's exactly one I will ever know how to say on the fly. |
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Member
(05-01-2012, 02:01 AM)
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#31
Oh! I glossed over this part and didn't realize the impact:
You can now tell your follower what to do without having to click on them. That's a huge benefit in the middle of running around. You look at an NPC, "Ally Attack", your follower will attack your target. Current way you do that is hold down the button on your follower till the reticule changes, then target the enemy and click. Way faster the new way. Also, the voice commands to bring up menus and navigate menus is the part that is pointless IMO. The best benefit of this entire patch is to perform more functions in real time to AVOID menus. Once I have to bring up a menu, my controller will work just fine, thanks. http://www.youtube.com/watch?v=WyaEZG3pg_E Here it is in action and it doesn't look like much lag. It's also cool how you assign the hotkeys. edit - OK, I take back my point about useless in menus. Sorting is enabled now? Damn...now I need to buy a kinect.
Last edited by BigDug13; 05-01-2012 at 02:12 AM.
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Member
(05-01-2012, 02:03 AM)
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#32
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Member
(05-01-2012, 02:18 AM)
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#34
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Has the worst ideas ever
(05-01-2012, 07:44 AM)
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#35
That's a big list of commands.
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Member
(05-01-2012, 08:42 AM)
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#41
For worse, if Kinect's voice recognition could work just as well with a simple mic, then it wouldn't have that bulky array.
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Member
(05-01-2012, 08:49 AM)
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#42
There is still a debate about how much of speech recognition is embedded in the kinect, but in theory you could indeed do everything with a microphone. The fact that the developer decided to go with kinect for the gamejam is only a sign that it's much easier to do it with its API/SDK. That's not a surprise either, the big strength of Microsoft has always been on the quality of its development tools. |
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Member
(05-01-2012, 09:21 AM)
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#45
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(05-01-2012, 09:43 AM)
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#47
ThuuMic v1 - Real Life Dragon Shouts http://skyrim.nexusmods.com/downloads/file.php?id=5626 |
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Member
(05-01-2012, 09:56 AM)
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#48
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Member
(05-01-2012, 03:22 PM)
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#49
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Member
(05-02-2012, 05:03 AM)
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#50
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