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Member
(05-02-2012, 01:13 PM)
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#402
Think he's talking about Metal Gear 1, and 2, not Metal Gear Solid 1. |
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Member
(05-02-2012, 01:57 PM)
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#407
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Member
(05-02-2012, 02:08 PM)
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#409
I got the PS3 version to get into the series (never played any of them), damn I'm amazed at how well the visuals hold up by today's standards. The textures arent as detailed as today's games, but everything is sharp and looks really good, runs smoother than many games today. The controls are complex but I'm beginning to get them, and as for the game itself I'm starting to really enjoy it (started with 2, then will play 3 and peace walker last), it has so much polish.
The graphics were my biggest fear about HD collections, but this has completely changed with metal gear (this is coming from someone who hasn't touched a ps2 game since before the ps3) and I will probable take the plunge on more HD collections in the future, so recommend me some lol. Edit: I feel stupid now, I have just done the Fatman boss fight, about five hours in and have only just learned how to manually save using the codec screen lol, Until now I thought I had to rely on times it came up automatically, hence a 3 hour stint earlier waiting for a save point :/
Last edited by SuperEpicMan; 05-03-2012 at 02:22 AM.
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Member
(05-04-2012, 01:49 AM)
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#411
ok, I was going to ask elsewhere, but I'm really considering picking up Peace Walker, as it is the only MGS game that I have not played besides the Acid games. So... can anyone in here tell me how the game runs on Vita? The only thing holding me back right now is the fact that some of the reviews make it seem impossible if you want to play through it all single player, is co-op pretty much mandatory for this?
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Member
(05-04-2012, 02:06 AM)
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#413
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Member
(05-04-2012, 02:22 AM)
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#415
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60 fps 60 fps 60 fps 60 fps 30 fps 60 fps 60 fps
(05-04-2012, 01:54 PM)
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#419
Still, I would say there is a good chance that MGS3 will be 30 fps while MGS2 is 60 fps. The MGS2 shots are all jaggier than the MGS3 shots suggesting that image quality was sacrificed for performance. |
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Member
(05-04-2012, 04:55 PM)
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#420
Although you're probably right, I really wished that MGS3 was 60fps like the PS3 HD collection, coupled with 720p that game was like a different experience!
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Member
(05-04-2012, 05:06 PM)
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#422
I would hope that they at least run at their previous PS2 framerates. If MGS2 ran less than 60 fps at less than native res on Vita, something is wrong.
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Member
(05-04-2012, 05:43 PM)
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#424
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Member
(05-04-2012, 05:54 PM)
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#425
It's in real time? Woah, the more you know, makes sense though…
Last edited by BIONIC-ARRRMMM!!; 05-04-2012 at 07:07 PM.
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Member
(05-04-2012, 07:51 PM)
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#438
Huh, never knew that was running real time, wow then yeah, that's pretty impressive.
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Member
(05-08-2012, 01:06 PM)
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#439
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60 fps 60 fps 60 fps 60 fps 30 fps 60 fps 60 fps
(05-08-2012, 01:40 PM)
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#443
The guy giving the demo is pretty annoying, but it looks good! Also, when he showed the first person view, it seemed like he tried to move the Vita to show off gyro aiming only to find that it didn't work (which caused him to stammer a bit about a feature that was in every version). I wonder if gyro assist is planned for the game?
Not possible to tell from a 30 fps Youtube video. At the very least we can confirm that it runs at 30 fps minimum unlike the 20 fps (and lower) 3DS version. |
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Member
(05-08-2012, 02:04 PM)
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#450
Probably wrong but think its because the psp version is playable on the Vita via DD, this wasn't possible for the consoles.
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