goomba
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(05-02-2012, 06:55 AM)

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#401

Originally Posted by giancarlo123x: View Post
Comes with MG1&2 also? Sweet.
No MGS1
ReaperXL07
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(05-02-2012, 01:13 PM)

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#402

Originally Posted by Ridley327: View Post
This game is probably going to end up being the first Vita title on a 8 gig card.
Yeah, I can't imagine this will be a small game to DL. Sony is going to need to drop the prices on memory alittle, and add another tier....like 64gigs or something. Have 2 32 cards right now with one full, and the other approaching.

Originally Posted by goomba: View Post
No MGS1

Think he's talking about Metal Gear 1, and 2, not Metal Gear Solid 1.
Kinyou
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(05-02-2012, 01:15 PM)

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#403

Does it run with 60 FPS?
dark10x
60 fps 60 fps 60 fps 60 fps 30 fps 60 fps 60 fps
(05-02-2012, 01:34 PM)

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#404

Originally Posted by Kinyou: View Post
Does it run with 60 FPS?
Considering the resolution, I'm going to guess that it will run at 60 fps.
RyanardoDaVinci
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(05-02-2012, 01:37 PM)

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#405

I do not own a Vita, nor do I plan on owning one anytime this year.

I will buy this. lol
Cornbread78
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(05-02-2012, 01:47 PM)

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#406

I didn't grab it on PS3 because of my already overwhelming backlog, but I'll have to grab it on VITA....
Sephiroth503
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(05-02-2012, 01:57 PM)

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#407

Originally Posted by Cornbread78: View Post
I didn't grab it on PS3 because of my already overwhelming backlog, but I'll have to grab it on VITA....
Grab it on both and TRANSFAR that shit.

I think I'll be using the Vita with MGS2 for a lot of the VR missions and then hopefully we can transfar that over.
Heavy's Sandvich
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(05-02-2012, 02:06 PM)

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#408

Cannot wait for this game.
SuperEpicMan
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(05-02-2012, 02:08 PM)

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#409

I got the PS3 version to get into the series (never played any of them), damn I'm amazed at how well the visuals hold up by today's standards. The textures arent as detailed as today's games, but everything is sharp and looks really good, runs smoother than many games today. The controls are complex but I'm beginning to get them, and as for the game itself I'm starting to really enjoy it (started with 2, then will play 3 and peace walker last), it has so much polish.

The graphics were my biggest fear about HD collections, but this has completely changed with metal gear (this is coming from someone who hasn't touched a ps2 game since before the ps3) and I will probable take the plunge on more HD collections in the future, so recommend me some lol.

Edit: I feel stupid now, I have just done the Fatman boss fight, about five hours in and have only just learned how to manually save using the codec screen lol, Until now I thought I had to rely on times it came up automatically, hence a 3 hour stint earlier waiting for a save point :/
Last edited by SuperEpicMan; 05-03-2012 at 02:22 AM.
Jarmel
place a shoe on my head
to reduce lag compensation
(05-04-2012, 01:46 AM)

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#410

Originally Posted by dark10x: View Post
Considering the resolution, I'm going to guess that it will run at 60 fps.
But no confirmation?
ReaperXL07
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(05-04-2012, 01:49 AM)

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#411

ok, I was going to ask elsewhere, but I'm really considering picking up Peace Walker, as it is the only MGS game that I have not played besides the Acid games. So... can anyone in here tell me how the game runs on Vita? The only thing holding me back right now is the fact that some of the reviews make it seem impossible if you want to play through it all single player, is co-op pretty much mandatory for this?
i-Lo
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(05-04-2012, 01:58 AM)

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#412

Does this game have any form of AA like it does PS3? Also, does it have the same trophies as its home console counterpart?
semiconscious
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(05-04-2012, 02:06 AM)

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#413

Originally Posted by ReaperXL07: View Post
ok, I was going to ask elsewhere, but I'm really considering picking up Peace Walker, as it is the only MGS game that I have not played besides the Acid games. So... can anyone in here tell me how the game runs on Vita? The only thing holding me back right now is the fact that some of the reviews make it seem impossible if you want to play through it all single player, is co-op pretty much mandatory for this?
completed it solo on the psp (as did most people)...
Alligatorjandro
MONEY UP, BITCH
(05-04-2012, 02:10 AM)

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#414

I will finally beat MGS 3 when this comes out.
yankee666
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(05-04-2012, 02:22 AM)

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#415

Originally Posted by dark10x: View Post
Considering the resolution, I'm going to guess that it will run at 60 fps.
If this image is any indication the game will run at 30 fps. This image is from the february build, so there is a hope the the final buil wil run at 60fps

AgentOtaku
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(05-04-2012, 09:48 AM)

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#416

Perfectly fine with a locked 30 fps as opposed to the wavering 60 we got on console versions (at least for mgs3)

I've pretty stopped playing the console version and am just waiting for this instead.
Bomber Bob
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(05-04-2012, 09:49 AM)

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#417

Originally Posted by yankee666: View Post
If this image is any indication the game will run at 30 fps.
Dude it's the title screen, most gfx intensive part of a game
jonno394
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(05-04-2012, 10:00 AM)

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#418

Originally Posted by Alligatorjandro: View Post
I will finally beat MGS 3 when this comes out.
I played and beat it for teh first time on the 3DS, i'm looking forward to beating this again!!
dark10x
60 fps 60 fps 60 fps 60 fps 30 fps 60 fps 60 fps
(05-04-2012, 01:54 PM)

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#419

Originally Posted by yankee666: View Post
If this image is any indication the game will run at 30 fps. This image is from the february build, so there is a hope the the final buil wil run at 60fps

Well...the title screen in MGS3 is very strange in how it renders.

Still, I would say there is a good chance that MGS3 will be 30 fps while MGS2 is 60 fps. The MGS2 shots are all jaggier than the MGS3 shots suggesting that image quality was sacrificed for performance.
GoncaloCCastro
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(05-04-2012, 04:55 PM)

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#420

Originally Posted by dark10x: View Post
Well...the title screen in MGS3 is very strange in how it renders.

Still, I would say there is a good chance that MGS3 will be 30 fps while MGS2 is 60 fps. The MGS2 shots are all jaggier than the MGS3 shots suggesting that image quality was sacrificed for performance.
Although you're probably right, I really wished that MGS3 was 60fps like the PS3 HD collection, coupled with 720p that game was like a different experience!
legacyzero
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(05-04-2012, 04:58 PM)

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#421

Dammit Kojima. I'm gonna have to quadruple dip on these games..
Synless
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(05-04-2012, 05:06 PM)

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#422

Originally Posted by dark10x: View Post
Well...the title screen in MGS3 is very strange in how it renders.

Still, I would say there is a good chance that MGS3 will be 30 fps while MGS2 is 60 fps. The MGS2 shots are all jaggier than the MGS3 shots suggesting that image quality was sacrificed for performance.
I would hope that they at least run at their previous PS2 framerates. If MGS2 ran less than 60 fps at less than native res on Vita, something is wrong.
Ein Bear
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(05-04-2012, 05:08 PM)

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#423

Originally Posted by Bomber Bob: View Post
Dude it's the title screen, most gfx intensive part of a game
...would the Wii U be able to run it?
M3d10n
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(05-04-2012, 05:43 PM)

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#424

Originally Posted by Ein Bear: View Post
...would the Wii U be able to run it?
He's actually being serious. I can't find a video of it, but it's a real-time animation of Snake doing CQC and other stuff with lots and lots of post-processing that makes it looks like sumi-e.
BIONIC-ARRRMMM!!
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(05-04-2012, 05:54 PM)

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#425

Originally Posted by M3d10n: View Post
He's actually being serious. I can't find a video of it, but it's a real-time animation of Snake doing CQC and other stuff with lots and lots of post-processing that makes it looks like sumi-e.
It's in real time? Woah, the more you know, makes sense though…
Last edited by BIONIC-ARRRMMM!!; 05-04-2012 at 07:07 PM.
danno1769
Junior Member
(05-04-2012, 05:58 PM)

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#426

OMG THE BLOCKINESS ITS GOING TO SUCK

(carry over from the MK thread.. sigh people)

day 1
Toma
Member
(05-04-2012, 06:03 PM)

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#427

Is the dogtagging over all difficulties intact in this version of MGS2?

Serious question. Will make me buy this game again if it is.
Skilletor
Member
(05-04-2012, 06:07 PM)

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#428

Originally Posted by danno1769: View Post
OMG THE BLOCKINESS ITS GOING TO SUCK

(carry over from the MK thread.. sigh people)

day 1
To be fair, MK's character models on the Vita version are horrible.
Toma
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(05-04-2012, 06:08 PM)

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#429

Originally Posted by Skilletor: View Post
To be fair, MK's character models on the Vita version are horrible.
Please... don't. Not in this thread too.
Skilletor
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(05-04-2012, 06:10 PM)

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#430

Originally Posted by Toma: View Post
Please... don't. Not in this thread too.
You brought it up. :P

I own the game, think it's a great port, but it's super ugly.
Toma
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(05-04-2012, 06:12 PM)

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#431

Originally Posted by Skilletor: View Post
You brought it up. :P
I own the game, think it's a great port, but it's super ugly.
Actually I didn't. But I want to avoid that talk nonetheless since I want to buy MK and all that talk about how bad it looks hurts :P
Toma
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(05-04-2012, 07:03 PM)

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#432

Is there anything in form of an estimated release date?
ReaperXL07
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(05-04-2012, 07:07 PM)

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#433

Originally Posted by Toma: View Post
Is there anything in form of an estimated release date?
It's supposed to release in June.
theBishop
Banned
(05-04-2012, 07:38 PM)

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#434

I'll probably buy this to play MGS3. I'm pissed that they left out Peace Walker though. That game would have a new lease of life on Vita. Particularly if proper online support was included.
AgentOtaku
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(05-04-2012, 07:42 PM)

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#435

Originally Posted by ReaperXL07: View Post
It's supposed to release in June.
Amazon US has it listed for June as well ...it previously was Dec.
matmanx1
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(05-04-2012, 07:46 PM)

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#436

Originally Posted by AgentOtaku: View Post
Amazon US has it listed for June as well ...it previously was Dec.
Siliconera said this week that Konami had shared with them that the release date would be in June for both Japan and North America.
kodt
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(05-04-2012, 07:50 PM)

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#437

Who's to say the title screen isn't locked to 30 while the rest of the game is 60?

This is very common on PC games, the menus show 30 fps, get in game and you are getting 100fps.
Ein Bear
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(05-04-2012, 07:51 PM)

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#438

Originally Posted by M3d10n: View Post
He's actually being serious. I can't find a video of it, but it's a real-time animation of Snake doing CQC and other stuff with lots and lots of post-processing that makes it looks like sumi-e.
Huh, never knew that was running real time, wow then yeah, that's pretty impressive.
Spiegel
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(05-08-2012, 01:06 PM)

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#439

http://www.youtube.com/watch?v=QTmeP...layer_embedded

Offscreen MGS3 gameplay video
Oni Jazar
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(05-08-2012, 01:27 PM)

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#440

Ok framerate experts have at it.
ReaperXL07
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(05-08-2012, 01:37 PM)

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#441

No clue about the framerate personally, all I know is that the game looks good to me...cannot wait. Tons of content in this, and it's one of my favorite franchises so this is an easy pick up in June.
magawolaz
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(05-08-2012, 01:37 PM)

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#442

YouTube videos run @30fps if I remember correctly. Anyway, looks good!
dark10x
60 fps 60 fps 60 fps 60 fps 30 fps 60 fps 60 fps
(05-08-2012, 01:40 PM)

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#443

The guy giving the demo is pretty annoying, but it looks good! Also, when he showed the first person view, it seemed like he tried to move the Vita to show off gyro aiming only to find that it didn't work (which caused him to stammer a bit about a feature that was in every version). I wonder if gyro assist is planned for the game?

Originally Posted by Oni Jazar: View Post
Ok framerate experts have at it.
Not possible to tell from a 30 fps Youtube video. At the very least we can confirm that it runs at 30 fps minimum unlike the 20 fps (and lower) 3DS version.
BIONIC-ARRRMMM!!
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(05-08-2012, 01:52 PM)

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#444

It looked surprisingly smooth, wouldn't be surprised if it was indeed 60 FPS. But I can't tell obviously :p
anddo0
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(05-08-2012, 01:55 PM)

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#445

Looks fluid enough. The touch controls aren't too gimmicky.
Is it June yet?
BadWolf
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(05-08-2012, 01:58 PM)

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#446

Anyone know if the MGS2 in this is the Substance version?
Sephiroth503
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(05-08-2012, 01:59 PM)

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#447

Looking good at the moment, like how they're handling inventory and aiming. Knife stuff might get a bit tricky tho, could see myself accidentally touching the rear pad.
areal
Member
(05-08-2012, 02:02 PM)

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#448

Looks nice. I hope it controls well.
Baller, PhD
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(05-08-2012, 02:02 PM)

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#449

Sorry to be a bit off-topic, but has anyone ever said why Peace Walker isn't included in this? That's the only one I haven't played and was really looking forward to getting it on Vita.
BadWolf
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(05-08-2012, 02:04 PM)

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#450

Originally Posted by Baller, PhD: View Post
Sorry to be a bit off-topic, but has anyone ever said why Peace Walker isn't included in this? That's the only one I haven't played and was really looking forward to getting it on Vita.
Probably wrong but think its because the psp version is playable on the Vita via DD, this wasn't possible for the consoles.