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Member
(05-04-2012, 03:03 PM)
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You should probably keep your expectations in check on that front, too. That's not a statement on my desires or those of the community, just an extrapolation looking at the state of the 343 online setup as it compares to past games.
Last edited by Havok; 05-04-2012 at 03:06 PM.
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Member
(05-04-2012, 03:05 PM)
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My DMR is coming to life with this no-bloom update though. Lighting things up as if it's Halo 3. I just wish there was a 1-50 ranking system and I'd probably be pretty content with Reach up until 4. Also, how frequently do you pull Beaver Creak in matchmaking? I've not seen it once in about ~50 games. |
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Member
(05-04-2012, 03:05 PM)
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Guess I haven't reached that "enough" state yet. Its just... pure. A good match has you in the zone right away and keeps you there with little downtime or drama. But maybe I'm weird as that is how I spend 95% of my time with Reach. But I'm more than open to expanding upon the formula. |
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My preferred nomenclature
is Hobo-American (05-04-2012, 03:05 PM)
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Member
(05-04-2012, 03:05 PM)
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I do not understand the tears over no dedis. Reach has great netcode and I very rarely play a game with any lag. And when I do, it's usually with some dude from Mexico or somewhere in Europe. It doesn't make that much of a difference really.
The things I really don't get that this thread complains about is dedis and 60fps. Neither thing has ever been even slightly hinted at, so the disappointment when it's not happening doesn't make sense. |
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Member
(05-04-2012, 03:07 PM)
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Shit, Reach often plays better and with less BS than Gears 3! |
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Member
(05-04-2012, 03:08 PM)
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Try playing for a whole day with an european connection against decent US players. You'll take those words back Edit: I'm not bitching because there won't be dedicated servers. My problem is that some people are saying the game is smooth because Americans obviously tend to have the advantage and don't know what it's like to play depending on the connection from someone on another continent.
Last edited by Gui_PT; 05-04-2012 at 03:11 PM.
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Banned
(05-04-2012, 03:08 PM)
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Its nice to want things.
Honestly only thing that probably isnt going to be in Halo that I'm disappointed about is lack of a custom server browser. Would have taken that over Far Cry Forge, 60 FPS, and Dedi's. I'm still amazed by what people create in Forge. Only issue I have with it is the looks. We've had 30 FPS Halo forever and its never been a big deal. 60 FPS is nice, but unnecessary. I said it before, the only issue with 30 FPS is when it drops. Dedi's would be my 2nd choice for addition into Halo. But the Reach netcode is fucking amazing already. Might have an occasional lag problem every now and then but like 95% of the time its awesome. |
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Member
(05-04-2012, 03:10 PM)
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Matchmaking restrictions can be made for the MLG playlist but it's seems so hard to get these requested features to 343 for them to implement. I know it's up to MLG and not 343 right now. Uhh Beaver Creek comes up maybe 15% of the time for me. Really depends on who you're partied with and if you all have the maps. If you go in alone your chances seem to go down. |
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Member
(05-04-2012, 03:11 PM)
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You'd be surprised. More often than not it's randoms versus randoms. Although even if I do come up against a team of four it's not necessarily a huge problem. It's just this team were particularly awesome. I'm talking telepathic communication and teamwork.
I imagine the astro listen in would've been like fucking morse code. |
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Member
(05-04-2012, 03:17 PM)
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Zeouterlimits mentioned something about the complete lack of explanation from 343i after each controversial info drop, and I gotta agree completely. It's very frustrating seeing them announce failed features from the past one after another and not show the least bit of respect for the passionate fans by at least elaborating a bit more on why they think they will suddenly work this time, going even as far as mocking their reaction.
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Banned
(05-04-2012, 03:18 PM)
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We have not a lot of information about Spartan Ops, but without the idea to choose our difficulty (Easy,...,Legendary) with maybe some skulls, I'm not sure we will be able to personalize our Spartan Ops experience as much as the Firefight in Halo: Reach.
I mean, choose our foes, set some bonus waves, etc... Firefight is more an arcade game, replayable like we want. Add custom challenge to this mode, and it's perfect, like everyone should think now when they made challenge on Halo Waypoint and play in MM FF to get credits and recommendations. NullPointer said that much better than me, and I totaly agree with him. I'm sure it will be damn cool to get a new campaign, on the other side with the main campaign of Halo 4. But will those mission be as playable and as long as an infinite wave on Installation 04 or Overlook ? |
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Banned
(05-04-2012, 03:18 PM)
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In Halo, we have - MLG Players - Forgers - Casual Players - Clan Formers - Mini Game Lovers And so many more audiences, so surely 343i see the advantage of a system which allows every player to play what they want, when they want. - Clans will be able to both form and recruit more easily as they can make games dedicated to doing so. The competitive scene will become more popular - Game quality will increase. - Communities will be able to regulate themselves. The community will get stronger as well managed servers will become popular and in turn start getting regular visitors who become friends and start forming clans, which improves the competitive scene - Game quality will increase. - Betrayers, trash talkers and general bad players will become exiled from good servers and the larger community, forcing them to comply with basic human decency if they want to play a good game. Halo will become more accessible to the wider audience they are supposedly trying to encourage -Game quality will increase. - Forgers will be able to share their maps more easily. Great custom maps will have a better chance of reaching the mass audience, the creative scene will become much larger - Game quality will increase. - People will be able to play what they want, when they want. Whether it's Fat Kid, Griffball or Hockey. I miss being able to spend 24 hours in a repeating CTF game. If everyone could do this, there will be less quitting, games will be more stable - Game quality will increase. - Voice chat will re-emerge as players will feel more comfortable in 'good' servers. Teamwork will naturally return to the standard Halo game -Game quality will increase. There is no counter argument, there is no defence. Custom Game Browsing is an absolute necessity to the future of this IP.
Last edited by Conor 419; 05-04-2012 at 03:21 PM.
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NeoGAF's smiling token!
(05-04-2012, 03:19 PM)
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The things I really don't get that this thread is okay with is dedi's(lack thereof). Just because they have never been hinted at does not mean we cannot be disappointed that the flagship franchise of the system does not support nor will have dedicated servers. |
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Member
(05-04-2012, 03:21 PM)
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But seriously, it is odd, even I will admit. Always worked fine for me. The largest hassle I've ever had in matchmaking is the host leaving or me getting put up against a team when I'm with randoms. And the second is partly my fault. |
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Member
(05-04-2012, 03:24 PM)
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The cover for Karin Travis'' new Halo book was just announced: http://halo.xbox.com/blogs/Headlines...n-Traviss.aspx
![]()
Quote:
Last edited by Tha Robbertster; 05-04-2012 at 03:27 PM.
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Member
(05-04-2012, 03:28 PM)
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I just know I'll be dealing with fairly regular black screening and related host migration oddities yet again. Though it's not like this is a step down from what came before it, so it's not like I'm not used to it. I will say that I'm happy there's drop-in drop-out now at least. That is a thing in H4 right? I kind of forget in all the craziness happening between announcements and discussions. |
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Member
(05-04-2012, 03:29 PM)
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Here's where it goes: Look for /HaloReach/GameHistory#!/ Replace with /HaloReach/GameHistory?gamertag=yourgamertaghere#!/ Post here, and we'll be able to see it. (I'd do it for you, but I don't know your gamertag, it's not listed in your NeoGAF profile, and you're not on the HaloGAF gamertag page.) |
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Member
(05-04-2012, 03:29 PM)
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I mean it would be better to find MLG customs in theory. But just look at H2 XBC in its heyday, it was like 95% lockout servers with sword secondary. |
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Member
(05-04-2012, 03:30 PM)
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Is that a fucking Cyclops spartan? What the hell?
Still leaves the competitive element unadressed, unless you are assuming the CGB would run alongside standard matchmaking. |
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Member
(05-04-2012, 03:30 PM)
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That Spartan on the cover of Thursday War looks disturbingly like a Spartan 3. I've read Onyx but not Glasslands, so I don't know if that makes sense. I'll try and burn through Glasslands over the summer. |
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My preferred nomenclature
is Hobo-American (05-04-2012, 03:31 PM)
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Member
(05-04-2012, 03:31 PM)
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I just don't see it as necessary from my experience.
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Junior Member
(05-04-2012, 03:31 PM)
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Member
(05-04-2012, 03:33 PM)
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This and the population management issue. You aren't going to be able to sustain an infinite number of custom servers, you aren't going to be able to control how many people are going into the custom Living Dead servers, and you aren't going to be able to influence people over to regular MM(lowering the population and thusly lowering the chances of finding quality opponents). It's the not the correct solution for the lack of MM diversity. |
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Banned
(05-04-2012, 03:34 PM)
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I genuinely feel sorry for the Halo fans who don't know how much better CGB would really make the game. As a result they'll never ever be able to play Halo at its full potential and I find that pretty tragic. It's a sad day for the IP. @Trey Ranked - Matchmkaing Social - Custom Game Browsing |
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Member
(05-04-2012, 03:34 PM)
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I know with my own TF2 experiences that I can get into a well populated server of a gametype and map that I will enjoy at about the time it takes matchmaking to finish up finding all 8 people for a standard game. By the time a bad map gets voted and at least one person on one of the teams dashboards before the game loads, I'm already in a match having a blast.
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Member
(05-04-2012, 03:34 PM)
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At least HaloGAF continues to amaze in a way Halo 4 never will. |
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Member
(05-04-2012, 03:36 PM)
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I tried it and it said my gamertag was not valid, I didn't know how to show a space between the two parts of my gamertag. It's baffling. In all honesty though that system is so convoluted that I probably won't bother with it anyway, I'll just post a print screen in the future. I hope 343 can get that smoothed out before November.
I'll reiterate that, in my opinion, having a visual skill based ranking system is far more important to overall longevity and community than custom browsing or dedicated servers. Anecdotally I know 10 real life people who abandoned Reach because of this.
Last edited by Arnie; 05-04-2012 at 03:40 PM.
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Member
(05-04-2012, 03:37 PM)
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Reach has a 4 hour campaign now? Man am I slow.
And lets forget about the rebuilt engine, assets, facial tech, AI, networking and oh, everything else they put all those man hours into. We'll just assume that stuff is automatic. As a disclaimer: I'd love dedicated servers if they could get them right, as I'd like a custom match browser even if I doubt I'd ever use it. But software development is about compromise and everything takes a great deal more time and effort than it appears. For all we know these features are being discussed in relation to the next Xbox, but considering Microsoft's history, I kind of doubt that too.
Last edited by NullPointer; 05-04-2012 at 03:44 PM.
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Member
(05-04-2012, 03:38 PM)
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Member
(05-04-2012, 03:38 PM)
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Spaces are represented with %20 |
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Member
(05-04-2012, 03:38 PM)
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Plywood, do you really have that many bad rounds? The amount of bad rounds I've had due to lag and foreigners are so few I can remember most. Maybe it's the time you play? Maybe you are. Ore perceptible to that? More skilled so it effects you more? I hardly ever even notice lag in Reach. Your stats are the highest I've seen though so it must not cause you too much issue. ;)
I'm not doubting you, trying to understand your view better. |