Easy_D
never left the stone age
(05-06-2012, 11:05 PM)

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#1751

Originally Posted by Cerebral Assassin: View Post
If games didn't have in-game tutorials, the games industry would be in serious trouble.
Yep. Printing manuals is expensive

Edit: Seriously though, why can't games do it like The Witcher 2? It has a separate tutorial level that you don't have to play to start the game. Well, it was added later but still, better concept than to force feed you a slow tutorial sequence (Hello Zelda!)
Last edited by Easy_D; 05-06-2012 at 11:08 PM.
Cerebral Assassin
Member
(05-06-2012, 11:07 PM)

Cerebral Assassin's Avatar
#1752

Originally Posted by Easy_D: View Post
Yep. Printing manuals is expensive
I doubt the next Zelda game will come with a printed manual.
Easy_D
never left the stone age
(05-06-2012, 11:09 PM)

Easy_D's Avatar
#1753

Originally Posted by Cerebral Assassin: View Post
I doubt the next Zelda game will come with a printed manual.
I was sort of semi-serious actually. It makes complete sense from a business standpoint to just get rid of manuals altogether as they don't really serve a purpose anymore considering how tiny and useless they've become.
Ridleyscott
Banned
(05-06-2012, 11:11 PM)
#1754

Looking in the manual was always a part of the experience in early days. If you couldn't figure something out, you would read the story and see if there were any clues, read the controls again, read the enemies list, read the tips, etc. You look through all the concept art in the manual. Metal Gear had a frequency on the back of the box that you needed. The experience in modern games is lacking.

Mixing the manual and the gameplay is a vital mistake in modern design.
volpone
Banned
(05-06-2012, 11:12 PM)
#1755

Originally Posted by SaintMadeOfPlaster: View Post
Sure you can make all those points, and on paper it would seem like you have a good point.

But when you actually play the game, it feels way different than any previous Zelda game. It didn't FEEL like "go to this area, beat the dungeon, repeat until you win." And honestly, that's not what the game was. It was quite a deviation from the standard formula, and if you didn't like SS, then maybe Zelda as a franchise just isn't for you.
Every new Zelda game does things differently. Some are a success in the eyes of gamers and other are not. But Nintendo never evolves the good ideas into something better i.e. the involving sidequests in Majora's Mask, the real time open world in Wind Waker, the pointer functionality of weapons in TP. They abandon progress and return to the Ocarina of Time template. And once again we end up with a mixed bag of new ideas that faintly wiffs of stagnation.
Cerebral Assassin
Member
(05-06-2012, 11:15 PM)

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#1756

Originally Posted by Easy_D: View Post
I was sort of semi-serious actually. It makes complete sense from a business standpoint to just get rid of manuals altogether as they don't really serve a purpose anymore considering how tiny and useless they've become.
Yep, especially if your next console has a screen on the controller.
Easy_D
never left the stone age
(05-06-2012, 11:18 PM)

Easy_D's Avatar
#1757

Originally Posted by Ridleyscott: View Post
Looking in the manual was always a part of the experience in early days. If you couldn't figure something out, you would read the story and see if there were any clues, read the controls again, read the enemies list, read the tips, etc. You look through all the concept art in the manual. Metal Gear had a frequency on the back of the box that you needed. The experience in modern games is lacking.

Mixing the manual and the gameplay is a vital mistake in modern design.
Or having to take a dump while playing Ocarina of Time taking the manual with you to stare at the pretty art and let your imagination go wild as to where the game would take you next!
oatmeal
Member
(05-06-2012, 11:24 PM)

oatmeal's Avatar
#1758

Originally Posted by volpone: View Post
EAD Tokyo.

EDIT: does no one get that I was talking about Jungle Beat?
I didn't.
Makes sense now.
Ridleyscott
Banned
(05-06-2012, 11:27 PM)
#1759

Originally Posted by volpone: View Post
EAD Tokyo.

EDIT: does no one get that I was talking about Jungle Beat?
No one cares... this thread has been hijacked by the la-li-lu-le-lo.
Fabrik
Member
(05-06-2012, 11:36 PM)

Fabrik's Avatar
#1760

Originally Posted by Ridleyscott: View Post
"Perfection is achieved, not when there is nothing more to add, but when there is nothing left to take away."
-- Antoine de Saint-Exuper
Nice quote! It's Antoine de Saint-Exupery by the way. :P
Dr.Hadji
Member
(05-06-2012, 11:39 PM)

Dr.Hadji's Avatar
#1761

Originally Posted by volpone: View Post
Every new Zelda game does things differently. Some are a success in the eyes of gamers and other are not. But Nintendo never evolves the good ideas into something better i.e. the involving sidequests in Majora's Mask, the real time open world in Wind Waker, the pointer functionality of weapons in TP. They abandon progress and return to the Ocarina of Time template. And once again we end up with a mixed bag of new ideas that faintly wiffs of stagnation.
They do them all the time. I do get your point though. There is no evolved element that clearly MM side quests and ___________. But MM's side quests are pretty much unique to any game and is largely dependent on a real-time, cycle. But if you look at it a little more generally you can see the influence echo throughout the series. Though I find it funny that on one hand you complain about "same old same old" then complain they don't more faithfully rip off previous elements in the series.
maeda
Member
(05-07-2012, 09:05 AM)
#1762

Originally Posted by AntMurda: View Post
So the made up Zelda game Retro Studios is developing in dream world is a Zelda spinoff so we shouldn't worry? Whew.
Give the genre some credit. The evidence points towards Retro Studios working on a First Person Shooter, but it would likely be an FPA like the original Metroid Prime and Bioshock. Not exactly a typical dudebro FPS.
What evidence do we have about Retro working on an FPS? If anything we have quotes by Miyamoto saying that Retro would be a good fit for the series and quotes by Aonuma saying maybe it's time for Zelda to get her own game. So yeah, I would like to see that evidence about Retro doing an FPS.
televator
Member
(05-07-2012, 10:40 AM)

televator's Avatar
#1763

As much as I think Zelda could use some new ideas, I think something like Starfox makes more sense. It's something that fans have been hungry for, Nintendo wants to show off what WiiU can do in HD to its old core audience, and if there's a dev out there that can do sci-fi oriented games...it's Retro without a doubt.

HD Retro StarFox.... *makes oh face* I might just get a WiiU after all.

Edit: Saw the Miyamoto quote. It blew my mind that Zelda is on the table, but still...I'm not getting my hopes up that high.
Last edited by televator; 05-07-2012 at 11:00 AM.
spanks
Member
(05-07-2012, 04:16 PM)

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#1764

Originally Posted by oatmeal: View Post
WAT IS HAPPENING

I actually think an Eternal Darkness sequel is plausible, considering the recent activity at Silicon Knights and Nintendo's probable willingness to take advantage of the recent tax-break boom in Canada. In collaboration with Retro, of course.

From most likely to least, I'd go:

1. Starfox
2. Metroid
3. Zelda spinoff
4. Eternal Darkness
5. F-Zero
6. Zelda traditional installment
7. Startropics
8. Mach Rider
9. New IP
10. Donkey Kong Country R 2
MYE
formerly Cheesus
(05-07-2012, 04:17 PM)

MYE's Avatar
#1765

I thought Eternal Darkness 2 was all but confirmed
User33
Member
(05-07-2012, 04:42 PM)

User33's Avatar
#1766

Optional tutorial is always the best way of doing things. Prompt the players when they start a new game if they'd like to run through the tutorial so that players have the option of skipping it.
EatChildren
Will Suck Cock While GDGF Watches
(05-07-2012, 04:45 PM)

EatChildren's Avatar
#1767

Originally Posted by MYE: View Post
I thought Eternal Darkness 2 was all but confirmed
There's no absolutes, because there's always the "Dennis Dyack is full of shit" factor :P. But the signs, if truthful, are good.
Ridleyscott
Banned
(05-07-2012, 05:02 PM)
#1768

Originally Posted by User33: View Post
Optional tutorial is always the best way of doing things. Prompt the players when they start a new game if they'd like to run through the tutorial so that players have the option of skipping it.
Just put it in the instruction manual and keep it out of the game completely - it just junks up the game putting in a bunch of clutter. I don't even want to be asked. I want to put a game in, push power, get the title screen and press start and immediately start playing. No tutorials disguised as missions or any damn thing.
Mudkips
Failed Biology
(05-07-2012, 05:55 PM)

Mudkips's Avatar
#1769

Originally Posted by teh_pwn: View Post
It's when inept management discovers that an aggressive release schedule is unobtainable without:
A. Delaying the schedule.
B. Taking away game features.
C. Releasing a buggy game.
D. Making it a requirement that everyone work long hours.

And they choose D because that's how things go these days.
They choose B, C, and D.
SteeloDMZ
TWEWY iOS: This is the real deal.
(05-16-2012, 05:52 PM)

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#1770

Stalker-age. A duder from Junction Point (Warren Spector's studio) now works for Retro as a lead technical artist.

http://www.linkedin.com/pub/robert-kovach/0/88b/760

He has worked on games like Thief: Deadly Shadows and Deux-Ex (and I presume) Epic Mickey too.
Gummb
Our lives begin to end the day we become silent about Rayman Legends Wii U.
(05-16-2012, 06:17 PM)

Gummb's Avatar
#1771

cool. More quality members. :D
Nibel
Member
(05-16-2012, 06:19 PM)

Nibel's Avatar
#1772

Originally Posted by SteeloDMZ: View Post
Stalker-age. A duder from Junction Point (Warren Spector's studio) now works for Retro as a lead technical artist.

http://www.linkedin.com/pub/robert-kovach/0/88b/760

He has worked on games like Thief: Deadly Shadows and Deux-Ex (and I presume) Epic Mickey too.
anotherVegan
Member
(05-16-2012, 06:54 PM)

anotherVegan's Avatar
#1773

Hope the Star Fox rumors are true.
smug
Banned
(05-16-2012, 10:26 PM)
#1774

I'm not sure star fox is or should be that high on the list.. the game doesn't have much pull popularity wise.. I highly doubt a new IP because Nintendo just doesn't seem interested in the risk. I would have to go with Metroid.. even though it's sales have slumped since Prime 2 it would probably do better than Star Fox. I'm pretty sure Star Fox on 3DS sold pretty poorly and it vanished since the gamecube game I believe (not including the DS one, does this even count?). They really haven't pushed anything star fox other than the 3ds remake and again, not very good sales from my knowledge.

I hope it's not star fox, the series is over rated imo.. I would LOVE for retro to return to Metroid and it's a very high possibility as they mentioned in a developers video diary at Retro Studios that they would like to return to the series.
Mihael Mello Keehl
Member
(06-06-2012, 12:01 PM)

Mihael Mello Keehl's Avatar
#1775

So where are you retro???

sorry if you guys thought it was new info or game just wanted to bring this topic back up.
Log4Girlz
I recently went to my friends house to check out his wii. I was generally impressed. It was larger than I expected though.
(06-06-2012, 12:04 PM)

Log4Girlz's Avatar
#1776

Originally Posted by Mihael Mello Keehl: View Post
So where are you retro???

sorry if you guys thought it was new info or game just wanted to bring this topic back up.
They are responsible for the Metroid and Star Fox sections of Nintendoland.
Epcott
Member
(06-06-2012, 12:06 PM)

Epcott's Avatar
#1777

Mad at bump...

But was wondering the same thing. They could have saved that conference.
Busty
Member
(06-06-2012, 12:08 PM)
#1778

Originally Posted by Epcott: View Post
Mad at bump...

But was wondering the same thing. They could have moderately improved that pitiful excuse for a conference.
fixed.
Mihael Mello Keehl
Member
(06-06-2012, 12:14 PM)

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#1779

Originally Posted by Log4Girlz: View Post
They are responsible for the Metroid and Star Fox sections of Nintendoland.
That doesnt even sit well with me.
Darryl
Member
(06-06-2012, 12:21 PM)

Darryl's Avatar
#1780

There was a poster on here who mentioned a rumor about them pulling it all at the last second and replaced it with the 3DS Scott section. I really believe that rumor. That entire press conference was completely unorganized. Scott was scared to death up there, he hadn't rehearsed. It felt completely like filler. Why else would they have that 3DS section in there after they told everyone they wouldn't and announced a completely separate date for it? They probably thought they had left just enough stuff there to 'win' this year and didn't want to over-announce. I bet we're not going to hear anything about it until close to E3 next year.
Log4Girlz
I recently went to my friends house to check out his wii. I was generally impressed. It was larger than I expected though.
(06-06-2012, 12:22 PM)

Log4Girlz's Avatar
#1781

Originally Posted by Darryl: View Post
There was a poster on here who mentioned a rumor about them pulling it all at the last second and replaced it with the 3DS Scott section. I really believe that rumor. That entire press conference was completely unorganized. Scott was scared to death up there, he hadn't rehearsed. It felt completely like filler. Why else would they have that 3DS section in there after they told everyone they wouldn't and announced a completely separate date for it? They probably thought they had left just enough stuff there to 'win' this year and didn't want to over-announce. I bet we're not going to hear anything about it until close to E3 next year.
This would not surprise me.
guit3457
Member
(06-06-2012, 12:26 PM)

guit3457's Avatar
#1782

Originally Posted by Darryl: View Post
There was a poster on here who mentioned a rumor about them pulling it all at the last second and replaced it with the 3DS Scott section. I really believe that rumor. That entire press conference was completely unorganized. Scott was scared to death up there, he hadn't rehearsed. It felt completely like filler. Why else would they have that 3DS section in there after they told everyone they wouldn't and announced a completely separate date for it? They probably thought they had left just enough stuff there to 'win' this year and didn't want to over-announce. I bet we're not going to hear anything about it until close to E3 next year.
If we were Nintendo we would do the same. I thinks this E3 was a total failure. But, they have to fight against 720/PS4 announcements next year so it makes perfect sense to wait until then to show the big things and have a decent fight at the end of 2013. This considering that the system has some horsepower (wich don't believe anymore)

I really believe it will be more annoncements from here to the launch. And I'm not talking about Tokyo Game Show.
Last edited by guit3457; 06-06-2012 at 12:28 PM.
Thrillhouse
Member
(06-06-2012, 12:27 PM)
#1783

Originally Posted by Log4Girlz: View Post
They are responsible for the Metroid and Star Fox sections of Nintendoland.
This. Seriously. It was all just a pipe-dream.
Pre
Member
(06-06-2012, 12:29 PM)

Pre's Avatar
#1784

Originally Posted by Darryl: View Post
There was a poster on here who mentioned a rumor about them pulling it all at the last second and replaced it with the 3DS Scott section. I really believe that rumor. That entire press conference was completely unorganized. Scott was scared to death up there, he hadn't rehearsed. It felt completely like filler. Why else would they have that 3DS section in there after they told everyone they wouldn't and announced a completely separate date for it? They probably thought they had left just enough stuff there to 'win' this year and didn't want to over-announce. I bet we're not going to hear anything about it until close to E3 next year.
This actually makes sense, especially considering how nervous Scott was up there. You could tell that he wasn't ready to speak in front a crowd that size.
monome
Banned
(06-06-2012, 12:32 PM)

monome's Avatar
#1785

Originally Posted by Darryl: View Post
There was a poster on here who mentioned a rumor about them pulling it all at the last second and replaced it with the 3DS Scott section. I really believe that rumor. That entire press conference was completely unorganized. Scott was scared to death up there, he hadn't rehearsed. It felt completely like filler. Why else would they have that 3DS section in there after they told everyone they wouldn't and announced a completely separate date for it? They probably thought they had left just enough stuff there to 'win' this year and didn't want to over-announce. I bet we're not going to hear anything about it until close to E3 next year.
No excuse. Nintendo executives deserve a dokouso spanking.

MS had Halo 4/Gears
Sony had Last of Us/Beyond.
Pikmin 3 is fine (or great) but this is E3, Nintendo is fucked up crazy to treat the show like a Procter & Gamble commercial.
Kamiya on stage would have been great. That poor (yet rich) WB guy was terrible...
Last edited by monome; 06-06-2012 at 12:34 PM.
Rocket Scientist
Member
(06-06-2012, 12:33 PM)

Rocket Scientist's Avatar
#1786

Stop deluding yourself guys. Retro doesn't have anything. Shit's whack. Can't believe this e3.
Exterminieren
Member
(06-06-2012, 12:33 PM)

Exterminieren's Avatar
#1787

Originally Posted by Darryl: View Post
There was a poster on here who mentioned a rumor about them pulling it all at the last second and replaced it with the 3DS Scott section. I really believe that rumor. That entire press conference was completely unorganized. Scott was scared to death up there, he hadn't rehearsed. It felt completely like filler. Why else would they have that 3DS section in there after they told everyone they wouldn't and announced a completely separate date for it? They probably thought they had left just enough stuff there to 'win' this year and didn't want to over-announce. I bet we're not going to hear anything about it until close to E3 next year.
I dunno, seems like clutching at straws to me. Nintendo's plainly not showing anything off past the end of the year.
Log4Girlz
I recently went to my friends house to check out his wii. I was generally impressed. It was larger than I expected though.
(06-06-2012, 12:34 PM)

Log4Girlz's Avatar
#1788

I hope whatever Retro is working on really pushes the Wii U. None of the games shown at E3 look to take advantage of any of the supposed specs released. They all look Ipad quality or sub current-gen, relying more on style and the gimmick of the tablet than anything else.

When compared to Last of Us or Beyond, nothing stands up. Now, even with the rumored specs, matching these games will be no walk in the park, it takes time, effort, skill and a fat budget.

The question is...when do we get to see what they are working on? Will it be teased tomorrow? Will we have to wait until next E3?

Bah, I hate that the rumored specs thread was closed, it was nice arguing graphics lolz.
Last edited by Log4Girlz; 06-06-2012 at 12:37 PM.
Darryl
Member
(06-06-2012, 12:37 PM)

Darryl's Avatar
#1789

Originally Posted by Exterminieren: View Post
I dunno, seems like clutching at straws to me. Nintendo's plainly not showing anything off past the end of the year.
Let's see tomorrow if they announce anything for the 3DS past the end of the year.
Last edited by Darryl; 06-06-2012 at 12:41 PM.
Always-honest
always-end-with-a-swirl
(06-06-2012, 12:39 PM)

Always-honest's Avatar
#1790

Originally Posted by Darryl: View Post
There was a poster on here who mentioned a rumor about them pulling it all at the last second and replaced it with the 3DS Scott section. I really believe that rumor. That entire press conference was completely unorganized. Scott was scared to death up there, he hadn't rehearsed. It felt completely like filler. Why else would they have that 3DS section in there after they told everyone they wouldn't and announced a completely separate date for it? They probably thought they had left just enough stuff there to 'win' this year and didn't want to over-announce. I bet we're not going to hear anything about it until close to E3 next year.
makes sense. Unfortunately.
Exterminieren
Member
(06-06-2012, 12:40 PM)

Exterminieren's Avatar
#1791

I think it's far more likely that they dropped something like Aliens or Darksiders rather than OMG SUPER GRAPHICS RETRO GAME.
Log4Girlz
I recently went to my friends house to check out his wii. I was generally impressed. It was larger than I expected though.
(06-06-2012, 12:41 PM)

Log4Girlz's Avatar
#1792

I wonder if it was because what Retro was working on was too early and didn't compare favorably to what current gen software was pushing. Would be embarrassing if it was meant to showcase the graphics of the Wii U, so instead they concentrate on showing games that were never meant to push the machine.
clemenx
Member
(06-06-2012, 12:47 PM)

clemenx's Avatar
#1793

I understand the disappointment but some of you sound as if you guys are gonna die within the Wii U launch and won't be able to play what comes after.

I can wait for Retro and EAD1
StreetsAhead
Member
(06-06-2012, 12:48 PM)

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#1794

Originally Posted by monome: View Post
Nintendo is fucked up crazy to treat the show like a Procter & Gamble commercial.
As opposed to a Prometheus/Usher commercial.
Caramello
Member
(06-06-2012, 12:51 PM)
#1795

I said multiple times that I didn't think we'd see Retro Studios next game so I'm not surprised but I'm still a bit disappointed.. Good news is that next E3 should deliver the goods!
LegendofJoe
Member
(06-06-2012, 12:52 PM)

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#1796

Originally Posted by Log4Girlz: View Post
I wonder if it was because what Retro was working on was too early and didn't compare favorably to what current gen software was pushing. Would be embarrassing if it was meant to showcase the graphics of the Wii U, so instead they concentrate on showing games that were never meant to push the machine.
This is the most logical reason I can think of to explain why Retro's game wasn't at E3. I'm wondering though how legit the "crunch time this year" quote was. Where was that actually stated?
Darryl
Member
(06-06-2012, 12:56 PM)

Darryl's Avatar
#1797

Originally Posted by LegendofJoe: View Post
This is the most logical reason I can think of to explain why Retro's game wasn't at E3. I'm wondering though how legit the "crunch time this year" quote was. Where was that actually stated?
I think it was by the Eric guy at the very start of this thread. He was talking about people bringing in MST2K DVDs to help crunch time or something.
iceatcs
Junior Member
(06-06-2012, 01:01 PM)

iceatcs's Avatar
#1798

Originally Posted by clemenx: View Post
I understand the disappointment but some of you sound as if you guys are gonna die within the Wii U launch and won't be able to play what comes after.

I can wait for Retro and EAD1
Don't forget Dec 21st this year. We are going to die.
LegendofJoe
Member
(06-06-2012, 01:02 PM)

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#1799

Originally Posted by Darryl: View Post
I think it was by the Eric guy at the very start of this thread. He was talking about people bringing in MST2K DVDs to help crunch time or something.
Cool, did he specifically say we're in "crunch time this year" or did people just infer it?
bomma_man
Member
(06-06-2012, 01:04 PM)

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#1800

Originally Posted by LegendofJoe: View Post
This is the most logical reason I can think of to explain why Retro's game wasn't at E3. I'm wondering though how legit the "crunch time this year" quote was. Where was that actually stated?
In one of the other threads Alberto said they could've shown it but they chose not to.