Augemitbutter
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(03-31-2012, 01:02 PM)

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#151

Originally Posted by Soulhouf: View Post
I'm now playing: Under Defeat HD.
I'm driving a helicopter and fighting tanks and other military vehicles. No moe loli girls.
Wow, that's refreshing.
the reason i pulled the trigger without hesitation. i don't regret it.
luka
Loves Robotech S1
(03-31-2012, 05:20 PM)

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#152

Originally Posted by _dementia: View Post
But the pilots
they're not lolis

they're NAZIS :o
Retro_
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(03-31-2012, 05:39 PM)

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#153

Originally Posted by adversesolutions: View Post

Go to the site for the full-sized versions. They also have 640x960 versions for cell phones?

http://nesica.net/index/campaign/?guid=ON
Are they still there? I feel like I've clicked every tab and can't find them. lol
adversesolutions
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(04-01-2012, 11:21 PM)

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#154

Originally Posted by Retro_: View Post
Are they still there? I feel like I've clicked every tab and can't find them. lol
They are indeed no longer there! They may be behind a log-in wall but to log in you've got to have a NESSiCA card which needs to be bought in person. I'll drop by my local arcade tonight and see if I can pick one up.
adversesolutions
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(04-07-2012, 01:24 AM)

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#155

Originally Posted by Retro_: View Post
Are they still there? I feel like I've clicked every tab and can't find them. lol
Finally managed to get into the NESICA site. Not only do you have to buy a card at an arcade, you have to register it on a machine to log in. Sheesh.

Turns out though that the wallpapers were not behind the registration wall. They were a brief campaign that NESICA was doing looks like and they're no longer hosting them. I know I downloaded all the 1920 x 1280 wallpapers at work so I'll upload them later on. Here's one for now.

http://www.sendspace.com/file/hfo1sv
Retro_
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(04-07-2012, 01:35 AM)

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#156

Ah I see :\

Thanks for the effort though. And thanks for atleast one of the Senko no Ronde ones, which were the ones I wanted to grab anyways
ExitPlanetDust
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(04-12-2012, 12:59 AM)

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#157

Under Defeat HD patch is out for PS3. No more letterboxing and less slowdown. Not as smooth as the DC version, but close.
sixteen-bit
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(04-12-2012, 01:53 AM)

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#158

Originally Posted by ExitPlanetDust: View Post
Under Defeat HD patch is out for PS3. No more letterboxing and less slowdown. Not as smooth as the DC version, but close.
That's good to hear!
adversesolutions
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(04-19-2012, 04:18 AM)

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#159



Senko no Rondo novel will be out on May 31st. Going to be picking it up despite the fact that I have most of the serialized installments in Arcadia. :D

Trailer here worth watching just for the completely gorgeous Akari Kaida vocal track at the end.

http://www.youtube.com/watch?feature...v=I0uPXkTDgbA#!

Also, Maruyama updated the Grev blog to say that the secondary ship for Under Defeat will be released as DLC for PS3 on May 1st for 600 yen.
adversesolutions
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(04-24-2012, 06:11 AM)

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#160

Here's the rest of the Grev wallpapers!

Glad I archived these.

http://www.sendspace.com/file/inzarx
Jucksalbe
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(04-27-2012, 09:18 AM)

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#161

How do you defeat the boss in stage 5 in Under Defeat? I only ever won by running out of time. It seems like you can sometimes hit the cannon, but I haven't understood when or how.
Soulhouf
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(04-27-2012, 10:26 AM)

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#162

Originally Posted by Jucksalbe: View Post
How do you defeat the boss in stage 5 in Under Defeat? I only ever won by running out of time. It seems like you can sometimes hit the cannon, but I haven't understood when or how.
The cannon is the only part that can be damaged. It will start fallowing you in the last phase and stop before firing. So you have to hit it as much as you can before he does his massive attack.
Slermy
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(04-28-2012, 01:25 AM)

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#163

So now that it's been out for a little bit... is Under Defeat HD worth picking up if I already own the Dreamcast release?
sixteen-bit
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(04-28-2012, 02:00 AM)

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#164

Originally Posted by Slermy: View Post
So now that it's been out for a little bit... is Under Defeat HD worth picking up if I already own the Dreamcast release?
The DC version holds up well enough visually over VGA and honestly is most accurate to the original arcade game. I think you're okay skipping the HD version.
Slermy
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(04-28-2012, 04:15 PM)

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#165

Thanks!
adversesolutions
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(05-01-2012, 10:54 PM)

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#166

Just saw on shmups the DLC ship is now available for the PS3 version.

I didn't download it myself, did we ever figure out if it has separate leaderboards?
Jucksalbe
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(05-05-2012, 06:39 PM)

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#167

Got Mamoru-kun (PS3) today. Is there a good explanation of the game's mechanics or something similar in English somewhere?
Also, is it true that you can't get the platinum trophy with the Best Hit version?
adversesolutions
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(05-06-2012, 01:50 AM)

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#168

Originally Posted by Jucksalbe: View Post
Got Mamoru-kun (PS3) today. Is there a good explanation of the game's mechanics or something similar in English somewhere?
Also, is it true that you can't get the platinum trophy with the Best Hit version?
Unfortunately there is not much info at all it looks like! I wasn't aware of that, I'll try to write something up in the OP.

For now I can give you translations of the trophies here:

http://neogaf.com/forum/showthread.php?t=425907

and achievement translations for the 360 versions with a bit more info:

http://d.hatena.ne.jp/elixir68k/19990112

Let me know if you have any questions in the meantime.
adversesolutions
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(05-06-2012, 03:31 AM)

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#169

Ok I wrote a brief FAQ for Mamoru-kun here (GAME MODES AND SCORING SYSTEMS):

http://neogaf.com/forum/showthread.php?t=425907

I want to add more info but I'm out of text in the OP, so may have to move it to this thread at some point.
Jucksalbe
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(05-07-2012, 04:59 PM)

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#170

Thanks! Played another round through Arcade mode, knowing what the curse does, does make it a lot easier. Is there any downside to cursing yourself?
Also, anything wrong with playing it dual-stick other than maybe not being able to use an arcade stick?
adversesolutions
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(05-07-2012, 11:33 PM)

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#171

Originally Posted by Jucksalbe: View Post
Thanks! Played another round through Arcade mode, knowing what the curse does, does make it a lot easier. Is there any downside to cursing yourself?
Also, anything wrong with playing it dual-stick other than maybe not being able to use an arcade stick?
Only disadvantage to cursing yourself is that you won't be able to curse again until the first one wears out. This means that you can't cancel bullets on-screen and you have to dodge. (One technique of course is to charge up curses and throw them off-screen to cancel bullets over and over, and this can help you survive some of the tougher stuff the game throws at you)

Dual stick is probably great for the missions. Might be a little tough to use in regular arcade mode.
Rickenslacker
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(05-09-2012, 02:12 PM)

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#172

I wanted to pick it up now so does anyone know the cheapest place to pick up the standard edition of Under Defeat HD for PS3 to ship to Canada?
adversesolutions
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(05-31-2012, 04:28 AM)

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#173

Updating the thread with some Grev news after a break.

Latest issue of Shooting Gameside has an interview with Maruyama where he comments a bit on Kokuga. When asked if the game is "making progress" he says it's "making delays lol", but that they're getting there. Iuchi is really putting a lot of effort into the game and Maruyama is giving him a lot of leeway to make the game he wants to make.

The game runs at 60 FPS even in multiplayer, this is part of the reason that the models are very simplified.

He also drops a bit of a hint on the Senko no Ronde Vita release and mentions that the reason they chose Vita was the second analog stick, which he thinks will work really well for arena shooting. If you look at how the Vita is held, this could be a brilliant implementation for SnR, since one of the series' less accessible features is its movement.



Hopefully the Vita will survive long enough to get this out.

In other news, Grev has been holding a survey on its facebook page about what arcade set-ups overseas users use, which leads to speculation about a potential arcade project. Could be interesting. Looks like they will be making an announcement on June 4th, right in the thick of E3 hype.

Lastly, my Senko no Ronde novel+soundtrack CD shipped yesterday from Ebiten and I'm super hyped to check it out. I'll post some pictures when it arrives.
Last edited by adversesolutions; 05-31-2012 at 02:05 PM.
BOTEC
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(05-31-2012, 01:42 PM)

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#174

I'm constantly impressed that G.Rev use their Facebook page for good instead of evil. Asking overseas fans about their arcade setups? Maybe they're planning a "home consumer" version of an arcade board, like Cave did with Akai Katana.
adversesolutions
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(06-02-2012, 05:05 AM)

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#175

The Senko no Ronde Desire's Roulette novel + soundtrack arrived!
And it's beautiful.



Outer casing.



Outer casing back.



Soundtrack disc.



Novel cover.






World setting book cover.



Character info pages.





Stages and arcade posters.



More character info.

These are still up for sale at ebten.jp. Not sure if they ship out of the country though.

http://ebten.jp/p/4541993018314/

It's surprising how good the soundtrack/book combo is since you can listen to it while you read. Looking forward to sitting down with it.
Last edited by adversesolutions; 06-02-2012 at 05:24 AM.
BOTEC
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(06-02-2012, 02:05 PM)

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#176

I love the amount of detail and care that G.Rev puts into the Senko universe. I feel bad that I can't love the games like they seem to. Maybe if they put out a straight Senko shmup I'd be into it. The 1v1 thing does nothing for me. *sadface*
Dash Kappei
Not actually that important
(06-02-2012, 05:38 PM)

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#177

Originally Posted by BOTEC: View Post
I love the amount of detail and care that G.Rev puts into the Senko universe. I feel bad that I can't love the games like they seem to. Maybe if they put out a straight Senko shmup I'd be into it. The 1v1 thing does nothing for me. *sadface*
That's how I feel as well. :/
What's the chance of G.Rev putting out another arcade/home console or straight up console shmup out there this gen?
adversesolutions
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(06-04-2012, 04:21 PM)

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#178

Here's some minor Grev news:

http://www.gaming-age.com/2012/06/si...ion-vita-soon/

Quote:
Exclusive to this new version is a guest character from Japanese cult studio G.rev, responsible for many shoot'em up classics like Border Down, Strania or Under Defeat. Vita owners will be able to select a new hero, Wilhelmine Muller, coming directly from the fantastic world of Under Defeat. Of course, the presence of Wilhelmine also means a brand new special weapon and new chronomes, available only on Vita!
Not gonna bite until they really go in and fix Sine Mora, personally. Maybe others will be more interested.
ExitPlanetDust
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(06-04-2012, 04:32 PM)

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#179

Hmm... I wonder if they are going to make it a cross platform title (PS3 + Vita). They would be wise to do so. A port to just the Vita doesn't make much sense.
adversesolutions
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(08-10-2012, 02:12 PM)

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#180

Good news for Grev fans overseas!

Looks like Rising Star is bringing the Xbox360 version of Under Defeat HD to US/EU.

http://neogaf.com/forum/showthread.php?t=486330

Hopefully this means they'll finish up the Xbox360 patch too ;).
Retro_
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(08-10-2012, 08:17 PM)

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#181

Wow that's great news!

I remember the PS3 port having some issues. Were they present in the 360 version as well?

I'd rather have the PS3 version but buying on 360 > importing
Augemitbutter
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(08-10-2012, 08:55 PM)

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#182

you think RSG will include the superplay and OST in their deluxe?

Originally Posted by Retro_: View Post
Wow that's great news!

I remember the PS3 port having some issues. Were they present in the 360 version as well?

I'd rather have the PS3 version but buying on 360 > importing
game has been patched since then. i don't know what the complaints were overall, but the most annoying slowdown and sound issues have been removed on PS3.
Slermy
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(08-10-2012, 09:01 PM)

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#183

YES!

I'll be double dipping!
ExitPlanetDust
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(08-10-2012, 09:21 PM)

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#184

Edit: n/m, doesn't apply to me.
Last edited by ExitPlanetDust; 08-10-2012 at 10:04 PM.
adversesolutions
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(08-11-2012, 02:39 AM)

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#185

Here's some info on some of the issues for the 360 version:

Originally Posted by Kiken from shmups:
The rank setting glitch in Practice Mode.
The target lock-on glitch at the stage 4 boss.
The audio balancing.
The aforementioned Yoko 4:3 issues.
The score-boards not properly displaying the stage reached.
..and on and on...
The Yoko 4:3 issues I believe were instances were enemies would be able to fire from off-screen.

Anyways I'm sure it will be patched given Rising Star's history in getting Deathsmiles patched and general sharpness on quality control.

No info about an LE yet but it would be cool if they did bring over the superplay DVD. Of course you'd need subtitles to get all the juicy scoring info though.
Yes Boss!
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(08-23-2012, 11:43 AM)

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#186

So what I can gather:

UDHD for PS3 and 360 for EU (PS3 is region-free, no word on 360)

UDHD for PS3 in NA (region-free)

UDHD for 360 in NA, TBD based on words the rep said in the Shmups thread.
SOME-MIST
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(08-23-2012, 12:52 PM)

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#187

damn, I should keep up with G.Rev news, because I just got my Japanese 360 copy of UDHD for $70 lol. Regardless, it probably won't make a difference if they don't fix the letterboxing for the NA release.
ExitPlanetDust
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(08-23-2012, 02:56 PM)

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#188

Originally Posted by adversesolutions: View Post
The Yoko 4:3 issues I believe were instances were enemies would be able to fire from off-screen.
The biggest issue I had pre-patch was the image not filling my goddamn SD CRT.

But yeah, after the patch everything looks fine. Though, a lot of the slowdown (that wasn't in the DC version) is still present when playing Arcade Mode.

I only had trouble with enemies firing off screen in New Order mode pre-patch. I never experienced that in Arcade Mode.
adversesolutions
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(08-28-2012, 04:26 AM)

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#189

Random rush of 3 high-level Strania scoring videos the last two days.

Check out this Strania Hard replay with bizzarre anime avatar commentary.

http://www.nicovideo.jp/watch/sm18729934

Next, fix level armbar, the record holder for Strania in almost all categories, has uploaded two videos as well.

Strania side Hard

http://www.nicovideo.jp/watch/sm18496814?user_nicorepo

Bower Normal

http://www.nicovideo.jp/watch/sm18496814?user_nicorepo
ExitPlanetDust
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(08-29-2012, 03:36 PM)

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#190

Trailer for that new mech PSP game, Gunhound EX (機装猟兵ガンハウンドEX) that reminds me of the Assault Suits series:

http://www.youtube.com/watch?v=dI9nZoVpprU

Edit: I thought I'd seen this game before... I remember reading about it on Mecha Damashii a couple of years ago.
Last edited by ExitPlanetDust; 08-29-2012 at 10:50 PM.
Slermy
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(08-30-2012, 01:28 PM)

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#191

Originally Posted by adversesolutions: View Post
Here's some info on some of the issues for the 360 version:



The Yoko 4:3 issues I believe were instances were enemies would be able to fire from off-screen.

Anyways I'm sure it will be patched given Rising Star's history in getting Deathsmiles patched and general sharpness on quality control.

No info about an LE yet but it would be cool if they did bring over the superplay DVD. Of course you'd need subtitles to get all the juicy scoring info though.
Ew, the 360 version is that bad, eh? I guess I'll grab the PS3 one then.
Tain
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(08-30-2012, 03:14 PM)

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#192

If Under Defeat winds up patched for EU but not JP 360 I am not going to be a happy dude.
Augemitbutter
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(08-30-2012, 03:37 PM)

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#193

the 360 ver. never got a patch? weird.
adversesolutions
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(09-10-2012, 03:53 PM)

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#194

New Kokuga trailer is out which focuses on the multiplayer and card elements of the game.

http://andriasang.com/con2mv/kokuga_...ce=twitterfeed

Out on the 27th, looking forward to picking it up!

Gunbound EX Grev trailer was also put out about two weeks ago.

http://www.youtube.com/watch?v=dI9nZoVpprU

This is a definite buy for me. Almost wish I had a Vita to play it, almost! lol
Last edited by adversesolutions; 09-10-2012 at 03:57 PM.
Baron
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(09-10-2012, 06:12 PM)

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#195

Is there a US release date for Under Defeat yet?

edit:

Amazon has it for November 28.
woodypop
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(10-10-2012, 10:08 PM)

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#196

Originally Posted by Baron: View Post
Is there a US release date for Under Defeat yet?

edit:

Amazon has it for November 28.
Thanks, ordered!
sixteen-bit
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(10-22-2012, 01:54 PM)

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#197

Will the PAL UD be compatible with American Xbox 360s?
Elixir
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(10-22-2012, 05:32 PM)

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#198

Originally Posted by _dementia: View Post
Will the PAL UD be compatible with American Xbox 360s?
It won't, no. Rising Star Games have already expressed the 360 version will be region-locked and only the PS3 version will be published in the states.

http://shmups.system11.org/viewtopic...841340#p841340
sixteen-bit
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(11-01-2012, 01:41 PM)

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#199

Anyone see this news?
http://www.neogaf.com/forum/showthread.php?t=497972
adversesolutions
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(11-01-2012, 03:42 PM)

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#200

Nice, thanks for posting! Totally missed that.

Might try to snag a copy of the EU version of Under Defeat since it has that new ship. I do wish they'd patch my 360 NTSC-J version though...

In other Under Defeat in EU/US news, looks like G.rev CEO Maruyama wrote a short article for the US Playstation blog here:

http://blog.us.playstation.com/2012/...pment-mission/



Good to see.

Incidentally, Grev's next release is the previously mentioned Gunbound EX for PSP on December 20th. Given that the PSP is region-free, hopefully this will be a solid release (unlike Kokuga) and worth importing.

http://www.grev.co.jp/gunhound/info.html

Another update, Maruyama on twitter the other day promised some other news coming up soon besides the Gunbound stuff, so maybe we'll hear more about the next Senko no Ronde game. It's still one of my favorite series so I definitely hope so.
Last edited by adversesolutions; 11-01-2012 at 03:45 PM.