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Member
(04-10-2012, 04:59 PM)
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these do? |
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Member
(04-10-2012, 04:59 PM)
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The upscaling and input lag is going to be pretty hideous with composite cables on an HDTV. Sometimes the clarity of the component signal arguably makes some games look worse (it's still 480p), but it is objectively a clearer picture and most games will look and play much, much better.
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Member
(04-10-2012, 08:34 PM)
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HDMI carries a digital signal so the quality of the cable doesn't matter (to a point). Either the TV gets the entire signal or it doesn't.
Component is analog and the quality of the cable does matter, as it can easily send a degraded signal to the TV, and you get a bad picture, and you think we lied, when it's the cable's fault. Again, maybe worth the risk for four bucks, but if the picture is bad you probably have a bad cable. |
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Member
(04-18-2012, 01:12 AM)
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quick question, i havnt had a chance to start the game and cant play it unit the weekend but i just stumbled upon this thing called motion plus for the wiimote (i havnt touched the wii in a very long time)
Do i NEED this in order to play or can i use the original wiimote that came with the console? |
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Member
(04-18-2012, 01:22 AM)
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the game seriously wont work without it? kinda annoyed right now...
http://www.amazon.com/gp/product/B00...F8&me=&seller= this is all i need right? and its compatible with the original wii motes? |
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Member
(04-18-2012, 01:44 AM)
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Member
(04-23-2012, 12:47 AM)
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Guys, this is the piece of music I'm talking about!
Please don't mind the annoying narration. WHAT IS THAT TRACK? It's nothing like I'd expect in a Zelda game. Sounds like the intro to an Explosions in the Sky song or something. |
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formerly Cheesus
(04-23-2012, 08:46 AM)
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:) |
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Member
(05-02-2012, 05:36 AM)
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Man, I'm about to freak the fuck out on this game. I'm trying real hard to like it which sucks because I normally love Zelda games, but oh my, this game is just downright pissing me off. Now, I know a lot of people aren't having problems with the controllers, and for the most part they normally work, it just seems when I'm fighting monsters the motion I'm swinging the sword in just doesn't register. It's a real nuisance trying to fight a monster that needs to be attacked sideways, for instance, only to have a slight angle in your attack causing me to miss. Another thing is that my beetle won't fly straight at all, it'll fly either right or left and nothing in between so for me to go forward, I'm constantly having to fly right then left and so on... I've tried two different controllers along with two different motion plus devices so I don't know what the deal is, I just hope this isn't what I'll have to experience throughout the game.
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Member
(05-02-2012, 01:53 PM)
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More often it's like driving a car, where you're making tiny adjustments all the time that you don't even really notice. Without seeing you play it's hard to tell whether there's a calibration issue or you're doing-it-wrong. |
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Member
(05-02-2012, 04:25 PM)
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Yeah I'm not turning it hard or anything, just slightly angling the controller. It seems that the beetle starts of flying straight, but for instance, if I turn it left, it will keep going left until I have the Wii mote angled enough to go right, it will never go straight again until I shoot the beetle again. So basically, even though I'm hardly tilting the controller, it's like the beetle only has two directions it can go, right or left. |
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Member
(05-02-2012, 06:28 PM)
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Member
(05-06-2012, 12:34 AM)
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Holy shit, guys. Holy shit.
Ordon Ranch in Skyward Sword Outset Island in Skyward Sword Wouldn't it be great to flesh out some of the small areas in this game? Or better yet, actual Islands in the Sky! |
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Member
(05-08-2012, 11:20 AM)
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Member
(05-11-2012, 01:40 AM)
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Thanks. |
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Member
(05-11-2012, 02:01 AM)
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So I just finished this game the other day, and though I really liked it (as in REALLY LIKED IT), I can see where some of the complaints are coming from.
Skyworld is dreadfully empty. I felt that if the lower world had been fully interconnected, I would never have ever wanted to go back to Skyworld. There was simply very little there that interested me. Sword fighting jumped back and forth between amazing and frustrating for me. I loved being able to cut things in neat ways, but I loathed fighting the goblins with electric swords because most of the time I'd nick those damn swords while trying to move my sword into position. The sword-fighting boss fights were pretty great, though. I, for one, loved the story. I felt it carried that right amount of humor and seriousness. Needing to make the bird flap its own wings became a major annoyance once or twice as well. And that pumpkin game was horrid. |
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Member
(05-11-2012, 02:11 AM)
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Member
(05-19-2012, 08:39 AM)
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My TV stopped working back in November just as I was really getting into the game. I loved what I'd played so far and was so majorly bummed that I couldn't continue. So I spent the last several months in the dark about the game, and finally got a new TV recently, and continued from where I left off (Lanayru Desert).
Good god, what a disappointment. It's like my TV died right before the enjoyability of the game did. The main factor that drew me to Zelda in the NES days was the exploration and range of areas. Does it get any better, or is the rest of the game really just re-visiting places I've already been? |
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Member
(05-19-2012, 10:04 AM)
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Banned
(05-21-2012, 07:32 AM)
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So I sold my Wii 2 years ago. I have been PC gaming since. I have used nothing but a gamepad or a keyboard and mouse.
I went to my friends house and while they got hooked on Diablo III I didn't have the game so he offered me to play Skyward Sword. I played for a hair over 3 hours. I got to the entrance of the first temple. My thoughts: - The sword controls are incredible. Anybody who prefers a gamepad over this has a bad opinion. Most revolutionary thing I've tried since the analog stick. - This should have been a launch game for the Wii. As in the Wii should have launched with motion plus and a flagship title similar to this. - Why is it so difficult to hit those red ogre duders at times? I slash my sword and they keep blocking. I know it can't be the lack of correct input because it works fine when I screw around out of battle or try to hit back the nuts those nuts spitter things. - Since when did Zelda get cutscenes as frequent as JRPGs? The beginning of the game holy shit. - The story seems good. - The graphics are great despite shit textures, but hey its the Wii. - The interface is great. - No voice acting > voice acting.
Last edited by Flying_Phoenix; 05-21-2012 at 07:44 AM.
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Member
(05-21-2012, 03:05 PM)
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Banned
(05-21-2012, 04:26 PM)
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The Wii's problem is that it never got a Mario 64. A game that not only sold developers on the new game style, but showed them how to do it, and on top of that was a great fucking game that did not rely on standing out due to "proving that it works". Skyward sword does just that. The sword controls really do make a difference in gameplay that many of us dreamed as as children Not only that but the rest of the controls and interface transfer very smoothly. But instead of a game to open up the Wii and its "legacy", its the swan song. It would be like if the Nintendo 64 didn't truly deliver and show developers how to do full roaming 3D gaming until Majora's Mask. Heartbreaking.
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Member
(05-22-2012, 02:15 AM)
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just finished the game, like yesterday. it's good.. but there's a number of negatives that bring it down.
- a complaint that originates from oot, the sky hub is just too big and empty. going in and out and across is just a lot of dead time. flying is really neat, but it loses its appeal when it becomes really routine. + really like the variety of tasks. coming from uncharted and shadow of the colossus just prior, it's kinda refreshing to have all this stuff thrown at me + timeshift stones are amazing. it's one of those mechanics that i tag under "only in video games," vs say a billion other games whose central mechanic is shooting. i'd be down for a game that revolves around time shift stones. + the dungeons are still brilliant as ever. - there's a lot fluff in the game still. there were several times where i'd consider quitting over a random fetch quests over retraced territory. the silent realms were amongst these. the gratitude crystals, while not rage-quit inducing, were approached with apprehension. didn't really wanna do them, but i know there's good rewards behind it, so.... dammit, just do it. - motion controls were pretty neat when the requirements are pretty loose, but frustrating when requiring swiftness and precision, such as fighting them electrified dudes. the straight jab was one move i still couldn't get on a consistent basis. i'd prob like the game way more if it was a tighter package. cut out the fluff, cut out like 10 hours and make it feel more cohesive. basically, i wholly agree with this article on evolving zelda. when i finished wind waker, i said i'd swore off zelda because i thought i'd seen it all. so i skipped twilight princess and the ds games, until i caught the ss hype train. the things that modern 3d zelda's do well, are still awesome, but the things it doesn't still haven't been addressed. |
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Banned
(05-22-2012, 03:49 AM)
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*Reads through thread* Zelda fans really are the worst fanbase of all-time. Every new Zelda game is shit to them and the previous ones are gold. I can't believe there are people here shouting out for Windwaker and Twilight Princess. The irony.
The difference is that Wii Sports couldn't be applied to a lot of different genres. Mario 64 could be applied to a vast majority of genres.
Last edited by Flying_Phoenix; 05-22-2012 at 05:11 AM.
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Member
(05-22-2012, 06:25 AM)
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Member
(05-22-2012, 09:32 AM)
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I don't think it's really that terrible, honestly. The ride can still be fun for those of us who don't get on the hype train, and I think gamer consensus about the various games in the franchise is generally correct in the long run. At the end of the day, I think the number of people who actually think SS is among the worst in the franchise is on par with those who think the other big games are among the worst. And I think the as-of-now consensus about SS is pretty accurate: it's a very good game with some major nitpicks. |