KO Traveling Hobo
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(05-08-2012, 02:54 AM)

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#2451

Originally Posted by ironcreed: View Post
Here, start watching at around 1:43:00. A few minutes later you will see it being used against the Griffin on the top of a tower.

http://www.youtube.com/watch?v=YimwPf0Fr3A
The part where an NPC from a past quest or something comes in to wreck shit with a spellbook that the player helped him get was kind of awesome. Will probably be even better with context.
branny
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(05-08-2012, 02:57 AM)

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#2452

Originally Posted by ironcreed: View Post
Here, start watching at around 1:43:00. A few minutes later you will see it being used against the Griffin on the top of a tower.

http://www.youtube.com/watch?v=YimwPf0Fr3A
The casting animation for that spell is freaking amazing. Never gets old seeing that stream. :(
Schwabe
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(05-08-2012, 07:52 AM)

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#2453

and here we go again :)

skills and enchanting/creating:
http://www.youtube.com/watch?v=dqzdWaSSklc

"Rob Cram shows off how skills work and other customizable bits and bobs. When swapping vocation,no matter what level you are, you still need to level up the vocation skills otherwise you are left with limited moves as you can see."



cyclops fight 2:
http://www.youtube.com/watch?v=5RIC1fANh4w

night travel is not advised (warrior class):
http://www.youtube.com/watch?v=kR9vCrOvDTM
Anteater
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(05-08-2012, 08:02 AM)

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#2454

hmm, I think a lot of those core skills for Strider was already in the demo, he's still only level15 so I hope there are more and more of them being unlocked later on.
wanders
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(05-08-2012, 08:44 AM)

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#2455

Originally Posted by Anteater: View Post
hmm, I think a lot of those core skills for Strider was already in the demo, he's still only level15 so I hope there are more and more of them being unlocked later on.
I wonder if we would be getting skills half way through the level cap?
Jac_Solar
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(05-08-2012, 10:25 AM)

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#2456

Yeah, I'm curious about that as well. Since some of the skills are locked, and you have to buy them, does the 'Skills' (etc) page show every skill you can get on your character, or will more skills be added to that list at higher levels?

There's a good deal of Sword and Staff skills, atleast, but not a lot of Core skills, or Augment skills -- I'd expect more of those kinds of 'buffs/spells' in a game like this.

I really hope there are more skills ingame, either in the form of scrolls you can find or unlocks at higher levels.
Schwabe
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(05-08-2012, 11:16 AM)

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#2457

In this video:
http://www.youtube.com/watch?v=2t6-mQUB3F8

at 1:25 there is a mage skill called "High Anodyne". Description says "An advanced form of Anodyne ...". I didn't see Anodyne in this video. Also the blinking "New" at the skill leads to the conclusion, that not all skills are visible and have to be unlocked (level? vocation rank?) first.
ironcreed
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(05-08-2012, 02:20 PM)

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#2458

Originally Posted by Schwabe: View Post
and here we go again :)


night travel is not advised (warrior class):
http://www.youtube.com/watch?v=kR9vCrOvDTM
Yeah, I would not worry about it being too easy. One shot kills from those sorcerers at night. Just outside of town as well.
The_Hitcher89
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(05-08-2012, 05:08 PM)

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#2459

Is there any advantage to going out at night? Is it ever necessary for quests, special enemies/loot etc? Cheers

Can't wait for this
Skilletor
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(05-08-2012, 05:16 PM)

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#2460

I didn't see anything overly difficult. He was taking out those sorcerers pretty easy. If he hadn't stopped to resurrect his pawn, he could've spent more time interrupting spells. Also a super slow ass big sword probably isn't the best choice against nimble enemies.
RPGCrazied
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(05-08-2012, 05:17 PM)

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#2461

2 more weeks!!

Who is doing the OT?
wanders
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(05-08-2012, 05:19 PM)

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#2462

There's a scan out there showing more colors in character creator.
Shin Kojima
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(05-08-2012, 06:05 PM)

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#2463

Originally Posted by wanders: View Post
There's a scan out there showing more colors in character creator.
Prove it.
jbug617
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(05-08-2012, 06:08 PM)

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#2464

According to Capcom Unity they just got word of Game Informer's review and it got a 8.5 and Silver award for the month of June. My guess Max Payne got Gold.

https://twitter.com/Capcom_Unity/sta...20584480669696
Anteater
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(05-08-2012, 06:08 PM)

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#2465

Originally Posted by wanders: View Post
There's a scan out there showing more colors in character creator.
So I guess you get a few more color options at the barber shop in town

And my tiny tank is gonna get wrecked by wind spells.
Last edited by Anteater; 05-08-2012 at 06:15 PM.
Skilletor
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(05-08-2012, 06:09 PM)

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#2466

Originally Posted by wanders: View Post
There's a scan out there showing more colors in character creator.
Originally Posted by Shin Kojima: View Post
Prove it.
Dragonzord
coaches in the WNBA
(05-08-2012, 06:14 PM)

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#2467

Originally Posted by jbug617: View Post
According to Capcom Unity they just got word of Game Informer's review and it got a 8.5 and Silver award for the month of June. My guess Max Payne got Gold.

https://twitter.com/Capcom_Unity/sta...20584480669696
Fez did. Max and Diablo are going to be next month.
earvcunanan
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(05-08-2012, 06:16 PM)

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#2468

Originally Posted by Shin Kojima: View Post
Prove it.
Rob Cram will show you:

https://www.youtube.com/watch?v=RIZUR2v30aE
PumpkinPie
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(05-08-2012, 06:23 PM)

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#2469

Originally Posted by sublimit: View Post
Yesterday i spend more than an hour editing my character and pawn only to discover afterwards that the demo somehow didn't save my changes.:/
I hope this won't happen in the final game.
I don't think you can use your edited characters in the demo. Mine didn't work either but it showed up some text that said "you'll be able to use your edited characters in the full game".
eLZhi
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(05-08-2012, 06:25 PM)

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#2470

Originally Posted by PumpkinPie: View Post
I don't think you can use your edited characters in the demo. Mine didn't work either but it showed up some text that said "you'll be able to use your edited characters in the full game".
You can use them in the demo. The Arisen and pawn you use in Countryside Quest are the ones you create in the character creator. If you didn't create anyone it just uses the default characters.
Baconsammy
Banned
(05-08-2012, 06:26 PM)
#2471

Originally Posted by eLZhi: View Post
You can use them in the demo. The Arisen and pawn you use in Countryside Quest are the ones you create in the character creator.
This is true. Unless Capcom also created a character named Shitface Magee and put them in the demo.
Dragonzord
coaches in the WNBA
(05-08-2012, 07:16 PM)

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#2472

Other than being able to carry stuff, I'm really not seeing how being a bulky guy is beneficial. Like, I did the demo as a huge guy and was wondering why you guys thought it was so easy. Then I made a skinny guy an shot the griffon down and killed it within the first time it was down on the ground by just comboing it to death then grabbing onto it and sticking it to death.

With the big guy, I just kept getting winded trying to get to it and it never felt like he held it down better than the skinny build I used.
Dresden
FABULOUSLY
DIXI QUID QUID
BEAR BEAR
(05-08-2012, 07:20 PM)

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#2473

Originally Posted by zoner: View Post
Other than being able to carry stuff, I'm really not seeing how being a bulky guy is beneficial. Like, I did the demo as a huge guy and was wondering why you guys thought it was so easy. Then I made a skinny guy an shot the griffon down and killed it within the first time it was down on the ground by just comboing it to death then grabbing onto it and sticking it to death.

With the big guy, I just kept getting winded trying to get to it and it never felt like he held it down better than the skinny build I used.
That's probably because smaller characters are more suited to the rogue template they use in the demo. We'll likely see a bigger difference if he was a warrior.
Anteater
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(05-08-2012, 07:32 PM)

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#2474

Well if going by logic, a bulky dude should probably be able to swing a giant 2h sword faster than a skinny short guy.
ironcreed
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(05-08-2012, 07:45 PM)

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#2475

LOL, this made me laugh pretty hard.

http://www.youtube.com/watch?v=nBK79TV9ueI
wanders
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(05-08-2012, 07:54 PM)

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#2476

Originally Posted by Anteater: View Post
Well if going by logic, a bulky dude should probably be able to swing a giant 2h sword faster than a skinny short guy.
According to those rob cram videos were able to recreate and re edit our main pawn and Arisen so if one were to create a skinny dude but wanted to turn him to a bulky bro to better fit the warrior class then you pay the price of 5000 rc for some metamorphosis elixir shiz.
Arcteryx
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(05-08-2012, 08:01 PM)

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#2477

Just got back from paying it off @ one of the local Gamestops. The guy working there was pretty into the game, started talking up a storm about it with me, said he LOVED the demo etc etc etc. Supposedly, they got ~ 30 pre-orders after the demo came out, and that store is sitting at ~ 80 pre-orders total (cross system). Was pretty excited to hear that.
branny
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(05-08-2012, 08:44 PM)

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#2478

I can't take all these new videos. I feel like time is slowing down so much waiting for this and Diablo III. It's not fair.

Originally Posted by Arcteryx: View Post
Supposedly, they got ~ 30 pre-orders after the demo came out, and that store is sitting at ~ 80 pre-orders total (cross system). Was pretty excited to hear that.
That's amazing to hear. I don't want Capcom to be discouraged from taking chances with games like this in the future.
PenguinPoacher
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(05-08-2012, 08:56 PM)

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#2479

I can't decide if I want to pre-order for 360 or PS3. Leaning towards PS3
benzy
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(05-08-2012, 11:42 PM)

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#2480

Originally Posted by Plywood: View Post
It's possible you might be off by 1 in the detail slider, cause your face looks off.
I doubled check all of the sliders and they were all right. I got the short haired one pretty close, and it seems face presets make quite a difference. I assume the preset for the short haired character is 10? What's the preset for the long haired one?

Last edited by benzy; 05-08-2012 at 11:44 PM.
CadetMahoney
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(05-09-2012, 12:41 AM)

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#2481

Originally Posted by Schwabe: View Post
Fucks sake! why did I watch that, now I want to play it and the game isn't out yet!
Arcteryx
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(05-09-2012, 01:23 AM)

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#2482

Originally Posted by benzy: View Post
I doubled check all of the sliders and they were all right. I got the short haired one pretty close, and it seems face presets make quite a difference. I assume the preset for the short haired character is 10? What's the preset for the long haired one?

Yea you need to make sure you pick the correct starting face, otherwise no matter the presets for face shape, it will look different.

edit: lookin good!
Hawkian
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(05-09-2012, 01:56 AM)

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#2483

Are there any classes that are like a thief/rogue with basic magic? I'd like to forego a bow for some spells at range, but use dual daggers up close.
branny
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(05-09-2012, 02:46 AM)

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#2484

^Magick Archer should have some dagger spell things... At the very least, we know about Sunburst. There probably aren't any traditional spells for far away, though. You'd have to use a magical bow for those.
Last edited by branny; 05-09-2012 at 02:49 AM.
Hawkian
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(05-09-2012, 02:53 AM)

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#2485

Originally Posted by branny: View Post
^Magick Archer should have some dagger spell things... At the very least, we know about Sunburst. There probably aren't any traditional spells for far away, though. You'd have to use a magical bow for those.
...hmm.... yeah that'll do.

Will be weird to play a class with "archer" in it without a bow
KO Traveling Hobo
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(05-09-2012, 03:46 AM)

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#2486

Can Fighters/Magical Fighty Dudes not use daggers?
abundant
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(05-09-2012, 04:02 AM)

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#2487

Originally Posted by KO Traveling Hobo: View Post
Can Fighters/Magical Fighty Dudes not use daggers?
No, only Striders, Rangers, Assassins, and Magic Archers. Fighters are only sword and shield.

Originally Posted by Hawkian: View Post
...hmm.... yeah that'll do.

Will be weird to play a class with "archer" in it without a bow
Just so you know, the Magic Archers Bow fires magical bolts instead of arrows. They even lock on to enemies too.
Last edited by abundant; 05-09-2012 at 04:04 AM.
Spazznid
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(05-09-2012, 04:38 AM)

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#2488

Just played the demo, now whilst waiting for Minecraft.

Before, I was ecstatic about this game.

Then I heard it wasn't going to be online/system-link/split-screen coop or versus...

Then I watched some videos of the game in action and began to see things like behavior in enemies and completely natural strategies to take on different types of enemies EXAMPLE

Then I was back to being ecstatic. But that anticipation seemed to lower after playing dark/demon's souls and not really "feeling" the combat. With all of the comparisons being made, I assumed I'd not like this game's combat either.

Well, I am happy to report that I was completely wrong and I will certainly be picking this game up at launch. The character creator is great, the graphics are great (Despite limitations) and the combat is AMAZING. The atmosphere is equally as engaging and honestly, the only drawback I can see is with the UI (Which can be turned off IIRC, and I hear you can turn certain portions off one by one)

I own a GTX 580 and plan to upgrade to a 680 very soon, but I found the overall image quality of the game and it's artstyle fantastic for a console game. And playing on the PS3, despite what people seem to be saying, it felt relatively smooth and VERY responsive so I didn't really care too much about the framerate. As long as it's not affecting my movement or aim, and I don't notice it too much, it's A-ok with me.

Let's all support this so we can eventually get a PC port and a sequel!
Lucent
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(05-09-2012, 05:24 AM)

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#2489

Originally Posted by Spazznid: View Post
Just played the demo, now whilst waiting for Minecraft.

Before, I was ecstatic about this game.

Then I heard it wasn't going to be online/system-link/split-screen coop or versus...

Then I watched some videos of the game in action and began to see things like behavior in enemies and completely natural strategies to take on different types of enemies EXAMPLE

Then I was back to being ecstatic. But that anticipation seemed to lower after playing dark/demon's souls and not really "feeling" the combat. With all of the comparisons being made, I assumed I'd not like this game's combat either.

Well, I am happy to report that I was completely wrong and I will certainly be picking this game up at launch. The character creator is great, the graphics are great (Despite limitations) and the combat is AMAZING. The atmosphere is equally as engaging and honestly, the only drawback I can see is with the UI (Which can be turned off IIRC, and I hear you can turn certain portions off one by one)

I own a GTX 580 and plan to upgrade to a 680 very soon, but I found the overall image quality of the game and it's artstyle fantastic for a console game. And playing on the PS3, despite what people seem to be saying, it felt relatively smooth and VERY responsive so I didn't really care too much about the framerate. As long as it's not affecting my movement or aim, and I don't notice it too much, it's A-ok with me.

Let's all support this so we can eventually get a PC port and a sequel!
Agreed! PS3 version all the way! I don't have any problem with the framerate. =D
Anteater
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(05-09-2012, 07:49 AM)

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#2490

Stolen from somethingawful:

Originally Posted by Samurai Sanders:
Okay I just read an interesting thing form a magazine scan on this blog (warning: anime as gently caress ads). Apparently there is some kind of server-side enemy called the uldragon or something for which damage to it is shared between all players playing online. The person who finally beats it wins something big.

edit: the uldragon apparently comes and goes on a schedule, but damage done to it is preserved.
There's a scan around showing the enemy, but don't look if you don't want it spoil

That's interesting, but it feels like it could be a luck thing

Edit: From the looks of it (i'm not really sure), your name show up on a monument if you beat it, that looks like some kind of a leaderboard if you click on it I guess.
Last edited by Anteater; 05-09-2012 at 08:46 AM.
wanders
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(05-09-2012, 08:53 AM)

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#2491

That's cool? By everyone online does it mean online friends?
Anteater
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(05-09-2012, 08:58 AM)

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#2492

Originally Posted by wanders: View Post
That's cool? By everyone online does it mean online friends?
I think all players, not just friends, its hp is saved on the server like MMO games
Schwabe
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(05-09-2012, 09:01 AM)

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#2493

that must be a lot of hp then O_O

16 more days for europe. can't wait!
Anteater
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(05-09-2012, 09:03 AM)

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#2494

Originally Posted by Schwabe: View Post
that must be a lot of hp then O_O

16 more days for europe. can't wait!
Well I guess it depends how generous they want to be about it, maybe it's not too much hp and it could die a few times before I could run into one :P

And not sure how often and how they spawn
Schwabe
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(05-09-2012, 09:14 AM)

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#2495

we will see. it sounds awesome to me, it was my hope that we don't know every big monster yet! :)
wanders
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(05-09-2012, 09:22 AM)

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#2496

Originally Posted by Anteater: View Post
I think all players, not just friends, its hp is saved on the server like MMO games
Ahh I see well its good to know there are things we still don't know!
ironcreed
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(05-09-2012, 03:26 PM)

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#2497

Behold, The Ur-Dragon.

http://www.youtube.com/watch?v=8agNJ...&feature=g-u-u

So badass.
burgerdog
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(05-09-2012, 03:29 PM)

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#2498

Originally Posted by ironcreed: View Post
Holy shit!! The wait just got a whole lot worse.
ironcreed
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(05-09-2012, 03:38 PM)

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#2499

Originally Posted by burgerdog: View Post
Holy shit!! The wait just got a whole lot worse.
It has indeed. Anyone still think it lacks enemy variety, lol?
Elginer
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(05-09-2012, 03:40 PM)

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#2500

Originally Posted by ironcreed: View Post
Holy Balls that looks awesome.