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Member
(09-24-2011, 12:11 AM)
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#2651
Originally Posted by Relaxed Muscle:
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Member
(09-24-2011, 07:03 AM)
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#2652
Originally Posted by demosthenes:
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Member
(09-26-2011, 02:17 AM)
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#2653
Got this game yesterday, the first console JRPG I've played since Final Fantasy XII. I'm liking it well enough so far, about 2 hours in. I was happy to see the gameplay started right away, no 30 minute intro or anything. Not much story stuff going on yet, but I guess they'll come later.
The battles are really fun, still getting the hang of things even after going through the tutorial. Should I be worried about skipping non-story missions? Like am I gonna miss out on some important items or anything? |
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Member
(10-08-2011, 07:07 AM)
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#2658
I've been stuck for a long time. Maybe GAF can help me get unstuck.
I'm on chapter 8, where Leanne is gone and I'm having a lot of trouble with the enemies. Even common enemies are stopping me in my tracks. I have Vash at level 23 and Zephyr at 24. Am I underleveled? Or do I need to customize my guns more? Has some basic thing gone over my head? I feel really underpowered. I don't want to spend a lot of time leveling up without Leanne. |
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Member
(10-08-2011, 11:11 AM)
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#2659
Originally Posted by bon:
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Member
(10-08-2011, 08:36 PM)
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#2660
Originally Posted by Dedication Through Light:
EDIT: wait, I forgot to take the custom stuff off the machineguns. Vashyron can just barely dual wield them, but I have to take off his accessories and he's only MG level 1.
Last edited by bon; 10-08-2011 at 08:45 PM.
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make sure the pudding isn't too soggy but that just ruins everything
(10-12-2011, 03:39 PM)
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#2661
So I just picked this up... don't really know what to think yet. Only about an hour in and stuck on the tutorial lol. Some triangle attack thing I can't figure out. But I was pretty tired while playing and it was late.
I have to say though the story makes no fucking sense, at all, in the beginning. I mean I'm completely confused. I just keep saying to myself, "Uh.... Okaaaaay?" Game sure is pretty though. Looking forward to getting into it. Will probably be back here often for help. haha. |
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Member
(10-12-2011, 03:41 PM)
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#2662
Originally Posted by Evolved1:
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Member
(10-12-2011, 03:47 PM)
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#2663
Originally Posted by Evolved1:
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Member
(02-17-2012, 05:47 PM)
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#2665
The D-pad is used during battle to switch targets. I don't think it's used so heavily that I would let it deter me from buying the cheaper 360 version, though. I think you should go for it. It's a fun game.
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mashadar's neko-mimi slave
(03-23-2012, 01:46 PM)
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#2667
Build resonance by making sure that each move a character makes runs through the line connecting the other two characters. When you have enough resonance you can pull off a tri-attack.
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Member
(03-23-2012, 01:51 PM)
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#2668
Oh okay, thank you very much. I thought one resonance was enough so i was trying to do tri-attack that way and with every attack i was losing that one resonance.
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mashadar's neko-mimi slave
(03-23-2012, 02:34 PM)
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#2669
No problem. The game has very interesting and well designed systems, but unfortunately the tutorials and the explanations for the systems really fall short. Don't feel bad if you fail to understand how things work initially, because they're poorly explained. I had a great time with the game after understanding the systems and experimenting with how you can influence them though. :)
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Member
(03-23-2012, 08:19 PM)
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#2670
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Member
(03-27-2012, 04:50 PM)
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#2672
I just got this game and am still confused about the battle system, even after reading it and doing the arena tutorials. So, is there any reason why I shouldn't use hero attacks during easy battles where I can pretty much kill a leader in one hero attack? Do you ever really use normal attacks that much?
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Member
(03-27-2012, 04:52 PM)
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#2673
You would do normal runs to set up for higher chains of the hero runs. |
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Member
(03-27-2012, 04:57 PM)
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#2674
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Member
(03-29-2012, 04:23 AM)
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#2675
Okay, after watching a few videos and playing some more I'm feeling more comfortable with this. Can anyone explain something about the tri-attack system though? How does the character you control when you start it factor in? I noticed that whenever I did one after the character I was controlling finished firing their shots it would switch to another one, then back to the first, then second, etc. etc. Is this something that's just automatic or can you control it somehow?
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Member
(04-07-2012, 04:26 PM)
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#2677
As someone who is thinking about going for the platinum, I find this not encouraging in the least. Looking at the trophy list the only thing I'm worried about is Neverland. I haven't peeked inside that place yet, at all, so I don't really know what's going on there.
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Member
(04-07-2012, 04:40 PM)
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#2678
Neverland is pretty fun. It's a bunch of super strong enemies and a good opportunity to max out your weapon levels. It's pretty mindless and there's no great payoff, but as soon as you get 100% Full Scratch Damage it's naturally not difficult at all.
The arena on the other hand is just 20 hours of terribly boring and sometimes tedious battles. You better prepare yourself with some podcasts if you really wanna tackle it.
Last edited by slaughterking; 04-07-2012 at 04:50 PM.
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Member
(04-07-2012, 04:53 PM)
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#2679
Equipped with podcasts is how I've played the entire game so far. I occasionally pop into the arena for some random battles anyway and I can totally see it getting boring if you do too many of them in a row. Considering I'm already up to 25-x'ish without actually trying for the trophy yet, I think I'll be okay.
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Member
(04-07-2012, 05:18 PM)
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#2681
Considering how you mentioning the music instantly made music from the game play in my head, I don't think I managed to miss it.
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Member
(04-09-2012, 02:53 AM)
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#2682
Oh yeah, not sure how much I want to do the arena. I already grinded out 18 levels of star rankings and the next 32 are looking abysmal. The worst is when they have a ton of enemies, so time consuming. That said with items like the EXP trainer is that applied to the party or just the person wearing it?
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Member
(04-09-2012, 06:24 AM)
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#2683
Good luck grinding through the arena battles; getting a star in each rank was by far the most monotonous achievement to do in the game (I got 1000/1000). The battles are so repetitive to the point where you internalize building up doing Hero Actions, building Resonance points, and doing Tr-Attacks in every battle. But at least you'll be leveling up in the process and getting coins. Neverland was pretty tough but it was so worth it for the gold guns; they made the game too easy especially on NG+. Vashyron is hands down one of my favorite characters this gen; he's arguably one of the best written (and translated) JRPG characters. I seriously love this game even after finally playing Blue Dragon which my brother got a few days ago. Blue Dragon is a good game in its own right, but Resonance of Fate's combat is extremely refreshing and fast. |
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Member
(04-14-2012, 12:39 AM)
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#2686
I think I'm going to like this game, based on the battles alone. Okay, I also bought it because of the infamous "All we have are raisins" scene. |
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Member
(04-14-2012, 09:45 AM)
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#2687
The thing to keep in mind is that gun customization is way more important than you'd think. There was a point where a dungeon was way too hard for me, I spent a while switching out parts on my guns and just like that I was suddenly overpowered for the dungeon.
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Member
(04-14-2012, 10:46 PM)
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#2688
Hmmm is it me or the battles basically boil down to "Heroic action -> Scratch damage -> Normal damage -> Triple Combo -> Win" ?
Also, do the characters unlock/wield machine guns later in the game ? I personally would have made my party 2 SMG & 1 pistol instead of 1 SMG + 2 pistols. |
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Member
(04-15-2012, 10:59 AM)
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#2689
2) Totally man, I wanted 2 SMGs & 1 pistol as well, and yes, you can totally do that a little later. |
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Member
(04-15-2012, 11:10 AM)
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#2690
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Member
(04-15-2012, 11:34 AM)
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#2691
The game is pretty repetitive and I personally thought there was only one difficulty spike near the beginning of the game and another one at the end. Everything else was pretty easy, but I still had a lot of fun completing the game and abusing the battle system.
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Member
(04-15-2012, 12:55 PM)
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#2692
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Member
(04-16-2012, 01:23 PM)
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#2693
I got up to the start of Chapter 6 with my characters around level 26 but that's a good five levels too low to comfortably dual wield so I've been grinding for a hour already before starting on the Chapter 6 missions.
Having the IGN guide on my iPhone really helps when I don't know where to go or what to do. I recommend it. |
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Member
(04-23-2012, 06:36 PM)
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#2694
Am I doing something wrong here? I got stuck at the ch 1 boss and now the ch 2 boss. Im using heroic actions and granades but still even normal tough enemies kill me now and then. Im currently lvl 13 and it fells like it takes forever to go up even 1 lvl. Am I missing something or is the game this hard?
I like the setting but there is barely any story at all. And frankly im not haveing any fun playing this game. |
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Member
(04-23-2012, 06:43 PM)
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#2695
Try going into the arena and have each character use the other type of gun for a while. This is an easy way to rack up some quick levels and put the odds in your favor in the real battles. And make sure you are customizing your weapons as much as possible to improve their stats.
If the random battles are getting you down there's an accessory you can buy at the Arena for only 100 copper coins called the Strong Man's Bangle which basically turns them off. Don't skip any quests since you might miss out on very useful rewards. Finally, using the right type of ammo with the machine gun can make a massive difference. But don't waste any Armor piercing rounds you come across. Save them for the toughest bosses.
Last edited by Curufinwe; 04-23-2012 at 06:47 PM.
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Member
(04-23-2012, 06:51 PM)
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#2696
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Member
(05-08-2012, 06:55 PM)
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#2700
Sorry for the third post in a row but I really need to know what level I should be to tackle the story mission in chapter 14. My first attempt at it was going nowhere, so I went to the Arena and did some grenade grinding and got my characters up to level 66-72. Should that be enough?
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