INDIGO_CYCLOPS
Member
(05-09-2012, 02:20 AM)

INDIGO_CYCLOPS's Avatar
#2151

Is there a silenced gun in the game? Just curious...
Krappadizzle
Member
(05-09-2012, 02:21 AM)

Krappadizzle's Avatar
#2152

Originally Posted by INDIGO_CYCLOPS: View Post
Is there a silenced gun in the game? Just curious...
Crossbow. I think that's it.
Conceptor
Member
(05-09-2012, 02:22 AM)

Conceptor's Avatar
#2153

Okay, for those of you in the Mumble server, I set up the rooms so that multiple groups can sit in different sub-channels and communicate amongst themselves, but if needed, every channel can link to each other so everyone as a whole in the DayZ channel can communicate with each other (i.e: for mass groupings, events, bandit hunts, whatever).

This avoids the problem of people having to move mumble channel by tabbing out so often and such. Instead, feel free to type in game or msg me to 'link' the channels if something must be said.

Thanks for the help Nabs!
Last edited by Conceptor; 05-09-2012 at 02:24 AM.
INDIGO_CYCLOPS
Member
(05-09-2012, 02:22 AM)

INDIGO_CYCLOPS's Avatar
#2154

Originally Posted by Conceptor: View Post
Okay, for those of you in the Mumble server, I set up the rooms so that multiple groups can sit in different sub-channels and communicate amongst themselves, BUT if needed, every channel can link to each other so everyone as a whole in the DayZ channel can communicate (i.e: for mass groupings, events, bandit hunts, whatever). This avoids the problem of people having to move mumble channel so often and such. Instead, feel free to type in game or msg me to 'link' the channels if something must be said.

Brought you in party by NabsOnCall
Which server, to clarify?
CHEEZMO™
Obsidian fan
(05-09-2012, 02:22 AM)

CHEEZMO™'s Avatar
#2155

Originally Posted by Krappadizzle: View Post
Crossbow. I think that's it.
I've heard people talk of silenced pistols and even a silenced sniper rifle. Seen some guys carrying around a silenced MP5 in some videos, too.
birdcity
Member
(05-09-2012, 02:23 AM)

birdcity's Avatar
#2156

Originally Posted by INDIGO_CYCLOPS: View Post
Is there a silenced gun in the game? Just curious...
There's a silenced MP5, or at least I've found mags for it.
Conceptor
Member
(05-09-2012, 02:25 AM)

Conceptor's Avatar
#2157

Originally Posted by INDIGO_CYCLOPS: View Post
Which server, to clarify?
Oops, should have linked it in my original post. This one.

Also, I haven't seen anyone else say anything about making the OP so I figure I might as well - Max and I are working on a makeshift OP to help organise all the helpful tips, images, and possibly impressions that people have been posting into one convenient location.
INDIGO_CYCLOPS
Member
(05-09-2012, 02:28 AM)

INDIGO_CYCLOPS's Avatar
#2158

Originally Posted by Conceptor: View Post
Oops, should have linked it in my original post. This one.

Also, I haven't seen anyone else say anything about making the OP so I figure I might as well - Max and I are working on a makeshift OP to help organise all the helpful tips, images, and possibly impressions that people have been posting into one convenient location.
Good idea abou the OT; now I'm assuming the main server, "Chi.eoreality" is the one people are using? Sorry for the dumb questions, I was in there last night and didn't see DayZ rooms nor were people talking about it. But first time actually using Mumble.
Conceptor
Member
(05-09-2012, 02:32 AM)

Conceptor's Avatar
#2159

Originally Posted by INDIGO_CYCLOPS: View Post
Good idea abou the OT; now I'm assuming the main server, "Chi.eoreality" is the one people are using? Sorry for the dumb questions, I was in there last night and didn't see DayZ rooms nor were people talking about it. But first time actually using Mumble.
Yep! Don't worry about it. You probably joined a room for another game haha :)
INDIGO_CYCLOPS
Member
(05-09-2012, 02:34 AM)

INDIGO_CYCLOPS's Avatar
#2160

Originally Posted by Conceptor: View Post
Yep! Don't worry about it. You probably joined a room for another game haha :)
Most likely, which room is used for DayZ?

Duh, wrong port #, that's why. Thanks Conceptor, forced me to look closely. Will be AFK for a few.
Last edited by INDIGO_CYCLOPS; 05-09-2012 at 02:41 AM.
legacyzero
Member
(05-09-2012, 02:47 AM)

legacyzero's Avatar
#2161

Originally Posted by TheNiX: View Post
OH YEAH! Figured out why my stream was lagging, not producing audio and looked like shit. Tonight is going to be DELICIOUS.
gad dammit! And I cant play tonight!

FUUUU

Where is that stream link? LOL
Enduin
No bald cap? Lies!
(05-09-2012, 02:50 AM)

Enduin's Avatar
#2162

If I were in charge of BIS right now I would immediately green-light this mod for a stand alone game, running on the Arma 3 engine, yay for fully explorable buildings and better animations. Then when Arma 3 releases switch over the alpha/beta from Arma 2 to Arma 3 to help boost sales. Then when Day Z is fully released give players who have bought or buy Arma 3 a discount to pay like 20 dollars for Day Z and then 40 dollars for whoever just buys Day Z alone.

This way Day Z gets to be a fully stand alone game, but they can still capitalize on it and use it to get more Arma 3 sales but not force people to buy Arma 3 just for a mod/addon. Which has a decent chance of happening since AO doesnt require Arma 2 to run.
DTKT
Member
(05-09-2012, 02:54 AM)

DTKT's Avatar
#2163

Originally Posted by Enduin: View Post
If I were in charge of BIS right now I would immediately green-light this mod for a stand alone game, running on the Arma 3 engine, yay for fully explorable buildings and better animations. Then when Arma 3 releases switch over the alpha/beta from Arma 2 to Arma 3 to help boost sales. Then when Day Z is fully released give players who have bought or buy Arma 3 a discount to pay like 20 dollars for Day Z and then 40 dollars for whoever just buys Day Z alone.

This way Day Z gets to be a fully stand alone game, but they can still capitalize on it and use it to get more Arma 3 sales but not force people to buy Arma 3 just for a mod/addon. Which has a decent chance of happening since AO doesnt require Arma 2 to run.
Yeah, I hope they actually wait and use the full potential of ARMAIII
legacyzero
Member
(05-09-2012, 02:55 AM)

legacyzero's Avatar
#2164

Originally Posted by The M.O.B: View Post
Who was in the group from last night that met up at the Cherno Super Market and then went into the north forest before logging out?

I haven't played all day so I want to know if you guys have moved on already. I really want to travel inland.
I was there. It was awesome once We actually got to cherno. Gaf needs a group vehicle LOL.
Enduin
No bald cap? Lies!
(05-09-2012, 03:00 AM)

Enduin's Avatar
#2165

Originally Posted by DTKT: View Post
Yeah, I hope they actually wait and use the full potential of ARMAIII
Same, the lack of explorable buildings is kind of a major issue for a Zombie survival game, both from a scavenging and exploration perspective to the ability for players to in the future take control of buildings/areas and fortify them and create player communities or bases. It really hurts the experience when you know all 5 building types that you can enter and then ignore every single other building type. The world is too lifeless, so hopefully that can be improved in the future with new features like painting and other abilities for the player to interact with things and in Arma 3 with so many different building types being fully explorable.
TheNiX
Member
(05-09-2012, 03:04 AM)

TheNiX's Avatar
#2166

Streaming GAF!

After I update...
Last edited by TheNiX; 05-09-2012 at 03:08 AM.
DeathCubeK
Member
(05-09-2012, 03:26 AM)

DeathCubeK's Avatar
#2167

Originally Posted by wolfmat: View Post
On UK1, I stalked some kiddies from the shadows of the night; they were trying to fix a helicopter in Elektro for 2 hours. Got some good gear going through those houses.

I rarely shoot zombies now, I just take my time and sneak by.

But just now, after I was already running away from Elektro because shit got hot, a bandit got me. GG bandit. Have fun with that loot.

Holy shit! I was there. I was making out that I was north near stary but I was watching them. I sniped one of them on the roof and they all started arguing, that Jay was getting really wound up lol. Then a hacker displayed all of our locations on the map. So I bugged
wolfmat
Member
(05-09-2012, 03:28 AM)

wolfmat's Avatar
#2168

Originally Posted by DeathCubeK: View Post
Holy shit! I was there. I was making out that I was north near stary but I was watching them. I sniped one of them on the roof and they all started arguing, that Jay was getting really wound up lol. Then a hacker displayed all of our locations on the map. So I bugged
I stayed around. It was amusing.
MiniBossBattle
Member
(05-09-2012, 03:34 AM)

MiniBossBattle's Avatar
#2169

Just bought the steam version of Arma 2 for this game. What have I gotten myself into....
Krappadizzle
Member
(05-09-2012, 03:56 AM)

Krappadizzle's Avatar
#2170

Originally Posted by MiniBossBattle: View Post
Just bought the steam version of Arma 2 for this game. What have I gotten myself into....
Prepare. Make sure to follow the tips everyone has posted.
TheNiX
Member
(05-09-2012, 04:01 AM)

TheNiX's Avatar
#2171

Originally Posted by TheNiX: View Post
Streaming GAF!

After I update...
Watch me stream.. unconsciousness. Logged out fine and logged in to find myself on the ground unconscious.

Anyone want to let me know if they can hear the audio?
Extollere
Sucks at poetry
(05-09-2012, 04:02 AM)
#2172

I'm in! I've been walking around in the dark for 40 minutes and come in contact with nobody :( Is it possible to join someone? I want to play with a buddy somehow..
Enduin
No bald cap? Lies!
(05-09-2012, 04:09 AM)

Enduin's Avatar
#2173

Originally Posted by TheNiX: View Post
Watch me stream.. unconsciousness. Logged out fine and logged in to find myself on the ground unconscious.

Anyone want to let me know if they can hear the audio?
Nope, no audio.
andycapp
Junior Member
(05-09-2012, 04:10 AM)

andycapp's Avatar
#2174

Originally Posted by MiniBossBattle: View Post
Just bought the steam version of Arma 2 for this game. What have I gotten myself into....
I just did the same, eventually got into a server, and spent about 3-4 hours running about with some cool randomers.

Ended up only two of us left, the other guy kept passing out from blood loss, and eventually died in a fight at a barn, I had no ammo and could only watch from a distance as three zombies ate him up.

Once they finished and wandered off, I went back to the barn, got a shotgun, rifle and some ammo and logged out.

It's now 5am and I need sleep.
Tesseract
Member
(05-09-2012, 04:11 AM)

Tesseract's Avatar
#2175

i was just shot and killed execution style.
kodt
Member
(05-09-2012, 04:11 AM)

kodt's Avatar
#2176

Belh, had an Alice Pack, Hunting Rifle, Revolver, Compass, Watch, tons of food and ammo. 3 canteens of water and got picked off by someone using a shitty pistol, didn't even see him.

I was low on health from accidentally falling off a ledge earlier b/c of some glitchy movement.

Sucked, almost caught up with this boat I was tracking, ready to snipe them if necessary.
raphier
gentleman and scholar
(05-09-2012, 04:32 AM)
#2177

Originally Posted by Enduin: View Post
If I were in charge of BIS right now I would immediately green-light this mod for a stand alone game, running on the Arma 3 engine, yay for fully explorable buildings and better animations. Then when Arma 3 releases switch over the alpha/beta from Arma 2 to Arma 3 to help boost sales. Then when Day Z is fully released give players who have bought or buy Arma 3 a discount to pay like 20 dollars for Day Z and then 40 dollars for whoever just buys Day Z alone.

This way Day Z gets to be a fully stand alone game, but they can still capitalize on it and use it to get more Arma 3 sales but not force people to buy Arma 3 just for a mod/addon. Which has a decent chance of happening since AO doesnt require Arma 2 to run.
I dont think that 80% would survive the transition. The system requirements for Arma 3 are pretty high end.
Proxy
Member
(05-09-2012, 04:39 AM)

Proxy's Avatar
#2178

Originally Posted by Spookie: View Post
/salute to mumbleGAF. Seriously though we need to learn to count though. :D
lol that was some funny shit man.
childplease
when I talk, just say "child please"
(05-09-2012, 04:42 AM)

childplease's Avatar
#2179

Airfield Raid was successful we lost one person but managed to kill all of the survivors in the airfield and get sweet loot. Gabe Newell was able to quit in time however.
DTKT
Member
(05-09-2012, 04:42 AM)

DTKT's Avatar
#2180

Originally Posted by gibon3z: View Post
Airfield Raid was successful we lost one person but managed to kill all of the survivors in the airfield and get sweet loot. Gabe Newell was able to quit in time however.
Are you guys still playing?
bengraven
will fuck homely black hookers in the name of progress and tolerance
(05-09-2012, 04:44 AM)

bengraven's Avatar
#2181

Originally Posted by INDIGO_CYCLOPS: View Post
I hate to say it but give me STALKER with this type of survival mechanics and it trumps this...

I love DayZ though.
I've honestly restarted Stalker: SoC because of this game.

Seriously wish there was a Day Z mod for Stalker.
childplease
when I talk, just say "child please"
(05-09-2012, 04:44 AM)

childplease's Avatar
#2182

Originally Posted by DTKT: View Post
Are you guys still playing?
We just quit we were on euro 3 server.
Enduin
No bald cap? Lies!
(05-09-2012, 04:54 AM)

Enduin's Avatar
#2183

Originally Posted by raphier: View Post
I dont think that 80% would survive the transition. The system requirements for Arma 3 are pretty high end.
Maybe, but a lot of the limitations of the Arma 2 engine are pretty glaring. Like I said in another post, the lack of fully explorable buildings is and will only become increasingly problematic. Plus the full retail version at best probably wouldnt come out until a year from now if not longer. Thats a long time for people to upgrade their rigs.
edible_candle
Member
(05-09-2012, 04:58 AM)

edible_candle's Avatar
#2184

Originally Posted by TheNiX: View Post
Watch me stream.. unconsciousness. Logged out fine and logged in to find myself on the ground unconscious.

Anyone want to let me know if they can hear the audio?
No audio for me either.
bengraven
will fuck homely black hookers in the name of progress and tolerance
(05-09-2012, 04:59 AM)

bengraven's Avatar
#2185

It needs to be a seperate game.

Yes, they probably like that they're drawing attention to ARMA with this, but what's better than a decent franchise? A decent franchise and a very popular franchise. Do them seperately.
TheNiX
Member
(05-09-2012, 05:04 AM)

TheNiX's Avatar
#2186

Originally Posted by edible_candle: View Post
No audio for me either.
Fuck, I'm not even sure why. It was working earlier.
birdcity
Member
(05-09-2012, 05:08 AM)

birdcity's Avatar
#2187

Originally Posted by gibon3z: View Post
Airfield Raid was successful we lost one person but managed to kill all of the survivors in the airfield and get sweet loot. Gabe Newell was able to quit in time however.
Had a blast, man. Glad I survived to the end, even if I did lose connection at the end. Hilarious fun and scares tonight :D
raphier
gentleman and scholar
(05-09-2012, 05:09 AM)
#2188

Originally Posted by Enduin: View Post
Maybe, but a lot of the limitations of the Arma 2 engine are pretty glaring. Like I said in another post, the lack of fully explorable buildings is and will only become increasingly problematic. Plus the full retail version at best probably wouldnt come out until a year from now if not longer. Thats a long time for people to upgrade their rigs.
They are going to make a custom island at some point, so explorable buildings are still on the list of things to do, but that will cost in performance drop. And even on my i7 gtx560 the game is almost on its knees on islands with massive cities and populated houses. Takistan, i think is a good mix of both worlds. Less doors too.
Last edited by raphier; 05-09-2012 at 05:13 AM.
Shawsie64
Member
(05-09-2012, 05:13 AM)

Shawsie64's Avatar
#2189

Originally Posted by gibon3z: View Post
Airfield Raid was successful we lost one person but managed to kill all of the survivors in the airfield and get sweet loot. Gabe Newell was able to quit in time however.
haha yeah seen G. Newell log in the other day, wonder if its the man himself.
Enduin
No bald cap? Lies!
(05-09-2012, 05:14 AM)

Enduin's Avatar
#2190

Originally Posted by raphier: View Post
They are going to make a custom island at some point, so explorable buildings are still on the list of things to do, but that will cost in performance drop. And even on my i7 gtx560 the game is almost on its knees in such islands with massive cities and populated houses.
It'll be something the dev team will have to decide and will probably depend a lot on how much stabler an engine Arma 3 is over 2 and if that is enough to offset the increased hardware requirements.
bhlaab
Member
(05-09-2012, 05:27 AM)

bhlaab's Avatar
#2191

Originally Posted by bengraven: View Post
It needs to be a seperate game.

Yes, they probably like that they're drawing attention to ARMA with this, but what's better than a decent franchise? A decent franchise and a very popular franchise. Do them seperately.
That would be difficult considering that this game IS Arma with alterations.
Arucardo
Member
(05-09-2012, 05:29 AM)

Arucardo's Avatar
#2192

Originally Posted by Shawsie64: View Post
haha yeah seen G. Newell log in the other day, wonder if its the man himself.
Doubt it, we saw him log in too a bunch of times. I heard Newell just recently say in an interview that he basically doesn't have time to play any games and when he does it's Dota 2. Only reason I can see it actually being him is if he's wondering why Arma is climbing the top sellers list and is trying the mod out.
Enduin
No bald cap? Lies!
(05-09-2012, 05:38 AM)

Enduin's Avatar
#2193

Originally Posted by bhlaab: View Post
That would be difficult considering that this game IS Arma with alterations.
Yes a mod made for Arma 2 by an employee of the developers of Arma.

They could easily make a custom standalone version of the game.
Last edited by Enduin; 05-09-2012 at 05:40 AM.
DTKT
Member
(05-09-2012, 05:46 AM)

DTKT's Avatar
#2194

"Are you friendly?"

"Yes"

Approaches

"Get's shot"

Fuck off.
WedgeX
Livin' Like A King
(05-09-2012, 06:03 AM)

WedgeX's Avatar
#2195

Originally Posted by gibon3z: View Post
Airfield Raid was successful we lost one person but managed to kill all of the survivors in the airfield and get sweet loot. Gabe Newell was able to quit in time however.
We eventually made our way there. Some guy saw us and buggered out. We saw the bodies y'all left behind.
Trombone Zombie
Member
(05-09-2012, 06:03 AM)

Trombone Zombie's Avatar
#2196

Had a fun run tonight with the GAF crew. I'm static, btw.
INDIGO_CYCLOPS
Member
(05-09-2012, 06:05 AM)

INDIGO_CYCLOPS's Avatar
#2197

Great times GAF; playing with people makes the experience so much better. Looking forward to tomorrow!
Enduin
No bald cap? Lies!
(05-09-2012, 06:06 AM)

Enduin's Avatar
#2198

Originally Posted by DTKT: View Post
"Are you friendly?"

"Yes"

Approaches

"Get's shot"

Fuck off.
In the world of zombie infested Chernarus shoot first and ask questions later is the only rule to live by.
Ferrio
real-time lotion physics
(05-09-2012, 06:07 AM)

Ferrio's Avatar
#2199

"Are you friendly"
"No" *instantly shoot them*

I need to buy this game to do that.

edit: Is it possible to bind a button to say "No" and shoot at the same time?
bonesmccoy
Member
(05-09-2012, 06:10 AM)

bonesmccoy's Avatar
#2200

Originally Posted by raphier: View Post
I dont think that 80% would survive the transition. The system requirements for Arma 3 are pretty high end.
And knowing ARMA games, the latest iteration of the engine would also be exponentially buggier than the one used in ARMA 2.