NoirVisage
Banned
(05-09-2012, 07:43 PM)
The fade..parts in games that discourage a second playthrough. #1

Outside of known masochists , I don't know anyone who gets excited when i mention "The Fade". In hindsight, the fade in Dragon age Origins wasn't unbearably horrible, but it was long and tedious in too many spots..so much so that i scrapped a second playthrough because i knew i had to go through it again but didn't feel like it..

What are some examples of "The Fade" in an overall good game that killed your desire to play through it again?

Dragonzord
coaches in the WNBA
(05-09-2012, 07:44 PM)

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#2

Turret sequences.

Any of them(Dead Space, Shadows of the Damned, etc) I'd rather do escort missions than turret garbage
BadWolf
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(05-09-2012, 07:44 PM)

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#3

DMC4, the second half.
TucoBenedictoPacifico
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(05-09-2012, 07:45 PM)

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#4

Mineral scanning always killed any vague idea to play through Mass Effect 2 a second time, for me.
Danny 117
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(05-09-2012, 07:46 PM)

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#5

The whole Emma segment in MGS2!
Jo Shishido's Cheeks
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(05-09-2012, 07:46 PM)

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#6

Triforce shards in Wind Waker
Jim E. Rossler
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(05-09-2012, 07:46 PM)

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#7

GODDAMNED FETCH QUESTS AT THE END OF:
Wind Waker
Metroid Prime 2
Clint Beastwood
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(05-09-2012, 07:48 PM)

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#8

The dream sequences in ME3.

They discouraged a first playthrough. On a second playthrough I don't see how anyone can make it past the first dream without saying "fuck this" and playing a different game.
Nibel
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(05-09-2012, 07:48 PM)

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#9

MGS 3

Some games have endings that makes you want to give them a rest.
MNC
(05-09-2012, 07:48 PM)
#10

I don't know what The Fade is, but the whole "starting out weak, growing strong" idea of a second playthrough doesn't appeal me. If a character is consistent within a game (only gaining a temp powerup here or there) I can easily replay the game if I like it well enough. If i play a game, I "level up" or "grow stronger", which will make the game more fun, more experienced, you're in the flow... I can't play it a second time most of the time. I can't deal with the whole "I was just strong, in the flow, if I were to start at the beginning for whatever reason, I have to start from scratch".
Rickenslacker
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(05-09-2012, 07:48 PM)

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#11

I wouldn't say it would single handedly impede wanting to replay it, but the side scrolling 2D sections of Shadows of the Damned are terrible. It plays like a shitty Flash game and you have to do it three times. The fact the game has no skippable cutscenes at all is more of a pain for replays though.

Originally Posted by TucoBenedictoPacifico: View Post
Mineral scanning always killed any vague idea to play through Mass Effect 2 a second time, for me.
Oh god, I haven't touched ME3 and I want to get another run going in on ME2 because my first was a bit sloppy and I haven't touched the DLC, but the mining is the worst. Orders of magnitude more bad than the Mako (which was actually pretty relaxing to stroll around in).
Ahasverus
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(05-09-2012, 07:49 PM)

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#12

Killer Croc's lair in Arkham Asylum. Say what you want about City but it did not have a /bad/ part. Asylum had.
reggieandTFE
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(05-09-2012, 07:50 PM)

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#13

This is my first play through but I just hit Mexico in Red Dead and have limited desire to continue. Absolutely loved the game until I got here and I'm not sure what's slowing me down.
TyrantGuardian
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(05-09-2012, 07:50 PM)

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#14

Pretty much all of DMC4, all the time. Aside from the completely Godlike Credo and Bloody Palace stuff. Granted, those two things combined with the sublime combat system put this game above most others and make the horrible campaign worth enduring.
flyover
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(05-09-2012, 07:50 PM)

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#15

I think I put off replaying Xenogears for years primarily because I didn't want to go through platforming at the bottom of Babel Tower again.

I finally did replay it when my wife wanted to try the game, and then -- after giving it several tries -- she had me play through that part for her. Amazing how one tiny part of a game can sour the whole experience.
badcrumble
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(05-09-2012, 07:50 PM)

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#16

The horrible, boring, several-hour-long prologue in Kingdom Hearts 2.
KevinCow
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(05-09-2012, 07:50 PM)

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#17

Metroid Prime 3 - Mogenar, the boss of the first planet, and my least favorite boss in the entire Metroid series. It's not fun at all.

Batman: Arkham Asylum - Killer Croc. Not even really a boss fight, just a really dull sequence that goes on for far too long.

God of War - There's a part where you have to push a cage up a ramp while being attacked by infinitely respawning enemies. If you get hit, you drop the cage and it slides back down. There are stopping points along the ramp, but if you're in the wrong spot, it can slide all the way back down. And again, the enemies don't stop coming.

Every God of War game seems to have a sequence like this, but this one stands out in my mind the most.
MuddyDonut
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(05-09-2012, 07:51 PM)

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#18

The first couple of hours in Okami.
The light bugs in Twilight Princess.
The triforce hunt in Wind Waker.
The rest of the game after the twist in BioShock.
The orphanage in Yakuza 3.
Last edited by MuddyDonut; 05-09-2012 at 07:55 PM.
hardcastlemccormick
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(05-09-2012, 07:52 PM)

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#19

Unskippable tutorials or early baby difficulty in anything. Twilight Princess or Okami, for example.
Dr Zhivago
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(05-09-2012, 07:52 PM)

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#20

Gears 2 : the bit where you fly on some sort of giant space bat.

ME3 : the ending.
Y2Kev
Favorite Poster on the Citadel
(05-09-2012, 07:52 PM)

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#21

Cloud's kalm story.
Item Box
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(05-09-2012, 07:53 PM)

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#22

The fact that Final Fantasy XIII doesn't kick into gear until many hours in.

Originally Posted by badcrumble: View Post
The horrible, boring, several-hour-long prologue in Kingdom Hearts 2.
Also this.
Carl
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(05-09-2012, 07:53 PM)

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#23

Unskippable cutscenes.
Stupidly long unskippable tutorials where the game stops every 5 seconds to tell you how to play
Heropon
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(05-09-2012, 07:55 PM)

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#24

Originally Posted by KevinCow: View Post
Metroid Prime 3 - Mogenar, the boss of the first planet, and my least favorite boss in the entire Metroid series. It's not fun at all.
But it's only terrible on hypermode.

I hate the Luca section (Blitzball with a shitty team) in FFX and the Temple of Xian (SPIDEEEERS!!!!!!)in Tomb Raider 2.
Salaadin
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(05-09-2012, 07:55 PM)

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#25

Originally Posted by Danny 117: View Post
The whole Emma segment in MGS2!
This and the bomb disposal. They bore me to tears.

The EVA escort near the MGS3 end too.
botty
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(05-09-2012, 07:56 PM)

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#26

Originally Posted by badcrumble: View Post
The horrible, boring, several-hour-long prologue in Kingdom Hearts 2.
Really? I thought it was one of the highlights of the game... of the series. Although, I actually care the plot in Kingdom Hearts.
Patryn
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(05-09-2012, 07:56 PM)

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#27

I actually like the Fade, but I understand why people don't like it.

The opening dungeon in Baldur's Gate 2 is so despised, people made a mod specifically to avoid it.

I'll second the turret sequences in Dead Space. I'm actually replaying that game right now, and I almost stopped when I got to that part. If I hadn't beaten it almost immediately, I probably would have stopped.

The opening Ostagar part of Dragon Age: Origins is my own personal Fade part. It's not super long, but I've done it enough that it's super boring.
revolverjgw
(05-09-2012, 07:56 PM)

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#28

I replay Thief- The Metal Age often, but I never bother completing the final mission, Sabotage at Soulforge.
King of the Potato People
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(05-09-2012, 07:57 PM)

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#29

Final Fantasy XII: The Pharos Lighthouse

Floors and floors and floors.
jorgeton
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(05-09-2012, 07:57 PM)

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#30

The first Sazh/Vanille chapter in FFXIII is pretty awful. Bad music, lame locale (robot factory or something?). But once you push through that mess, it gets really great with the Snow/Hope chapter. Best part of that game for me, even better on 2nd playthrough.
darkpaladinmfc
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(05-09-2012, 07:58 PM)

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#31

Originally Posted by BadWolf: View Post
DMC4, the second half.
But Dante rocks :(.
pelicansurf
Needs a Holiday on Gallifrey
(05-09-2012, 07:58 PM)

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#32

I love FFX and have started to replay it multiple times, but I despise the Aeon trials. So annoying, long-winded, and boring. The worst offender is definitely the Bahamut one near the end of the game with those elevator/tunnels.
evilromero
(05-09-2012, 07:58 PM)

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#33

A few parts in the Wind Waker. The tutorial segment, the stealth sequence and the triforce hunt.
Giran
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(05-09-2012, 07:59 PM)

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#34

KotOR 2 - Peragus

The Witcher - the swamp

Dark Cloud 2 - the beginning until you get the train up and running
Glix
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(05-09-2012, 08:00 PM)

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#35

Every dungeon in Phantasy Star 2
whatsinaname
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(05-09-2012, 08:01 PM)

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#36

Uncharted 1 - Jet ski areas
Halo - The library
IdreamofHIME
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(05-09-2012, 08:02 PM)

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#37

The 1st few hours of Twilight Princess/Skyward Sword.
edeo
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(05-09-2012, 08:02 PM)

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#38

Regarding Mass Effect 2: You do know that you're given a huge supply of minerals with New Game Plus, right?
Kukuk
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(05-09-2012, 08:03 PM)

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#39

Originally Posted by Giran: View Post
KotOR 2 - Peragus

The Witcher - the swamp

Dark Cloud 2 - the beginning until you get the train up and running
I actually really liked Peragus. Probably one of my favorite starting areas in a game.

+1 for the Pharos Lighthouse of FFXII though. Thankfully it's at the end of the game.
Claude
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(05-09-2012, 08:04 PM)

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#40

Any and all escort missions in every single game.
Parch
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(05-09-2012, 08:05 PM)

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#41

Damn. That's exactly what happened to me recently. I was enjoying a 2nd play through of hacking and looting in Origins and quit when I got to that stupid Fade section at the mage tower. It's such a different and tedious change in the gameplay that I didn't want to continue.
I can't think of another game that has ever made me do that.
IndieJones
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(05-09-2012, 08:06 PM)

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#42

The Fade is a million times better than slogging through Orzammar in that same game...
Mr. Fix
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(05-09-2012, 08:06 PM)

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#43

Originally Posted by badcrumble: View Post
The horrible, boring, several-hour-long prologue in Kingdom Hearts 2.
.
JimboJones
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(05-09-2012, 08:06 PM)

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#44

Originally Posted by Jo Shishido's Cheeks: View Post
Triforce shards in Wind Waker
That and the whole sea chart buisness.

Those map Encounters in Bionic Commando Rearmed, you know the little red cars driving about, getting in my way when I just want to get to a level.
codhand
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(05-09-2012, 08:06 PM)

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#45

Every Mass Effect, loading screens. Witcher 1, get the 8 thingamajigs. Borderlands, no one to play with anymore.
massoluk
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(05-09-2012, 08:06 PM)

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#46

Star Wars: The Old Republic.

Regardless of your classes or races, you go to the same path (well 2 paths), with the same damn newbie areas, doing the same damn newbie quests.
Gospel
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(05-09-2012, 08:06 PM)

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#47

The Blue Shell in Mario Kart
TriGen
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(05-09-2012, 08:07 PM)

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#48

Originally Posted by badcrumble: View Post
The horrible, boring, several-hour-long prologue in Kingdom Hearts 2.
This, yes! People seem to think KH2 is better then the original, but I disagree just for this reason.
Patryn
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(05-09-2012, 08:07 PM)

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#49

Originally Posted by Kukuk: View Post
I actually really liked Peragus. Probably one of my favorite starting areas in a game.

+1 for the Pharos Lighthouse of FFXII though. Thankfully it's at the end of the game.
I'm another person who likes Peragus, but I've noticed that most people seem to despise it.
Kukuk
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(05-09-2012, 08:07 PM)

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#50

Originally Posted by IndieJones: View Post
The Fade is a million times better than slogging through Orzammar in that same game...
Oh, this too. Can't believe I forgot about Orzammar. Probably one of the least fun areas in a game ever. It's also the dungeon I realized that the combat is mediocre as hell.