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Member
(02-08-2012, 04:41 AM)
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#402
I just beat the game 100% for a second time as Max's Grannie, now onto the third! This game is seriously even more fun when you replay it! I don't know what it is about this game, but I find myself wanting to play it more than pretty much any other game right now. Even after I've already beat it, I still want to play it more instead of other games that I still need to beat.
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Member
(02-14-2012, 07:56 PM)
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#403
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Member
(02-14-2012, 08:28 PM)
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#404
Grannie is a really great incentive to replay it. The only thing that's kind of counter-intuitive about it is that things will only be easier as a result. Not usually the kind of thing you would want as a "reward" after already beating the game. Fortunately, the level design and gameplay is just so joyful that it's still worthwhile. Having access to all the upgrades at once should open up a whole lot of shortcuts and other fun ways to manipulate expectations.. I'll start my second playthrough soon!
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listen to the madman
(02-14-2012, 08:32 PM)
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#405
The boost powerup can bypass a surprising number of levels, even ones that aren't vertical. I can only imagine that having long-jump while having boost could make the few levels its design can't break pretty easy :p I'll probably do a second playthrough in 6 months time. |
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Junior Member
(02-15-2012, 02:30 AM)
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IGN Guide
#406
IGN just added large map images of the first 20 levels.
Check it out. The 20 secret levels are coming soon. Here's a taste...
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baby dolphin -> sun
it's the only way (02-15-2012, 02:41 AM)
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#407
For a moment, I thought there were more levels coming a DLC. Almost geeked out lol
Edit: Side question. Has anyone ever played this with the 3D off? My slider had been turned off at some point and when I opened my 3DS, my mind was seriously screwed up for a few seconds. Impossible for me to even see correctly without 3D in this game lol
Last edited by abstract alien; 02-15-2012 at 03:15 AM.
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Member
(02-15-2012, 03:30 AM)
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#408
This game is fun. Really, really fun. One of my favorite 3DS games, easily. The difficulty hasn't even dissuaded me from playing, and those V/G-Lands are intense.
Thank you and the programmer and composer very much.
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Will QA for food.
(02-16-2012, 04:51 PM)
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#410
36/40 now on my first playthrough. Really enjoyed the game for its simple platforming quality, offering some challenge without gimmick. However, it is quite vanilla in terms of design. There's quite a bit of ghosting with the 3D as well, which I haven't noticed on any other games I've played. Pretty solid.
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Member
(02-16-2012, 11:33 PM)
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#413
Back into it after a few weeks break, up to the last 4 worlds now, was stuck on world 16 for awhile for some stupid reason. Gotta say am just loving this game, its freaken amazing. I dunno why but I get a very Amiga platformer feel from it, just with the music and the way the whole game plays. I can't wait to see what Renegade Kid does next on the eShop cause this is awesome.
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Will QA for food.
(02-18-2012, 06:04 PM)
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#414
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Member
(02-21-2012, 11:39 PM)
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#419
Finally finished the game on the train this morning, gotta say its an absolutely amazing little game.
Jools, you guys at Renegade Kid have done an amazing job with this and I really look forward to see what you do next on the eShop. I think just to say thanks I'm going to try and track down a copy of Moon and the first Dementium game (already have number 2). |
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Junior Member
(02-22-2012, 06:44 PM)
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#420
If you like arcade racers, ATV Wild Ride is worth checking out on the DS too in my humble but bias opinion. :) Here's Destructoid's review. |
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Member
(02-26-2012, 02:26 PM)
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#422
Aaaaaand i bought this game. It's awesome!!! It looks great and plays great as well, simple as it might be. Some jumps can be devilish tho, whoever did the stage design is an evil bastard D:
Grats to Jools and RK, i've always loved their ds efforts and am always looking out for what they're working on :D |
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The Mayuh of f'n Bawston
(02-28-2012, 05:05 PM)
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#428
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Member
(02-28-2012, 06:02 PM)
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#429
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Junior Member
(04-01-2012, 05:33 AM)
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#434
However, progress is being made. When we have a release date I'll let you guys know for sure. It's going to be a little while longer though I'm afraid. Thank you for your patience. |
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Member
(04-01-2012, 07:40 AM)
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#435
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Junior Member
(04-01-2012, 11:16 AM)
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#437
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Member
(04-01-2012, 12:06 PM)
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#438
http://www.neogaf.com/forum/showthread.php?t=468573 :P Hope you get through all the certifications and ratings soon, keep up with the good work. |
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Member
(04-10-2012, 05:20 PM)
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#439
I'm actually finding this game a little too hard. Is there any way an 'easy mode' could be patched in (i.e. spikes are not insta-death, but take away a heart, mid-level checkpoints, something to help more novice players)? I can't even get past level 1-4! I'm sure there are other people not playing the game for the very same reason.
The game is great and it's nice to see those types of retro games out there on 3DS e-shop.
Last edited by Apdiddy; 04-12-2012 at 11:31 AM.
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Member
(04-23-2012, 10:53 AM)
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#440
Hey, didn't know you were here too, Jools!
That was a pretty nice chat we had @ iDÉAME. We posted the whole interview yesterday: ![]() http://www.gamereactor.es/articulos/...a+jugabilidad/ It's currently in Spanish, but there are loads of cool quotes and interesting philosophy premises from Renegade Kid. Jools told us first thing he wanted was getting back to Mudds and prepare a sequel, but what I found really interesting was this 3DS FPS bit:
Quote:
But complete chat is really good IMO. You can try Google Translate or just ask me :) |
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ὁ αἴσχιστος παῖς εἶ
(05-10-2012, 06:02 PM)
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#441
http://www.youtube.com/watch?v=pDLBds6NyTY
Straight from Jool's mouth, Mutant Mudds 2 is likely to come out in 2013. He's also working on another retro platformer "inspired" by another one of their games. Possible Moon 2D resurrection? Also, Mutant Mudds hitting Europe in mid-late June, and a Steam and iOS ports are under heavy consideration right now. "To make more money so we can make more eShop games." |
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Member
(05-10-2012, 10:24 PM)
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#443
And don't forget, there are plenty of 3D monitors (even glassless ones) so steam users can enjoy the effect, too. |
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ὁ αἴσχιστος παῖς εἶ
(05-10-2012, 10:30 PM)
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#444
If they code support for it in, which may be non-trivial.
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ὁ αἴσχιστος παῖς εἶ
(05-25-2012, 03:15 PM)
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#445
via @joolswatsham: "PEGI age rating for Mutant Mudds received (3 - shocker). Now waiting on USK age rating..."
Euro release around the corner (what the heck is a USK?), possibly earlier than the mid-late June date he said before? |
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ὁ αἴσχιστος παῖς εἶ
(05-31-2012, 01:53 PM)
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#446
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Member
(05-31-2012, 08:03 PM)
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#447
Last edited by Tyeforce; 05-31-2012 at 08:06 PM.
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