Bjoern the Smexy
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(05-11-2012, 03:22 PM)

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Your favorite positive surprises in video game stories (mark your spoilers plz!) #1

THERE ARE UNMARKED SPOILERS FOR PRETTY MUCH EVERY GAME IN HERE! GO BACK IF YOU DON'T WANNA GET SPOILED FOR ANY STORY OF ANY GAME IN EXISTENCE!
WELL ACTUALLY, MARK SPOILERS, PLEASE! PEOPLE SEEM TO WANT TO READ THE THREAD ACTUALLY, SO YEAH! MARK SPOILERS! THANK YOU!
I ALSO DON'T KNOW HOW TO MAKE RED TEXT SO BOLD MUST SUFFICE! EDIT: THANK YOU SCY!
You have been warned.

I hope the thread title is accurate to what I'm trying to do with this thread.

Basically I just talked with a friend about how awesome the reveal in Portal 2 was when you get to the old test chambers, because that's something you never would have expected in a game like this.
Exploring 50s to 80s era Aperture Science was a really mind blowing experience, along with experiencing the story of Cave Johnson and so on.

It was an awesome reveal that I will treasure forever.


So GAF, tell me:
What are your favorite reveals, twists and surprises story-wise in a video game that left a positive aftertaste?


EDIT: Could a mod please change the title concerning spoilers being marked as...well, spoilers? Would be much appreciated, thanks!
Last edited by Bjoern the Smexy; 05-11-2012 at 06:05 PM.
dancrane212
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(05-11-2012, 03:24 PM)

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#2

The "Present is a flashfoward" in Second Sight.

Really let them play with the GameOver scenes and explained the whole "going back in time" plot device really well.
Yoshichan
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(05-11-2012, 03:25 PM)

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#3

SC1: Mengsk abandoning Sarah on Tarsonis :(
Last edited by Yoshichan; 05-11-2012 at 03:30 PM.
scy
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(05-11-2012, 03:27 PM)

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#4

Originally Posted by Bjoern the Smexy: View Post
I ALSO DON'T KNOW HOW TO MAKE RED TEXT SO BOLD MUST SUFFICE!
Should be via highlight tags

Off the top of my head for favorite surprises, finding (and getting to use) McDohl in Suikoden II. Coupled with the rest of the returning cast and the linked narrative, him being there was that little extra bit on top that just made it all so good.
HamPster PamPster
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(05-11-2012, 03:27 PM)

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#5

The reveal in FFIX that the giant evil eye is actually an airship. Loved that reveal
Dylan
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(05-11-2012, 03:29 PM)

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#6

MGS4 - Return to Shadow Moses, playing through the first stage of MGS1 (though it was spoiled for me by just about every gaming media site)

Yoshi's Island - the stage where yoshi does LSD

Chrono Trigger - developer's room ending
Last edited by Dylan; 05-11-2012 at 06:28 PM.
Empowe
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(05-11-2012, 03:33 PM)

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#7

The extra hard levels at the end of Mario 3DLand, complete with skeleton Bowser. Awesome touch.

The 'K' levels in Donkey Kong Country Returns, and the trophies they unlocked upon completing them.
Last edited by Empowe; 05-11-2012 at 03:35 PM.
JoeBoy101
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(05-11-2012, 03:39 PM)

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#8

Originally Posted by Yoshichan: View Post
SC1: Mengsk abandoning Sarah on Tarsonis :(
Umm, don't really think that counts as positive.
Carl
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(05-11-2012, 03:41 PM)

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#9

Returning to Shadow Moses in MGS4.

One of my favourite moments this gen
erpg
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(05-11-2012, 03:41 PM)

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#10

When Uncharted 3's big bad magic turned out to be hallucinogenic gas instead of nazi vampires or blue yetis.
Yoshichan
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(05-11-2012, 03:45 PM)

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#11

Originally Posted by JoeBoy101: View Post
Umm, don't really think that counts as positive.
It was positive though, 'cuz I knew the story would turn out fucking amazing just as that happened!
MNC
(05-11-2012, 03:47 PM)
#12

Why not spoiler tag the spoiler, unspoiler the game name? Makes much more sense.
SteeloDMZ
TWEWY iOS: This is the real deal.
(05-11-2012, 03:50 PM)

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#13

I loved what Sakurai did with Kid Icarus Uprising. You thought Medusa was the main villain and then, bam, she turns out to be a puppet of an een more awesome baddie.
Magnus
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(05-11-2012, 04:10 PM)

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#14

Originally Posted by SteeloDMZ: View Post
I loved what Sakurai did with Kid Icarus Uprising. You thought Medusa was the main villain and then, bam, she turns out to be a puppet of an een more awesome baddie.
I haven't seen how this is done in the game (gave up due to the controls), but this sounds perilously close to the issues with FFs 4 and 9, where big bads you don't really give a shit about pop up at the end and reveal they were behind things all along.
Sn4ke_911
If I ever post something in Japanese which I don't understand, please BAN me.
(05-11-2012, 04:12 PM)

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#15

Clear
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(05-11-2012, 04:12 PM)

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#16

A certain character being revealed to not be dead in Nier's ending B post-credits scene.
Last edited by Clear; 05-11-2012 at 06:29 PM. Reason: le sigh
Wii Tank
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(05-11-2012, 04:16 PM)

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#17

Going back to Kanto in the Gold and Silver Pokemon games. Blew my mind as a kid. It was also really cool to see what happened in Kanto during the three years that passed during Red/Blue
Green Mamba
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(05-11-2012, 04:19 PM)

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#18

Originally Posted by SteeloDMZ: View Post
I loved what Sakurai did with Kid Icarus Uprising. You thought Medusa was the main villain and then, bam, she turns out to be a puppet of an een more awesome baddie.
As a big time fan of the original Kid Icarus, I really did not like this, nor how the game treats the 3 Sacred Treasures.

It'd be like if they made a sequel to Ocarina of Time that revealed that the source of Ganondorf's troops and power were due to some other, much worse dark lord who effortlessly destroys the Master Sword when confronted by it.

I really liked Hades as a character, but the way he seems to be created solely to usurp Medusa's original role is just bothersome. It's like Sakurai included a bunch of stuff from the original as a requisite for it being a Kid Icarus, and then casually tossed everything he didn't like under a bus so he could one up them with his own creations.

Originally Posted by Magnus: View Post
I haven't seen how this is done in the game (gave up due to the controls), but this sounds perilously close to the issues with FFs 4 and 9, where big bads you don't really give a shit about pop up at the end and reveal they were behind things all along.
It's like a third of the way through the game. Hades has more screentime than pretty much every character in the game after Pit and Palutena.
Last edited by Green Mamba; 05-11-2012 at 04:23 PM.
hayguyz
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(05-11-2012, 04:19 PM)
#19

Originally Posted by Sn4ke_911: View Post
That part was great. I hated Marston with a passion. "I'm a thief and a murderer, but I'm a good person now!"
Roubjon
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(05-11-2012, 04:21 PM)

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#20

In Catherine, I loved when the story all of a sudden went in a completely different direction and then the bartender became important.
Last edited by Roubjon; 05-11-2012 at 06:38 PM.
Chunky
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(05-11-2012, 04:32 PM)

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#21

The best kind of surprise is when you realise the game's got a load more post-ending content.
Off the top of my head, The World Ends with You and Mario Galaxy 2 were both great in this respect.
Derrick01
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(05-11-2012, 04:39 PM)

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#22

Originally Posted by hayguyz: View Post
That part was great. I hated Marston with a passion. "I'm a thief and a murderer, but I'm a good person now!"
Yeah this seems to be happening a lot in Rockstar's modern games. It's very unrealistic and annoying.

As for my choice I was going to pick various MGS2 moments but I just finished it yesterday (HD collection) for the first time in about 7-8 years and I realized just how unsurprising a lot of it is. Stuff like Olga being the ninja with the terribly masked accent and Ocelot being a triple agent or whatever was so blatant and advertised that I don't know how I didn't pick up on them when the game came out. I'll chalk it up to me being an idiot kid.
dummydecoy
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(05-11-2012, 04:40 PM)

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#23

Originally Posted by hayguyz: View Post
That part was great. I hated Marston with a passion. "I'm a thief and a murderer, but I'm a good person now!"
Opposite for me. I love John Marston and was teeming with rage after that scene so much that I had Jack Marston Jr. murder Edgar Ross's wife and brother. If only the game let me disarm Ross in that final duel... Oh the things I'd do to him.
Gui_PT
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(05-11-2012, 04:45 PM)

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#24

Originally Posted by hayguyz: View Post
That part was great. I hated Marston with a passion. "I'm a thief and a murderer, but I'm a good person now!"
You hated him? Well, you're wrong =P
Venfayth
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(05-11-2012, 04:45 PM)

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#25

ME3 ...



Tali and Garrus making out on your ship towards the end of ME3 :lol

Last edited by Venfayth; 05-11-2012 at 05:07 PM.
linkman26
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(05-11-2012, 04:47 PM)

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#26

Pyronite
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(05-11-2012, 04:48 PM)

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#27

Anyone who hated John Marston, meet me behind the saloon at high noon for a duel.
King of the Potato People
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(05-11-2012, 04:54 PM)

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#28

Xenoblade Chronicles

Egil/Mechonis isn’t the final boss and there’s still hours left.
Kinyou
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(05-11-2012, 04:56 PM)

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#29

Why unmarked spoilers? It would be much more fun if I could actually read through this thread
Ein Bear
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(05-11-2012, 05:05 PM)

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#30

Unmarked spoilers is a terrible idea, nobody has played every game ever made ever, so you're bound to ruin something for someone. Adding tags takes like 5 seconds.
Gui_PT
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(05-11-2012, 05:09 PM)

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#31

Originally Posted by Ein Bear: View Post
Unmarked spoilers is a terrible idea, nobody has played every game ever made ever, so you're bound to ruin something for someone. Adding tags takes like 5 seconds.
And some people are even posting images. Imagine I hadn't finished RDR. Tags would be better, yes.
KaizorPenguin
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(05-11-2012, 05:09 PM)

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#32

Originally Posted by Derrick01: View Post
Yeah this seems to be happening a lot in Rockstar's modern games. It's very unrealistic and annoying.

As for my choice I was going to pick various MGS2 moments but I just finished it yesterday (HD collection) for the first time in about 7-8 years and I realized just how unsurprising a lot of it is. Stuff like Olga being the ninja with the terribly masked accent and Ocelot being a triple agent or whatever was so blatant and advertised that I don't know how I didn't pick up on them when the game came out. I'll chalk it up to me being an idiot kid.
Playing through MGS2 now for the first time, and while it hasn't been revealed yet, it was pretty obvious who the ninja was anyway. Child-Derrick01 should be ASHAMED

Oh, and as someone else mentioned, Temple of time in Twilight Princess as well as Hyrule Castle in Wind Waker(if that counts as unexpected, can't recall if there was much dialogue about it before you descend).
Sinatar
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(05-11-2012, 05:09 PM)

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#33

Beating what I thought was the end boss in Okami only to find I'd only scratched the surface.
Venfayth
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(05-11-2012, 05:46 PM)

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#34

Originally Posted by Gui_PT: View Post
And some people are even posting images. Imagine I hadn't finished RDR. Tags would be better, yes.
Don't complain about people posting unmarked spoilers in a thread that says unmarked spoilers in the title. :p

I agree spoilers would be better, but you can't fault the individual posters.
Count of Monte Sawed-Off
gimme some of that "black man dap"! hey, where are you all going? guys? guys
(05-11-2012, 05:56 PM)

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#35

Originally Posted by hayguyz: View Post
That part was great. I hated Marston with a passion. "I'm a thief and a murderer, but I'm a good person now!"
I don't think Marston ever said he was a good person. He acknowledged his past and all that he said was that he was trying to lead a different now. Plus the actions that he takes in RDR don't really make him all that bad (unless you make him bad which runs counter to the story, so that would destroy his character).

Niko on the other hand is terrible. There's all this talk about how he is a good guy and how he's come to America to lead a normal life, then a second later he's asking how much money he'll get in exchange for killing a bunch of cops.
Bjoern the Smexy
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(05-11-2012, 06:01 PM)

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#36

About the "unmarked spoilers" thing:

It's not like I have played every game ever made.
But since this is pretty much a "post epic plot twists" thread (not exclusively of course) there wouldn't be much sense to use spoiler tags.

But oh well, let me edit the OP so people can actually be happy.

EDIT: Done. All that's needed now is a mod who could change the thread title accordingly.
So yeah, from now on:
MARK YOU SPOILERS, PLEASE, SO EVERYONE CAN BE A HAPPY PERSON IN HERE! THANK YOU VERY MUCH!
Last edited by Bjoern the Smexy; 05-11-2012 at 06:06 PM.
Yamibito
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(05-11-2012, 06:05 PM)

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#37

Originally Posted by hayguyz: View Post
That part was great. I hated Marston with a passion. "I'm a thief and a murderer, but I'm a good person now!"
It's almost like you didn't play the game.
ChuyMasta
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(05-11-2012, 06:08 PM)

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#38

Baten Kaitos. The main character turn round. DAMN!
McNum
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(05-11-2012, 06:25 PM)

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#39

For a recent one: Kid Icarus Uprising: "Great Sacred Treasure! Activate!"

(Endgame spoilers) Hades swats away Pit and breaks the Three Sacred Treasures. Oh no! Turns out, those sacred treasures that you used to kill Medusa? Yeah... about that. Those were last century's model. The new model? It's a giant mecha. Which you use to fight Hades in the final battle.

For Metal Gear Solid 4, I got one, too: Piloting Rex!

(Act 4 spoilers) After so many Metal Gear games, you never got to actually USE a Metal Gear for anything. You were always fighting them, never driving one. Until MGS4. And then Ray attacks you, and you have a Metal Gear vs. Metal Gear boss fight. That was awesome.

And finally, Skies of Arcadia: This is the Delphinus. It's yours.

(Midgame spoiler) So you break out of the enemy's inescapable prison once by flying out of the enormous gate just before it closed shut. Later, you end back in the jail. Of course, Vyse being Vyse, breaks out of the prison and decides to hijack a ship and give a repeat performance. Then he meets Enrique, the prince of Valua, who basically hands over the keys to the biggest, most powerful warship in the Valuan Armada, on the condition of being taken along. But alas! The fortress gate is closed and there's no other way out. "Moonstone cannon! FIRE!" And then the gate problem was solved. Such an awesome way of establishing that this new ship? It's every bit as awesome as you thought, and then some.
rdaneel72
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(05-11-2012, 06:35 PM)

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#40

The end of Silent Hill:Shattered Memories!

All stories revolve around interesting, realistic characters, and it is tough to write a story for a character that is not in your complete control. A videogame protagonist, by definition, is not in the hands of the writer, but the player. How do you write a story for a character when you don't know what that character is going to do (how the player is going to play)? SH:SM did an amazing job, building the entire game around this very concept.

Such a fantastic game. A shame it tanked!!!
Gui_PT
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(05-11-2012, 06:38 PM)

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#41

Originally Posted by Venfayth: View Post
Don't complain about people posting unmarked spoilers in a thread that says unmarked spoilers in the title. :p

I agree spoilers would be better, but you can't fault the individual posters.
Oh I'm not complaining, sorry if that's what it looked like. I's just sayin'
massoluk
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(05-11-2012, 06:42 PM)

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#42

It's amazing the way Aeris was brought back from the dead in FF VII. Totally unexpected, I thought we lost her for sure after getting stabbed by Sephiroth.