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Member
(05-11-2012, 01:51 PM)
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#7051
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Member
(05-11-2012, 01:56 PM)
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#7052
Now that the posting rotation has made its way back to the bird demo I get to post my favorite scene. :)
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Banned
(05-11-2012, 02:00 PM)
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#7053
Also, at this point, I'm pretty sure it'll only support one DRC. I really don't think those reflections can be done on current consoles. |
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Member
(05-11-2012, 02:00 PM)
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#7054
But of course it seems the WiiU will be DX10 capable. |
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Junior Member
(05-11-2012, 02:01 PM)
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#7055
I know it won't happen, but I would love for Nintendo to open the Wii U portion of their E3 presentation with the bird demo again, but this time updated to the system's full potential and I also want it included, as a pack-in or free downloadable title, when the console launches.
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Will Suck Cock While GDGF Watches
(05-11-2012, 02:04 PM)
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#7056
Like most video games, it's all simulated with shaders, and trickery, rather than legitimately life-realistic reflections. Moving wet surface shaders have been done many times before, as have shimmering light reflections. You see it a lot in games that have indoor pools and stuff.
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Member
(05-11-2012, 02:04 PM)
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#7057
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Junior Member
(05-11-2012, 02:06 PM)
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#7058
I don't see the "contract" option happening, unless it turns out to be a success for Microsoft and Sony follow-suit with the PS3. Nintendo then may feel pressured to explore the option for themselves.
Last edited by rhoq; 05-11-2012 at 02:08 PM.
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Member
(05-11-2012, 02:06 PM)
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#7059
Nah. It's way more likely to be DX11-capable than DX10.1 level.
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Banned
(05-11-2012, 02:12 PM)
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#7060
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Will Suck Cock While GDGF Watches
(05-11-2012, 02:17 PM)
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#7061
It does look very nice. But yeah, games have been using similar effects for a long time. Off the top of my head, Gears was using a shader to simulate rain on surfaces, and both Battlefield 3 and The Witcher 2 use the reflection shader for indoor watery areas. I figure Uncharted made use of the effects as well.
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Member
(05-11-2012, 02:18 PM)
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#7062
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Member
(05-11-2012, 02:23 PM)
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#7063
Do you guys think Nintendo would be willing to take a loss for early Wii U sales?
Last edited by EuropeOG; 05-11-2012 at 02:26 PM.
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Member
(05-11-2012, 02:25 PM)
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#7064
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Banned
(05-11-2012, 02:25 PM)
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#7065
I wonder if that alleged CryEngine demo will ever be shown to the public. |
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Member
(05-11-2012, 02:25 PM)
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#7066
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Member
(05-11-2012, 02:26 PM)
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#7067
Interesting. So is the GPU class/generation already confirmed?
Hi :) bg. We know this from? The effects of the bird demo are in the realm of this generation of consoles. Regrading the "how well part" remember this is a polygonal demo after all, the whole of the machine resources are dedicated just to the renderer, leaving aside all of the other parts that integrate a game. |
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Member
(05-11-2012, 02:28 PM)
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#7068
I honestly believe it'll use OpenGL 3.3 (which uses OpenGL 4.0 shaders on weaker hardware). Either that on be the first thing to use OpenGL ES 3, which again, uses OpenGL 4.0 shaders on weaker hardware (Like GL ES 1.1 uses part of DX9 level shaders on weaker hardware), but is made better for embedded hardware.
Last edited by tkscz; 05-11-2012 at 02:31 PM.
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Will Suck Cock While GDGF Watches
(05-11-2012, 02:30 PM)
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#7069
Neither, no Xbox 360 on my end, but I do remember Bungie mentioning such things.
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Member
(05-11-2012, 02:33 PM)
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#7070
The GPU wasn't completed till late Dec./early Jan. The person who told me that, and summarizing his info, back in Dec. also said that now (past tense) that the GPU is near completion it was looking "more 2012". So I reiterate that was given to me in 2011.
*hands out complimentary salt packets with this information*
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Member
(05-11-2012, 02:39 PM)
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#7071
"more 2012" but more like which GPU ? 2012 GPU can mean HD 7350, HD 7570, HD 7770 or HD 7870. |
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Member
(05-11-2012, 02:43 PM)
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#7072
For all we know Wii U's GPU could be a VLIW5-type of architecture using the ALUs from GCN. |
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Member
(05-11-2012, 02:46 PM)
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#7073
Viva Piñata is a game that uses Tesselation on the 360 for terrain rendering.
Last edited by Refreshment.01; 05-11-2012 at 02:48 PM.
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To hell with Bono,
here's a worthy cause. (05-11-2012, 02:50 PM)
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#7074
stop putting my hopes up BG
I am sad at Sony's news this morning :| shape up Sony |
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Member
(05-11-2012, 03:02 PM)
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#7075
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(05-11-2012, 03:06 PM)
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#7076
That's just me speculating, but I assume AMD used the most recent GPU they had when they got the contract as a starting point, which would be the R700 line, then spent more than two years redesigning and replacing most of the chip. The GPU doesn't need to be compatible with anything or follow any standards, so they could do things very differently. And they probably did. |
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Member
(05-11-2012, 03:07 PM)
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#7077
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Member
(05-11-2012, 03:10 PM)
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#7078
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Member
(05-11-2012, 03:25 PM)
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#7079
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Banned
(05-11-2012, 03:26 PM)
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#7080
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Member
(05-11-2012, 03:27 PM)
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#7081
At the very least, the additional RAM is going to allow for a pretty significant boost in texture detail all around. That goes for regular bitmaps as well as light maps and reflections. So even if a port house didn't feel like digging into the hardware all that much, they should still be able to achieve a noticeable improvement. That's in theory, of course. Vigil doesn't seem to want to make the Wii U version of DS2 look better, despite having the extra RAM for it. They did cite their budget as being a factor, but I wonder why that would keep them from using PC textures at the very least.
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Banned
(05-11-2012, 03:27 PM)
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#7082
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Member
(05-11-2012, 03:29 PM)
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#7083
Their stocks hit a 31 year low.
You need to be pretty damn sharp to turn around a company as fubar as Sony. |
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Member
(05-11-2012, 03:31 PM)
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#7084
I'm debating if I should wait or not for the WiiU version, and if I knew the game would look better, the decision to wait would be easy.
Last edited by DragonSworne; 05-11-2012 at 03:34 PM.
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Member
(05-11-2012, 03:34 PM)
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#7085
I was told that PS3 will be out by end of 2013, but the next Xbox might slip into 2014. I'm not sure what would cause neXbox to slip into 2014, but weren't there rumors of them scrapping previous plans to chase more Power (probably with Epic whispering in their ear)? |
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Member
(05-11-2012, 03:46 PM)
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#7086
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Banned
(05-11-2012, 03:51 PM)
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#7087
Edit: http://quote.morningstar.com/Stock/s.aspx?t=XNYS:SNE http://quote.morningstar.com/Stock/s.aspx?t=NTDOY O_o; |
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Member
(05-11-2012, 04:01 PM)
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#7088
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Member
(05-11-2012, 04:02 PM)
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#7089
I can't tell if people are just trolling at times.
Last edited by EuropeOG; 05-11-2012 at 04:22 PM.
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Member
(05-11-2012, 04:04 PM)
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#7090
Why isn't this in the "blow your mind" thread!? Gonna have to break out the dustmop when I get home from work so I can check this out. Haven't you noticed that this thread is pretty much the NeoGAF Portbeg Honeypot?
Last edited by GameplayWhore; 05-11-2012 at 04:10 PM.
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Member
(05-11-2012, 04:04 PM)
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#7091
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Member
(05-11-2012, 04:07 PM)
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#7092
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Member
(05-11-2012, 04:21 PM)
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#7093
Lol.
I swear that minutes before the beginning of the conference I'll put this music out loud on my computer. - 25 Days Remain - |
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Member
(05-11-2012, 04:24 PM)
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#7094
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Banned
(05-11-2012, 04:27 PM)
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#7095
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Member
(05-11-2012, 04:27 PM)
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#7096
This puts everything into a much better perspective. People always talk about how the moon is going to destroy a small town, but nobody ever thinks of the poor mooninites whose entire world is about to be shattered into dust. D:
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Member
(05-11-2012, 04:27 PM)
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#7097
Hi everyone!
It's good to be back. Did I miss anything? I'm going to tread very carefully from now on. |
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Member
(05-11-2012, 04:37 PM)
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#7098
With all these "power" discussions, I think it's important to remind people that system power means almost nothing for 99% of games. It is extremely expensive to take full advantage of high power, because it takes a long time / a lot of people to do modeling, animating, and lighting at high detail. Money that most publishers aren't willing to pay. This is why every XBox 360 game doesn't look as good as Gears of War, why every PS3 game doesn't look as good as Uncharted. It's also why Square says they weren't going to make a FF7 remake looking like the PS3 demo, they said a full game at that quality was going to need a team of 300 people working for 5 years (the demo was able to use some models made for the CGI movie they were working on at the time). If the Wii-U was capable of doing Samaritan in real time, then some AAA games will be purely amazing...but most games won't look any better than current-gen games, except possibly in terms of framerate/resolution.
Last edited by Dreamwriter; 05-11-2012 at 04:40 PM.
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Member
(05-11-2012, 04:37 PM)
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#7099
Erm, also the system is seemingly getting Black Ops 2, Bit.Trip Runner 2, Avengers: Battle for Earth, Farsight's Pinball Arcade, Cloudberry Kingdom, something from Reflections, possibly FFXIV, and maybe Tales of Somethingia. Japan's Consumer Affairs Agency is launching an investigation which may end in the blocking of certain types of forced microtransaction. Nintendo has a rumble pack patent for the Balance Board. Final dev kits were apparently delayed a month with respect to getting to the general third party dev audience. They reportedly reflect a single-digit increase in fps on some engines and have a visibly different chassis compared to different models. Nintendo's gyro manufacturer lists "3Q12" release for the Wii U. No confirmation of whose 3Q12. We got the full floor plans for E3. Somebody somewhere claimed Nintendo was definitely getting Unreal Engine 4, and somebody somewhere said the opposite. Lots of patent diagrams, including a block diagram of the Wii U Controller. Erm… there's an IR emitter on the front of the DRC. Retro's definitely making Star Fox. Except they're not, and it's definitely Zelda. In other news, Retro is only making a totally new IP. Nintendo has taken further steps to secure the "Wii U" trademark. The thumbsticks are clickable. Also, you guys are ruining my Memorial to the Lost by constantly coming back from the e-grave. Stop it! |
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Walruses, camels, bears, rabbits, tigers and badgers.
(05-11-2012, 04:38 PM)
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#7100
I missed most of last night (watched Avengers for the second time!) but what are the chances of a Platinum developed Nintendo franchise actually happening? Does Sakurai "sneaking" in mean anything, and if so is Star Fox the most likely? Personally I think a Star Fox developed by Platinum would potentially be the greatest announcement of E3. I would welcome on-foot sections with open arms from them. Edit: andddddddddd I'm at the bottom of the page...
Last edited by Skiesofwonder; 05-11-2012 at 04:44 PM.
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