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Member
(05-11-2012, 01:19 PM)
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#7851
James Chen's video about Air combo theory explained a lot of things that was eluding me coming from a sf background. I was starting to get close to the answer but now I know what I'm doing wrong when performing air combos with Sentinel. He will finally have more usefulness than strictly an assist for me. |
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Member
(05-11-2012, 01:52 PM)
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#7852
That FC Taskmaster video is pretty bad tbh. Hes got way better combos.
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Member
(05-11-2012, 01:53 PM)
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#7853
Hey Frantic, yell when you get time sometime or when you're usually around. Ran into another team of Dante / Wesker / Strider that was a serious issue last night.
Can't be having that. |
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Member
(05-11-2012, 03:32 PM)
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#7854
What exactly was giving you problems with the team? So I can try it myself, lol. |
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Member
(05-11-2012, 03:55 PM)
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#7855
Point Dante was using Jam Session immediately at the beginning of the fight (jumping back / away from me pre-fight to build space) while calling Strider to keep Zero out and then would immediately teleport (the timing works very well). This gave him initiative versus Zero as Zero had to wait for Jam Session to end and then deal immediately with an incoming mixup that you know is devastating. If that didn't work he'd keep doing that and / or fireworks if I was on the ground to push me out even further if I pushblocked or allow him to do his own mixups if I didn't.
You know how I always tease you about never stopping hitting buttons and your hit confirms? He was worse, never NOT hitting buttons. That actually burned him in the long run, but it helped him build the early lead. Gamertag was LOpsided if it helps. I figured him out after awhile and things leveled out, but that's because he couldn't adapt very well and was very much an autopilot trenchcoat player. Also, after eliminating Zero, he had serious issues with Nova due to his style. If it weren't for level 3 Strider comebacks he wouldn't have jumped out to the early lead. What I want to try versus you is to start Nova. I am thinking against certain teams it might be advantageous and might be my go-to if I see a Dante / xxx / Strider because it worked VERY well against him.
Last edited by Bizazedo; 05-11-2012 at 03:57 PM.
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Member
(05-11-2012, 03:57 PM)
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#7856
The West Coast seems to be in love with Zero + Wesker.
Combofiend going back to his Vanilla team. |
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Member
(05-11-2012, 04:02 PM)
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#7857
In my defense, I picked Zero and Wesker like day 1 and knew I'd put Nova in second spot after I saw his premiere video. |
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Member
(05-11-2012, 04:26 PM)
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#7858
There are sometimes when I panic and just push buttons and hope for the best, though. |
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fuckin' called it, man
(05-11-2012, 04:38 PM)
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#7859
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Member
(05-11-2012, 04:42 PM)
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#7860
Quote:
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Member
(05-11-2012, 05:00 PM)
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#7861
I want to do something on what SF4:AE teaches about oppression in metagames and how to combat it in design/development. (M:TG's been dealing with similar problems for years and years.)
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(05-11-2012, 05:06 PM)
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#7862
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Member
(05-11-2012, 05:18 PM)
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#7863
Additionally, he wasn't necessarily trying to hit me with it. He was building a wall between myself and him. I couldn't push block as I'd have to run into it to even have that opportunity and, again, I was in the air.
Originally Posted by A Pretty Panda:
It's definitely not the safest team due to that, though.
Last edited by Bizazedo; 05-11-2012 at 05:20 PM.
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fuckin' called it, man
(05-11-2012, 05:36 PM)
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#7864
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Member
(05-11-2012, 05:45 PM)
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#7865
Quote:
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Member
(05-11-2012, 06:23 PM)
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#7866
If Nova has meter, he can't be kept out. Don't get me wrong, I love having Zero's projectile assist going, especially when shadowcloned, but Nova's speed + if he has meter = they do anything unsafe and they eat a Takedown. Sometimes even if they don't as you can steer it and basically create full-screen mixup situations with just that hyper if you start it above them.
Add to the fact that he can combo after it and it's....a bit nuts. That's also why I've started blowing XF2 with him as opposed to saving it for Wesker. He can zoom in close enough to use the gunshot as an unblockable setup + it makes him even more safe + he builds insane meter when X-factored. That and hitting like a grown ass man as they say means he can easily even things up with positive meter gain the whole way through. It's not unusual to lose Zero (and gain meter by his death), have Nova enter, hit someone, blow XF2 to kill this person, kill the next person, and then have enough meter so that even if XF ends, do a normal Nova combo and end it with gravimetric blaster. And then DHC from Blaster into Lost in Nightmares for the stylish kill.
Last edited by Bizazedo; 05-11-2012 at 06:27 PM.
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fuckin' called it, man
(05-11-2012, 06:49 PM)
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#7867
I just got ducked up by a Spidey/Dorm/Deadpool player. Spiderman is so so dumb, he can just throw dp's out basically for free. My head is still spinning from all of the mixups I ate.
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Member
(05-11-2012, 06:50 PM)
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#7868
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fuckin' called it, man
(05-11-2012, 06:53 PM)
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#7869
I was able to zone out the Spidey a few times, but then comes Dorm.... who is hard to block.... and I'm afraid to throw arrows out because of chaotic Flame. But still, spidey can basically be where ever the hell he wants, wavedash under my arrows or fly right over.
It was a very traumatic experience for Hawkeye. I also suck at blocking. So there's that. |
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Member
(05-11-2012, 07:00 PM)
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#7870
My advice to you about Chaotic Flame is this: Dormammu players consider meter to be precious, and we love to think we can predict opponents and catch them in fire. Do something repetitive and obvious like Hawkeye's jumping back arrows for two loops, and then the third just jump back and block. I fall for it every time someone does this to me.
Last edited by Karsticles; 05-12-2012 at 07:04 AM.
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Member
(05-11-2012, 07:08 PM)
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#7871
I need to play you PS3 folk again :(. |
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Junior Member
(05-11-2012, 08:02 PM)
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#7872
I played ranked matches for the first time since SFxT came out and got bodied last night. This game is still as fun as ever though!
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Member
(05-11-2012, 08:16 PM)
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#7873
You have to actively try to not get a combo that does < 600k. He shouldn't have been showing those, then saying he has a high damage output.
Last edited by rexor0717; 05-11-2012 at 08:18 PM.
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Member
(05-11-2012, 08:28 PM)
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#7874
when hulk wins againts strange he says "Now Hulk smashes other illuminati" lol FGC on blast?
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Member
(05-11-2012, 09:04 PM)
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#7875
They got together, decided Hulk was too dangerous, and shot him off Earth on a rocket. It's on Netflix, too, "Planet Hulk". |
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Member
(05-11-2012, 09:08 PM)
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#7876
![]() Its Black Bolt not Black Panther :p |
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Member
(05-11-2012, 09:10 PM)
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#7877
lol yeah i know that the aftermath in WWhulk is GODLIKE! i just found it funny how the term could overlap. :P
oh and blackbolt got his ass FUCKING WHOOPED in WW |
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Member
(05-11-2012, 09:31 PM)
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#7878
Which was utter BS. And revealed to be a Skrull.
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Member
(05-11-2012, 09:56 PM)
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#7879
Black Bolt would've been an interesting MvC3 character.
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Member
(05-11-2012, 09:58 PM)
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#7880
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get some go again
(05-11-2012, 10:02 PM)
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#7881
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Member
(05-11-2012, 10:15 PM)
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#7882
Havok- younger brother of Scott. A little hot headed at times. Can fire plasm, energy waves or beams.
Lorna- see Magneto, could use the more ferro manipulation aspect Vulcan- youngest of the Summers. Manipulates all energy types. AKA broken as hell. Gladiator- See Superman, alien version of superman whose power is based on confidence. |
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Banned
(05-11-2012, 10:25 PM)
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#7883
I have this crazy setup that I came up with that seems to be working wonders online.
I main Nova/Wesker/Tasky I put up gravimetric shield to scare them a little and I look for an opening to do cr.M. If it connects, I call Taskmaster assist with forward legion arrows, then Centurion arts M which crosses them up and leaves them with the shield and arrows behind them, and me on the other side doing another cr.M into overhead. I'm sure it's not unblockable at all, but it seems like nobody knows wtf to do. If they try to move, they eat shields into damage. If they stand, I hit them with cr.M. If they crouch, overhead. And if nothing connects, I do gravimetric punch to make it safe(er). |
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Member
(05-11-2012, 11:07 PM)
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#7884
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(05-12-2012, 12:32 AM)
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#7885
Uggh, if I can't make a good mid screen TAC for Doom, I'm gonna have to swap to Zero. Morrigan is ASS at corner carry.
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Member
(05-12-2012, 12:37 AM)
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#7886
I wanna pick the game up again, but I really, REALLY need to start playing teams that are... better. I was rocking Ammy, Nova, and Strider/Sent, but I'm just not winning enough with that team. I need to be BETTER. CHEAPER. ETC. HELP ME MARVEL GAF.
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Member
(05-12-2012, 12:58 AM)
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#7887
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(05-12-2012, 01:00 AM)
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#7888
Cover slides and jumping around with beam, DHC to Sphere Flame for OMGdamage, Nova and Doom both have good combos that start off Strider assist. |
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Member
(05-12-2012, 01:15 AM)
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#7889
Vergil/wesker/magneto is a cheap ass top tier team and possibly the best Vergil team discovered as of late. From your characters I would play nova/ammy/strider. Nova gets free combos from vajra and that along with javelin gives you great vertical control. Nova with a lockdown assist like child stars is godly. Dark strider in the back or strider with cold stars. Amy is decent with vajra but you have to be on point with the otg pick up.
Last edited by Dahbomb; 05-12-2012 at 01:20 AM.
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Member
(05-12-2012, 01:37 AM)
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#7890
Yeah, Nova first might be a good idea. I should also try and just figure out how to use cold star to extend combos. Hrm.
Last edited by Dartastic; 05-12-2012 at 01:54 AM.
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Junior Member
(05-12-2012, 04:50 AM)
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#7891
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Member
(05-12-2012, 05:17 AM)
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#7892
Apparently. I never even heard of those games.
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Member
(05-12-2012, 07:00 AM)
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#7893
Contemplating dropping Dormammu...
Getting tired of having a team that feels incomplete. |
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fuckin' called it, man
(05-12-2012, 07:01 AM)
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#7894
And expect Doom to be eating 10 times the arrows I hit Morrigan with. |
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Member
(05-12-2012, 07:04 AM)
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#7895
Morrigan is borderline invincible as an assist - I don't think you ever killed her or got close. She's only vulnerable for the first 10 frames. If my above post stays true, I might not even use Doom. I actually hate using him, but it seems like I hate all the characters that go best with Dormammu. :-P
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Junior Member
(05-12-2012, 07:07 AM)
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#7896
Really? I'm trying to pick up Task right now, what's a good beginner combo I can be working on? And yeah, he needs to be able to break 600k, Captain America is at 636k with magic series -> OTG -> Super. Edit: Actually, I'm thinking about running Task/Spencer/Hawkeye as a secondary team. Every character gets an arrow assist, the DHC synergy is good, and the back two are both very good anchors. (I honestly think it's absolutely dirty that Legion arrows from full screen combos into Bionic Maneuvers.) What do you guys think?
Last edited by Kamisamaa; 05-12-2012 at 07:14 AM.
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(05-12-2012, 07:12 AM)
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#7897
Firebrand/Felicia/Dormammu |
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fuckin' called it, man
(05-12-2012, 07:12 AM)
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#7898
Yeah it was pretty hard to hit her, I remember trying to guess when you'd call her so I could hit her. If you do play the team its pretty easy to hit Doom since he's one of the most vulnerable assists. Not sure what Firebrand can do to protect him. Hitting Doom is like tee-ball.
Is your new team going to be centered around Firebrand again? |
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Member
(05-12-2012, 07:15 AM)
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#7899
I'm definitely leaning toward centering a team around Firebrand. He is quickly becoming my favorite character even though Capcom did a terrible job of implementing him. I wish I could just run Firebrand/Dormammu/Morrigan, but Capcom was too fucking dumb to give Firebrand or Dormammu a decent assist. I think it's reasonable to run a team with 1 bad assist, but 2 bad assists and a third with no screen presence is just awfully difficult in a lot of situations. And by "a lot", I really just mean Hidden Missiles and Vajra assist teams. Anything else I do really well against. Vajra is just on another level - I will jizz my pants with joy if it gets nerfed in the future. Morrigan needs an assist to help her out on point. I'm not seeing what that team order offers.
Last edited by Karsticles; 05-12-2012 at 07:20 AM.
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(05-12-2012, 07:17 AM)
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#7900
Firebrand/Dormammu/Morrigan is really what you should be sticking with anyway. Actually, Morrigan/Firebrand/Dormammu, and use the TAC glitch to bring in Firebrand. You don't need the meter assist that way(although you'll still have access to it), and it's a little less suseptible to zoning teams.
Last edited by "God's Beard!"; 05-12-2012 at 07:21 AM.
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