Boss Doggie
all my loli wolf companions are so moe
(05-12-2012, 01:42 AM)

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#551

Originally Posted by Green Mamba: View Post
Assault "only" added a new mode of play that greatly overtook most of the game from what Star Fox was originally about. It'd be like if a new Metroid was mostly space combat with like fifteen percent planetary exploration. To say it "just added stuff" is technically correct but also disingenuous.

And Command definitely didn't just add stuff considering they removed on-rails missions completely.
It's still mostly sci fi space combat though. And Command has on-rails. It's shitty and stupid, but it's there. Like I said, they added, but they added poorly. They were improperly handled.
SkyMasterson
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(05-12-2012, 03:33 AM)

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#552

I'd just be happy with Nintendo announcing Star Fox 2 for Virtual Console.

Regardless who makes a new Star Fox game, I think it will return to it's roots and be successful.
beelzebozo
Jealous Bastard
(05-12-2012, 03:51 AM)

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#553

some little part of me will be disappointed if they're not doing metroid. i've been playing PRIME again, and it's bringing about excessive longing.
Boerseun
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(05-12-2012, 07:12 PM)

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#554

Checking the hardware and software units sold just reminds one how much of the industry turned their backs on the market leader in home consoles, and subsequently went bankrupt. Wii sold 95 million units. Not making games for it was like leaving money on the table. Hopefully the industry at large has learned the appropriate lessons.
Cjdamon042
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(05-12-2012, 07:32 PM)

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#555

Originally Posted by Franchuzas87: View Post
I think it could work really well like this:

- Flight levels: some on-rails, some in open mode with various objectives like Rogue Leader.

http://fotos.subefotos.com/25bae5c77...c1521fb80o.jpg

- On foot levels: first person view reusing wiimote + nunchuk controls of Metroid Prime Trilogy.

http://unigame.files.wordpress.com/2...id-prime-3.jpg

Instabuy for me, anyway.
Honestly, I've always had this idea in my head for a Star Fox game that had:

- On rails land/air/space levels some of which having different routes and whatnot like we have now

- Air/Space dog fight levels generally involving objectives mixed with tons of enemies. Would be a lot bigger than the ones in 64 with different objectives to complete at once. You could even throw in a hint of Battlefront into the mix and have dog fights and third person on foot sections at the same time, seamlessly switching between the two. But I'm thinking that would be *too* different for Star Fox.

- On foot third person levels involving mission objectives, enemies, some elements of stealth and the use of cover. Ideal for co-op sections with different characters completing different objectives etc. One level that always sticks out in my head is Fox and Falco on an enemy base on Fichina to either locate a weapon or data or whatever, with Falco running off to disable surveillance and Fox (the player) going in to locate the objective and take out or sneak by enemies. Would be much more exciting than say flying your Arwing into the base to disable a bomb in a scripted cutscene like in 64.

- Local and online multiplayer. Standard battle modes that we have now but also co-op for main campaign. Or if not for the main campaign, then a separate one for multiplayer.
Amir0x
demodded, not denutted
(05-12-2012, 07:33 PM)

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#556

Now this is a franchise I could see RETRO get behind, none of that Zelda shit. Will anticipate if true
Ambitious
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(05-12-2012, 09:10 PM)

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#557

I'm dithering. I'd love to play a SF by Retro, but thinking about Metroid Prime 4 in glorious HD and the WiiU controller for scanning etc. ... wow. But I'd also like to see something completely new from Retro.
JJConrad
Sucks at viral marketing
(05-12-2012, 09:59 PM)
#558

Quote:
Honestly, I've always had this idea in my head for a Star Fox game that had:

- On rails land/air/space levels some of which having different routes and whatnot like we have now

- Air/Space dog fight levels generally involving objectives mixed with tons of enemies. Would be a lot bigger than the ones in 64 with different objectives to complete at once. You could even throw in a hint of Battlefront into the mix and have dog fights and third person on foot sections at the same time, seamlessly switching between the two. But I'm thinking that would be *too* different for Star Fox.

- On foot third person levels involving mission objectives, enemies, some elements of stealth and the use of cover. Ideal for co-op sections with different characters completing different objectives etc. One level that always sticks out in my head is Fox and Falco on an enemy base on Fichina to either locate a weapon or data or whatever, with Falco running off to disable surveillance and Fox (the player) going in to locate the objective and take out or sneak by enemies. Would be much more exciting than say flying your Arwing into the base to disable a bomb in a scripted cutscene like in 64.

- Local and online multiplayer. Standard battle modes that we have now but also co-op for main campaign. Or if not for the main campaign, then a separate one for multiplayer.
I've always liked the concept of Star Fox Adventures, if it only the gameplay was more fitting to the series... and not as boring.

My idea for online co-op would allow a teammate to enter or drop out of stage at will even completing objectives on different planets. Think Return of the Jedi, where I stuck in a dog fight and can't attack a base until my teammates destroy the shield generator in another level. It would need to keep some real-time elements between stages to force players go back and forth.

Originally Posted by Shikamaru Ninja: View Post
Let Retro Studios developed a new FPA. Metroid Prime quality but something with a new character and storyline. Multiplayer on top of that for sales.

Let EAD Tokyo do Star Fox with an epic soundtrack.

THE END.
You've been all over these Retro threads lately. You're almost starting to sound like Anihawk. Are you just venting or are you hinting?
SteveWinwood
Member
(05-12-2012, 10:10 PM)

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#559

I want starfox to be skyrim... In space.
darkpaladinmfc
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(05-12-2012, 10:13 PM)

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#560

Originally Posted by SteveWinwood: View Post
I want starfox to be skyrim... In space.
I want Star Fox to be an awesome rail shooter like the older games.
RawkHawk2010
Allergic to Miyamoto's toxic gameplay-first philosophies
(05-12-2012, 10:14 PM)

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#561

It better shake things up.

I don't want a Star Fox 64 2.
kittens
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(05-12-2012, 10:14 PM)

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#562

Originally Posted by SteveWinwood: View Post
I want starfox to be skyrim... In space.
Explain yourself!
Freezie KO
Member
(05-12-2012, 10:15 PM)
#563

Originally Posted by darkpaladinmfc: View Post
I want Star Fox to be an awesome rail shooter like the older games.
Me too.

or pinball.
Hot Coldman
Member
(05-12-2012, 10:24 PM)

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#564

Originally Posted by Freezie KO: View Post
Me too.

or pinball.
I'm sensing a theme here. We're due for another Pokemon Pinball first.
Seik
Member
(05-12-2012, 10:26 PM)

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#565

Can't wait for the thread title to turn into this:

Star Fox Wii U at E3 by Retro? [Rumour] (UPDATE: Confirmed)

WHEN?

Originally Posted by shadyspace: View Post
Huh?
I have hope this will happen one day, just played some good old Star Fox 64 yesterday and it felt great. I'd love an HD Star Fox on Wii U with the same style.

Plus if it would be made by Retro, I can't believe it would fail.
Last edited by Seik; 05-12-2012 at 10:32 PM.
shadyspace
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(05-12-2012, 10:27 PM)

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#566

Originally Posted by Seik: View Post
Can't wait for the thread title to turn into this:

Star Fox Wii U at E3 by Retro? [Rumour] (UPDATE: Confirmed)

WHEN?
Huh?
Freezie KO
Member
(05-12-2012, 10:32 PM)
#567

Originally Posted by Green Scar: View Post
I'm sensing a theme here. We're due for another Pokemon Pinball first.
Seriously. We are long overdue for a Nintendo-themed pinball game.
evilromero
(05-12-2012, 10:32 PM)

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#568

You know, if Retro is behind this then I have complete faith that it'll be amazing. But I also secretly hope they're simultaneously working on a new Metroid for 2013.
shadyspace
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(05-12-2012, 10:35 PM)

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#569

Originally Posted by Seik: View Post

I have hope this will happen one day, just played some good old Star Fox 64 yesterday and it felt great. I'd love an HD Star Fox on Wii U with the same style.

Plus if it would be made by Retro, I can't believe it would fail.
Gotcha ya.
SteveWinwood
Member
(05-12-2012, 10:51 PM)

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#570

Originally Posted by kittens: View Post
Explain yourself!
It was mostly a joke in the ign article title vein.

But I do want an epic, high quality, open world space trader type game where you can go full violence or dialogue or anything. Basically skyrim in space. This wouldn't fit with starfox, nor is it something I'd expect from nintendo or retro.

I do want them to go back to goofy puppets and play it straight thunderbirds style. That would be cash.
evilromero
(05-12-2012, 11:16 PM)

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#571

I still think the F-Zero universe is ripe for some kind of adventure treatment. F-Zero GX really opened my eyes to the rich cast of characters and locales. Time for Nintendo to get on that.
Hot Coldman
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(05-12-2012, 11:26 PM)

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#572

Originally Posted by evilromero: View Post
I still think the F-Zero universe is ripe for some kind of adventure treatment. F-Zero GX really opened my eyes to the rich cast of characters and locales. Time for Nintendo to get on that.
Yeah, F-Zero is hilariously goofy in a Silver Age way and they need to make use of that. I say the next F-Zero game should be a two-game affair- GX+, and a Captain Falcon action game.
Boss Doggie
all my loli wolf companions are so moe
(05-13-2012, 01:00 AM)

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#573

I'm surprised Nintendo hasn't done a mascot racing that spans out from Mario.