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Member
(05-13-2012, 03:50 PM)
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http://www.eventhubs.com/news/2012/m...lkers-and-sf4/
Eventhubs just translated a blog Q/A with the new SFxT producer, and its really long/detailed. He basically confirms that DS4 is in the works, but the bigger thing is that they are considering massive overhauls to SFxT. I'm glad to see they're not just writing off the game. |
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Member
(05-13-2012, 03:55 PM)
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Look at the characters with more life, they're all big and slow (Gief is quite quick in this game though :o ) And don't forget that Akuma, Cole, Guile and Vega also have less health than average. Or that King a grappler for gods sake, only has average HP. Nina should have 1000 hp, but that's about it. It's more that the Tekken characters, except the Mishima's, all feel.... quite incomplete or weak. But I just learn to deal with it and try to teach all those cheap, boring and bland Ryu's a lesson. Beating a goddamn Shoto with King feels so rewarding. |
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Member
(05-13-2012, 06:00 PM)
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Member
(05-13-2012, 06:01 PM)
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Member
(05-13-2012, 07:45 PM)
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I always wonder how people reach that conclusion. Is there a golden nugget in the comments? *starts reading comments begrudgingly* Should be for all gems.
Last edited by SolarPowered; 05-13-2012 at 07:54 PM.
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Member
(05-13-2012, 08:07 PM)
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Member
(05-13-2012, 08:11 PM)
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Originally Posted by EH:
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Member
(05-13-2012, 08:23 PM)
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Well the first rule of the internet is to not take it seriously. I never take comments on any story on the internet to heart...
but there's quite a few people who do. And it kind of baffles me, since anonymous comments with no real worth to back them up shouldn't bother anyone. |
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Member
(05-13-2012, 10:57 PM)
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I got raped by scrubby Ken/Ryu teams because I was playing SF4. Ow the rage, the rage was omnipresent. |
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Member
(05-14-2012, 08:11 PM)
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Quote:
Blanka is coming! WWHHOOOAARRROOAAAGH!!!!
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Member
(05-14-2012, 08:23 PM)
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Member
(05-15-2012, 02:32 AM)
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Thought some of you might like this. I don't have the game, but have watched enough to know that SFxT has a reputation of time overs and saw this on my nightly rounds of the Japanese gaming sites.
http://game.watch.impress.co.jp/docs...14_532679.html Its a cross promotion with some cup ramen company that by scanning a QR code you get a timer so you can watch a SFxT match as your ramen is cooking. There is probably a more detailed and witty joke that could be made about the countdown timer, but i am too tired right now. |
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Member
(05-15-2012, 03:21 AM)
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You can tag cancel from a blocked fireball, right? I don't know why I always see players trying to make ground to tag cancel with an SRK or something when they're low on life when they could just chuck fireballs from the other end of the screen.
EDIT - actually you can't. You have to be about half-screen. Probably not actually position dependent code-wise, more likely you can only cancel during early recovery frames of the fireball.
Last edited by LakeEarth; 05-15-2012 at 11:19 PM.
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Member
(05-15-2012, 02:53 PM)
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as a honda main, i was pretty disappointed to hear that pretty much the entire sf2: CE roster would be in the game except for him. given the amount of jumping in this game, jab and ex headbutt would become two of the best anti air options. tag cancelling out of hhs would have been pretty sweet too.
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Member
(05-15-2012, 07:31 PM)
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I might get called a fan boy but I really like the game. The boost gems add a depth of cool customization to teams synergy that I find enjoyable. With the balance update it should get even better.
I'd say about half the cast is underused not because of viability or not but just ease of use and adjustment. A lot of people are doing stuff in this game like previous ones and they never regard the differences in SFxT compared to AE. I mean if you can forgive Capcom for the bad marketing and bad presentation of certain things in the game, it's good. It's a 7.5 in my book. I just don't really appreciate all the nickel and diming they're doing by handling DLC through every single thing in the game they can. Otherwise, it plays good. I almost like it as much as AE but I don't see any new tricks in this game that could otherwise make it more technically in depth for the meta game. Proper anti-roll tricks, and option selects that we know are capable in the game. |
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Member
(05-15-2012, 07:59 PM)
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The autoblock gem ruins it for general online. For competitive offline, a lot of the experimentation and adaptation got thrown out when it was announced as 2 v. 2 for Evo. That whole scenario where the US crowd reevaluated the game after Valle lost to Daigo in A3, John Choi lost to everyone over in Japan in CvS2 (when the US got that first taste of roll canceling) and the US lost to everyone in 3rd Strike never happened. Basically Chris G loses Infiltration rather handily (come to think of it everyone did) and the next day 2 v. 2 for Evo. I'll just say no after all. If you haven't liked what you've seen so far, it isn't going to change. The SF crowd is going back to SF, the Tekken crowd is going back to TTT2 and well Marvel crowd never left MvC3. Whatever untapped potential, if there is any, is going to say untapped. |
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Member
(05-16-2012, 11:45 AM)
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...but honestly with ppl seeming to prefer SSF4 more than this game I think it's gonna need as long as SSF4 before it becomes more popular. Also- http://www.youtube.com/watch?v=hr1XC...layer_embedded
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