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Member
(05-14-2012, 12:29 AM)
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#6001
Just set foot into Bathus Citadel.
Holy fucking difficulty spike, Batman. The enemies have been manageable on Chaos so far, but some of these fights can get out of hand immediately. I'm quite glad that I got Sophie back so I can actually revive on a consistent level again, because Cheria is still absolutely terrible in the AI department (and this is after setting her to heal all of the time, B Artes only, and turning off all of her artes with the exception of Nurse and Resurrection). More often than not, she will either tank a group of enemies or do exactly three backsteps and try to cast a long spell. I try to turn on a shorter healing spell, she will do that spell and only that spell. But... huh. Dunno if I want to attempt to grind or if I want to try to just tough this dungeon out at the expense of my life bottles. It doesn't help that turning down the difficulty doesn't help too much because my party can essentially steamroll through everything on Evil and lower at this point. |
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Eloquent Princess
(05-14-2012, 01:05 AM)
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#6003
Bathus Citadel is the worst dungeon in the game. :|
I hate that place. I've played through it three times on vanilla playthroughs, and I disliked it during all three. And yep, it does feel like a difficulty spike. B-Artes like Infernal Torrent are your friends, and I did notice that Hubert died and died and died during that dungeon. |
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Member
(05-14-2012, 01:42 AM)
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#6004
Anyone has a list of the definitive/best weapons and armors for each character?
I use Excalibur, Dragonbone Darts, Dragon's Tooth, Bahamut's Tear and [don't remember the name of Sophie's guantlets] and the jewel vestments. All of them are tempered to +20~25. So, it's hard to know if new weapons are better cause I don't know the base stats of the ones I have been using. What a weird way to spell "Wallbridge Ruins" :\ The music, the art, the architecture, the "roads", the gimmick, the amount of times you have to visit it, how you are blocked if you don't remember the last exit you used... so awful and horrible and easily the worst. |
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Eloquent Princess
(05-14-2012, 04:26 AM)
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#6006
The "best weapons" are the ones you'll find in the Zone Cage. Basically, you need to find the jewel in the Zone Cage (and this is entirely random; you find them in random treasure chests and it's based on the difficulty you're on--higher difficulty = better treasures), and then synthesize it with each character's starter weapon to get their ultimate weapon. So... Asbel: Disintegrator = Enasphere + Long Sword Sophie: I forgot = Diosphere + Iron Gauntlet Cheria: Solbrights = Tesserasphere + Slow Knife Hubert: Sevenstar Dualblade = Trisphere + Rune Dualblade Pascal: Staff of Expiration = Steel Shotstaff + Eksisphere Malik: Elite Demonblade = Steel Bladerang + Pentasphere But... I like to stick with the cameo weapons (ex: Radiant Howl, Brave Vesperia, etc.) because I like to use Accel Mode a lot... and, uh, they look cool with the characters' formal wear (in the future arc, I equipped everyone with their formal wear because time had passed and I wanted them to look more sophisticated...). It really depends on your playstyle, tbh. I usually had everyone equipped with the jewel vestments and a good gem that likely boosted Max/Min CC. CC was more important than Attack for me sometimes. But the best armours in the game are: Neutral Gender Armour: synthesized from Dragon's Blood and Iron Tunics. They're called Vermillion Tunics, and if you want to boost someone's Evade, give them that. If we're talking gender-based armour: Guys: Mumbane (Leather Armour + Darkened Ore) Girls: Shrine Maiden Wear (Blouse + Purebright Cloth) You can get Dragon's Blood, Purebright Cloth, and Darkened Ore in Zone Cage in the treasure chests, but they're very rare. Also, beating the boss after finishing all Inn Requests can net you one. And levelling up the shops to Rank 10 in Katz Village (Purebright cloth), Telos Astue (Darkened Ore), and Velanik (Dragon's blood). But you can only purchase 1 of those, and after that they're gone. I didn't think Arcadia Garden was all too terrible because you basically had to follow the butterflies. But it's awful getting back to the bear to give him all of your seeds, yeah.
Last edited by Dark Schala; 05-14-2012 at 04:30 AM.
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Member
(05-14-2012, 04:46 AM)
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#6007
I think the only dungeon that actually irritated me was the first section of the final dungeon of Lineage and Legacies. No turning back? Fack off! Well, I have yet to set foot into Zhonecage, so I'm not sure what that place is like.
Also, count me in as a weirdo who kind of liked Bathus Citadel. Despite the stupid battle difficulty spike and puzzle in the last part, I liked the atmosphere and thought the music was one of the games' few catchy tunes. |
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Member
(05-14-2012, 05:09 AM)
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#6009
Also just had the duel with Malik. This one was a lot easier than the other one on one duels. Hubert's duel was a fucking nightmare. |
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Member
(05-14-2012, 06:47 AM)
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#6010
WOW! I guess I shouldn't even bother then :(
As cool as the Tales themed weapons look, they are weak. Plus, HOLY JUMP IN DIFFICULTY WITH THOSE NEW RECOLORED ENEMIES, BADMAN! I even switched to Evil because I had no healer and Richard and Hubert know how to die so well and easily! This bothers me greatly!!! >:( Edit: That birth scene was so... awkward :P
Last edited by Sagitario; 05-14-2012 at 07:01 AM.
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Member
(05-14-2012, 11:57 AM)
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#6011
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Member
(05-14-2012, 02:18 PM)
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#6012
I do agree that I liked Noel's character though. I thought the characters were done very well in that game. |
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Member
(05-14-2012, 03:26 PM)
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#6013
Ive honestly had to just completely go down to Normal and Easy once reaching Fendal and such That boar fight, and bosses being able to spawn more enemies is getting annoying. Off to the tower.
The original crew in the party makes for the best victory quotes and poses. One question, who learns Indignaccion in this one? |
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Member
(05-14-2012, 03:30 PM)
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#6014
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Eloquent Princess
(05-14-2012, 07:20 PM)
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#6016
But yeah, monsters make the game really easy if they're quick. If I used them for the Feral Link trophy, it was probably one of the Syn or Sen ones. I tried a Com class one once and it ended up wiping everything out (since I had the drops at my disposal prior to doing the trophy to level stuff up before I put them in battle from before as I'd barely used them). I really really like how Chapter 5 was done in that game. If anything, that was probably the best story bit in the game. I found the duo a better fit as a cast than FFXIII's cast, tbh, other than Sazh and Hope.
The Tales cameo weapons get more powerful as you dualize them, but if you've stuck to weapons you've been dualizing before, of course they'll be less powerful. But it's up to you. If you've put a lot of stock into the weapons you're using now, you can probably keep using them without any penalty. It largely just depends on your playstyle. And did you get the end-battle skit where they made fun of Hubert's abilities as a healer? lol.
Indignation throughout the series, including Rita's.
Last edited by Dark Schala; 05-14-2012 at 07:29 PM.
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Member
(05-14-2012, 08:31 PM)
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#6018
I had a full Chocobo team which made most battles extremely simple since I had given them the abilities that they were missing. It was mostly just that one battle that I royally sucked at. Not even Yomi was half as bad and it seemed he was the enemy that most people had the worst time with. |
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Member
(05-14-2012, 09:30 PM)
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#6019
Set her strategy to: B-only, Passive, Heal when HP < 100% This will help a little while she level up. |
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Member
(05-15-2012, 12:36 AM)
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#6020
I just got to Emeraude.
You know what, I take back everything I said about Kurt. I never imagined that a single arte (Killing Field) can solidify how dumb the AI in this game really is. I could be on a lead, but then the boss Eleth Bursts and casts killing field. No one blocks. And all of a sudden, I'm scrambling trying to revive all three of my dead teammates. Edit: Beat the boss through ultimate cheese. Turned it down to Evil because the boss had waaay too much health on Chaos. Picked Hubert Malik, Cheria, and Sophie. All of them stayed out of range, used an All-Divide so Killing Field was not a OHKO, and Hubert did literally nothing but spam scarlet salvo and Instant Balls. Didn't even feel like I really won, but fuck that boss.
Last edited by MechaX; 05-15-2012 at 01:48 AM.
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Member
(05-15-2012, 03:18 AM)
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#6021
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Faster, stronger, smarter and has a wife who plays more games than you
(05-15-2012, 03:25 AM)
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#6022
Quote:
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Member
(05-15-2012, 07:38 PM)
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#6023
Wow the boss in fendel valkines cryas destroyed my team mates so much, the dumb gun one hit ko's people. Though took me 12 minutes to beat him thanks to the strategy suggested for the healers (heal <100% passive, etc).
School Costume for Hubert is so cool, though now Im tempted to buy all of them ($3.99 :/ ) hard to resist the urge, and the way the music changes for it is nice. |
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Eloquent Princess
(05-15-2012, 10:09 PM)
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#6024
And yes, that boss is generally cited as one with many problems. It was an absolute joke in the Wii version, but they kinda 'roided it up here much like they did with Kurtz
I think... I only used the Silver Chocobo. That was at a point when I said to myself that I wanted to start Chocobo racing to get the Serendipity trophy, which didn't really happen. And I do get the feeling that if Haste-at-will was implemented in FFXIII-2, it would outright break the game. In hindsight, the decision was probably smart. It made battles feel like they're longer, especially when you have the ATB gauge filling up r e a l l y s l o w l y, but at least you aren't put at even more of an advantage. I kind of feel like the better and more fluid animations made the battles a little easier, because you had to compensate for the shortcomings of the lengthy animations in FFXIII and work around that in combat to 5-star stuff. Like... electing to not have Fang use her final attack in her string because the animation takes way too long as opposed to having Noel execute his entire string (whether you're using two Blitzes + Attack (which is what I use) or Attack x 5) because they're pretty short. Or having to not compensate for a lack of dumb animations when characters try to get up when they get knocked down was quite a treat too (compare: Hope and Vanille taking forever to recover after a knockdown where they get up, turn around, do some weird animation, and then start animating for their attack string... to Noel and Serah not really taking as long at all). |
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Member
(05-16-2012, 05:23 PM)
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#6026
Quote:
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Member
(05-16-2012, 05:41 PM)
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#6029
But the music in the game isn't great. Off the top of my head, I only liked the Barona city music and the credits music.
Last edited by Seda; 05-16-2012 at 05:43 PM.
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Eloquent Princess
(05-16-2012, 06:17 PM)
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#6031
Wonder if kayos or I should make a thread for the EU release. But neither of us are getting that version, so we probably shouldn't. I've love that artbook and the making of videos! Envious that EU gets all these swell CEs (ex: all those Square-Enix LEs, the Sonic Generations LE, etc). Ah well. I own this game twice and played it three times. Could use the money for something else. |
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Member
(05-16-2012, 07:12 PM)
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#6033
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Eloquent Princess
(05-16-2012, 08:09 PM)
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#6034
If it has a trophy set separate from the NA one, that might be nice. What I really want is that "making of" thing, but if it's anything like the Sonic documentary that came with the Sonic Generations LE, it might be on YouTube later on. I think it would depend entirely on the price of the thing, and what else I might be importing at the time, tbh. If the new Tales game is announced for sometime in September like Xillia was, for instance, I'd get that over the EU LE of Graces. Or... I could ask for it as a gift. :O |
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Member
(05-16-2012, 08:21 PM)
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#6035
I will definitely import that LE. I'm a stickler for having special outer boxes, and I love the fact that this comes with one with the Jpn box art.
It does suck that we're not getting all of these LEs and CEs and SEs. The coin certainly had flipped with NA getting none of these now. I'm so glad that the PS3 is import friendly. |
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Member
(05-16-2012, 09:58 PM)
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#6036
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Member
(05-16-2012, 10:26 PM)
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#6037
Last edited by MechaX; 05-16-2012 at 10:29 PM.
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Eloquent Princess
(05-17-2012, 03:33 AM)
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#6038
I may not be the Lizard Queen, but I felt like it was appropriate. ![]()
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Member
(05-17-2012, 05:05 AM)
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#6039
Definitely appropriate. Just need to make the eyes bloodshot to reflect how much time you've spent staring unblinkingly at dat combo action.
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Eloquent Princess
(05-17-2012, 01:54 PM)
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#6041
I was supposed to be working on my undergraduate thesis at the time, but ended up procrastinating with Graces f a lot before I fell asleep. That was probably one of the few games I decided to break my schedule of only playing console stuff on the weekend, but I had a ton of fun. |
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Member
(05-20-2012, 07:57 AM)
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#6046
Freaking Poisson at Warrior's Roost in the ƒ arc... Mystic Arte killing everybody when the fight was about to end (plus, she can kill you in 1-hit). I will tray again later.
I can't imagine this fight on Chaos :| And WTF at Telos Astue monsters. 1 hit doing something like 50,000 on Chaos. WHAT? ARRRRRRGH! Even on Evil... I had to use Hard (rhymes OMG!) Pride hurts, switching from Evil to Hard and vice versa :(
Last edited by Sagitario; 05-20-2012 at 08:23 AM.
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Member
(05-21-2012, 08:32 PM)
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#6047
Finished the main story at 70 hours. The final dungeon was so annoying, as my fourth Tales games...only Abyss had a decent one and maybe Eternia. Why are the enemies at over 100K HP and all with Nova attribute and can summon more in battle? What even?
I almost beat the final boss on normal but then the AI cheated and used the mystic arte back to back wiping everyone out, so I gave up and put it on easy and won "easy peesy". I loved the friendship theme of the whole game Asbel always believing in Richard and Richard there not wavering on with Asbel. Dont know if I will continue playing to the Future arc or just switch to another game. I do want to play through this again at least. Oh and the most annoying thing is Cheria casting insight even when I have her on heal and defend only and characters are clearly not at 100% hp. |
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Member
(05-22-2012, 03:56 AM)
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#6048
I feel a lot of Tales of games get to be a little annoying near the end.
For me, the battle system is pretty fun when stuff is quick. But by the end, when there's soooo much HP padding and stuff, it just gets annoying because everything takes way longer than it should. That and when enemies hit so hard in late game, the bad AI really stands out. Maybe that's why in terms of gameplay, I enjoy the Radiant Mythology stuff more. They're easier so the bad stuff doesn't stand out as much. |
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(05-29-2012, 06:55 PM)
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#6049
I'm playing on hard mode and I'm up to the boss fight in Lhant against Richard. He heals for like 7k whenever he's under 10k periodically, and it's totally killing me. I have no idea how I can do that much damage in that short an amount of time. What's the secret.
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