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Member
(05-11-2012, 10:29 PM)
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#2253
It looks and sounds awesome but completely ruined vehicle combat in Halo 3.
The perfect solution would be lock-on rockets a la Halo 2 but with reduced homing, imo. At least in halo 2 you could avoid rockets in some circumstances. In halo 3 if you see the laser tracker you may as well just get out of the vehicle. Or just don't have a dedicated anti-vehicle weapon (except for air vehicles) and just let people use tactics / grenades...
Last edited by Petrichor; 05-11-2012 at 10:32 PM.
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Banned
(05-11-2012, 10:40 PM)
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#2254
It was a thing of beauty to have that level of division of responsibility. Everyone had a goal because power weapons like shotguns and lasers and swords meant that instead of running around the map without any group cohesion, we had plans. We had to get to the power weapon before the other team did, we had to take control of a certain location, we had to conserve ammunition for that power weapon, we had to make sure that whoever had the power weapon remained alive and was followed by a teammate to make sure the weapon didn't fall into enemy hands. We had someone keeping count of the respawn time for the power weapon to get the next one when it came along. And if we had the power weapon, we controlled the vehicles. It forced the other team to remain on foot and behind cover. And of course, I've been on that side of the match before. It's fun and strategic, not mindless. And if the other team had the laser and was driving around the map in a hog shooting us up, it became even more fun when I got close enough to stick the hog (two stickies to kill unless you stick the opponent directly) and got to see the plasma grenade spinning so fast on the hubcaps. |
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Member
(05-11-2012, 10:42 PM)
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#2255
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Member
(05-11-2012, 10:51 PM)
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#2256
Worst of all, if the other team controls the laser AND is using vehicles, you're completely screwed because of the awful grenades in H3. I didn't play reach multiplayer long enough to find out XD. If it wasn't as bad I certainly remember the plasma launcher being just as cheap.
Last edited by Petrichor; 05-11-2012 at 10:55 PM.
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Banned
(05-12-2012, 12:03 AM)
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#2258
Some of the most fun times I've had playing Halo 3 was when my team was down by a lot and we came back to win. You sound like you're arguing against power weapons because they give too much of an advantage, and while you're right, you should probably get new teammates if everyone gives up so easily. Plus, there's only three maps (non-big team) that I remember as having both lasers and vehicles. They were Standoff, High Ground, and Valhalla. And with High Ground, vehicle use was discouraged by other obstacles aside from the laser. How could your experience of the entire game be ruined when other maps like The Pit, Boundless, and Guardian lacked the laser advantage. I think Boundless only had the laser in some of the modes. |
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Member
(05-12-2012, 01:13 AM)
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#2260
Last edited by Demoncarnotaur; 05-12-2012 at 01:29 AM.
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Member
(05-12-2012, 01:41 AM)
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#2264
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Member
(05-12-2012, 01:54 AM)
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#2265
Last edited by dancrane212; 05-12-2012 at 01:56 AM.
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Member
(05-12-2012, 02:01 AM)
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#2266
It was bound to happen, I imagine anything super secretive wont leak out this way though.
To be honest, I think the one is a sentinel, albiet a new form and the other is indigenous life, or 'attack dogs' of the new enemy race. Notice the back packaging also mentions a super secret enemy? Thats the new enemy, whatever it is. I bet these will be shown at e3. These toys were always due out before the game released, so nothing that isn't meant to be seen before the game comes out is being shown atm.. just earlier than planned. |
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MEMBER
(05-12-2012, 02:08 AM)
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#2269
I just want a few fuckoff huge maps where I can load like five team mates into a Pelican and drop them off. IS THAT SO MUCH TO ASK? No side guns. No turret at the back ala HALO 3. Just a big ol' flying transport vehicle.
When am I going to be able to alert people that we're in for some chop? |
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Member
(05-12-2012, 02:14 AM)
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#2270
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got struck
(05-12-2012, 02:49 AM)
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#2272
Also neither had any flag/bomb contesting, which was pretty significant in being aware of returns. I'd hope not, but I honestly wouldn't surprised. It had no purpose in Reach, either, since it was unused in campaign outside a few minor instances. |
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Member
(05-12-2012, 06:52 AM)
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#2275
They both seem like peripheral enemy types rather than the main "foot soldier" we'll be fighting... but they don't look particularly forerunnery to me though; maybe we really are fighting something completely new, or maybe some kind of flood-esque (but not the flood) corruption of the forerunner
Last edited by Petrichor; 05-12-2012 at 07:19 AM.
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(05-12-2012, 05:01 PM)
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#2276
just want to agree that the spartan laser is terrible.
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Member
(05-12-2012, 05:30 PM)
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#2278
the watcher seems like it'll float above the battlefield; so I doubt it'll be the main enemy type of whatever faction we're fighting in Halo 4 I mean these clearly aren't the enemy that was teased at the end of the concept art trailer last year.
Last edited by Petrichor; 05-12-2012 at 05:34 PM.
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tagged by Blackace
(05-14-2012, 07:40 PM)
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#2279
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shh! it's already 2014!
(05-14-2012, 08:03 PM)
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#2281
So is everyone still freaking out over random weapon drops? I really don't think it's necessarily a bad thing, as it does eliminate weapon camping, I will have to at least play the game before I say it's for sure good or bad for the multiplayer overall.
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Banned
(05-14-2012, 08:17 PM)
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#2282
I believe I read somewhere that weapon drops will have a pattern that the players can follow. Perhaps a shotgun or rocket launcher will spawn in 3 or 4 places throughout the map in a random order but after playing on the same map a few times players will be able to predict where to go to get the next spawn. It's not a big deal, if that's the case. It just makes it more complicated and requires more movement around the map.
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Member
(05-14-2012, 09:24 PM)
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#2283
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Member
(05-14-2012, 10:30 PM)
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#2296
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Member
(05-15-2012, 10:20 AM)
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#2297
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Member
(05-16-2012, 07:25 PM)
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#2298
Some new MP footage i think. Not much though. Really need E3 to get here.
http://www.youtube.com/watch?feature...&v=ldzZCZYa4d8 |
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Member
(05-16-2012, 07:34 PM)
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#2299
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Member
(05-16-2012, 07:34 PM)
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#2300
Cool video otherwise. |