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Member
(04-21-2012, 02:32 AM)
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#4206
I found it easier without the Tanooki leaf, tbh. Especially the beginning section. The leaf only helps in regards to the extra hits you gain-->Leaf Mario>Super Mario>Mario. You can get Fireflowers instead.
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Member
(04-22-2012, 12:09 AM)
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#4207
and holy fuck at this difficulty spike. No checkpoints is murder! Where was this during the actual game? dodging falling bob ombs on that green arrow platform thing wasn't in any other stage, was it? Such a cool hazard. |
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Will QA for food.
(04-22-2012, 12:22 AM)
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#4208
Tanooki makes the moving platform section a non-factor, by just going into the statue the entire time, which can be helpful for some people. Last level was great. I hope some people challenge themselves and replay without power-ups at some point, which would change the complexion of the entire game.
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Member
(04-23-2012, 03:32 PM)
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#4211
5 stars it is. If you want be hardcore, go for the shiny stars if you missed it in this playthrough.
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Member
(04-24-2012, 08:42 AM)
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#4215
You have nothing to worry about. I should have been more specific:
Don't have a super/help item block appear. It will only appear if you die five or more times in a row in the same level. Thankfully, the item doesn't appear in the final level so you can die as many times as you want |
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Member
(05-01-2012, 11:16 PM)
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#4218
Working on the Special Worlds right now. To unlock every level I have to: Grab all three coins in the levels, beat every level with Luigi, and get yellow flags on every level...is that it?
Game is awesome. For some reason I rushed like crazy to finish the main game, but now I am just playing a few levels a day. Much more fun just to take my time. |
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Member
(05-02-2012, 12:13 AM)
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#4219
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Member
(05-05-2012, 08:16 PM)
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#4222
I love this game. For people saying it's too easy, the difficulty is perfect for a noob like me. Looks like Valve took a master class from Nintendo when making Portal 1 & 2, because the similarities in design philosophy are very very obvious.
Also there are 2 changes from NSMB DS which are a loooooong time coming which make the game way better for me- saving after every level for free (THANK YOU GOD), and "default" Mario is Super Mario (YES!). Those archaic-as-hell mechanics made me want to tear my hair out when beating NSMB DS. Now just waiting for Nintendo to take out the "X lives" holdover from 1984. On top of that the 3D effect is so beautifully used. I still mostly hate the 3D on other games, but this game made me a believer. I actually leave it on all the time because it enhances the gameplay a LOT, making it way cooler and easier to navigate the 3d environments. Most fun game I've played in a while. Only complaint is stupid gating content by stars. |
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Member
(05-07-2012, 07:27 PM)
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#4225
Plus, I think if it were really so easy, I'd be seeing far more sparkly stars in StreetPass. Not everyone who gets this game is already a Mario minor deity. |
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Romanes Eunt Domus
(05-08-2012, 07:54 PM)
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#4227
Galaxy 2 > 3D Land > Galaxy, and only because 3D Land is so short. I appreciate the fact that there's no stupid arse "go collect these things so that you can get these other things" missions. It's all pure Mario platforming, going from point A to point B.
I only need to unlock the final level now.
Last edited by Regulus Tera; 05-08-2012 at 08:01 PM.
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Member
(05-08-2012, 09:36 PM)
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#4228
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Member
(05-11-2012, 04:59 PM)
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#4230
With NSMB 2 being released in August, is there anything it could learn from 3DLand in terms of level design, power ups, ect? Sure, one is a 3D platformer, the other traditional, but they're both successors to SMB 3 and 3DLand played a lot like a 2D game in a 3D world. If you read Hayashida's recent interview with Gamasutra, one of the keys for taking the series back to its roots was Miyamoto's love for classic four panel comic strips (this interview is a great read overall, btw):
http://www.gamasutra.com/view/featur..._learning_.php
Quote:
Last edited by Agent Unknown; 05-11-2012 at 05:41 PM.
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Member
(05-14-2012, 04:16 AM)
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#4231
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Member
(05-14-2012, 05:12 AM)
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#4232
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Romanes Eunt Domus
(05-14-2012, 07:44 PM)
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#4233
The Tanuki suit is overpowered. I couldn't get past the balls of fire in the last stage by trying to play it normally. I stacked up on Tanuki suits and beat the level on my first try with Luigi. lol
Do I get anything from beating it as Mario too? I meant something along the lines of purple coin collecting. What we got is not the same thing. |
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Member
(05-14-2012, 10:33 PM)
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#4234
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Member
(05-14-2012, 10:46 PM)
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#4235
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Member
(05-16-2012, 05:35 AM)
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#4238
Still need to beat World 8-Crown without Tanooki.
Exactly. Another purple coin mission that I really enjoyed was in the Sea Slide Galaxy. At first I thought, "Oh, open ended level with purple coins, this is gonna be dull." But the fact you have to get a lot of them by skillfully using the Bee Suit in between cloud hopping was really cool and actually expanded the level a bit. Anyways, Green Stars in SMG 2 were such a huge improvement.
Last edited by Agent Unknown; 05-16-2012 at 05:43 AM.
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Member
(05-16-2012, 12:33 PM)
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#4240
![]() I still think it's easier without it. :lol
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Romanes Eunt Domus
(05-16-2012, 01:18 PM)
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#4241
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Member
(05-28-2012, 02:59 PM)
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#4245
Running through the levels to get all the coins and yellow flags, but I have a few questions:
Do I have to get every coin in the secret world, too, or do I just need to hit all the regular levels? Also, do I need to do every stage with Luigi? The reason I ask is that there is no confirmation on the world map that Luigi has completed the level. Game is really great. I cannot wait until NSMB 2. |
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Member
(05-28-2012, 06:41 PM)
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#4247
Actually, there is, but I belive you have to beat all the secret levels and then beat bowser again in the regular worlds. After that, you will se a M and/or L in the screen. I can't remember where exactly in the screen but it was in a right down corner in one of the screens. |
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Member
(05-28-2012, 07:08 PM)
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#4248
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Banned
(05-28-2012, 07:27 PM)
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#4249
http://i.imgur.com/C6LuD.jpg |