Zefah
Member
(05-10-2012, 04:10 AM)
#551

Gave it a whirl and the pop-in definitely seems to be vastly improved. Blocking actually works against monsters, too! That totally changes the combat dynamics. The new dodge roll seems to be mostly useless as the input lag (and overly long buffer) is still there.
Clydefrog
Member
(05-10-2012, 04:35 AM)

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#552

Originally Posted by Zefah: View Post
Gave it a whirl and the pop-in definitely seems to be vastly improved. Blocking actually works against monsters, too! That totally changes the combat dynamics. The new dodge roll seems to be mostly useless as the input lag (and overly long buffer) is still there.
dodging backwards a couple times and doing a quicksave can work wonders in the middle of a fight :)
-SD-
Member
(05-10-2012, 02:01 PM)

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#553

Pop-in is now much less annoying.

You don't need to press right mouse key to dodge. Just double-tap and it works.
Pyrrhus
Member
(05-10-2012, 02:14 PM)

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#554

This does a lot to make the combat at least competent. Nobody's going to mistake this for Batman: AC but it's not an outright detriment at this point. Here's hoping there's another patch soon to iron out other little bugs. Bugs me that it never actually rains on the Sword Coast, for instance.
Last edited by Pyrrhus; 05-10-2012 at 02:17 PM.
Hammer24
Member
(05-10-2012, 02:17 PM)

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#555

Whats the chance of the patch finding its way into the console versions?
stuminus3
Never buying another games console. Ever.
(05-10-2012, 02:21 PM)

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#556

Originally Posted by Hammer24: View Post
Whats the chance of the patch finding its way into the console versions?
I suspect it will release with the updates of the PC version already baked in, like TW2. The patch makes a significant difference to how the game plays, as I said before I think it was supposed to be this way, not how it was before yesterday... especially when you consider how many bullet points they hit in only a week.
Hammer24
Member
(05-10-2012, 02:22 PM)

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#557

Originally Posted by stuminus3: View Post
I suspect it will release with the updates of the PC version already baked in, like TW2. The patch makes a significant difference to how the game plays, as I said before I think it was supposed to be this way, not how it was before yesterday... especially when you consider how many bullet points they hit in only a week.
Thx, thats good to hear!
Orin GA
I wish I could hat you to death
(05-10-2012, 03:10 PM)

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#558

Originally Posted by rybrad: View Post
Only two people on the other ship are Slayne and Elliot the cook. They both just stay "We have wasted enough time". I am thinking I might be screwed here.
Wait, why do you need to respawn her? Did you lose her somewhere on the island. Just fast travel back to the ship.
cleveridea
Member
(05-10-2012, 03:19 PM)
#559

wow nice. glad I bought them day one now, to support the developer.
Clydefrog
Member
(05-10-2012, 04:17 PM)

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#560

I'm having a great time playing this. I am exploring that first island. Ran into a jaguar -- that was fun.
DualShadow
Member
(05-11-2012, 02:41 AM)

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#561

Gonna have to replay this now cause of all the fixes.
Clydefrog
Member
(05-11-2012, 07:58 AM)

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#562

welp, i can't stop playing this game now. still on the first real island. my FPS improved greatly when I downloaded the NVIDIA beta drivers (301.24). took this screen via steam earlier (don't mock me - it's just a steam screen) everything is on ultra @ 1080

cleveridea
Member
(05-11-2012, 04:22 PM)
#563

so dodging works with controller also? double tap direction?
Pyrrhus
Member
(05-11-2012, 04:31 PM)

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#564

Yes, it works with controllers. On the 360 pad, Y plus left, right, or back will make you roll dodge.
Last edited by Pyrrhus; 05-11-2012 at 04:34 PM.
-SD-
Member
(05-11-2012, 09:47 PM)

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#565

Some great graphics tweaking mods have started to come out of the woodworks.

AntiWarp
Originally Posted by Baltram:
AntiWarp is a Risen 2 modification that increases the high quality view ranges for SpeedTrees
LoD Distance Mod v1
Originally Posted by Malkav:
This mod does increase the LoD distances of 280 prefabs and objects (decoration, furniture, ship stuff, climbable). However this is just the first part. The final version will be released soon and will cover interacts, buildings and nature objetcs as well.
Clydefrog
Member
(05-11-2012, 10:16 PM)

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#566

Originally Posted by -SD-: View Post
Some great graphics tweaking mods have started to come out of the woodworks.

AntiWarp


LoD Distance Mod v1
Neat.jpeg. I'm gonna try these out. Thanks for the links.
Alextended
Banned
(05-11-2012, 10:58 PM)

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#567

I'm replaying Risen 1 while waiting for price drops, are there any mods or tweaks, gameplay and visual, that I should be using with that? The game's so hard for a melee character in the early stages, more than I remembered, I can't even explore around the first settlements without getting ganked by packs of wolves and boars (which aren't easy to beat with its kinda dodgy animations that don't play their tells properly and often have them abruptly change actions). Yet I must do that to level up and be able to progress in the game (I'm at the part I need the sword shards and those things before the last one are kicking my ass). Also, call me crazy but I turned shadows off and it looks better because the ugly super obvious shadow LOD changes were worse than not having them.
Last edited by Alextended; 05-11-2012 at 11:05 PM.
Totobeni
An blind dancing ho
(05-11-2012, 11:08 PM)

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#568

Originally Posted by Alextended: View Post
I'm replaying Risen 1 while waiting for price drops, are there any mods I should be using with that? The game's so hard in the early stages, more than I remembered, I can't even explore around the first settlements without getting ganked by packs of wolves and boars. Yet you must do that to level up and be able and complete the various quests and progress in the game (I'm at the part I need the sword shards and those things before the last one are kicking my ass). Also, call me crazy but in that game I turned shadows off and the overall look is, in my opinion, better because there's less noticable LOD, the ugly super obvious shadow changes were worse than not having them at all.
For Risen 1, you just need to patch it using the 1.2/1.3 Unofficial Patch (you first need 1.1 official patch)

You have to explore everywhere in the island and kill these enemies to upgrade your strength level, the pickpocketing skill can give you nice swords and shields from the characters so that can help you,As for the difficulty it's hard at the beginning that part of the Risen great experience but if you can't handle that.. well play it on easy I guess.

oh and turn off the depth of field.
Alextended
Banned
(05-11-2012, 11:09 PM)

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#569

I wasn't saying the difficulty is bad... It's cool, outside the dodgy animations. It's too bad it actually gets easier as you play (iirc).

Although such games could also do with some nicer way to handle failure instead of quicksave/load. Maybe some MMO-like resurrection system, that has some penalties and some gameplay element. Exp loss, corpse run etc. I liked how Xenoblade did it but of course that didn't have any penalties and it was basically streamlining to keep people playing all the time, but it worked for it.

Will the unofficial patch work on Steam? What cool things does it do?
Last edited by Alextended; 05-11-2012 at 11:20 PM.
Labadal
Member
(05-11-2012, 11:51 PM)

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#570

Combat is still far from amazing, but it's good to have the option to dodge and block monster attacks. I'm enjoying everything else. Not on par with Risen, but still an enjoyable game.
Pyrrhus
Member
(05-12-2012, 06:32 AM)

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#571

Anisotropic filtering seems particularly heavy on the system in this game. I cut it down to 2x (from 16x) and couldn't tell much difference in the visuals, but I got a solid 10-12fps boost to the frame rate. Makes a huge difference in the way the game feels.
subversus
I've done nothing with my life except eat and fap
(05-12-2012, 09:12 AM)

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#572

*sees patch notes*

can somebody explain me why we still buy these games day 1 and even play them right away?
Clydefrog
Member
(05-13-2012, 12:21 AM)

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#573

fuckin' alligators!
Clydefrog
Member
(05-13-2012, 05:56 AM)

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#574

fighting 8 guys at once is not easy.
Heavy
jerking off to field goals
(05-13-2012, 02:07 PM)

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#575

I didn't realize the game came out till I just saw it on Amazon a few minutes ago and read some reviews. What's the general consensus? This was a good review from a big Gothic 1/2 and Risen fan: http://www.amazon.com/review/R20K8H4...wasThisHelpful
The combat is apparently awful? Also can't climb or swim which hinders exploration.
-SD-
Member
(05-13-2012, 02:08 PM)

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#576

Originally Posted by Heavy: View Post
The combat is apparently awful?
It's not awful once you get the hang of it, BUT it could be better. If the combat was awful I would've stopped playing ages ago. Instead, I'm enjoying the game. Especially now, after the update.
Heavy
jerking off to field goals
(05-13-2012, 02:09 PM)

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#577

Originally Posted by -SD-: View Post
It's not awful once you get the hang of it, BUT it could be better.
How's the plot? Is it at least engaging enough to make you want to see what happens next or is it forgettable and run-of-the-mill?
Eldon
Junior Member
(05-13-2012, 02:39 PM)

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#578

Originally Posted by Heavy: View Post
How's the plot? Is it at least engaging enough to make you want to see what happens next or is it forgettable and run-of-the-mill?
Better than Risen. For sure :)
Clydefrog
Member
(05-14-2012, 08:14 PM)

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#579

Originally Posted by Clydefrog: View Post
fighting 8 guys at once is not easy.
I need someone to beat this for me. I just simply cannot.
Labadal
Member
(05-14-2012, 08:26 PM)

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#580

Originally Posted by Clydefrog: View Post
I need someone to beat this for me. I just simply cannot.
Lower the difficulty?
Clydefrog
Member
(05-14-2012, 08:29 PM)

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#581

Originally Posted by Labadal: View Post
Lower the difficulty?
welp

you're a genius. why didn't I think of this? :(

thanks man
Joseph Merrick
#2 Tingle Fan
(right after Beezy)
(05-15-2012, 12:42 AM)

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#582

Originally Posted by Alextended: View Post
Will the unofficial patch work on Steam?
what do you mean? there is no other version of the game than the steam version.
Clydefrog
Member
(05-15-2012, 08:11 AM)

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#583

Having so much fun with this game now. I just got my own ship. and now I have 92 thievery so I can loot anything I want. I am the adventurer I wanted to be now.
Alextended
Banned
(05-15-2012, 11:21 AM)

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#584

Originally Posted by Joseph Merrick: View Post
what do you mean? there is no other version of the game than the steam version.
I was talking about Risen there.
Totobeni
An blind dancing ho
(05-15-2012, 11:28 AM)

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#585

Originally Posted by Totobeni: View Post
smh@Deep Silver

I am still searching for a european boxed copy with absolutely no luck

Update

Look like my copy I got from UK delivered to someone else instead of the mail forwarding service office.

I hope he/she is at least a liverpool fan.

Going to buy another one :(
that1dude24
Member
(05-15-2012, 05:03 PM)

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#586

the combat is so much better now it isn't even funny
Clydefrog
Member
(05-18-2012, 09:27 PM)

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#587

even Google loves Risen 2!

Clydefrog
Member
(05-20-2012, 07:45 AM)

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#588

WorstUsernameEver
Member
(05-20-2012, 08:24 AM)

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#589

Image doesn't work for me, Clydefrog.

Also, finished the title. I can't say I didn't enjoy myself, I actually had quite a lot of fun, but the game had so many problems it's not even funny. The worst part is that they introduced a lot of problems that simply weren't there in the original. Still, I did greatly enjoy the pirate setting, and I think they did a decent job at taking some cues from BioWare titles while keeping the core design still in place, so hopefully they'll get their shit together for Risen 3, assuming the sales don't suck and they don't get scared into reactionary design like with Gothic 3 -> Risen.
fushi
Member
(05-20-2012, 10:19 PM)

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#590

Question: One of the preorder DLC's is something called A Pirate's Clothes, which among other things includes a ring that increases experience accumulation by 5%. Since Risen 2 seems to be like Risen 1 (i.e. a limited amount of experience you can gather, no farming), this would mean that owning said ring would allow one to ultimately learn 5% more skills than a player that doesn't have one.

I am guessing that in real terms this means one or two skills... am I correct in all this?

Also, I usually understand why a dev makes some seemingly poor choices in a game's design, but I cannot a think of a single good reason why the horizontal and vertical mouse sensitivity is so different AND why one cannot change them independently. It makes no sense to me.
Lucky Forward
Member
(05-23-2012, 04:56 PM)

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#591

Originally Posted by fushi: View Post
Also, I usually understand why a dev makes some seemingly poor choices in a game's design, but I cannot a think of a single good reason why the horizontal and vertical mouse sensitivity is so different AND why one cannot change them independently. It makes no sense to me.
There was a fix posted here to increase the vertical mouse sensitivity:

Originally Posted by -SD-: View Post
If you're annoyed, as I was, by the slow mouse steering when looking up/down, do this:

1. Open C:\Users\USERNAME\AppData\Local\Risen2\ConfigUser.xml with Notepad.
2. Change Mouse SensitivityY="1.000000" to larger than 1.

That is for Windows 7. You need to enable "Show hidden files, folders and drives" from Windows Explorer.

I ended up using a 2.500000 value. Mouse steering is now quick and snappy for every direction.
clockpunk
Member
(05-23-2012, 05:02 PM)

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#592

I truly hope the patched/revised combat system is included for immediate use in the console release - sounds like it adds so much.

Really looking forward to Risen 2, now. Still hold a slight grudge against Disney for cancelling that Pirates of the Caribbean Fable-esque game, which sounded/looked fantastic, but this one will hopefully more than make up for it.
Spectacular Dr Dawg
Member
(05-23-2012, 06:33 PM)

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#593

Originally Posted by fushi: View Post
Question: One of the preorder DLC's is something called A Pirate's Clothes, which among other things includes a ring that increases experience accumulation by 5%. Since Risen 2 seems to be like Risen 1 (i.e. a limited amount of experience you can gather, no farming), this would mean that owning said ring would allow one to ultimately learn 5% more skills than a player that doesn't have one.

I am guessing that in real terms this means one or two skills... am I correct in all this?
Enemies respawn if you leave the island. And the final boss is a cake walk so you don't really need the extra experience.
Clydefrog
Member
(05-24-2012, 04:44 PM)

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#594

My guy is so insanely overpowered now it's not even funny. Oh, 3 gorillas at once? *casually pulls out his sword*
Clydefrog
Member
(05-25-2012, 05:11 AM)

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#595

yay! beat the game! 27 hours total

pretty fun game overall. would be a great steam sale buy :)
fushi
Member
(05-25-2012, 09:27 AM)

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#596

Originally Posted by Spectacular Dr Dawg: View Post
Enemies respawn if you leave the island. And the final boss is a cake walk so you don't really need the extra experience.
Oh, this is very nice then. Which means I can in theory learn as much as I want. Cool.

Now all I need is to find some time to play this game... :|
TheVampire
Member
(05-25-2012, 10:20 AM)

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#597

So did the patch make the game better?

Like with the combat and other peoples issues with it?
Labadal
Member
(05-25-2012, 03:18 PM)

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#598

Originally Posted by TheVampire: View Post
So did the patch make the game better?

Like with the combat and other peoples issues with it?
You can roll away from attacks and block some monster attacks.
Sinatar
Official GAF Bottom Feeder
(05-25-2012, 03:19 PM)

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#599

Originally Posted by TheVampire: View Post
So did the patch make the game better?

Like with the combat and other peoples issues with it?
Better yes, good no.
Stormwatch
Member
(06-01-2012, 02:07 PM)

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#600

Looks like there is some DLC coming soon: http://www.youtube.com/watch?v=nr1pr...1&feature=plcp

Someone from Deep Silver accidentally emailed me a link to the European versions of the trailers last night. That was really weird...