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Member
(05-13-2012, 10:44 PM)
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#1702
Mark my words, if PS4 is not to be launched before holiday 2013 or Q1 2014 then there will be no demo of PS4 during E3. It's all about pushing Vita sales.
With all the talk of stacking, FPGA, etc (which fly over my head most of the time), I wonder if Sony has finalized how capable the machine is supposed to be (not specs mind you, rather objectives) given (once again) rumours about MS making changes to their own design now after third party input. So far the collective rumours point to these probable specs: - SoC with APU comprising of either Steamroller (mainstream) or Jaguar (mobile platform) CPU - On board GPU being equivalent to Radeon HD 5XXX - Discrete GPU akin to alleged Pitcairn LE a.k.a HD7790 - Total system (and perhaps shared) 2GB GDDR5 - Blu- Ray - Est. TDP is betwen 200 to 250W for first iteration Personally, I thought that 3D stacking may allow for greater amount of RAM in the given space. |
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Banned
(05-13-2012, 11:09 PM)
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#1703
I must be misunderstanding what a CU is, then.
EDIT: The 7870 has 20CUs, but I'm not sure about the 7850. EDIT2: I was right. the 7850 only has 16CUs. Or rather, it has 20 but four are disabled. http://www.anandtech.com/show/5625/a...uthern-islands Those 7790 rumors are probably fake, since it would definitely be more powerful than the 7850.
Last edited by BurntPork; 05-13-2012 at 11:15 PM.
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Member
(05-13-2012, 11:37 PM)
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#1704
Aren't FPGA's capable of hardware emulation?...
How hard would it be to get something like that for ...you know PS3 stuff? EDIT: Reading more into this, without FPGA, hardware emulation is very difficult and only "slow" simulation is possible. FPGA's would allow very fast and efficient emulation. Though, a roadblock to this would be creating the actual FPGA design that would properly emulate the hardware since there is no "debugging."
Last edited by phosphor112; 05-13-2012 at 11:52 PM.
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Member
(05-14-2012, 01:50 AM)
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#1705
With regards to 7790, I think the core clock may be lower than what's shown esp. if an equivalent version went into PS4. However, the 7850 does have 1GB extra RAM. Still, the card itself is a rumour and may only exist for a console iteration. |
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Member
(05-14-2012, 08:46 AM)
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#1706
Originally Posted by Ashes1396:
There is some more that can be comfortably stated: SOC to be built with Standard building blocks provided by AMD and IBM meeting the standards of the Global Foundries, IBM and Samsung foundries Consortium. Some (probably limited) IP may be provided by Sony. HSA, Fabric Memory model and OpenCL part of the OS and hardware design. It's a 2014 SOC design incorporating full HSA which includes GPU redesign(s) both GPUs?)) and may be why Jaguar CPU (2013 - 2014 design) is being used (It should not use GDDR5 unless the second GPU is not HSA but a off the shelf PCIe 2012 design. My opinion is 2014 and forward AMD GPUs will incorporate 3D stacked memory for PC designed cards also). (Forward compatibility with PS5 supported and distributed computing "Cell Vision" possible) Display port(s) and most likely a HDMI interface on the back of the PS4. AMD video out and Display port can direct drive LCD head mounted glasses allowing for less expensive and lighter AR glasses.
Originally Posted by http://en.wikipedia.org/wiki/DisplayPort#ATI.2FAMD:
Quote:
Lots of accessories for USB 3.0 and Display port in the works also which makes retailers happy even if they don't sell the PS4 at a high margin. This was the reason for not including a HDMI cable with the PS3 ($25 profit for each HDMI cable/each PS3 sold).
Last edited by jeff_rigby; 05-15-2012 at 09:47 AM.
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Member
(05-14-2012, 09:08 AM)
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#1708
still hoping for a cell processor in there somewhere. else the whole PS3 catalog- including PSN games and even Ps2 HD remakes will be left behind.
seems likely though. I wonder if we'll see stuff like Uncharted Super HD collections
Last edited by Raonak; 05-14-2012 at 09:13 AM.
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Member
(05-14-2012, 09:33 AM)
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#1709
Lots of new features and applications (Webview Rich Internet Applications) coming for the PS3 this year with Jan 2013 and h.265 (half the bandwidth needed) impacting IPTV (Vita and PS3) and most likely allowing 4K blu-ray playback from the PS3 and on-line 4K picture & video viewing with zooming (Playview) (Vita, PS3, PS Suite) (Playview (4K source) infinite Zooming). This year after Sony ports a player (Vita and PS3) we should see support for HTML5 <video>, Commercial DASH IPTV and Augmented Reality. At the present time they are using AVM+ (Adobe Flash supported with OpenVG) but only for non-commercial use. This will change to a Player with bindings to CairoGL. So it's possible that PS3 and Vita will have enough new and exciting features that a PS4 feature announcement won't impact Sales particularly if there is a price reduction for the 2012 buying season at the end of this year.
Last edited by jeff_rigby; 05-14-2012 at 10:35 AM.
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Member
(05-14-2012, 10:57 AM)
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#1712
Feature wise, potentially depending on the AMD building blocks chosen by Sony for the SOC. CPU power, Yes..the Fusion CPU-GPU should be on the order of 16-30 Cell SPUs with 2014 GPU in the APU then 113% efficiencies are possible allowing for reduced power/heat or more performance equal to even more SPUs or more likely a combination of power/heat reduction with higher performance. Not mentioned yet is turbo mode which allows the CPU in the APU to run at a higher clock speed for limited periods for critical code or the Zero power Standby modes supported by AMD designs, temp sensing and with overheat automatic clock speed reductions and more.
Second GPU performance is not as pinned down as I haven't found any GPU information on second GPU support except for PC designs. This is a big open ? with only developer specs on AMD 2012 PCs with older designs not 2014. The wide range, 16-30 SPU performance maybe more, mentioned above gives an idea of the uncertainties we all have as to the eventual PS4 performance. Everything is from Rumored developer platforms using older AMD tech in their roadmap over the last 3 years in their ramp up to full HSA SOC which is their 2014-2020 hardware design. Two up from the bottom of page 1 in this thread is a link to the June 2012 AMD developers conference and an explanation of a number of features and terms being discussed at the June meeting. A couple are interesting and understandable.
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Last edited by jeff_rigby; 05-15-2012 at 12:24 PM.
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Banned
(05-15-2012, 12:20 PM)
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#1713
this was just posted on engadget http://www.engadget.com/2012/05/15/a...-apu-unveiled/
might be relevant. sorry for the sloppy post, posting from my phone. |
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Member
(05-15-2012, 12:36 PM)
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#1714
Edit: up 600% So they do cater to my cynicism.
Last edited by Ashes1396; 05-15-2012 at 12:39 PM.
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Member
(05-15-2012, 12:43 PM)
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#1715
BBC article, similar stuff.
http://www.bbc.co.uk/news/technology-18048078 Mainstream news outlet. Hmm... Edit: anandtech have their features up. ;) |
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Member
(05-15-2012, 02:01 PM)
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#1716
Found another site with AMD links and information.
Does this Embedded Console look like a Xbox game console? ![]()
Originally Posted by http://www.anandtech.com/show/5492/amds-rory-read-outlines-amds-future-strategy:
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Member
(05-15-2012, 02:08 PM)
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#1717
I knew you were "old" Jeff, but didn't think you were that old to ask us if that was an xbox =P.
Yes, it's a 360. Seems like something they'll try to get down to 28nm to implement into a console. Increase performance and power usage even more so.
Last edited by phosphor112; 05-15-2012 at 02:11 PM.
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Member
(05-15-2012, 02:36 PM)
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#1722
Why are people assuming it won't?
Microsoft is a business first and foremost. They wont sacrifice even 50 bucks per console just to get something more powerful than Sony. If anything, they will be very similar. |
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all of my posts are my avatar
(05-15-2012, 02:47 PM)
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#1723
No one knows, but the fact is MS has 10x more resources(ie money) to throw at or lose on hardware than Sony.
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Junior Member
(05-15-2012, 02:51 PM)
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#1724
Don't expect too much from MS in terms of hardware, the augmented reality glasses + kinect setup they're going to go with cost a fortune. They won't have much left for the console itself.
Sony is already on a good start if the 7790 is a discrete component, it can only get better from there. |
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Member
(05-15-2012, 02:51 PM)
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#1725
Can't think of anyone who is. btw, today, they released mobile apu, I think we get desktop apu in a few months. I presume mobility covers mobile apus. Embedded covers consoles it seems. Good find Jeff. I suppose, Microsoft is probably going for a v. powerful cpu from IBM though.
Last edited by Ashes1396; 05-15-2012 at 02:55 PM.
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Member
(05-15-2012, 03:09 PM)
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#1727
Does this quote not suggest that PS4 will be more powerful ?
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Member
(05-15-2012, 04:23 PM)
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#1731
Trinity is 100% more efficient than the last generation at the same 32nm die size and 2014 will be what %? Including new HSA features plus a reduction to 28nm may be another 100%. Trinity is still GPU and CPU on same die at 32nm. The 2013 Global foundries SOC process is supposed to be separate "process optimized" building blocks to build custom SOCs to customer specs and might have 28nm CPU and GPU with southbridge at 22nm. Notice Trinity has 2 DDR3 memory interfaces (2/3 interleaved banks) to speed up memory access. It could use 3D stacked and one.
Last edited by jeff_rigby; 05-17-2012 at 10:22 AM.
Reason: changed 4 DDR3 banks to 2 DDR3 banks of interleaved memory
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Member
(05-15-2012, 05:04 PM)
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#1732
On the stuff released today: the review was With what we now 'know' about embedded being console chips, and not mobility, I don't have a clue as to what custom Jaguar chips are capable of. We'll know more at Amd's summit in June, I'm sure. This is from the desktop Llano chip, feature, ![]() http://www.anandtech.com/show/4476/amd-a83850-review (^^^ 2011) (VVV 2012) We're in step 2, optimisation, and step 3 should be the exploitation phase. * http://www.anandtech.com/show/5831/a...m-a-new-hope/3 (The desktop Trinity chips will apparently retain their 65W and 100W targets.)
Last edited by Ashes1396; 05-15-2012 at 05:16 PM.
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Member
(05-15-2012, 06:25 PM)
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#1734
Quote:
Last edited by AlStrong; 05-15-2012 at 06:28 PM.
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Member
(05-15-2012, 06:31 PM)
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#1735
There's a Nvidia talk about moore's law, and how they are fighting a losing battle; He notes power limits, and shrinkage difficulties being the primary hardships, as well the markets changing. Chip efficiencies/ optimisations is the way to go. Okay now separate to all this power talk. I'm going to just throw out that maybe someone will do something with glasses, VR glasses so to speak. Nintendo have shown their hand for next gen, and Microsoft seem to be going down Kinect 2.0. I doubt there's much more you can do with Move, so I would have said Sony, except they are in financial difficulties. So who knows, maybe Steambox. VR glasses is really the only innovation I can think of, that is untouched by console firms. Look this post up, in the future. |
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Member
(05-15-2012, 06:36 PM)
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#1736
I don't think we have any idea of what's coming with the 2014 SOC design. For sure what Trinity has as a minimum.....AMD NEEDS Sony and Microsoft to use HSA and make it a Khronos standard, as such AMD will have an easier time getting into handhelds. Look at AMD and their emphasis on power usage and battery life. Take Trinity one more step down the reduced power ramp and it's viable beyond notebooks. HSA, fabric computing, OpenCL and HSAIL scale from Handhelds to super computers and that's the ISA and software platform that they are open standard supporting through Khronos. Splitting up the GPU and CPU into separate building blocks can reduce costs by increasing yields, another thing not economically possible until the 2013 3D stacking goes on-line (starts 2st quarter 2012). So a new generation design in separate "process optimized" building blocks to be 2.5D assembled on substrate or Interposer. Reducing cost and time to market.
Originally Posted by AlStrong:
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Last edited by jeff_rigby; 05-15-2012 at 07:18 PM.
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Member
(05-16-2012, 10:53 AM)
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#1737
PS4 rumored to have other OS Linux support and at PS4 release a firmware update to the PS3 will enable Other OS Linux support.
http://sonyps4.com/os-support-featur...d-and-the-ps4/
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The second part, enabling other OS support for the PS3 would be a marketing (sales) effort or perhaps support for Linux. Edit: Wayland/Westin 1.0 composition layer (using Cairo) instead of Xwindows due in a few months then GTK rewrites to optionally eliminate Xwindows GDK calls. Latest Linux kernel has now absorbed the Google Android Linux kernel changes that didn't use Xwindows and optimized to support embedded lower resource platforms. Latest Linux kernel is now smaller and faster. Rewrite for Glib to use Android D-Buss routines and more to make it faster and smaller. Combine them all and you have a smaller eLinux platform like Tizen or a optimized Gnome Mobile that can also be used for desktop. Opinions?
Last edited by jeff_rigby; 05-30-2012 at 09:54 AM.
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Member
(05-16-2012, 11:03 AM)
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#1738
Fool me once, shame on you, fool me twice.. |
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Member
(05-16-2012, 11:05 AM)
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#1739
Originally Posted by Ashes1396:
Originally Posted by Jeff_Rigby:
Originally Posted by http://translate.google.com/translate?hl=de&sl=auto&tl=en&u=http://www.videogameszone.de/PlayStation-4-Misc-Hardware-220102/News/Playstation-4-PS4-E3-2012-Sony-881952/:
Sony countdown clock and E3 Live video http://www.sceainvites.com/show.php http://www.gametrailers.com/episode/bonusround/605?ch=1
Last edited by jeff_rigby; 05-16-2012 at 11:27 AM.
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Member
(05-16-2012, 11:21 AM)
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#1740
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Member
(05-16-2012, 03:17 PM)
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#1744
PS4 will have Linux. Steam is coming to Linux. PS4 will have an x86 CPU. PS4 = Steambox Assuming the PS4 actually gets Linux, and also assuming it lets us use at least one of the GPUs this time, it should be able to run pretty much any PC game, either native Linux ones or through Wine or Dosbox. I'd be very pleasantly shocked if Sony tries again though. |
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Banned
(05-16-2012, 03:18 PM)
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#1745
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aka andydumi
(05-16-2012, 03:21 PM)
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#1746
Its its the only thing, but it would certainly get me to pay a lot more than I would for just a PS4. I have been wanting a Steambox for a while now, and I am getting close to just building an HTPC Steambox if E3 does not reveal anything.
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Banned
(05-16-2012, 03:21 PM)
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#1747
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Member
(05-16-2012, 03:31 PM)
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#1748
For games that are PC only, or have ports for older systems, like the PS3 or PS2. And older games. Indie bundles as well, even if some of the games might have a PS4 port, chances are you're not going to get a PSN key with the bundle. PS4 with Linux should be able to run basically everything on gog.com, almost none of which has a PS3 port or will have a PS4 port.
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Banned
(05-16-2012, 03:32 PM)
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#1749
because alot of game support mouse and keyboard. This would allow them to port it easier from PC to Steambox where you can use a keyboard and mouse setup should you choose to.. Also PC games cost less..
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Member
(05-16-2012, 03:35 PM)
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#1750
It doesn't make sense from a Steam fan's perspective either. Just use Steam on an actual PC. Isn't one of the draws being able to upgrade your hardware? You won't be able to upgrade your ps4. Also, Steam and Steam games only run on Windows and Mac. Doubt ps4 will be running either OS.
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Last edited by H_Prestige; 05-16-2012 at 03:43 PM.
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