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Junior Member
(05-15-2012, 01:34 PM)
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#201
Still waiting on the price drop for this one. Backlog stack too deep to be paying full price for games I can't play for a few months anyway. Really enjoyed the demo, though.
Re: the original article, I'm not familiar with the intimate details of their financing arrangement but situations like these are messy and complex, both for the party making the loan and the one receiving it. With some locales (hello Quebec) so aggressive about incentives and rebates there's a game of regulatory arbitrage at work. I believe Schilling has most of his fortune invested in the company too (hard to verify natch) so it's not like he doesn't have skin in the game. Hope it all works out, a few friends work there, and not a lot of game industry in RI outside of them. |
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I'm an idiot
(05-15-2012, 01:51 PM)
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#202
Well they are going to no-show E3, and they haven't shown the game yet.. looks like 38S is on a path to destruction soon. If they are almost out of money "now" the future is bleak. They've eaten up almost 50mil (if I'm reading the reports correctly) in financing and we don't even know how to close to a beta they are.
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Member
(05-15-2012, 01:53 PM)
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#203
Kinda sucks they are in trouble...I bought the game on PC at launch... couldn't really get into it. I did appreciate Curt's interaction with the community though.
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Banned
(05-15-2012, 01:55 PM)
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#204
Waiting for a sale is cool, but what's important to wait for is the patches they keep talking about. The first was supposed to fix the many bugs. The 2nd they said would address the broken difficulty balancing. The fact that we still havent even gotten the bug fix makes me think we'll never get the balance fix.
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if he talks about books, you better damn well listen
(05-15-2012, 03:32 PM)
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#205
I hope Curt Schilling recovers from this; his passion is obvious, even if that translated into a very safe, generic setting and story for Amalur. He should've started with smaller, cheaper games rather than pouring everything into an MMO and an MMO-ish single-player game.
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Official GAF Bottom Feeder
(05-15-2012, 04:00 PM)
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#206
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Junior Member
(05-15-2012, 04:23 PM)
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#207
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Banned
(05-15-2012, 04:28 PM)
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#208
The title change made me chuckle for see see some reason.
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Member
(05-15-2012, 04:40 PM)
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#209
Curt is obviously very passionate about what he's doing, and has quite literally put his money where his mouth is, so I wish him the best of luck and hope their MMO comes out and is great and allows 38 Studios to thrive for years to come. Re: The PS3 version of Amalur - any links to where I might read about the state of the PS3 demo versus retail? I'd gladly give the game a chance if the PS3 is on par with the 360 version. On the flip side, I don't pay full price for inferior product, and I've been burned by EA's pump-n-dump (lack of) support in the past and won't be holding my breath waiting for any PS3 patch that will come along and fix things if it hasn't happened by now. Has it been patched? |
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Junior Member
(05-15-2012, 04:59 PM)
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#210
I liked Kingdoms of Amalur and I thought it'd be neat if they are able to continue the franchise in the future. I actually just sent in an Applicaiton to 38 Studios the other day, I hope things are still going well there.
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Member
(05-15-2012, 05:01 PM)
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#211
I bought Amalur day one. I rarely buy games day one anymore but the obvious passion and enthusiasm behind the project sold me on it.
It's a solid B tier game imo. I agree with the single player MMO complaints, I only ended up tackling maybe 10-20% of the available sidequests when all was said and done, but I enjoyed the world, the lore and especially the combat. Got bout 30 hrs worth of entertainment out of it and I was really looking forward to an improved sequel, hopefully the rumors are over exaggerated and they can stay afloat. |
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Member
(05-15-2012, 05:05 PM)
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#212
My GF checked out the Amalur demo and thought it was Dragon's Age.
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Member
(05-15-2012, 05:07 PM)
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#213
It's definitely a pickle though, I seem to recall the RI loan agreement having stiff financial penalties if the company didn't staff up to 450+ in fairly short order. EDIT: Ah, this |
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Member
(05-15-2012, 05:21 PM)
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#214
I'd be mad as hell too if I was a NJ taxpayer. 38 got way too big for it's britches and while I generally enjoyed Amalur, I found myself just rushing through the main quest by the last two zones of the game. No way in hell did they game require $78 mil to make (I doubt the MMO is costing massive amounts since it's early in the dev cycle) given it's low end graphics (played on PC on max settings) and repetitive quests.
I regret buying it for $60, should have been one of those solid $40 games you see on steam.
Last edited by Tallshortman; 05-15-2012 at 05:29 PM.
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Member
(05-15-2012, 05:22 PM)
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#215
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Member
(05-15-2012, 05:25 PM)
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#216
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Banned
(05-15-2012, 05:28 PM)
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#217
Don't make an MMO. Especially if you are a new dev team. How is that hard to comprehend?
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Junior Member
(05-15-2012, 05:50 PM)
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#218
Here's a link to it: http://farmington.patch.com/articles...igned-at-uconn |
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Junior Member
(05-15-2012, 06:16 PM)
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#219
I'm still confused about why a guy who earned $100 million as a professional athlete needs so much outside investment to make a video game.
I mean, if you go to the 38 studios web page and click on "people", you mostly get bios of venture capital and corporate executive types. Lines on the page like With their years of experience and impressive leadership skills, we are primed to deliver the premiere Online Entertainment Experience™ just scream business assholes throwing money around expecting to cash in on a lucrative trend they don't actually understand. |
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Member
(05-15-2012, 06:25 PM)
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#220
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(05-15-2012, 07:06 PM)
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#221
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Member
(05-15-2012, 07:09 PM)
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#222
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Member
(05-15-2012, 07:32 PM)
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#223
http://www.joystiq.com/2012/05/15/if...e-112-6-milli/
Owe over $100 mil? Really hope it doesn't come to that |
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Member
(05-15-2012, 07:39 PM)
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#224
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Member
(05-15-2012, 07:53 PM)
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#225
The MMO, no doubt. Anyone could have seen that was going to be a money-sink with little upside.
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Member
(05-15-2012, 07:57 PM)
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#226
Don't know if it was mentioned, but here in Boston this topic is getting some airtime on the sports radio stations.
As you would guess the hosts, and most of the callers complaining don't know anything about video game development. Many are just saying they it is despicable and that it is like Curt is stealing money from the people of RI. Thankfully I live in MA. :) |
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Member
(05-15-2012, 07:58 PM)
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#227
God damn we've got some stupid fucking people running this country. |
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Junior Member
(05-15-2012, 08:47 PM)
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#228
I guess I just don't understand the appeal of a corporate bloat-beast of a studio that could collapse at an auditor's whim, versus a modest self-financed studio that you'd have complete control over.
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Member
(05-15-2012, 11:30 PM)
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#229
Just read this as well:
Quote:
I bought the game day 1, but ended up disappointed in certain actions the studio took. From seeming like they didn't care about the tax payers supporting them to the silence about PS3 trophies and the promised patch. |
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Banned
(05-16-2012, 12:54 AM)
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#230
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Member
(05-16-2012, 01:10 AM)
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#231
Sounds like it's time to auction the bloody sock.
Last edited by FStop7; 05-16-2012 at 01:13 AM.
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I'm an idiot
(05-16-2012, 01:39 AM)
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#232
Well shit, 379 employees are going to eat up payroll like a motherfucker.. that's gotta be in the 10-20mil range just in payroll a year. $49mil doesn't go that far with that kind of staff.. and so far they've shown nothing.
They better have something to show soon. |
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Member
(05-16-2012, 02:00 AM)
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#233
You know what, I thought the premise and all the good P.R. Curt did here and in other forums was great..but the lack of game updates, patches etc. and the poorly coded port to the PC version turned off alot of people. Developers much smaller than 38 Studios have been able to patch their game to make improvements and or balance some of the game, but here we are still not one single patch for the game.
I had the 360 and PC version for me and the kids and all three of us thought the game was severly unbalanced and lacked any challenge. It basically became a game that was just way too easy and ultimately the game became broken and you were destroying everything in the game. While I would never wish bad things to anyone or any company, they certainly lost my and my families support. Had they listened to the fans on their official forums where one of the longest running threads is the "Patch" thread, the fact that no patch has been made is unsettling. I once thought that 38 Studios was the next CDProjeckt Red or Remedy, but it was all talk and no substance from them. I think Remedy has had 3 patches for their game within the first few weeks, CDProjekt had numerous patches (and free DLC) for their game. Both of these studios are way smaller than 38 and they supported their games. |
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Member
(05-16-2012, 09:31 AM)
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#234
I'm not really that surprised. It always seemed like Curt was a little overambitious entering a field he had no experience in, which is understandable given the general attitude of a very successful pro baseball player who is passionate about a new project. Instead of starting smaller, like the Torchlight devs, he went straight for the Hellgate London style overreach (the failure of which is precisely what set the philosophy behind Torchlight).
Putting together an expensive 'dream team' with Salvatore and McFarlane... straight for several hundred employees... when I heard their first game was a new IP super lengthy RPG with a name like "Kingdoms of Amalur: Reckoning", it didn't sound like a good sign. From what I hear it's a perfectly good game, unlike Hellgate: London, though it doesn't seem that commercially successful, but of course there was that MMO too... and a big-budget traditional MMO from a new studio is just silly at this point. |
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Member
(05-16-2012, 09:52 AM)
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#235
I'm super curious about the MMO though, if it's something really interesting, or another by the numbers WoW clone.
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Has problems recognising girls
(05-16-2012, 10:08 AM)
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#236
The one thing that seems to be swallowing these companies up is the fact that there is too much mismanagement. It's a shame that the guys performing the grunt face an omnipresent death knell for it.
My faith in MMOs are pretty dim so I was expecting a WoW clone. |
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XBLAnnoyance
(05-16-2012, 10:10 AM)
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#237
SO is this still just a rumor?
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Member
(05-16-2012, 12:59 PM)
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#238
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Member
(05-16-2012, 01:08 PM)
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#239
Guess that explains not paying to patch the fucking game.
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Banned
(05-16-2012, 01:10 PM)
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#240
Making an MMO is a final throw of the dice, but you're suppose to get the game out first, then implode.
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Member
(05-16-2012, 01:15 PM)
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#241
They really should just cut their losses, salvage what assets they can from the MMO, and refocus on the Reckoning series.
I really think there's a place for a third-person action-based version of the Elder Scrolls if they just work on it. But I don't think they need to bring Todd McFarlane or R.A. Salvatore along. Too expensive. |
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Member
(05-16-2012, 01:19 PM)
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#242
Ouch. Well that fucking sucks. Amalur wasn't my favorite game, but it wasn't horrible either.
I hope they ditch the MMO and stick to SP games. That MMO has to be a HUGE money sink for them. Also(as pointed out above), ditch some of the big names. They honestly didn't add much(if anything at all) to Amalur. You can design games without RAA and Todd McFarlane. |
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Banned
(05-16-2012, 01:22 PM)
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#243
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Member
(05-16-2012, 02:25 PM)
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#244
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Member
(05-16-2012, 02:28 PM)
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#245
Frankly, though, I'd rather they just change the art style and ditch the McFarlane look. In fact, it was actually something that was putting me off the game. |
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I'm an idiot
(05-16-2012, 02:29 PM)
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#246
Ditch the MMO? Yeah.. not going to happen. They didn't sink that 49mil in cash into KoA:R, they sunk that into the MMO.
No games outside of your Halo, CoD, BF, Mario, and Madden's typically are going to make you your 49mil + interest + profit. The MMO has to release and be successful, or they are done. There is no other fix, cutting MMO means company goes under. |
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bow down to the
Kings in Raider hats (05-16-2012, 02:39 PM)
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#247
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Banned
(05-16-2012, 02:44 PM)
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#248
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I'm an idiot
(05-16-2012, 02:44 PM)
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#249
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Look!
A crack addict with a tag! (05-16-2012, 02:46 PM)
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#250
That's a shame. Amalur wasn't perfect, but I really enjoyed it. I wasn't interested in the MMO, though.
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