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Member
(03-05-2012, 09:43 AM)
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#4301
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Member
(03-05-2012, 11:11 AM)
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#4302
I wish I could find a way to get Bluepoint Games' attention.
Last edited by jett; 03-05-2012 at 11:13 AM.
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(03-16-2012, 11:15 PM)
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#4304
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Member
(03-17-2012, 07:48 AM)
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#4305
I wrote psn to begin with, but supposed some smart ass would come and correct me so I changed.
Now I don't know what to do! Ps. Maybe I should have added that it took 2 hours for those 34%. Just woke up and now it is on 50%... my ps3 had turned itself off. :( Pps. I'm super excite for this!
Last edited by yamo; 03-17-2012 at 07:51 AM.
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Member
(03-20-2012, 06:16 AM)
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#4306
Just beat Ico for the first time ever - had the PS2 version a couple times, only got 1-2 hours in and got rid of it.
I was pretty impressed with it, it must have been mind-blowing back in 2001. In the end, I appreciated the style, cinematography, creativeness and originality of Ico, but I felt like the actual gameplay was the worst part. Glad I played through it. And now it's on to Shadow of the Colossus, my favorite game of last gen :D |
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Member
(03-30-2012, 08:41 AM)
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#4307
Played some SotC yesterday, it's so beautiful. Played it through once on the PS2 and loved it, but when I tried to play it again later I had a hard time because of the awful framerate an d IQ. This version though... |
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(04-17-2012, 08:16 AM)
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#4308
I just completed Shadow of the Colossus and it depressed me. :(
The trophies are also depressing. Why do you need to be so hard. :( |
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Member
(04-17-2012, 09:37 AM)
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#4309
My thoughts upon replaying this were:
A) Ico at release was something quite refreshing, unique and original. But now it feels like just another indie puzzle platformer (Limbo, Braid, etc) B) Wow, never noticed the popup in SotC was that terrible. But i shall forgive it for the smooth framerate in exchange. |
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Member
(04-21-2012, 06:53 PM)
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#4310
I'm going back to SotC to get the platinum, and playing it on Hard is extremely trying. It highlights just how POORLY some of the colossi are designed. I just beat 12 and it was an absolute chore. Shadow of the Colossus is one of my games of the forever, but Hard just does not do it justice. I'll have to go back and replay in normal after this to take the taste out of my mouth. Too bad the hard unlocks can not be procured in normal...
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Member
(04-21-2012, 06:55 PM)
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#4311
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Member
(04-21-2012, 06:58 PM)
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#4312
Pelagia's fight isn't affected by this. You are never so much in danger of losing your grip, but he submerges after every two stabs on Hard, so you have to chase him around forever. It is tedious and irritating, especially when you miss a jump and have to do the whole thing over. I am not looking forward to beating his Hard time attack.
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Junior Member
(04-21-2012, 08:08 PM)
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#4313
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Member
(04-22-2012, 09:30 AM)
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#4314
I know this thread is fairly dead, but has anyone commented on the similarities of Ico and Lord Emon?
![]() ![]() They have just about the same shaped face - very round and slightly jutting forward. This is a stark contrast to everyone elses slender and angular features in the duology. If you look at their tabards, they are extremely similar. Consider the shapes rather then how the design looks plastered on as a texture, and you will see that they are essentially the same. Relate the black pentagon in the middle of Emon's to where Ico's head goes through his tabard - they are almost 1:1. Also, notice that his mask appears to have broken? horns. ![]() Now I'm not saying that they have to be the same person. Maybe Ico was the legendary founder of their sect, and Emon as the head priest dresses in such a way or something. My main point is that such a deliberate storyteller as Ueda would not put these connections in "just as a coincidence". He wanted to point out that there is some kind of relationship between Ico and Emon, whatever it may be. |
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(04-22-2012, 02:08 PM)
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#4315
I don't see it.
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Member
(04-22-2012, 07:18 PM)
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#4316
Wait, so this is for download as well? Man, that will help push me over the edge as I hate switching discs now (lol DD future) but they did such a nice job with the reversible cover that I want to own it.
what to do!? oh wait. This is a deal breaker. WTF?
Last edited by Unicorn; 04-22-2012 at 07:20 PM.
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Member
(04-22-2012, 07:34 PM)
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#4317
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Member
(04-23-2012, 12:37 AM)
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#4318
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Member
(04-23-2012, 12:47 AM)
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#4319
Yeah the grip mechanic is FUBAR. Hard mode is an unplayable disaster, an exercise in frustration. It annoys me that it's barely brought up, there's zero chance of Bluepoint fixing their mistake. Even tried e-mailing them but they've completely ignored me.
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(04-23-2012, 12:57 AM)
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#4320
Sorry still don't see it :p Not that it matters because there's a very big flaw on your theory. SotC is the prequel to Ico, not the other way around. Unless time travel is involved I don't see how they can be related.
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Member
(04-23-2012, 02:57 AM)
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#4321
I'm not sure if you're just trolling me, but here's a bad paintjob relating them. ![]() I wish I had a higher res cap of Emon, you lose a lot of detail blowing it up.
Last edited by leroidys; 04-23-2012 at 02:59 AM.
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Member
(04-23-2012, 03:06 AM)
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#4322
The clothing is similar because it takes place in the same universe. Wander also has similarly patterned clothes. It is shocking, I know. And this is me going on a limb but since Ico was sacrificed in what is obviously an ancient ritual he was probably garbed in an attire appropriate for such an occasion, something a priest like Emon would wear. Emon and Ico's clothes are not the same anyway.
SotC is a prequel of ICO, this is fact. You're really wasting your time. |
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Member
(04-23-2012, 03:14 AM)
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#4323
Edit: Here is the interview that "proves" that SotC is a prequel, according to wikipedia. Here is what Ueda actually said:
Quote:
Last edited by leroidys; 04-23-2012 at 03:48 AM.
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Member
(04-23-2012, 05:30 AM)
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#4324
Happen to have the email? I feel this should be as campaigned as much as the petition to get Dark Souls on PC.
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Member
(04-23-2012, 01:26 PM)
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#4325
You know what leroidys, you believe whatever you want to believe.
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Member
(04-23-2012, 04:31 PM)
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#4326
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(04-23-2012, 08:20 PM)
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#4328
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Member
(04-23-2012, 10:12 PM)
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#4329
Quote:
And for the fifth time I'm not even saying that this has to imply Ico comes before SotC in a linear timeline. I am just pointing out the visual similarities between Ico and Emon. Jesus.
Last edited by leroidys; 04-23-2012 at 10:16 PM.
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(04-23-2012, 10:58 PM)
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#4330
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Member
(04-23-2012, 11:12 PM)
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#4331
Yes, they could literally happen at any time before or after or parallel to each other. However there is as of now no canon placement, and this is why I'm avoiding dating the games relative to each other, and simply pointing out another visual similarity that I hadn't seen discussed before.
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(04-23-2012, 11:22 PM)
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#4332
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Member
(04-23-2012, 11:31 PM)
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#4333
According to the words of Ueda, there is as of now no canon connection. He intentionally left it ambiguous so that they player could make up his or her own mind. He has said this in multiple interviews, and restated by saying in the wired interview that there is no specific connection in timeline. I realize the urge of fans to make it fit into a broader cohesive story with a specific timeline, but one simply does not exist. This is why I am not trying to connect them with one preceding the other, as Ueda himself said that there are intentionally different ways to interpret it.
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(04-23-2012, 11:45 PM)
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#4334
Yes, and by that he means, Is the baby Ico? Or is he simply a predecessor? He is not disputing that Ico happens after SotC after he said that the baby was the first therefore Ico cannot have horns if he existed before SotC. It's that simple.
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(04-24-2012, 12:06 AM)
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#4337
They're as similar as Wander's one:
Last edited by Metalmurphy; 04-24-2012 at 12:34 AM.
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Member
(04-24-2012, 03:50 AM)
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#4338
Last edited by leroidys; 04-24-2012 at 05:30 AM.
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(04-24-2012, 11:30 AM)
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#4339
Quote:
Common dude. They're all from the same culture so they all wear the same "similar" (read: not the same) things, there's no relation.
Quote:
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Member
(04-24-2012, 06:43 PM)
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#4340
I don't know why you feel you have to doggedly pursue these puerile internet warz non-points. You have even (finally) conceded yourself that the pattern is the same. And Wander, Ico, and Emon are the only ones in any of the games with this pattern. None of the other guards, the queen, yorda, mono, colossi, architecture, etc. have the same pattern. I like jett's idea that it is some sort of religious or priestly garb. Emon's is more ornate, befitting his role. Maybe Ico was some sort of acolyte? This begs the question of why would Ico be suddenly brougt then, and not as a child? It should be obvious that he has horns. Well in the game it appears that he is wearing bandages around them, so it seems possible that they grew recently, as opposed to being born with them as the child in SotC is. In addition to the literal meaning of the tabard, it's interesting to contemplate the symbolic meaning. Concerning just Wander and Emon, you could say that they are equal and opposite, as duality is a big theme in both of the games. Emon represents order and light, Wander perhaps chaos and darkness. The relation to Ico is more abstract perhaps. Both Emon and Ico did vanquish a demon, so maybe in this way they are both "light", but Ico seems to have brought chaos, instead of fulfilling the twisted "order" of the queens castle and its rows of caskets.
Last edited by leroidys; 04-24-2012 at 06:45 PM.
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Member
(05-15-2012, 12:35 PM)
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#4341
I didn’t wanna make a new thread, so I suppose I’ll post this in here:
I finished ICO a few days ago for the first time and just finished Shadow of the Colossus for the first time a few hours ago. I’ll keep it brief. Both are solid games, but I thought they were both definitely overrated. Between the horrendous combat in ICO and the awful controls for the horse in Shadow of the Colossus I was often frustrated and at rare times even bored. I’ve heard that both games have sad endings and that people actually cried at the end of them. The hell?!? I genuinely don’t know which parts from both games were supposed to be sad. Bleh, I think that Journey did the whole more is less/games are art thing much better and raised the bar too high. At least with that game it felt like they knew had to actually program a game and not let frustration set in. Still good games, but overrated with some pretty big annoyances/flaws. ICO = 7.0/10. Shadow of the Colossus = 8.5/10. |
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Member
(05-16-2012, 12:09 PM)
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#4342
On the other hand I had an empty feeling playing Flower and Journey, they didn't do anything for me at all. |
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(05-16-2012, 12:13 PM)
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#4343
It probably helps if you played this for the first time back in 2006.
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Combovers don't work when there is no hair
(06-03-2012, 01:20 AM)
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#4346
As for Ico, while I personally thought it was mediocre at best in terms of gameplay, the story and the way it was told saved it for me. I still don't think it's much better than mediocre as a game though. |
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(06-03-2012, 02:33 AM)
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#4348
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