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Member
(05-19-2012, 05:16 PM)
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#451
Seriously. How do people not perceive these things. Metroid obviously isn't "deadly serious," but from its atmosphere to its gameplay, it's a hell of a lot more sinister than Star Fox.
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Will Suck Cock While GDGF Watches
(05-19-2012, 05:19 PM)
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#452
Prime is probably sitting on 2+ million worldwide. Echoes underwhelmed, as I don't think it broke 1 million. Prime 3 last clocked in at ~1.3 million worldwide. Given the cost of production, age of the franchise, and demographic of the Wii, this is not bad at all. Metroid is, for all intents and purposes, a fairly consistently strong selling franchise within Nintendo's realm. Other M fucked it up due to Nintendo having the bright idea to sculpt the series into something it wasn't. In a foolish attempt to appeal to the cinematic/story driven market, they took a franchise unknown for these themes and butchered it until it fit the new mould. Surprise surprise, it sold like shit. New audiences didn't want the game due to the subpar quality, poor marketing, and iffy Wii demographic, and Metroid fans were pissed off that the franchise had taken a new direction. If anything, Metroid's design and sales history shows how much potential the series has, and how dedicated the fanbase continues to be. The decline in sales for Star Fox is proportional to the increasingly shitty quality of the games, and abandonment of the core design philosophy, which much like Other M conflicts with the established fanbase. Star Fox Adventures? Zelda clone. Star Fox Assault? Junk game. Command was a weird attempt to return to roots, and it didn't work, indicating the franchise probably needs to be taken back to the drawing board. A case for SF64 3D can be made to support this, but that game tanked for a multitude of reasons. So looking at this, why on earth would Nintendo want to combine the franchises, when seemingly everything written there is what Star Fox needs, and not Metroid? Ground exploration, combat systems, character banter, space flight and battles, and so on. Sounds like a recipe to reboot Star Fox with a big blockbuster game and hope like hell it pays off. But Metroid doesn't need it, not when we've already come off the back of a dud that shows just how fickle the fanbase is. Again, Metroid isn't example of a series that has worsened in sales. Prime 3 is a current generation title that made ground lost by Echoes. This is growth. Other M distanced itself from the franchise' roots, and ended up tanking. Metroid doesn't need to be merged with Star Fox in an entirely new cross franchise game to be 'revived'. Metroid needs to go back to being Metroid. Nope. They're part of the same universe, don't you see? Equally profound philosophical mumbo jumbo on the grim dark horrors of war. |
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Member
(05-19-2012, 05:21 PM)
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#453
Rob: A bomb has been planted at the base.
Wolf: Can't let you do that, Star Fox! Fox: Geez! Can anyone take care of it? Leon: Andross has ordered us to ... Samus: ... The baby. Fox: !? Falco: What did she say? Samus: The baby can. Slippy: Who is this crazy bitch ? Samus: Leave it to the baby.
Last edited by Hiltz; 05-19-2012 at 05:23 PM.
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Member
(05-19-2012, 05:24 PM)
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#458
Yeah, but dude, that was the 90s. Basically twenty years ago. As someone said earlier, it comes down to gameplay. The game could be friggin' amazing. It is a weird (and seemingly stupid idea) but I trust anything Retro does. Just seems like two ideas mashed together. I don't understand how they cross over. |
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Member
(05-19-2012, 05:29 PM)
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#463
Originally Posted by Yoshio Sakamoto:
Found by way of http://metroid.wikia.com/wiki/List_o...roid_and_Alien |
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Junior Member
(05-19-2012, 05:34 PM)
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#465
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Member
(05-19-2012, 05:37 PM)
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#466
But seriously this sounds terrible, I could see something like this work in Smash Bros like Samus and Fox working together instead of Samus and Pikachu and Fox and Diddy but a game completely based around this would be pretty odd and just seem like it wouldn't work well at all. Even if it is Retro I think it'd just come off looking like they were too lazy to make a full new title for either series and decided to just make like half each and slap on in a game together. |
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all my loli wolf companions are so moe
(05-19-2012, 05:39 PM)
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#469
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Member
(05-19-2012, 05:39 PM)
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#470
I'm back on board! |
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Member
(05-19-2012, 05:47 PM)
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#472
First bolding: Metroid Other M didn't sell like shit. IIRC, it outsold Metroid Prime 2 and just cracked one million. Second bolding: Starfox 64 didn't tank. It was one of the top ten best selling games on 3DS in 2011, and it came out in September. We don't have concrete numbers, but that has to stand for something. It was also a remake. Third bolding: I don't see how Prime 3 made up for lost ground on what Prime 2 lost. The wii was exploding and Prime 3 was a game pushed from the earliest Wii promo events. Prime 2 was a sequel on a dead-ish system at the end of it's life. I love the Prime games, but I think it's safe to say that approach is too hardcore, too full of puzzles, and too lacking of violence/dudebro gameplay for massive sales. Hell, Metroid is a franchise that can always sell well. It has a main character in a helmet that has a gun for an arm. It all depends on their approach. Personally, I think they should bring it back to 2D form. The style and controls (forgetting FP view) of Other M almost had it, and I think it could be a great success on the 3DS.
Last edited by hatchx; 05-19-2012 at 05:56 PM.
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(05-19-2012, 05:57 PM)
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#474
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Member
(05-19-2012, 05:57 PM)
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#475
I think people are letting their hatred towards Other M affect their judgement a little bit.
It's more the rule than the exception for Nintendo's franchises to sell less for their second installment on the same platform. Sales of Mario platformers, Legend of Zelda and Metroid: NES SMB (over 40M) > SMB3 (over 15M) LoZ (over 6M) > Adventure of Link (over 4M) SNES SMW (Over 20M) > SMW2:YI (over 4M) N64 Ocarina of Time (over 7M) > Majora's Mask (over 3M) GC Metroid Prime (over 2M) > Metroid Prime 2 (around 800 000) Wii Twilight Princess(more than 7M for both versions) > Skyward Sword(around 3.5M) Super Mario Galaxy (over 10M) > Super Mario Galaxy 2 (over 6M) Metroid Prime 3 (over 1M) > Other M (around 800 000???*) *We have no total sales figures, since it didn't sell more than a million by March 2011, but considering the initial sales in the US and total sales in Japan, it's fair to assume that at least around as much as Prime 2. Sure, we don't have latest figures for any of these, but I think even so, there is a clear trend here. Did Nintendo find Other M's sales dissapointing? Considering the production values and how long the development of the game took, sure. But hardly enough to ban Sakamoto from ever working on the series again. EDIT: How do you know it hasn't crossed half a million in the US? Being discounted is definitely a sign of overshipping, but not necessarily a sign of being a huge flop.
Last edited by Neon_Icarus; 05-19-2012 at 06:00 PM.
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Member
(05-19-2012, 06:01 PM)
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#477
It's important to consider that Other M was selling at heavily discounted prices not long after release. It is now selling for $8 at BB. I certainly don't they will remove Sakamoto from the franchise though.
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My Member!
(05-19-2012, 06:04 PM)
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#478
Starfox speaks on its own on how far it's fallen, don't need to go into detail there. Both franchises have little to lose by any sort of games after how the franchises have been treated the past decade. A launch crossover could bring interest back to both. |
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(05-19-2012, 06:08 PM)
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#479
I don't know but I will say there is no way they shipped that many to begin with. I don't believe there was a precedent for Other M to sell very well initially. This would lead me to believe all the marked down inventory has been around for quite a while.
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(05-19-2012, 06:11 PM)
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#482
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My Member!
(05-19-2012, 06:15 PM)
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#485
This for a series that is a niche series, it was not really a good thing to blowout the series like that. Mario can take it, the Metroid series can't. It blew out any significance of a new title being special. |
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Member
(05-19-2012, 06:17 PM)
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#488
Besides, on the PS360, big discounts are common where I come from. I bought games like Portal 2, Arkham Asylum, Red Dead Redemption and Uncharted 3 for 20£ pretty soon after release, and nobody considers those games to have flopped. Dead Space had even bigger discounts and it still sold well enough to get a sequel. |
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(05-19-2012, 06:20 PM)
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#491
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(05-19-2012, 06:22 PM)
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#494
disBelieve.
(Day 1 whatever it is) |
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Banned
(05-19-2012, 06:22 PM)
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#495
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My Member!
(05-19-2012, 06:27 PM)
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#498
I played Prime, I considered it one of my favorite games of that generation, so I know how good it is. I also know, it's not very pick up and play and I knew the sequels wouldn't have near an interest in the original if released quickly without a ton of difference and that's what they did. It's also not the best thing to take a franchise like a Metroid, F-Zero, Star Fox, or anything else with that type of specific interest and try to turn it into a series with various spinoffs. People just want to blame how bad Other M was on it not selling, but going into the game no one knew that. It was more franchise fatigue and there was zero hype about the game going in because a new Metroid game is no longer something special anymore, the series wore out it's welcome and needs a reboot of some kind. |
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Member
(05-19-2012, 06:34 PM)
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#500
Plus, there's a vast gap between a new Metroid by Retro and one from Ninja Theory. |