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Member
(05-21-2012, 06:32 AM)
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Most disturbing characters, settings, and missions/quests in games?
#1
What aspect of any games do you find particularly unsettling? Feel free to list many.
First for me, especially the first time around, is Ravenholm, in Half Life 2. The reasons on this one should be fairly obvious. The first steps out of the safety of the resistance compound, and near the two sentry guns aimed at the well thing is probably the most scary video game experience I have had, just because there is a genuine sense that shit is about to get real. ![]() Another for me is Fallout 3's "Andale". If you own Fallout 3, and are not familiar with why this town is creepy, do not look it up. Its much more interesting if you discover it on your own. It is east of Tenpenny Tower, and directly south of Megaton, to the right of that large town.
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Member
(05-21-2012, 06:41 AM)
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#7
The boy that is apparently a result of incest is fucking weird too. His character model looks odd as well, its unlike the others in the game. His head looks too large or something. |
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Tag Fishing:
Occasionally Successful (05-21-2012, 06:49 AM)
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#16
In Skyrim there's the house you go into. It's possessed by a daedra, and he gives you a mission to trick a priest into coming inside, then making you beat him with a flail until he surrendered, then you had to kill him. I thought for sure there was going to be another option, but there wasn't. I felt like a real dick.
Half the shit I did in God of War, I only did because Kratos made me. I had no beef with that sailor, or the princess in III. Wasn't there a removed mission in GTA III where you were supposed to blow up a school bus full of kids. That always seemed WAY too much. Edit: And this guy in RDR ![]() Disappointed I never got to kill him
Last edited by Lionel Mandrake; 05-21-2012 at 06:55 AM.
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(05-21-2012, 06:55 AM)
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#22
I don't know about "disturbing" in a horror sort of way, but Max Payne 3 is a recent one that gets pretty dark (in subject matter) towards the end of the game. Some grisly stuff. They really didn't hold back.
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Member
(05-21-2012, 06:56 AM)
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#24
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Member
(05-21-2012, 07:09 AM)
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#35
Facade girl goes missing. You find some blood and interrogate her boyfriend. He claims they argued, he hit her fatally, and then hid the body in the desert. He takes you to where he hid it, but it's not there. The girl turns up and doesn't remember anything, including her boyfriend.
Last edited by Femmeworth; 05-21-2012 at 07:12 AM.
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Member
(05-21-2012, 07:12 AM)
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#38
Femmeworth didn't touch on why that sidequest is really creepy.
In the desert town, a father asks you to find his missing daughter. As you ask around, you find out that she was last seen with her boyfriend on the lower level. Down there, you find a blood stain. When you confront the boyfriend, he tearfully confesses that he accidentally pushed his girlfriend so hard into something that she died. In a panic, he hid her body in one of those sand fountains. Investigating the fountain turns up nothing, so you go back to the father. Here's where it gets weird: she's apparently fine, so you collect your reward and play the game for like twenty more hours. Much later on, you see her just standing in the desert really far away from the town. She says that she's stalking wolves. If you come back, she's closer to the town and she says she's stalking shades. If you come back a third time, she's right outside the town and says she's stalking humans. She then summons a horde of shades and reveals that she too is a shade. The game took something that was a wacky misunderstanding and made it into the fucking exorcist or something. Nier does that a lot. Speaking of Nier, there's a lot of disturbing stuff that isn't necessarily gory or repugnant. The back half of the game is like a constant feed of misery. |
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Spelling is Hard
(05-21-2012, 07:14 AM)
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#41
Krato's personality and the scenario's in God of War 3. He's so grossly immoral in part 3 I wanted to stop playing. I wish the game gave you choices they went over the line on a few things and made me hate playing as him.
The main 2 I remember is making the huge grassy Titan woman thing fall down after she just helped Kratos get up a mountain just because Kratos is an ungrateful idiot, and that part where the lady is screaming begging not to kill her if I remember correctly she did nothing wrong she was just some prisoner and then he made her be crushed by some wheel so he could get past. It wasn't fun uber ultra voilent cool it felt distasteful and I don't like being forced to play as a villain. I liked GOW3 but the worst part about the story is their effort to pretend Kratos wasn't a complete piece of shit the entire game by trying to inject some sympathetic pandora shit. Now for 10 minutes you have Kratos go through some dark memory filled lane and that's supposed to make me feel for him, it insulted people's intelligence. To be fair he was an asshole at times in the past too just not as bad as 3. Part 2 I hated when he leaves Icarus there despite Icarus helping him and pleading with him. Shit like that really rubs me the wrong way especially when the game tries to portray that as badass/cool for Kratos to do, as if that makes him more endearing when it's the opposite. |
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Member
(05-21-2012, 07:15 AM)
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#43
Last edited by Femmeworth; 05-21-2012 at 07:18 AM.
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Member
(05-21-2012, 07:24 AM)
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#47
Alfred Ashford - Resident Evil: Code Veronica X - the way he speaks and laughs. creepy and quite disturbing. |
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Member
(05-21-2012, 07:25 AM)
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#49
Lisa Trevor in REmake. The creepiest creature in the entire series with one of the most depressing back stories ever. You can do nothing but run away from her either.
Truly a stand-out for me in gaming. You're just going about your business in cramped and dark caverns, then you hear the moaning and shackles, and you know shit is about to go down. But where? Where is this thing? Where do you go? Soo good. |