Blizzard
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(05-23-2012, 03:21 AM)

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Lulu's Q nerfed for the second time (both damage and ratio). I guess they're determined to get people to stop playing her mid lane. :P

Also:
Quote:
•All spells attempted to be cast while crowd controlled (stunned, snared, etc) will now cast immediately at the end of the effect
I wonder if this will lead to some surprising/amusing effects.

Lastly:
Quote:
•Fixed a bug where players could not spam emotes to their heart's content
Haha, what.
Last edited by Blizzard; 05-23-2012 at 03:25 AM.
XeroSauce
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(05-23-2012, 03:29 AM)

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How the hell are they nerfing mid Lulu when midRaka is still ridiculous.

Free harass with no fear or retaliation, free heals, free global presence, and free lane pushing. Oh and early game MR from her passive.

But no, let's nerf the fun supports.
Blizzard
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(05-23-2012, 03:31 AM)

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Originally Posted by XeroSauce: View Post
How the hell are they nerfing mid Lulu when midRaka is still ridiculous.

Free harass with no fear or retaliation, free heals, free global presence, and free lane pushing. Oh and early game MR from her passive.

But no, let's nerf the fun supports.
Heals and lane pushing aren't free since they cost mana (and heal has a big cooldown I think?). Unless you mean after she gets archangel's or something.
XeroSauce
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(05-23-2012, 03:40 AM)

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Originally Posted by Blizzard: View Post
Heals and lane pushing aren't free since they cost mana (and heal has a big cooldown I think?). Unless you mean after she gets archangel's or something.
Well by free I mean she gets it over every other mid champion. While still dealing hefty damage.

And late game, mana isn't a problem, she isn't even blue dependent.
Avinexus
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(05-23-2012, 03:44 AM)

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Originally Posted by Blizzard: View Post

Lastly:

Haha, what.
After last patch (or maybe the one before the last) the emotes wouldn't reset while spamming them. They would run through the entire animation before you could do them again. I think /laugh is the only spammable one right now.
Flare
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(05-23-2012, 03:54 AM)

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Originally Posted by Fallen_Hero: View Post
Patch notes are up. I'm excited for the rework to Summoner's Rift (although I'm not too sure about the new Ashe model).
What? The new Ashe model (including all of her skins) + animations looks amazing.
Last edited by Flare; 05-23-2012 at 04:21 AM.
Jazzy Network
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(05-23-2012, 04:03 AM)

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Yes a buff to jungle Fiddlesticks!
Ken
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(05-23-2012, 04:26 AM)

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Originally Posted by Fallen_Hero: View Post
(although I'm not too sure about the new Ashe model).
What don't you like about it?
dimb
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(05-23-2012, 04:35 AM)

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Quote:
Cho'Gath

Rupture
Added red/green rings to indicate which targets will be affected
Launch delay reduced to 0.65 seconds from 0.7 seconds


Dr. Mundo

Sadism now returns 40/50/60% of Mundo's health instead of 40/55/70%

Lulu


Glitterlance
Damage adjusted to 80/125/170/215/260 from 80/130/180/230/280
Ability power ratio reduced to 0.5 from 0.6
Ugh, Riot. So sick of the meta poking with every tiny nerf that will inevitably put champions back into (or further into) obscurity. Buff your broken shit already.
Last edited by dimb; 05-23-2012 at 04:38 AM.
Hauk
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(05-23-2012, 05:26 AM)

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What the heck us up with Darius' ultimate? True damage, instant refresh on kill hit = the kill securer/stealer. Looked fucking crazy on the spotlight video. Seems like a really weird decision for me. Other than that, it's just Garen ult with true damage. Not much originality >_>
Q8D3vil
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(05-23-2012, 06:02 AM)

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nice, first wave of hecarim buffs

they need to fix his w now
Ragnamith
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(05-23-2012, 09:01 AM)

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Quote:
New Skins in the Store:
Blackthorn Morgana

Morgana:
Soul Siphon Spell Vamp reduced to 10/15/20% from 10/20/30%
I hate it when they do that.
I've been postponing playing Morgana because I thought I'd start playing her again after buying this sick skin. Now I'll have to play with a nerfed Morgana.
On the other hand I suppose it was necessary.
dimb
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(05-23-2012, 09:10 AM)

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Originally Posted by Hauk: View Post
What the heck us up with Darius' ultimate? True damage, instant refresh on kill hit = the kill securer/stealer. Looked fucking crazy on the spotlight video. Seems like a really weird decision for me. Other than that, it's just Garen ult with true damage. Not much originality >_>
The limiter on his ultimate will probably be his low mana pool and the high cost of the ability. Still, the instant reset is pretty big if only for being able to avoid its cooldown and still have a strong finisher for any fight. He is really a champion with limited range and survivability, and his mobility is really pretty low, even if it seems like he'll have no trouble sticking to targets. I think his kit is really interesting, and comes together as a whole really well. I'm curious to see how he winds up doing.
Q8D3vil
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(05-23-2012, 10:14 AM)

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Originally Posted by Ragnamith: View Post
I hate it when they do that.
I've been postponing playing Morgana because I thought I'd start playing her again after buying this sick skin. Now I'll have to play with a nerfed Morgana.
On the other hand I suppose it was necessary.
maybe they will stop banning her now...
Ferga
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(05-23-2012, 10:49 AM)

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I think I troll a bit too much in my solo Q games but the funny thing is when I do play seriously, I lose even harder.

It's just an unbreakable cycle.
y2dvd
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(05-23-2012, 12:09 PM)

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I got trolled so hard a few games ago. We were easily winning, got nexus down to less than 50%, and then Graves and Blitz decides to dive fountain for kills. Both dies to fountain. Enemy was able to defend nexus. A few more team fights of Graves thinking he's tank and jumping the front lines and Blitz yanking Alistar in the middle of our team = huge enemy comeback. Threw that game so hard; I've never been so pissed. >:[
Koomaster
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(05-23-2012, 12:48 PM)

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Quote:
Cho'Gath

Rupture
Added red/green rings to indicate which targets will be affected
Say wha? Why is this necessary? I think that move is already well telegraphed. He stops, stomps the ground loudly, there are clouds of dust under your feet. Now they add glowing rings? Why not a warning buzzer and flashing lights too? :D
Blizzard
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(05-23-2012, 12:55 PM)

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Originally Posted by Ragnamith: View Post
I hate it when they do that.
I've been postponing playing Morgana because I thought I'd start playing her again after buying this sick skin. Now I'll have to play with a nerfed Morgana.
On the other hand I suppose it was necessary.
As mentioned, she's banned like 85% of the time in ranked (along with shen who I believe was also nerfed, and kassadin). I would say it's more reasonable to nerf her than Lulu again; Morgana has been out for quite a while.

Originally Posted by Koomaster: View Post
Say wha? Why is this necessary? I think that move is already well telegraphed. He stops, stomps the ground loudly, there are clouds of dust under your feet. Now they add glowing rings? Why not a warning buzzer and flashing lights too? :D
Because the move is totally silent if Cho is in a bush, you can't see the ground stomp, if he's at long range even out of a bush you might not see the ground stomp...and perhaps most importantly, on the snow map the dust was nearly invisible (along with kogmaw's ult). Especially since they're messing with the map textures, it's probably a good thing to make it more visible. And hey, it's faster now.

I think some other ground effects, like Miss Fortune's bullet ring thing, can also become half-invisible if the ground is sloped.
Last edited by Blizzard; 05-23-2012 at 12:59 PM.
Ken
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(05-23-2012, 02:07 PM)

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Oh yes Tyrant Swain. Time to feed as learn Swain.


Oh wait Morgana skin. I guess I'm never going to play mid in blind pick.
Dubbedinenglish
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(05-23-2012, 02:19 PM)

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Originally Posted by Avinexus: View Post
After last patch (or maybe the one before the last) the emotes wouldn't reset while spamming them. They would run through the entire animation before you could do them again. I think /laugh is the only spammable one right now.
Yes! I can go back to doing the stanky leg with Sion!
Zissou
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(05-23-2012, 02:41 PM)

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How are percentage damage based attacks affected by MR/armor? Like Brand's passive for example. Surely, MR affects the damage it does, but how is it calculated?
Brettison
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(05-23-2012, 02:43 PM)

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Do we know when the patch is releasing (it might have already but I'm out of my house and I don't know if it has or not)?!?!?
garath
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(05-23-2012, 02:56 PM)

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Originally Posted by Brettison: View Post
Do we know when the patch is releasing (it might have already but I'm out of my house and I don't know if it has or not)?!?!?
US is patched, EU is tomorrow I think.
EskimoJoe
Member
(05-23-2012, 03:54 PM)

Originally Posted by Ragnamith: View Post
I hate it when they do that.
I've been postponing playing Morgana because I thought I'd start playing her again after buying this sick skin. Now I'll have to play with a nerfed Morgana.
On the other hand I suppose it was necessary.
Man, that sucks. I haven't played Morgana in a while, but she was always my favorite champion. I guess I can understand the necessity, though. Maybe I'll still buy that new skin. Anyone know how much it will cost?
Ken
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(05-23-2012, 03:59 PM)

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Originally Posted by EskimoJoe: View Post
Man, that sucks. I haven't played Morgana in a while, but she was always my favorite champion. I guess I can understand the necessity, though. Maybe I'll still buy that new skin. Anyone know how much it will cost?
The usual 975 RP I think.
Koomaster
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(05-23-2012, 04:59 PM)

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Originally Posted by Blizzard: View Post
Because the move is totally silent if Cho is in a bush, you can't see the ground stomp, if he's at long range even out of a bush you might not see the ground stomp...and perhaps most importantly, on the snow map the dust was nearly invisible (along with kogmaw's ult). Especially since they're messing with the map textures, it's probably a good thing to make it more visible. And hey, it's faster now.

I think some other ground effects, like Miss Fortune's bullet ring thing, can also become half-invisible if the ground is sloped.
Ah, I guess all good points then. Seeing it in-game it's not as bad as I imagined; just 1pixel ring. For some reason I was imagining a giant red ring around the ability when it was cast. :P
Lone_Prodigy
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(05-23-2012, 05:38 PM)

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Finally got to play Riven again. Rust showed: died whilst jungling. :(
kai3345
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(05-23-2012, 06:09 PM)

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Map redesign looks nice
Ken
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(05-23-2012, 06:19 PM)

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Do you guys turn "wait for vertical sync" on or off? I've left it on because that's what it was by default, though when I turned it on I get an FPS of around 130 versus the normal 60. Should I be going for the higher FPS?
Brettison
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(05-23-2012, 07:09 PM)

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Originally Posted by kai3345: View Post
Map redesign looks nice
I had mixed feelings in the initial reveal. I hope it really does look nice.

Originally Posted by Ken: View Post
Do you guys turn "wait for vertical sync" on or off? I've left it on because that's what it was by default, though when I turned it on I get an FPS of around 130 versus the normal 60. Should I be going for the higher FPS?
It helps with screen tearing, but if you have to ask you probably won't notice a difference either way. Personally your comp setup seems OP for this game as it is so I'd leave it on. That's just me though.

On a side note is everyone seeing a FPS improvement like Riot said? They claimed the new map + UI design would be a FPS improvement across the board.
Pancakes
hot, steaming, as melted butter slips into the cracks, drizzled with sticky sweet syrup OH GOD
(05-23-2012, 07:12 PM)

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Originally Posted by Q8D3vil: View Post
maybe they will stop banning her now...
Doubt it, her kit is still very strong even with this nerf.
Ken
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(05-23-2012, 07:45 PM)

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So Swain was disabled because his ult costed 0 mana? Must have been some amazing games for whoever got in on that.
SafeinSound
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(05-23-2012, 07:52 PM)

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Haha oh wow.

Just got a game in as Darius and he's a ton of fun. I'm usually not a big melee/brawler guy, but I really like his pull. I went against another Darius and I would just pull him into all my minions and then just harass him. Also, had a pretty good jungler on my team, so that helped.
garath
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(05-23-2012, 08:01 PM)

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Originally Posted by SafeinSound: View Post
Haha oh wow.

Just got a game in as Darius and he's a ton of fun. I'm usually not a big melee/brawler guy, but I really like his pull. I went against another Darius and I would just pull him into all my minions and then just harass him. Also, had a pretty good jungler on my team, so that helped.
I've been watching streams of Darius. I think I'd really only play him jungle. Ghost will make for some powerful ganks and his clear time looks good. That ult is sick though. There has to be a bug right now. It sometimes refreshes on assists as well as kills :o

He may be the first new champ I'm going to buy...
bjaelke
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(05-23-2012, 08:03 PM)

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Originally Posted by garath: View Post
I've been watching streams of Darius. I think I'd really only play him jungle. Ghost will make for some powerful ganks and his clear time looks good. That ult is sick though. There has to be a bug right now. It sometimes refreshes on assists as well as kills :o

He may be the first new champ I'm going to buy...
"The cooldown is refreshed if Noxian Guillotine kills the target, or if the target dies within 0.5 seconds after use."

http://leagueoflegends.wikia.com/wiki/Darius
garath
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(05-23-2012, 08:15 PM)

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Originally Posted by bjaelke: View Post
"The cooldown is refreshed if Noxian Guillotine kills the target, or if the target dies within 0.5 seconds after use."

http://leagueoflegends.wikia.com/wiki/Darius
Seemed a lot longer than .5 second. Maybe lag. Still.. crazy ult :P
bjaelke
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(05-23-2012, 08:48 PM)

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Could be a bug. Haven't had the pleasure of trying him yet, but he looks like a fun champion.
Boken
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(05-23-2012, 08:56 PM)

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His kit makes him sound like a real strong bruiser and top laner.
Samyy
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(05-23-2012, 09:16 PM)

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Having full time internship makes it so hard to play league now -sigh-
Cant wait to pickup Darius though tonight :D hopefully he's as fun as I've heard.
VanillaCakeIsBurning
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(05-23-2012, 09:19 PM)

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I constantly hover in between 1170-1300 ELO. Maybe this is where I belong.
thestopsign
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(05-23-2012, 09:24 PM)

I absolutely destroyed a Darius as Kennen, not really surprising I guess.

Map redesign is nice, I really like seeing my CS in the top right corner instead of constantly tabbing to see it.

Originally Posted by PoorFate: View Post
I constantly hover in between 1170-1300 ELO. Maybe this is where I belong.
I fluctuate between 1400 and 1550, been there since Season 1. I've accepted this is probably where I belong unless I start duoing more with my friends.
SafeinSound
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(05-23-2012, 09:53 PM)

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Yeah the CS change is really nice. Drove me nuts having to tab.
Koomaster
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(05-23-2012, 09:55 PM)

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Originally Posted by Brettison: View Post
On a side note is everyone seeing a FPS improvement like Riot said? They claimed the new map + UI design would be a FPS improvement across the board.
I get an extra 10fps. :)
Lone_Prodigy
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(05-24-2012, 03:26 AM)

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Well that was a disaster. During the picking phase (normal blind) we had a Malphite and Pantheon. Since we already had Fiddle and Ashe too I decided to try support Lux and Googled some guides. Unfortunately I didn't pay attention to the timer and randomed Malzahar. Was also too late to change my masteries and summoner spells and ended up with Smite and Flash. At least I had AP masteries (though they were for Dominion). Ashe DC'ed right at the start and I had never played Malzahar so I decided to go support. Yes he's a terrible support.

http://i.imgur.com/Aw5oz.jpg

Ashe came back while our Nexus was being destroyed.
Brettison
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(05-24-2012, 03:32 AM)

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LoL-GAF teach me the ways of Cho-Gath top lane!

He's the newest character I'm trying to learn, and I'm sort of stumped on what to build/do. His silence seems cool, and his ult being true damage scales great into late game. He seems to lack a ton of true hard CC though as his Q is sooo slow.

Also he seems slightly tankier than most bruisers, but I'm not sure if he's got the chops to be a full on tank with his spells. Plus he seems to do slightly less damage. Do I just build tank items on him? Try and stack HP? Should I build AP items for his abilities or not?

Also how do I maximize his toggle E spell to get the most use out of it?
Wolf Akela
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(05-24-2012, 03:43 AM)

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Don't get items that just focus on HP. Your ult takes care of that. Build him tank first, then CDR/AP later.

Start with Doran Ring, or Cloth 5 if expecting heavy physical range harass like from Cait

Core items:
Merc Treads/Ninja Tabi
Glacial Sphere
Catalyst OR Wit's End

Final items:
Merc Treads/Ninja Tabi
Frozen Heart
Wit's End
Abyssal Scepter
Rod of Ages
Situational: Morello, GA, Thornmail/Randuin, FoN, Atma, Wards
Last edited by Wolf Akela; 05-24-2012 at 03:56 AM.
Wrekt
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(05-24-2012, 03:49 AM)

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Originally Posted by Lone_Prodigy: View Post
Well that was a disaster. During the picking phase (normal blind) we had a Malphite and Pantheon. Since we already had Fiddle and Ashe too I decided to try support Lux and Googled some guides. Unfortunately I didn't pay attention to the timer and randomed Malzahar. Was also too late to change my masteries and summoner spells and ended up with Smite and Flash. At least I had AP masteries (though they were for Dominion). Ashe DC'ed right at the start and I had never played Malzahar so I decided to go support. Yes he's a terrible support.

http://i.imgur.com/Aw5oz.jpg

Ashe came back while our Nexus was being destroyed.
Should you get another incredibly unrealistic Malzahar w/ smite lock, you should jungle him. His pet scales off of AD and his ganks are insane. He's obviously not a top tier jungler but he can surprise some people.
Igladius
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(05-24-2012, 05:52 AM)

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Hey, been building Darius like a hundred different ways, but can't find a solid laning build. . .Also, has anyone tried him jungling? He seems perfect for it.
Schmattakopf
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(05-24-2012, 06:00 AM)

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Originally Posted by Igladius: View Post
Hey, been building Darius like a hundred different ways, but can't find a solid laning build. . .Also, has anyone tried him jungling? He seems perfect for it.
saintvicious's jungle guide, no idea if it's any good: http://www.lolpro.com/guides/darius/...s-guide-jungle
bjaelke
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(05-24-2012, 06:50 AM)

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Just tried the new Summoner's Rift. The performance improvements are immense. Real pleased with this patch.
Originally Posted by Igladius: View Post
Hey, been building Darius like a hundred different ways, but can't find a solid laning build. . .Also, has anyone tried him jungling? He seems perfect for it.
I'd definitely prefer to play him as a jungler. He has no escapes or defensive boosts, so he's quite vulnerable to ganks.

Was watching TheOddOne in a few games and he seemed to have some great ganks thanks to his ability to stick to people (W, E & R).
Last edited by bjaelke; 05-24-2012 at 08:09 AM.